Metaverse for Education - 5 Ways to use Virtual Reality in School -

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  • čas přidán 7. 08. 2024
  • Virtual Reality, the Metaverse, and Augmented Reality for Learning. How can these new EdTech tools help us learn and teach better?
    Here I present 5 ways that I think we can use VR in the classroom. The ability to have learners enter immersive, interactive environments opens a vast array of new possibilities for how we learn and teach. It isn't just about entertainment and video games - the metaverse opens the door for learning and teaching opportunities that were just a dream 20 years ago.
    00:00 Intro and Headsets
    02:12 Passive vs Immersive
    03:24 Tip 1 Documentaries
    05:22 #teamseas
    06:33 Tip 2 Travel the World
    07:52 Tip 3 Art and Creativity
    08:25 Tip 4 Events and People
    09:32 Tip 5 Mind and Fitness
    10:31 Bonus - Creation
    Learn more about TeamSeas
    www.teamseas.org
    My BLOG
    www.franksclass.ca
    Hardware in this video (affiliate links)
    Oculus Quest 2 (256GB)
    amzn.to/3oVSwAZ
    GoPro MAX 360 Camera
    amzn.to/3dPST9L
    HP Reverb G2 VR Headset
    amzn.to/3yql7RN
    Did you know I have courses on SkillShare? Along with hundreds of other courses by others. Check out SkillShare for a free trial using my Teacher Link: www.skillshare.com/r/user/lea...
    SOCIAL MEDIA
    Facebook: / learningtechnologychannel
    My Website: www.franksclass.ca
    Instagram: / learning_and_tech
    Learning and Technology is about helping students and teachers improve their learning by leveraging technology tools. Whether remote teaching, distance learning, or in the classroom - we can use technology to enhance our skills. This channel is dedicated to developing teaching and personal productivity when it comes to learning and technology.
    Thank you for watching!
    I now have an Amazon Page where I post links to products, books, and resources that I think might interest my viewers (if you do buy anything it does help support the channel).
    www.amazon.com/shop/learninga...
    #metaverse #VR #education #teamseas #joinus

Komentáře • 44

  • @katif9406
    @katif9406 Před 2 lety +1

    love the explanation

  • @tylerdeslandes1110
    @tylerdeslandes1110 Před 2 lety +1

    Really entertaining thank you for the explanation

  • @EUCme
    @EUCme Před 7 měsíci

    Thank you.❤

  • @siddharthkumar267
    @siddharthkumar267 Před 2 lety +5

    Sir please make more videos on this.

  • @raquelrosa6841
    @raquelrosa6841 Před rokem +1

    Thank you for the content!!

  • @faradraissa7805
    @faradraissa7805 Před 2 lety +1

    Very good explanation as always. Do you have any tutorials on how to create a video and implement in a VR set?

    • @LearningandTechnology
      @LearningandTechnology  Před 2 lety +3

      That’s a great idea for a video. I have a 360 video I made (I take a walk in a nearby park) - so the plan was to also show how I made it. I should do that soon.

  • @911SuzieQ
    @911SuzieQ Před 5 měsíci

    I’m new to the VR world , would i be able to do groups in the same experience ? ( like Roblox where you invite friends ) Or is the individual by themselves

    • @LearningandTechnology
      @LearningandTechnology  Před 5 měsíci

      Depending on the App - there is absolutely a social aspect. Meta is really pushing shared spaces in VR where people meet.

  • @kristaylor7119
    @kristaylor7119 Před 2 lety +2

    Hey Frank, how did you record the footage from the headsets?

    • @LearningandTechnology
      @LearningandTechnology  Před 2 lety +1

      I cast it to my PC and then record the screen off of that.

    • @kristaylor7119
      @kristaylor7119 Před 2 lety

      @@LearningandTechnology cool thanks

    • @wash36
      @wash36 Před 8 měsíci

      the quest 2 has bult in screen recorder so no pc

  • @brightpage1020
    @brightpage1020 Před rokem +1

    It’s supposed to be like Remote Viewing but more immersive and specific?

    • @LearningandTechnology
      @LearningandTechnology  Před rokem

      It’s absolutely immersive. The VR experience is quite powerful and has great potential.

  • @katherinecollins7004
    @katherinecollins7004 Před 2 lety +6

    It seems like young children would really benefit from the immersive experience, but headsets are typically designed for 13+ due to safety/developmental issues. I'm curious what your thoughts are around expanding to the younger crowd and what that may look like?

    • @LearningandTechnology
      @LearningandTechnology  Před 2 lety +6

      This is an area that I’m reading a number of Journal Articles on. The 13+ rating is absolutely there for a reason, but I do wonder if it’s more for “corporate” reasons rather than developmental ones?
      The idea of younger children using limited immersive experiences does need more research, but I tend to think that watching a limited amount of content for a short period of time would be okay.
      With younger kids, I do worry a bit about experiences being age-appropriate.
      For example, even as an adult, I found the video to a medical clinic with starving children to be emotionally challenging - of course, I wouldn’t let younger children watch that in 2D until it was age appropriate.
      Your comment is excellent. This is exactly the type of conversations we need and the research that needs to be done.

