The LSD: Dream Emulator Iceberg Explained | Anomaly Analysis #17

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  • čas přidán 30. 07. 2024
  • LSD: Dream Emulator contains much more than meets the eye when looking at its iceberg.
    The iceberg was created by MenderMan
    / angrybirdzful
    ~Discord~
    / discord
    ~Patreon~
    / anomalyanalysis
    ~Twitter~
    / anomalyanalysis
    ~All music by Osamu Sato and Akira Yamaoka~
    0:00 - 2:17 - Intro
    2:18 - 55:43 - Video
  • Hry

Komentáře • 423

  • @GeoXGD
    @GeoXGD Před rokem +252

    Hello, I'm the GeoXGD from the LSD: Dream Emulator's wiki and sorry for my english. I'm the last person to still be active in the site. I still try to analyze more mechanics and publish my knowledge. I'm the author of the Day Type hypothesis, discoverer of the generation mechanic and first person to control the rarest event in the game. I stumbled upon your video and I'm really happy to see such a great research video. I want to share my knowledge with you, if you're still interested.
    1) Day Type Subtypes. There are six different subtypes along with the main two types of days: A1, B1, A2, B2, A3 & B3. Each subtype decides the amount or rareness of several objects in most of the areas. For example the pterodactyl statue in the Bright Moon Cottage is A2 type object, " jumpscare giant head " is A1 & static giant head is A3 type object. After the B3 subtype of the dream the cycle repeats from the A1 subtype on the next day. Example: Day 001 - A1; Day 002 - B1; Day 003 - A2. More information is currently available on the updated Day Type wiki page.
    2) The Generation Mechanic. There's a mysterious and complicated in-game algorithm which uses the player's observations and actions to create the contents of dreams, place the rare events or objects. I'm the discoverer of this mechanic, and there's a large research page is on the wiki now. This mechanic proves the ability to repeat and replicate any dream in a new game walkthrough. I was able to repeat a 16 year old generation of the Day 001. I also found out that the mechanics of the dynamic links is fully dependent on the generation mechanic and therefore any walkthrough ( chain of actions ) can be memorized and replicated in other playthroughs on any device. That's pretty much the generation mechanic. You can find more of this on the wiki.
    3) Giant Astronaut's Landing. It is the most unique and rarest event in the game. I was the first person to discover the logic of this rare event happening. Basically, the Gray Man's flash causes the link to become pink usually ( it seems to mean the possibility of a rare event ). If such link leads to the Bright Moon Cottage during B type day, the astronaut is very likely to land. I spent a lot of time to find a 100% repeatable chain of actions and publish it on the wiki, however, recently i discovered that because of the timer influence in some dynamic links and difference in the game's speed on different devices, it is impossible to perform the needed chain of actions to get the wanted generation with the rare event. In spite of this, i removed my tutorial from the giant Astronaut's page, and added basic knowledge about the gray man's relation to this rare event.
    4) The sky color. It was preprogrammed to every location in the game, and has nothing to do with your observations. The color in certain location stay the same for the whole day and changes when the day switches. Same goes for fog. Sky details though is related to the generations mechanic, as well as other visual factors of the dream. The color of suns, moons, position of clouds and it's movement is related to the generations mechanic.
    That's all for now. I wanted to share even more but i feel like my text is already too much enormous. I'm ready to tell you anything you want to know about the game. Thanks for the video!

    • @Crimsontalor
      @Crimsontalor Před rokem +11

      thank you for your work! It is a very valuable resource for those who explore the wonderful world of LSD!

    • @Paul4Krista20
      @Paul4Krista20 Před 11 měsíci +5

      Why isn’t this comment pinned?

    • @Paul4Krista20
      @Paul4Krista20 Před 11 měsíci +4

      I don’t feel this game has anything to do with the drug LSD and is only a “Dream Simulator” that has some trippy dream sequences. Still a wonderful game for a smaller certain type of people.

    • @Dany-dz6yg
      @Dany-dz6yg Před 9 měsíci +1

      Por favor,comparte más información sobre el juego,es súper interesante todo lo que estás contando

    • @112moch
      @112moch Před 9 měsíci +3

      Coming here also to say, pls don't stop being active. I just got the game working on my psp, and your knowledge is valuable

  • @buddingpolyp7238
    @buddingpolyp7238 Před 2 lety +344

    I feel like the reason the Gray Man is sighted more frequently in Happy Town is because of the extreme contrast between him and the environment

  • @ASolzhenitsyn
    @ASolzhenitsyn Před 3 lety +710

    Someone I knew bought this game at a local Japanese pop-culture import store in 99. A local club that had nights for drum and bass, industrial ebm, and a trance/experimental night would occasionally let us bring in his ps1 and play it on their projection screen. Good times.

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 3 lety +123

      That sounds like such an amazing atmosphere and time frame to play the game in. It must have been a cool experience.

    • @ASolzhenitsyn
      @ASolzhenitsyn Před 3 lety +70

      @@AnomalyAnalysis yeah it was a pretty small club, 500 person max capacity, and the regulars got along with the owners and staff.
      It wasn't the first, or only, game that people did this with there. Older rhythm games like beat mania, stylistic and sub-culture appropriate ones like jet set radio, etc were pretty common.

    • @ASolzhenitsyn
      @ASolzhenitsyn Před 3 lety +23

      @@AnomalyAnalysis I would also like to say that your editing skills and your creativity with openings and segues is better with every video. Your content started solid and is becoming artful.

