Most of these are pretty minor and hard to find by testing, but the one where you can stay a ship by going under the portal?? Like genuinely how did robtop not find that. Unless he knew about it but didn't fix it because it gives no advantages
@@BobbyLovesOranges All of robs levels were of the same quality of rated levels at the time, for example geometrical dominator looks much better than most early 2.0 levels.
@@BobbyLovesOranges theres no way you think fingerdash wouldnt get a star rate, ive never heard that before but there are some TRASH rated levels out there (that came out after fingerdash)
with number 6, if you jump right you can stay as quick cube until swingcopter. it allows for another offscreen by jumping late while upsidedown as minicube and offsets the sync.
I would like to take this opportunity to say that "Press Start" also has a bug in the part after the skull's first attack. It's insanely complicated, but I did it (it was a coincidence) (I know it doesn't fit with the video, but I wanted to take the opportunity to say it)
True the lava is there so if you are bad and you fall in then you die its not a bug and is there for overall decoration and preventing cheesing the level
Wait Going for specific parts where you have to aim and die immediately after is considered broken? Who would've guessed Back in the day the *_Broken_* games or levels were the ones that acted scuffed in a normal run and randomly for no reason Times have surely changed
one is if you go to the second spider bit at 7% when you go one the wall at the right,change gravity to the locked pillar than go back,you teleport to a bit later and die
One I saw on a Dash Speedrun, if you do the 3x cube bug at like 10%, you can skip the speed portal in the swing copter by jumping slightly after becoming a big cube.
I had a bug once where i missed the speed portal of the first swingcopter section, but then i realized it's probably a frame perfect since i couldn't replicate it and no one else knew about it.
some of these like the first 2 and no.9 are pretty cool imo and I like them to stay. But things like the spider spam or offscreen stuff where you die anyways are kinda weird and annoying
I think the reason why the game softlocks on no 10 is because of the gravity trigger and the way the ship works and stuff, usually Ship is a gamemode with a ceiling and floor, but because of the gravity trigger, we are forced in a weird state where we are trying to surpass the ceiling, causing our poor character to glitch out resulting in ethier leaving the level or restarting
@@Lasokar oh interesting. I guess the progress bar code is fixed and not based on distance into the level. I’ve never seen someone manage to fully soft lock a gd level. No matter what, if you can’t move with the scrolling level, you always die. This is a really interesting glitch
You can also go 3x speed in the beginning as the cube. Dodge the falling roof(without hitting any blocks) and skip the 2x speed change on the first swing copter(you can skip the 2x speed at any speed) by jumping precise
The level is not broken, it's just this guy (who made this video) blatantly tries to find every unorthodox routes and ways and calls them "bugs" if you just play it normally you wouldn't get these so called "bugs", the guy is just overreacting.
adding on to the last one, after the first "level" before the yellow pad, you can jump as robot through the gap between the yellow pad and the platform before it, you can fall into the previous portal and skip the last 10%
There is a bug I think in the spider portal after the 2nd swing section where your spider icon would stay upside down while on normal gravity glitching out the spider teleportations (idk how to describe it + I also don't know how it got triggered every time, this happened to me like 4 times, 2 separate times I think and then 2 in a row, it was annoying since the ship part lagged my game and I had to retry over and over again).
I just found 2 other bug’s that you didn’t mention. 1# at the first swingcopter part when it say’s « geometry dash » you can actually jump super early and skip the 2x times speed portal. #2 in the last part where you can go as a robot even though you’re not supposed to you can also go as a big cube, to do so jump a bit after the torch that is on the ground. I find it easier to do then the robot one.
