Starcraft Heart of the Swarm
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- čas přidán 8. 09. 2024
- StarCraft II: Heart of the Multitude is an extension pack to the tactical sci-fi constant system game StarCraft II: Wings of Freedom, and the second piece of the StarCraft II set of three created by Snowstorm Amusement, with the last part being Tradition of the Void.[3] The game was delivered on Walk 12, 2013.
The development incorporates extra units and multiplayer changes from Wings of Freedom, as well as a proceeding with crusade zeroing in on the Zerg race and following Sarah Kerrigan in her work to recapture control of the multitude and get her payback on the Terran Domain's head, Arcturus Mengsk.
During BlizzCon 2017, Snowstorm declared that StarCraft II would be re-marked as an allowed-to-play game, subsequently opening the multiplayer mode to everyone and carrying a few changes to recently paid game highlights.[4] The Wings of Freedom crusade was made free while the lobbies for Heart of the Multitude Tradition of the Void required installment. In any case, the people who had proactively purchased Wings of Freedom before the allowed-to-play declaration were conceded admittance to the Core of the Multitude lobby for nothing. This new allowed-to-play model and changes to the accessibility of the missions were by Snowstorm's vision to help the game contrastingly go ahead. Miniature exchanges, for example, Skins, Center Officers, Voice Packs, and the Reserves ended up finding true success enough to support StarCraft II as a story-driven and eSport title.
Ongoing interaction
Heart of the Multitude includes a solitary-player crusade with 20 missions (in addition to seven development missions that permit the player to update units), and proceeds with the story from Wings of Liberty.[5] The player plays according to the viewpoint of Sarah Kerrigan, as of late gotten back to her human structure by Jim Raynor.[6] Like Wings of Freedom, the preparation room permits intelligent investigation, this time on the Leviathan, a tremendous Zerg breed what capabilities as a bioship. Kerrigan and her partners are situated in the operational hub. She has an individual chamber for changing her capacities, and there is a development pit where she can redesign her units and perform development missions with the advancement ace Abathur.