    • @aweminus
      @aweminus Před 3 lety +1

      This is exactly the scene I’m looking for. To a T. Where abouts can I find such a place?

    • @ASolzhenitsyn
      @ASolzhenitsyn Před 3 lety +7

      @@aweminus this was in Pittsburgh. That club has been gone for almost twenty years now. There is probably places like this that exist but it would take knowing local scenes well and being somewhere with an active community.

  • @n4k016
    @n4k016 Před 3 lety +663

    As a deep fan of this game - I'm so glad someone is finally taking a real look at it. Almost every video on it is totally ignorant to how to actually play the game, just treating it as a trippy meme.

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 3 lety +106

      Excellent to see another invested fan of the game. Yeah, I think too many people look at this as some creepypasta horror shit, or "ooh, trippy giant baby head drug monster thing is a spooky screamer that I'll exaggerate a reaction on stream with". I've been playing this off and on for the past ten years and it's just really fun to look far into it and appreciate all the little details. The extra things like the dream journal and everything else is really interesting to look at and compare with the game itself.

    • @tobeacid852
      @tobeacid852 Před 3 lety +21

      ​@@AnomalyAnalysis :o ffs Ten years! They play it as a game, they take the visual experiencing with the eyes and thats it. And u are experiencing it inside Out and reaching for a meaning. Just like on lysergic acid. I've recorded dreams of each day but after 30 or smth i've paused my dairy . We( i was playing it with my gf) play'd in so called "hot seat" mode and i've got to play ingame odd days, and my gf got the even days ingame. And the algorythm of the game delivered very different but a continual experience. I've had one pallete of in game colors, models, location pattern, and my gf had her own.More like Real-life sorta experience - Kyoto, Violence district and so on.It seemed as it we both had our own storylines, like somehow the game algorythm managed to sepatate which player was in command of controls . It's ridiculous, but the moment i felt as the games algorythm had machine learning skills. It was a bit creepy and i knew that the code itself could be procedural based, like that even the code was a piece of Art .
      As of mystery the game delivered somewhat similar expierence to Twin Peaks series. Leaving "gaps". So the spectator(player) himself has to fill the missing parts of the puzzle.

    • @ghettogreenbeann
      @ghettogreenbeann Před rokem +3

      lts nice to see another big fan of this game. This game has intrigued me for 10 years and I felt so alone in it.

    • @nev181
      @nev181 Před rokem +2

      ​@@ghettogreenbeann same here man

    • @tongpoo8985
      @tongpoo8985 Před 8 měsíci

      Ive never played the game but I sensed there was something more to it than just "woooaah dude what the heck??". So I hope this video will give me the real deep dive

  • @GloomyFish
    @GloomyFish Před 2 lety +1100

    Creepiest thing that ever happened to me regarding this game was dreaming about the grey man about a month before I'd seen anything of this game

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 2 lety +233

      I had a similar dream when I was a young kid. Had a weird figure in a trench coat and hat appear in some dreams, but he was a bit more of a shadowy translucent looking thing.
      I always assumed it was some sort of subconscious thought relating to similar characters I'd see around that time - stuff like the character present in the Gamespy logo, or the neighborhood watch logo. Something about those trench coat and hat figures with obscured facial features always seem to bring about some uneasy feelings.

    • @JamieYAYme
      @JamieYAYme Před 2 lety +128

      Well see, I think he's based off of a common shadowy figure a lot of us make up in our minds, usually in sleep paralysis.

    • @GloomyFish
      @GloomyFish Před 2 lety +45

      @@JamieYAYme makes sense, shadowy figures are probably quite a universal dream

    • @rubysparks4207
      @rubysparks4207 Před 2 lety +27

      think it this way: the creator probably had the same dreams/paralysis demons and used them as inspo to make this guy

    • @mcgibs
      @mcgibs Před 2 lety +42

      He's a common figure. Also known as Hat Man. I remember a diagram of various shadow people from years and years ago.

  • @joe2249
    @joe2249 Před 2 lety +256

    That's crazy that you can spawn giant head at the beginning of the game by looking down. That attention to detail by the developers doesn't just happen. Makes me believe there's so much more to this game that we've given it credit for.

    • @SuperPiposaru
      @SuperPiposaru Před 2 lety +23

      I just did exactly that the other day completely unintended and without even knowing you could trigger it that way, just because I was fiddling with the controls. Gave me the jolt of my life :')

    • @darknessinc.5360
      @darknessinc.5360 Před rokem +9

      Happened to me fairly early in game....scared the crap out of me.

    • @WobblesandBean
      @WobblesandBean Před rokem +6

      Giant heads seem to be Osamu Sato's calling card. Specifically, his own head.

    • @originaluseername
      @originaluseername Před 10 měsíci

      “that’s crazy that” we can get away with the exact same language that has legitimately hurt mentally ill people because it doesn’t count as ableism if it’s not literally launching a person out of a wheelchair into a pit of spikes for teh evulz while screaming the r-slur over and over into the heavens apparently

    • @edther
      @edther Před 9 měsíci +7

      @@originaluseernamethat’s crazyyyyy not reading allat tho congrats or sorry idk

  • @darknessinc.5360
    @darknessinc.5360 Před rokem +231

    I never understood why people don't try to reverse engineer this masterpiece, yet scan every nook and cranny of triple A games that has nothing to offer. I hope someone can have a deep look in this game.

    • @macaronicritter9862
      @macaronicritter9862 Před rokem +23

      Its not yet released but the game ENA: Dream BBQ seems to have some strong inspirations from LSD.