1:32 you can actually do that with the cube. edit: in the first spider section at exactly i think 4.2 percent you can go through those holes and then click right after you get a swag route. 0:16 at that part you can click earliest once you hit that platform and you skip going sideways. 0:21 it's possibly a frame perfect but you can actually hit the green orb late but a little bit earlier. and you can land on a platform somewhere around 89% from the sky somehow. at 0:37 it's very similar, that 2nd spike box above that platform has a hitbox which is passable, so click once you're touching you can actually be on top of the mini section. then go back down to the "geometry dash" slo-mo part as a ball but get turned into a swingcopter after. it's really hard to do but i did it one time. 0:49 you can actually do that skip without turning into a ball, if you time it, but you will die once you hit that blue portal. 0:54 you can go up, because some of that wall does not have a hitbox, but i dont see how this can help 1:20 there is this bug on the robot where if you hold at the same frame you hit a pad, you can go super high, so right there if you hold you can go up to the green orb and finish the level lol, same with 1:20 at the first spider section you can hit the dash orb super early. like for some reason "S" (the stop blocks) in the orb tab, if you dont touch it it actually doesnt work. so you can dash as a cube through that whole section. You can skip the second coin even though you go through the route.
there is another one on the saw part at the last click where if you click very VERY far away from the penultimate platform and land on the purple thing and not touch the yellow orb you can pass through the top of the black thing
I actually think that last glitch that you weren’t able to replicate with a platform skip. Hold and then skip the third platform, and then use the blue orbs. this glitch is at the start of the level.
theres also normal sized cube at the end section where youre supposed to transition from robot to mini cube, but instead of mini cube you get normal sized cube
I've never been good at this game, but I got so motivated with this level that I managed to get my first level with all 3 coins. Excited for more levels like this. How in the blood did you find these out bro 😭
It's possible to complete the level while skipping the speed portal, If you do skip you can also skip the 2x on the first Swing with a precise jump. You save around 2-3 Sec doing so, Speedrunners gonna have to learn it.
Also at the first swing game mode you can jump early at the “geometry dash” part and you can skip the speed portal(Though it’s almost frame perfect) And at 6% you can skip the purple pad At 10-12% you can do a super early jump so the 2 platforms won’t move down
On the second spider part you can do a swag route by tapping right before you fall off onto the platform that opens the ball portal and then tapping again to hit the platform without actually falling
There's a bug with the quick mini cube where after those yellow and red cubes after 1 jump you can just not click and find a secret default block, prob a missplace.
The real worst part is that the music sync is slightly off on the mobile version compared to steam- i can 100% notice it on the area where you unlock the 1st coin. You have to tap later to the music in the mobile version compared to steam.
i has no idea how did i died in the transition when you collect the “1” in that one section lol, i dont even know how am i doing that and i cant recreate that
Actually there is another bug, by enabling hitboxes mode in practice mode, you can see that the first one is the mini portal and the second one is cube portal, by holding before entering the final section, you can skip the mini portal and become a normal size cube mode
It has a bug in the last Tower's level, during the Bossfight. Idk how to do it, but sometimes, the boss stop to use fireballs. You have to jump into lava to die for restart at the checkpoint
You guys told me about many more bugs, so I made a part 2 featuring them!
Here it is: czcams.com/video/MqAW1d8LG2s/video.html
nice! It's interesting that a level can have so many obscure bugs and still be good.
ok
The "die in the lava" one isn't a bug. You jumped through the gap, nothing buggy about that, that's how the game works.
You can skip the speed change at the first swing part by clicking really early, small but but still worth noting.
finally some one noticed the blue orb skip
Most of these are pretty minor and hard to find by testing, but the one where you can stay a ship by going under the portal?? Like genuinely how did robtop not find that. Unless he knew about it but didn't fix it because it gives no advantages
half of them you just die right away after skipping a jump or a portal
The bug at 0:21 comes across quite often in the game (while I was trying to beat Dash, I managed to get it 5-6 times)
Actually, that bug is really hard to find. There are "force blocks" going to the portal. They are no strong, but they work
ngl but It is nearly impossible to do it again.. I spend more than 500 atts and still didn't get it..
@@Mroczny9348 Hard but possible
The last one is like getting a secret coin, but on a much larger scale
I think that coin would actually be better than the current 3rd coin...
@@Lasokar coins that give a slight hint to their location compared to random bs (3rd coin) are so much better
@@Lasokarfr bruh
@@LasokarWhat even happens when you jump down there, are you just stuck in the lvl o wha?
