Addressing Character Scale Discrepancies in Paired Animation | Mocap Animation Course | iClone 8
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- čas přidán 21. 07. 2024
- www.reallusion.com/iclone/may... Mocap paired animation can be very challenging to actual 3D character due to body scale differences from the mocap performers. It would be easily done using iClone’s Reach target - select the opponent character’s target bones and offset a bit to make it perfect.
00:00 Intro
00:56 Reach Target
02:35 Edit Motion Layer
This video is part of the Battle-Tested Mocap Animation Training, please access the full training courses: www.reallusion.com/iclone/may...
For iClone fundamental functional tutorials, please visit the REALLUSION COURSES: courses.reallusion.com/home/i...
*Note: Assets shown in this tutorial serve only as reference material.
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#iclone #3danimation #mocapanimations - Krátké a kreslené filmy
Game changer workflow tip. Awesome
Merci
Please I really need your help. I purchased Motions for Lovers but I cant seem to get them to be insync together there is no tutorial or dirc=ections on how to use and i though it would be simple Im wrong PLEASE Help
I love your tutorial...easy to follow and very useful. How do you split motion between upper and lower body. I'd like to use my reallusion purchased motions in a way whereby I can us one motion for the upper body and another for the lower.
There's no motion mixer yet, only the pose mixer in iClone.
i guess how to use the paired animations