    • @Ms.AllSunday930
      @Ms.AllSunday930 Před 11 měsíci +1

      ​@@macaronicritter9862yessss!

    • @timalley3906
      @timalley3906 Před 8 měsíci

      A PC remake of LSD is in development 👍

    • @Ms.AllSunday930
      @Ms.AllSunday930 Před 8 měsíci +1

      @@timalley3906 What I really want is a VR version of it. That would be siiiick.

    • @StoryTeller796
      @StoryTeller796 Před 4 měsíci

      It would be really cool if someone would develop a version of this game for every other country aside from Japan. Could be like a series of games that introduces people to a whole load of cultural aspects of each country.

  • @VLAD-yu6ul
    @VLAD-yu6ul Před rokem +13

    Fun Fact: During an interview with Toby Fox, Kikiyama (creator of Yume Nikki) confirmed that he has played LSD Dream Emulator before the development of Yume Nikki. :>

  • @nahu4870
    @nahu4870 Před 2 lety +211

    actual iceberg starts at 11:52 if you wanna just skip to it

  • @AquaZulu8947
    @AquaZulu8947 Před rokem +46

    I had a dream last night of the grey man and I haven’t thought about this game in years. I was in a western town and when I saw him I drew my weapon and shot one only grading the brim of his hat. When I tried to fire again the gun was out of ammo. He started to walk towards me, reached into his trench coat and pulled out nothing but his hand and pointed at my forehead and I woke up

    • @Satyred
      @Satyred Před 7 měsíci

      Pineal Gland??

  • @GreatBeardofWisdom
    @GreatBeardofWisdom Před 2 lety +312

    This game is pure streamer click bait waiting to happen. I’m so happy I found this video because it treated the game like an actual piece of consumable media with depth and dynamics worthy of analysis rather than some vacuous, opportunistic crap. Thank you for not being another “lol look at this weird thing” deal and taking it seriously enough to warrant some acute effort. Really enjoyed this.

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 2 lety +55

      Thank you kindly. Unfortunately, some of that click bait has already occurred. A good handful of people just reacting to any sudden event during the game in some shitty, goofy way with screaming and nonsense as though dream emulator was some impossible and outlandish enigma.
      It's nice to just present something in a genuine way. It's an interesting, cool piece of art, but people blowing their load over every little thing happening in game with these reactions is just so forced, boring and unnecessary.

    • @GreatBeardofWisdom
      @GreatBeardofWisdom Před 2 lety +5

      @@AnomalyAnalysis I could not have said it better myself. Thankfully, your video was of a much higher calibre than that.

  • @vuthara8725
    @vuthara8725 Před 2 lety +113

    Dreams can actually be prolonged indefinitely by frequently linking. Dreams ending seem to be based on a timer set at the start of each transition.
    With the use of DuckStation's rewinds, I can indeed confirm that the graph is based on how you interact with dreams and is not set at the beginning of one.

  • @bingobunny7862
    @bingobunny7862 Před 2 lety +27

    I really feel like some fans of the backrooms thing dont realize this entire game kinda thrives off of that. This was the og.

  • @Metro_6969
    @Metro_6969 Před 3 lety +99

    i wonder how different the game would be if they had present day tech back then

    • @aestheticswim3397
      @aestheticswim3397 Před 2 lety +5

      We were somewhere around Barstow when the drugs kicked in

    • @d.w952
      @d.w952 Před rokem +30

      I reckon it wouldn't be as good. Maybe more technically and graphically amazing, but everything is nowadays so it wouldn't be so special. The janky, low-poly PS1 graphics are what makes it to me and just the fact that even back then they found a way to make such a special and mysterious game :)

    • @Zwaynegus
      @Zwaynegus Před 8 měsíci

      @@aestheticswim3397 crazy to think they came out in the same year. rip thompson

  • @swirls5801
    @swirls5801 Před rokem +122

    0:00 Video intro
    4:30 Act 1: Introduction and Mechanics
    11:12 Act 2: The Iceberg, Level One - The Sky
    19:06 Act 3: The Iceberg, Level Two - The Iceberg
    23:51 Act 4: The Iceberg, Level Three - Shallow Waters
    27:34 Act 5: The Iceberg, Level Four - Body of the Iceberg
    33:29 Act 6: The Iceberg, Level Five - Deep Iceberg
    38:04 Act 7: The Iceberg, Level Six - Bottom of the Iceberg
    42:12 Act 8: The Iceberg, Level Seven - Deep Waters
    46:01 Act 9: The Iceberg, Level Eight - The Depths
    50:35 Act 10: Dreams and Conclusion

  • @stuntfumbler
    @stuntfumbler Před rokem +8

    "In happy town, when the sexual textures are activated," is such a good phrase

  • @thekopekemaster
    @thekopekemaster Před rokem +104

    All of the "liminal spaces" and "Backrooms" talk online recently has really just made me think of LSD. It was decades ahead of its time. I discovered it probably eight or so years ago, when I was diving further into my psyche and dream worlds and exploring that sort of subject matter, and while I didn't play through the *entire* game, it was extremely influential on me and remains something I regularly think about and listen to the soundtrack. I'm currently trying to become a video game sound designer, and I'd absolutely *love* to work on a remake of LSD, or at least a game heavily inspired by it. The dreamlike quality of its mythos and the semi-random events, that you're never quite sure the significance of, is just so entrancing to me. The fact that so many things are "apparently" or "theorized" plays into this perfectly. I like a game that can hold mysteries over twenty years after it's released.

    • @darknessinc.5360
      @darknessinc.5360 Před rokem +5

      I agree, and as a composer i'd gladly join.