@@KetMe0w You complete the level
it would be so funny if someone got the robot bug by accident and thought it was the right way to do it
lol
i did when i first went through it but the second time i was a cube and i realized i wasnt jumping high, a little confusing
An annoying potential bug is that you can trigger the 1 in the 3 2 1 countdown without your character actually being picked up so you just die
TRUE
i did that
same. you just gotta click really early
That happen at my first attempt
@@Axtar-E same
This is basically a video for Rob to fix any bugs he made in Dash.
Lets all be real here, though. We know that ain't happening.
@@Lasokarthere will be a bugfix update
In 2 decades
@@LeftyFFPS2023 those aren't funny anymore now that 2.2 is actually out
@@Lasokar probably 2.22 or 2.21 he will fix those
Still one of his best levels imo
Yea fr, if it was user created it would get a star rate unlike fingerdash and some others
@@BobbyLovesOranges All of robs levels were of the same quality of rated levels at the time, for example geometrical dominator looks much better than most early 2.0 levels.
Agreed.
@@cobaltrix oh.. alright then
@@BobbyLovesOranges theres no way you think fingerdash wouldnt get a star rate, ive never heard that before but there are some TRASH rated levels out there (that came out after fingerdash)
I prefer to think of these bugs as "shortcuts", rather than bugs
me too (for most of them)
with number 6, if you jump right you can stay as quick cube until swingcopter. it allows for another offscreen by jumping late while upsidedown as minicube and offsets the sync.
You can skip the speed portal going into the swing copter it's just very hard
These aren't bugs more than they are sequence breaks and skips. So no dash isn't broken since you can't do most of this unless you try hard enough
Unintended sequence breaks and skips are bugs though
@@okieness9849yeah but in almost all of them you die anyway
"7 years of hard work"
Too relatable:
I would like to take this opportunity to say that "Press Start" also has a bug in the part after the skull's first attack. It's insanely complicated, but I did it (it was a coincidence) (I know it doesn't fit with the video, but I wanted to take the opportunity to say it)
1:21 how is that a bug
True the lava is there so if you are bad and you fall in then you die its not a bug and is there for overall decoration and preventing cheesing the level
I don't think 12 was a bug. Like I'm pretty sure that's supposed to happen
Definitivamente
At 0:54 if you're a robot and hold you can clip thru a wall
Interesting to see that the ground lights are based on time and not on a player collision.
1th
2rd
Fun fact: this happened to me before, randomly, the boss fight in the secret hollow STOPS WORKING
0:19 happened to me way too many times
We thank robtop that he released the update but we can't expect so much of it so were gonna have to wait for 2.21
Wait
Going for specific parts where you have to aim and die immediately after is considered broken?
Who would've guessed
Back in the day the *_Broken_* games or levels were the ones that acted scuffed in a normal run and randomly for no reason
Times have surely changed
If you jump too early in the 1 on the 3, 2, 1 section, you can die touching the 1 (idk if it is understandable)
If RobTop sees these bugs, He should fix them
To be fair, the majority of them don't give any significant advantage to beating level
@@kars.6131 yeah
Ye in 1gazillion years
@RobTopgames
In a decade
At the start you can skip the third pillar before the spider section, you just need to jump on the last pixel of the second pillar.
I’ve also found that the Cursed Thorn sometimes stops attacking and just floats. It might be caused by missing too many shots but idk
Yeah, it gives the feeling of "Haha, you'll never get me!" when you miss :/
I found one, If you're in front of the first copter portal If you jump as early as possible, you can skip the speed
one is if you go to the second spider bit at 7% when you go one the wall at the right,change gravity to the locked pillar than go back,you teleport to a bit later and die
you can also jump over the first purple pad, and jump over the platform at 0:48, and i don't think the lava death counts
The last one can also be done as a cube
Thank you for featuring my bug in the level ❤ Even if you didn’t get it from me it’s still nice to have an under appreciated bug in this video!
One I saw on a Dash Speedrun, if you do the 3x cube bug at like 10%, you can skip the speed portal in the swing copter by jumping slightly after becoming a big cube.