    • @katherinecollins7004
      @katherinecollins7004 Před 2 lety

      @@LearningandTechnology you're absolutely right. The warning expressed on the oculus quest 2, for example, was very much (IMO) written for legal protection. While I do see the need for children to have oversight/adult guidance when using a VR set, I think if it some of the content was "toned down," children could definitely use it in schools or at home. And by toned down, I mean so much jumping, sudden erratic movements, etc. The access to content could be curated/managed, and some of the safety concerns and concerns around overuse/safety, could be mitigated.

    • @Kella1983
      @Kella1983 Před 2 lety +2

      @@LearningandTechnology I have been letting my 4-year-old use it (max of 30 minutes/session, 2x/day, with at least 2-3 hours in between sessions to allow natural spatial recog reset, etc.), and his ability to speak more clearly and read basic words/do basic math and logical problems has really rocketed higher, and he's starting to slim down/tone out in an age-appropriate way (he'd been considered borderline juvenile obese due to inactivity, since he spends his time at his dad's in front of screens; since I couldn't break the screen addiction, I decided to upgrade it to VR to force physical activity. It's gone over like he won the lottery.)
      Now, my friends and I are forming a team to design a VR action/adventure RPG for students to play in lieu of stressful standardized sheet-testing, with the same score results fed to the teacher within the game environment and allowing the teacher/tutor to enter the simulation/game with the students as a "mission commander" for supervised lessons/special targeted tutor missions.
      I can't sing enough about the educational promise of VR.

    • @LearningandTechnology
      @LearningandTechnology  Před 2 lety +1

      @@Kella1983 it’s really an interesting area - I’m going to interview a CEO of a VR Education company soon.

  • @EUCme
    @EUCme Před 7 měsíci +1

    Great video. I have a tough question for you. How do I find educational content that's pure and devoid of the Creator's ideological bent of telling me what I should see, or how I should think?

  • @futbol1972
    @futbol1972 Před rokem

    so the High School where I work at has 10 of these oculus quest 2 devices. Where do I start, I wanna teach a VR class in the summer. The school told me that I can get any game I want to use for the kids. All the devices are apple in the school. Sorry for all the questions but where do I go to download games, do I need the app in the iPads and Mac computers for the kids to use oculus? How do I connect them to a big screen so I can see what they are doing? Can 10 kids join the same lesson or they all need to do it individually? What are some good learning games or educational games to buy or rent for the kids to use? Trying to create lesson plans for the kids do in the Sumer. the summer program is only 4 weeks. Thank you for all your help.

    • @XRToolsForED
      @XRToolsForED Před 7 měsíci

      Do you still need help with these questions?

  • @Bill-Kwok
    @Bill-Kwok Před 2 lety

    We can supply the excellent VR headset with our own R&D and factory😃 of education solutions, also OEM/ODM

    • @LearningandTechnology
      @LearningandTechnology  Před 2 lety

      I checked out your Starship video 😀 - if we put one of those in the classroom the students would never miss a day! Haha!
      It’s great to see so much innovation and interest in VR.
      MANY years ago I used to be a member of the WELL and we would dream of the day VR would arrive - it seems like that day is here!

    • @Bill-Kwok
      @Bill-Kwok Před 2 lety

      @@LearningandTechnologyGood day, Frank, I have sent you the presentation of our VR Education Solution, could you please have a check.

    • @abuhamze5926
      @abuhamze5926 Před rokem

      @@Bill-Kwok Hello, can I have a copy of you presentation too? Best regards.

  • @MateoElvira
    @MateoElvira Před 2 lety +2

    It really is the future of education!

  • @PranayBrajabashi
    @PranayBrajabashi Před 2 lety

    Sir I want to start my Ed tech with meta . How can I contact with you ?

    • @LearningandTechnology
      @LearningandTechnology  Před 2 lety

      The best way is right here! Let me know what subjects you are interested in and I’ll look at making videos.

    • @PranayBrajabashi
      @PranayBrajabashi Před 2 lety

      @@LearningandTechnology how to start my own Education tech company with the help of metaverse ?
      As I'm a MBBD student from India , so can I use this metaverse to build a health care start up ?

    • @LearningandTechnology
      @LearningandTechnology  Před 2 lety +1

      @@PranayBrajabashi it’s difficult to state any specific steps. The first step is to become familiar with the value that you specifically want to provide and then look at skills and tools to support achieving your vision.
      The Metavserse is new technology- so it’s an opportunity. Starting a Tech company involves quite a bit of work - but can be worth it.

  • @nnggghhaa3665
    @nnggghhaa3665 Před 11 měsíci

    tbh vr isn't there in terms for studying

  • @oeautobody3586
    @oeautobody3586 Před 2 lety

    sick sad world for little kids

    • @LearningandTechnology
      @LearningandTechnology  Před rokem +2

      I would be wondering why you would feel this way? Technology is, itself, not the issue - it is how that technology is used. We now have the ability to help kids experience more of the world than they every could. Is that a bad thing?

    • @DatJNP
      @DatJNP Před 10 měsíci

      Ahhh! Technologeeee scarwwwy! And here you are on a computer.... *eye roll*