    • @canemori
      @canemori Před rokem +1

      as a programmer and pixel artist, i'm down

    • @thekopekemaster
      @thekopekemaster Před rokem

      Well shit, maybe we've got a little team going here. Are you two on Discord?

    • @necrodeus6811
      @necrodeus6811 Před rokem

      I'd be thrilled to see some fan stuff expanding or remaking this game! Lmk if it ever gets off the ground, might be able to spare a dollar or two

    • @AbandonedVoid
      @AbandonedVoid Před rokem +1

      Have you heard of B3313? It's a mod for Super Mario 64 inspired by LSD and Yume Nikki.

  • @fodase123
    @fodase123 Před rokem +8

    I hate the idea that people have to be on drugs to create something weird or psychedelic, for me it just shows the uniqueness of one's mind

  • @AnvilApricot
    @AnvilApricot Před 2 lety +55

    I adore this game. Its the type where i want each and every bit of it disected, logged, and explained, but also one that seems so obscure i dont think that'll ever happen. Tho the lack of that may be what keeps me coming back every now and then. The ever present, seemingly everlasting mystery of it

  • @SeekTheWild85
    @SeekTheWild85 Před 3 lety +54

    Wonderful, imaginative, illuminating and inspiring.
    But must I really wake up and go about my day now?

  • @Pomodoroegg
    @Pomodoroegg Před 3 lety +49

    The grey man reminds me of the sleep paralysis stories of that guy in the hat who would watch you while you sleep or scare you during sleep paralysis

  • @JamieYAYme
    @JamieYAYme Před 2 lety +137

    I wonder if the original writer of the journals and the developers of the games would ever sit down and do an interview. I would love for some of these theories to get confirmed or denied. I honestly think it's super creepy these dreams happened around the time I was born, and now I'm playing it again after playing it the first time it was popular in 2011. I have to say, I am on day 112 and just now getting the hang of the natural world, it's HUGE. I've seen the black sky or "no sky" a lot after dream 90ish. I'm on a mission to actually complete the game this time!

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 2 lety +31

      I wish I could have a long discussion with the creator of the journal about dreams. I noticed that her dreams and my own kind of have a similar consistency of appearing long, somewhat realistic up until a certain point, and then taking bizarre turns where the dream eventually ends kind of abruptly. I'd like to know what sort of weird things interested her in her life that had potential influence on her dreams.

    • @JamieYAYme
      @JamieYAYme Před 2 lety +12

      @@AnomalyAnalysis I agree! I think your analysis is GREAT btw, I don't know what it is, but I just love figuring this game out since not many others have. I am considering making an updated map with a guide, I've found some, but they don't quite show everything, including other things to see, and a lot of bridges aren't marked. It's also not marked on which side the entrances are to the buildings, I want to make that more clear as well.
      But in any case, your video inspired me to start taking notes of different things in the game, whether it's a theory or not. For example, one texture I saw on the ground of happy town and the natural world, looks exactly like acid tab designs. So the theory behind the developers being on drugs, only amplifies. I'm crazy intrigued by this game! I've also been playing with Google translate to translate what I can, from the black text cutscenes to the markings on the buildings.
      So again, thank you for this amazing breakdown, I appreciate your work deeply, no other CZcamsr has seemed to take this game seriously, and they think there is no meaning behind anything and it's just "trippy" but there is so much symbolism and depth here yet to be discovered. Great work.

    • @JamieYAYme
      @JamieYAYme Před 2 lety +11

      Oh, not sure if this was supposed to happen, but I was up on top of the building in violence district, and instead of falling, it placed me immediately on the street. Weird note. 🤷‍♀️

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 2 lety +11

      Thank you kindly 😁 I enjoy the enthusiasm that people have regarding the deeper bits of this game.
      As for appearing on the street rather than falling, I've experienced this as well. I believe if you just walk forward normally, it triggers a fall. However, I think if you either walk backwards, or walk in any direction while looking up, you'll teleport safely to the ground for some reason. I believe it has to do with the camera position triggering certain events, much like how you can have the gray man pass through you if you look up to the sky.
      Keeping your camera neutral seems to be the trigger for a variety of different things. Looking up or down will often bypass them, from my experience.

    • @JamieYAYme
      @JamieYAYme Před 2 lety +5

      @@AnomalyAnalysis ahhh okay, I'll have to test this theory. I also found something else out I've tested multiple times now, if you ever play it again, with the cloud room at the end of the long hallway of "WC" doors (what does wc stand for I wonder?) But I noticed holding the "up" button has made me go "through" the door into the clouds everytime. (Instead of being kicked to the back of the hall)
      It doesn't matter whether you let go after walking up and hold the "up" button after walking up, or just keep holding it the whole time, both ways have made it possible for me to go through the last ten times or so. Just something to play around with. Thanks again for the great video!

  • @astralfrequencies
    @astralfrequencies Před 2 lety +46

    I wish you went over the Diphenhydramine connections part more.
    The "grey man" is almost identical to a shared hallucination on Diphenhydramine, referred to users as the "hatman" - and the fact that the Grey Man erases flashback memory is incredibly relevant, as Diphenhydramine is known to cause permanent memory loss when abused on the level to hallucinate the Grey Man. What you stated, I personally believe, is wrong, as the player is not directly hallucinating the grey man, but the grey man is likely just an homage to the hatman witnessed on Diphenhydramine.