I had a bug once where i missed the speed portal of the first swingcopter section, but then i realized it's probably a frame perfect since i couldn't replicate it and no one else knew about it.
You can also skip the speed in the first swing portal
some of these like the first 2 and no.9 are pretty cool imo and I like them to stay. But things like the spider spam or offscreen stuff where you die anyways are kinda weird and annoying
Man, does it feel nostalgic to watch this type of video. Takes me back to 2015 and all the Deadlocked bugs XD
0:28 #6 Speed Skip i have encountered that i was surprised by it lol
What about the bug where the cube accidentally jumps again on the blocks at the start on mobile?
I think the reason why the game softlocks on no 10 is because of the gravity trigger and the way the ship works and stuff, usually Ship is a gamemode with a ceiling and floor, but because of the gravity trigger, we are forced in a weird state where we are trying to surpass the ceiling, causing our poor character to glitch out resulting in ethier leaving the level or restarting
Interesting... It would actually be so good if this didn't happen and you could just beat the level.
@@Lasokarwhat happens with the level percentage when this happens? It just stops?
@@Kali-bs7oj it keeps going for some reason
@@Lasokar oh interesting. I guess the progress bar code is fixed and not based on distance into the level.
I’ve never seen someone manage to fully soft lock a gd level. No matter what, if you can’t move with the scrolling level, you always die. This is a really interesting glitch
one time it reached 100% while i was playing a level i edited but i still didn’t beat it, and when i died at that point it showed 99%. 2.2 is so buggy
Theres also a bug on the 321 part where if you jump early, and still got the number 1. You will still die
You can also go 3x speed in the beginning as the cube. Dodge the falling roof(without hitting any blocks) and skip the 2x speed change on the first swing copter(you can skip the 2x speed at any speed) by jumping precise
I'm adding more deco to "Dash" in a level, after watching all this, I will fix everything in the level. Thanks ;)
I wouldnt consider most of these as bugs, considering you usually die. The level isnt too broken, and well put together (fairly, it is a BIT rushed).
6 years, 11 months for 2.2. I WISH this was rushed
The level is not broken, it's just this guy (who made this video) blatantly tries to find every unorthodox routes and ways and calls them "bugs" if you just play it normally you wouldn't get these so called "bugs", the guy is just overreacting.
i like how half of the bugs are in first 10%
Skipping the blue orbs is probably unintentional it’s very good for least click speed runs
RobTop: *Delays the game multiple times specifically because of bugfixes*
The game:
idk 13 bugs actually isnt a lot for an update of this scale made by one person
You make a game then
@@RyanCR it’s a level… but yeah there were so many more things to do and these bugs don’t really matter
You can still maintain the quick cube speed into the swingcopter section if you time your jump early.
adding on to the last one, after the first "level" before the yellow pad, you can jump as robot through the gap between the yellow pad and the platform before it, you can fall into the previous portal and skip the last 10%
There is a 14th bug. If you hold at the final reverse before you come out the tunnel you can go under the main path and die
Love how he gets a notification "very normal geometry dash" 2.2 video lobotomy
What if in the second spider part, you clicked before you fell into the hole?
Im gonna try it
There is a bug I think in the spider portal after the 2nd swing section where your spider icon would stay upside down while on normal gravity glitching out the spider teleportations (idk how to describe it + I also don't know how it got triggered every time, this happened to me like 4 times, 2 separate times I think and then 2 in a row, it was annoying since the ship part lagged my game and I had to retry over and over again).
I just found 2 other bug’s that you didn’t mention.
1# at the first swingcopter part when it say’s « geometry dash » you can actually jump super early and skip the 2x times speed portal.
#2 in the last part where you can go as a robot even though you’re not supposed to you can also go as a big cube, to do so jump a bit after the torch that is on the ground. I find it easier to do then the robot one.
1:12 тут есть ещё баг и-за которого можно остаться большим
Al final tambien hay un bug para que en el final el cubo este en tamaño normal (similar al de estar en modo robot pero un poco mas exacto el salto)
1:32 you can actually do that with the cube.
edit: in the first spider section at exactly i think 4.2 percent you can go through those holes and then click right after you get a swag route.