  • @WobblesandBean
    @WobblesandBean Před rokem +10

    44:40 I always thought the weird sounds were coming from the pulsar next to the sphinx? I guess I never stuck around long enough to sniff out the source, it just sounded pulsar-ish.
    Also, the head texture is true to real life. The actual Sphinx has had its body re-covered in limestone, only its head is original rock from its initial construction. That's why the head looks kinda tiny and crumbled compared to the rest of it. That's a pretty good attention to detail, especially considering it was a last minute addition to the game.

  • @Peroxide-Mark
    @Peroxide-Mark Před 3 lety +18

    nice to see you made a video on this game, always used to look at playthroughs when i was younger freak me tf out! hope youre enjoying your summer man

  • @JellyJman
    @JellyJman Před 3 lety +33

    This was an extremely in depth and interesting video. Thanks for the time and effort you put into the video because I learned so much!

  • @threethrushes
    @threethrushes Před 3 lety +84

    I can appreciate the time and effort gone into this; a true labour of love.

  • @MisterBiscuitsOfficial
    @MisterBiscuitsOfficial Před rokem +3

    Awesome video! Gets me hyped up and ready for another dive back into Osamu's work!!

  • @localFS
    @localFS Před 2 lety +24

    if im right the flashing of the water wasnt ever there because certain consoles used this method to trick the software into making it look transparent. this used to be the case on sega genesis and N64 games where they would do this allowing the console to make it look more transparent. this was the only way they could emulate transparency on these old consoles. also i think it had something to do with the TVs they were using at the time aswell. where this, with the constant lines going down your screen from the tv, would combine to make transparency

  • @OkRiver06
    @OkRiver06 Před rokem +7

    This is easily one of, if not my favourite iceberg explained videos I've seen so far! (Bonus points for it being about one of my favourite games lol)
    But yeah, this was amazing, keep up the good work man! :)

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před rokem +2

      Thank you very kindly. It was definitely my favorite thing to make by far.

  • @LavenderCorpses
    @LavenderCorpses Před rokem +17

    Fantastically explained! This is my favourite game of all time, and even then I learnt new things from this video. I appreciate not leaning into the 'horror' aspects of the game and remaining passionately neutral. I wish not every surrealist artwork was put into the 'horror' category just because it has unsettling elements. Great video style, subbed!

  • @charlesdarwin7253
    @charlesdarwin7253 Před 3 lety +140

    The game is way more interesting than an actual LSD trip. Just moving walls and weird thoughts.

    • @tobeacid852
      @tobeacid852 Před 3 lety +22

      It's not the visuals that makes it quite special, the state of mind. If u take it with someone else u can finish each other sentences. As if u have a consiousness bridges

    • @charlesdarwin7253
      @charlesdarwin7253 Před 3 lety +6

      @@tobeacid852 Yes but when I've taken it alone it got old real fast.

    • @charlesdarwin7253
      @charlesdarwin7253 Před 3 lety +7

      @@tobeacid852 Except for the first 5-10 trips, granted that was with weed.

    • @phoenixplayz3162
      @phoenixplayz3162 Před 2 lety +7

      This game on lsd is a transcendent experience

    • @charlesdarwin7253
      @charlesdarwin7253 Před 2 lety +8

      @@senif684 LSD shares all the great and bad qualities that life has. If you can get bored of regular day-to-day life then you can get bored of LSD.

  • @Idunnaz
    @Idunnaz Před 2 lety +7

    10:12 Right when the head jolted towards the screen, windows pings to tell me to update my virus definitions.

  • @thathappypie8872
    @thathappypie8872 Před 3 lety +4

    Great video as always 👍 glad to see ur back 😊

  • @zicklane
    @zicklane Před 2 lety +17

    the band, Alt-J, used a lot of art and assets from and inspired by this game for their third album, RELAXER. Not ashamed to admit that that's what got me into this rabbit hole of a game haha, (If only the album was any good) but either way really cool video. Instant sub for the presentation and atmosphere alone.

    • @zicklane
      @zicklane Před 2 lety +2

      and I just got to the part in the video where you mentioned that. now I feel dumb 😭

    • @DenpaKei
      @DenpaKei Před 2 lety +1

      Funny lmao, i actually bought relaxer from a record shop because of the LSD imagery on the cover.

    • @panozboi8133
      @panozboi8133 Před 2 lety

      It is possible that it can be a cult classic

  • @scottpeltier3977
    @scottpeltier3977 Před 2 lety +7

    What’s a fascinatingly bizarre piece of art. I’ve known of it for awhile but I’ve never truly seen anyone try and compile this stuff

  • @mcgibs
    @mcgibs Před 2 lety +9

    I'm tempted to play this one session per night before bed, for a year.

  • @asphyxiation
    @asphyxiation Před 3 lety +6

    hell yeah another great video surely :D

  • @indask8
    @indask8 Před 2 lety +17

    You can exit Moonlight Tower, there's a wall at the bottom that sends you back 100% to Kyoto
    Also in Kyoto, around the Tower there are opening at the center of the buildings surrounding it, if you go straight inside and touch the wall it will warp you to Moonlight Tower.
    EDIT : 31:27 should have watched the video first.
    Then by "no exit" maybe you mean, no visible door.
    Edit tried again : Got warped 2 times to Kyoto, then third time to Violence District... so not as consistent as I remembered, The warp Kyoto => Moonlight Tower is 100%

  • @agata6337
    @agata6337 Před 3 lety +10

    this video was a really pleasant surprise!
    i would also love a video discussing the autor's other works of art.
    thanks for the vid

  • @RoboticRebel
    @RoboticRebel Před 2 lety +5

    I love the appreciation for the silent hill 4 soundtrack your videos give, not the best game in the series but lord that music

  • @cooler_carpington
    @cooler_carpington Před 2 lety +6

    Am I The only one who flings across The room when I see The Big Head In bright moon cottage?

  • @mayosunshine
    @mayosunshine Před rokem +1

    proper video mate, seriously enjoyed it!

  • @Drazwin
    @Drazwin Před měsícem +1

    The fact that this game is over 20 years old (will be 30 years old in 2028) and is still largely unsolved is insane. The algorithm that controls this game must be unbelievably complex and it feels like there are infinite possibilities that could happen. I don't know how they did all of this on a PS1 disc. It reminds me of playing Fallout 1 and seeing how complex that world is, too for a 1997 game. I would really like to see how this game really works under the hood and what variables it tracks for each dream. Seriously, this game was WAAAAAY ahead of its time its unreal.

  • @bintobox
    @bintobox Před rokem +10

    Glad to see an iceberg of this game! I had no idea about the Beams texture, it feels like the kind of the thing an artist threw in as a placeholder and forgot about replacing

  • @EmmyAltava1
    @EmmyAltava1 Před 2 lety +15

    your voice is literally perfect to narrate this, it's very relaxing

  • @ilikestamps2978
    @ilikestamps2978 Před rokem +5

    It's always interested me that so many people have a sighting or hallucination of a dark figure wearing a hat and trench coat. From LSD trips to benadryl trips, or even dreams, I thought it was crazy that people have the same experience without even knowing that others experienced the same thing as well. My theory is that for a lot of people, a mysterious and perhaps dangerous person is someone shrouded in dark clothing, obstructing their body and their face. It just so happens that a lot of media portrays mysterious individuals as wearing a trench coat and fedora like hat, and that image stays in our subconscious, which is then tapped into when abusing these substances. That's the only reasonable explanation that comes to mind, and I'm 101% sure it's not some ghost or something because that's ridiculous, but you didn't hear that from me.

  • @rkosurvivor
    @rkosurvivor Před 3 lety +3

    great video brotha, never heard of this before

  • @polybay
    @polybay Před 3 lety +8

    osamu sato you nutty, nutty man

  • @d.w952
    @d.w952 Před rokem +1

    I love this game so much - discovered it about 5 years ago and always end up coming back to play. Despite this, I still learnt a lot from your video! Thanks for posting :)

  • @greendayisawesome123
    @greendayisawesome123 Před 2 lety

    I’ve been waiting for a video like this since I first heard about it ty!!

  • @ashleybyrd2015
    @ashleybyrd2015 Před 2 lety +6

    I feel betrayed that youtube didn't recommend me this video and I had to find it myself. I fucking love this game.

  • @mrttripz3236
    @mrttripz3236 Před 2 lety +18

    Awesome video. I have been doing some experiments and I figured out something interesting about the violence district. If you go into the warehouse eith the chalk outline of a body and you stand on that tile on rare occasions you will link, and also rarely if you finish the night on that spot your dream will end with a red screen and you will fall over. The gray man also can spawn in that warehouse with the gunman. It is just incredibly rare.

    • @mrttripz3236
      @mrttripz3236 Před 2 lety +2

      Oh and one more thing the Kanji on the walls and floors of the warehouse seems to have some other meaning beyond just what the objects are. But it confuses google translate

  • @wyattmadden9152
    @wyattmadden9152 Před 2 lety +2

    Dude amazing video great edits and awesome content. keep it ip

  • @TheIronDefender
    @TheIronDefender Před 3 lety +9

    Alt-Js' _Relaxer_ album cover is also a slightly edited image of Violence District

  • @Chefkoch_471
    @Chefkoch_471 Před 2 lety +4

    You deserve more credit incredible work and good video I love LSD dream simulator cause its such a different game

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 2 lety +1

      Thank you very kindly.
      It's definitely a favorite of mine for sure.

  • @thiagobelline
    @thiagobelline Před 2 lety +1

    Amazing video quality, i love it

  • @jackchaos100
    @jackchaos100 Před 2 lety +5

    could u make a part 2 i didnt want the video to end so good

  • @demonjmh
    @demonjmh Před rokem +8

    This game is the literal definition of fever dream.. Especially in my case my dreams can be so bizarre and somehow familiar yet unfamiliar at the same time... My belief is that our deepest subconscious is accessed through dreams and can be through psychedelics as well... Im no psychonaut by any means but I have tripped a number of times and its one of the most bizarrely beautiful things ever..
    Edit: Id also just like to add life after psychedelics.. At least if youre open minded is never the same and sometimes its hard to tell if youve been made more aware of something or just a side effect of drugs on the mind

    • @Pipe69420
      @Pipe69420 Před rokem

      i mean if you enjoy games like LSD dream emulator you should try playing yume nikki if you haven’t already

  • @spimbles
    @spimbles Před rokem +3

    this is actually really fuckin cool, yo. i never knew that this game was basically a backrooms simulator 20 years before the concept even existed. thats fucking rad. youre exploring chaotic assortments of human civilization that house entities lurking in specific locations or only appearing under specific conditions with properties that can warp you around to different stages? literally the backrooms lmfao i really wanna play this now. awesome video

  • @aweminus
    @aweminus Před 3 lety +6

    I really appreciate your editing skills and I’m only 3 minutes into the video

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 3 lety

      Thank you very kindly 😁 I hope the rest is enjoyable

  • @user-xf8xk6hw9m
    @user-xf8xk6hw9m Před 3 lety +8

    2:32 if you want to get past the intro because it's a long one.

  • @waldemarsha252
    @waldemarsha252 Před 3 lety +14

    Remind me not to link with random geishas.

  • @spazmak666
    @spazmak666 Před 2 lety +8

    took me a minute of soul searching & google searching but the song that plays verrry quietly in the background around 8 minutes in is from spyro 4: enter the dragonfly. track's name is dragon realms. dont think either akira nor osamu worked on that game, but that ukelele riff is unmistakable. maybe was sampled by either musician? cause it sounds rather remixed

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 2 lety +5

      Ah yes, Osamu used that song to sample in TV River, which is the specific track playing here. I'm not sure if other tracks in the game sample off anything else, but yeah, none of those two ever worked on the Spyro ost. I think it's always just been that Stewart Copeland guy.

    • @spazmak666
      @spazmak666 Před 2 lety

      oh thank goodness it was actually sampled, i was starting to wonder if i was mishearing it! i would have looked like an ass insisting it was spyro ost in that case hahaha, thanks for clarifying :]

  • @velveetaenthusiast
    @velveetaenthusiast Před rokem +3

    Ever since playing LSD, like ten years ago (still one of my favorite art pieces!) I've seen the grey/hat man a few times in my dreams. To the point of recognizing him. Recently, a few months ago, I dreamed that I was in a park. It was really similar to a certain Georges Seurat painting. I was on a colorful picnic blanket, with lemonade and cake. Through the crowd I saw a man in a suit and bowler hat, and we locked eyes. I've never been that active in my dreams, usually accepting what I see as what is going on in the moment. But as he started walking toward me I just remember thinking, "Not this guy."
    As he started walking toward me, I stood up and started walking away. I woke up as I broke Through the crowd.

  • @slimeinabox
    @slimeinabox Před rokem +1

    Your content is amazing, i watched some of you older videos before this one but im not terribly interested in people. I could fall asleep to this.

  • @AwkCrafty
    @AwkCrafty Před rokem +2

    Black Space is like a reoccurring nightmare I once had. I would be stuck in a black void with pillars and I would feel extremely anxious and alone. It's pretty unsettling how much it resembles my dreams. I guess I'm not the only one who had a dream like that.

  • @sadophyte831
    @sadophyte831 Před 2 lety +1

    Love the music in this vid!

  • @ballpuncher0000
    @ballpuncher0000 Před 2 lety +2

    Great video!!!!!!!

  • @UserOne371
    @UserOne371 Před rokem +1

    This video is awesome, thank you

  • @ayayayastar
    @ayayayastar Před rokem +2

    Very late on this but that was a very enjoyable video!
    My interest in the game has increased as of late, so it's nice to know that as more recent the games get the more often the game is treated as what it is rather than the usual "wow! This is weird!" content there used to be years ago (although that was probably because the game has just begun to be known in the west at the time)
    The game reminds me of a lot of dreams I used to have when I was very young, where dolls or statues set around my house would transport me to various locations (most notably a strange checkerboard plane)
    One more thing, my theory for the gray man is that he's a representation of the fear of being watched or followed. Not only due to its file name implying it's some kind of spy, but also how the gray man himself is one of the only NPCs attempting to attack the player
    In any case I really enjoyed the video, and I'm looking forward to more people showcasing the game in this light and making more interesting projects with or inspired by it

  • @HexFire03lmao
    @HexFire03lmao Před rokem +1

    I was watching through my old playthroughs of this game and this was recommended to me. Pretty hype

  • @feelingyourpelvis
    @feelingyourpelvis Před 2 lety +1

    Awesome analysis

  • @Ricoxemani
    @Ricoxemani Před 3 lety +3

    Great video

  • @cyanbug3021
    @cyanbug3021 Před rokem +4

    Man all these dream games make me wanna make a game based off my own dreams. Too bad I can't code

  • @StoryTeller796
    @StoryTeller796 Před 4 měsíci +1

    I believe that how the Dream Chart works is probably that Upper and Lower describe *WHAT* kind of dream you had, while Dynamic or Static described *HOW* you dreamed it. This probably runs on one of the most complicated algorithms, to be sure, but I think this is the basic premise and intent behind the dream chart.
    I would not mind modding in a part in this game where you can have a dream where you turn into a girl or boy and you get to live life as one. I mean, some would say that that is why we have VR but I still want to mod in something like that into this game.
    First Dream: Good thing that was just a dream, and not your real home.
    Second Dream: I wonder if you've convinced him.
    Third Dream: Hey, at least you "checked out" of your illness.

  • @01k
    @01k Před 3 lety +3

    Nicely done

  • @sephistar1074
    @sephistar1074 Před 2 lety +12

    I constantly dream about Violence District in the real life.

  • @MotherGapshin12
    @MotherGapshin12 Před 3 lety +10

    Nice video! I absolutely love iceberg content too, are you planning to make more of these in the future?

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 3 lety +4

      Thank you kindly 🖤 I'd love to do something like this in the future again when I find another iceberg on an interesting topic.

  • @Kivamusicchannel
    @Kivamusicchannel Před 2 lety +2

    Your voice melts me

  • @ewalyneno
    @ewalyneno Před 3 lety +5

    Awesome intro

  • @clownimpregnator
    @clownimpregnator Před 2 lety +2

    I think in a letsplay from oney plays that plane actually once flew through the salor, making him vanish on "impact"

  • @nitheal95
    @nitheal95 Před 2 lety +3

    Thanks for the Upload I Downloaded This On My Phone Thou PS1 Emulator It's Relaxing and Trippy When Stoned Playing This

  • @jrwhrwiutrwuitwiut
    @jrwhrwiutrwuitwiut Před rokem +2

    Regarding Monument Park being mostly uneventful, I've had the buildings stretch vertically one time. Don't know how common/uncommon that event is. I have a few screenshots of it meshed in a GIF.

  • @panozboi8133
    @panozboi8133 Před 2 lety +2

    This is where my gaming and music interests intertwine; I know and listen to Alt-J and the album where their third album (Called ‘Relaxer’) uses LSD as an influence, for example the singles and album cover uses locations of the game but the unnaturally fit to the tone of mood of the artwork melodically especially the use of Violence District on the cover of the single Deadcrush or the Temple on 3W and the use of other locations in it’s music video; oddly enough when the album was released the critics gave majorly a mixed response to it like how LSD was reacted in a mixed manner due to how odd it is to the point that later on it got it’s cult classic status; I wonder if Relaxer and LSD Dream Emulator are more similar than it seems to be?

  • @darkendank4859
    @darkendank4859 Před 2 lety +4

    If anyone else has played this game, did you encounter a dumpster full of bodies in the violence district?

  • @Joe-et2ti
    @Joe-et2ti Před 3 lety +3

    You gotta do Bob Hickman (God Entered my Body) or Lorne Armstrong from TCAP next

  • @Taehhyungie
    @Taehhyungie Před 2 lety +1

    Fw your stuff keep up the work, hope u get more subs !

  • @sontar6726
    @sontar6726 Před 2 lety +37

    This game feels like the backrooms before the backrooms were even a concept.

    • @Mr_Schizo
      @Mr_Schizo Před rokem +2

      Pretty sure that 4Chan user use this game as a reference

    • @zeeboss7553
      @zeeboss7553 Před rokem

      I mean yeah. It’s random entities in obscure and deserted areas. Literally what the backrooms have become.

  • @lukesun3346
    @lukesun3346 Před 2 lety +1

    Glad I'm not the only one who wants to crack the code of LSD

  • @MenderMan
    @MenderMan Před 3 lety +8

    i might be a week late but, very nice video of the iceberg i made

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 3 lety +3

      Many thanks for the creation of it! It's extremely well made. I love this sort of template, and it really breathed some life back into this game for me.

  • @Subscriptcat676
    @Subscriptcat676 Před 2 lety +1

    I took 2 tabs of acid and played this game, and some of the things I saw no one would ever believe or comprehend

  • @goatbone
    @goatbone Před rokem +2

    I played this game for many hours and only now do I learn you can perform actions with the O button. I did play on an emulator with keyboard so I may not have missed it if I was using a controller.

  • @Lootium
    @Lootium Před 9 měsíci +2

    I thought LSD stands for Lovely Sweet Dream…

  • @GnosticHermes
    @GnosticHermes Před rokem +1

    Grey Man is a shadow person, simple. And yes, it takes place in the state between the shifting of consciousness.

  • @phillemon7664
    @phillemon7664 Před 9 měsíci +1

    I know this video is 2+ years old but “the gray man” is an entity often described by “experiencers” (people who have the misfortune or fortune to interact with the highly strange) and only shows to people going through dark times.
    For instance, people overdosing on Benadryl will often see the “gray man” or more well known as the “hat man” and will subsequently feel incredibly unsafe or at minimum uneasy.
    As for the “alien theory”. I wouldn’t say a “space alien probing the MC’s brain to erase memories” is the most accurate theory but rather the “gray man” is likely a thought form entity created by the universe to interact with humanity in bizarre ways. These things fly around in the physical waking plane in UFOs that don’t follow any sort of consistent design for some reason. It appearing in the MC’s dreams and erasing their memories could be a byproduct of it’s malevolent trickster behavior and it simply seeking to make the MC’s life miserable. The benevolent interpretation is equally valid.
    This world is very strange and this game is very honest about this oft neglected fact of reality.

  • @SnrubSource
    @SnrubSource Před 2 lety +10

    Not related to the video but does anyone know what the name of that weird LSD-emulator-like game was? It is 2D unlike LSD emulator

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 2 lety

      Yume Nikki?

    • @SnrubSource
      @SnrubSource Před 2 lety +4

      @@AnomalyAnalysis No, i guess 2D was a wrong way of saying it. I meant 2D as in "boxed-in", like warioware. Not sure how to describe it. It was way more bizarre than LSD dream emulator

    • @cvrrycvrry
      @cvrrycvrry Před 8 měsíci

      omg did you find the name?

  • @dreamers660
    @dreamers660 Před rokem +6

    This game is honestly my favorite game ever i love the style of it and the gameplay aswell as the story

  • @SysOpQueen
    @SysOpQueen Před 7 měsíci +1

    @ 35:00 Your explanation of the Beams logo cameo is lacking. In the instruction booklet included with the game, it's explained that the person who wrote the dream journal the game is based on had frequent dreams involving the Beams clothing logo. Outside Director's Company asked Beams for permission to include their logo and slogan "Basic & Exciting!" into the game. The dream journal itself is illustrated and published; it can be found in certain places under the name Lovely Sweet Dream. To understand this game, you should first read Lovely Sweet Dream. Many of the dreams have an english translation as well if need be.

    • @AnomalyAnalysis
      @AnomalyAnalysis  Před 7 měsíci

      Thank you. I will take a look for things I've missed.

  • @lordnautilus6519
    @lordnautilus6519 Před rokem +1

    Watching this intro stoned was a mistake