0:16 at that part you can click earliest once you hit that platform and you skip going sideways.
0:21 it's possibly a frame perfect but you can actually hit the green orb late but a little bit earlier. and you can land on a platform somewhere around 89% from the sky somehow.
at 0:37 it's very similar, that 2nd spike box above that platform has a hitbox which is passable, so click once you're touching you can actually be on top of the mini section. then go back down to the "geometry dash" slo-mo part as a ball but get turned into a swingcopter after. it's really hard to do but i did it one time.
0:49 you can actually do that skip without turning into a ball, if you time it, but you will die once you hit that blue portal.
0:54 you can go up, because some of that wall does not have a hitbox, but i dont see how this can help
1:20 there is this bug on the robot where if you hold at the same frame you hit a pad, you can go super high, so right there if you hold you can go up to the green orb and finish the level lol, same with 1:20
at the first spider section you can hit the dash orb super early. like for some reason "S" (the stop blocks) in the orb tab, if you dont touch it it actually doesnt work. so you can dash as a cube through that whole section.
You can skip the second coin even though you go through the route.
If you jump into the last transition you can hit the cube portal and not the mini portal. Kinda cool
there is another one on the saw part at the last click where if you click very VERY far away from the penultimate platform and land on the purple thing and not touch the yellow orb you can pass through the top of the black thing
1:30 Bro became Swaggy
I actually think that last glitch that you weren’t able to replicate with a platform skip. Hold and then skip the third platform, and then use the blue orbs. this glitch is at the start of the level.
the camera ones arent actually bugs, without static those parts probably would be bad (but some spikes can "fix it"
theres also normal sized cube at the end section where youre supposed to transition from robot to mini cube, but instead of mini cube you get normal sized cube
Yeah, but it's impossible to pass that Part with normal cube
@@UltraViti yea thats true i tried it myself when i found it
@@Luke3k All the bugs exist cause Robtop said "They aren't going there" ir just little error
man how bad must someone be to deal with all these bugs
In the 3 2 1 transition I randomly discovered that if you hold down jump at the right time you stay as a cube and go to the top of the map
You have officially made mini robot's debut on a main level!
“911, What’s your emergency?”
RobTop: MY DASH LEVEL HAS SOME BUGS
I remember once or twoce that on the second Swing part, I could somehow glitch through and go above the map. I don't know how to replicate it though.
It would be intresting to see an alternate route with these bugs as the way to acess them
also on the part when u keep 3x speed u can go all the way to swingcopter and then skip the speed portal there too
I've never been good at this game, but I got so motivated with this level that I managed to get my first level with all 3 coins. Excited for more levels like this. How in the blood did you find these out bro 😭
first reply
Game: *Missed a jump orb and flew off the map then dies*
This guy: yep that's a bug
With #6 you can actually live until the swing if you do it right
It has one in the first swingcopter you can skip the the speed you just need to jump perfectly
It's possible to complete the level while skipping the speed portal, If you do skip you can also skip the 2x on the first Swing with a precise jump.
You save around 2-3 Sec doing so, Speedrunners gonna have to learn it.
Also at the first swing game mode you can jump early at the “geometry dash” part and you can skip the speed portal(Though it’s almost frame perfect)
And at 6% you can skip the purple pad
At 10-12% you can do a super early jump so the 2 platforms won’t move down
on number 6, if you time your jumps you can manage to get to swing copter, ando also skip the speed portal
the first speed portal skip you can continue and skip the slow down on the first swing portal making you super fast on that swing
According to tradition, official robtob levels must contain bugs.
theres also a bug at the end of the level that if you jump early at the last cube part, you can go at the upper slope of the wave
I’m glad you brought that animator back
Cool video 👍
you can also skip the size portal after the robot section if you jump early
120k views 815 subs
weird ratio
you deserve way more subs bro
also watching this in 144p has enhanced my knowledge in life
On the second spider part you can do a swag route by tapping right before you fall off onto the platform that opens the ball portal and then tapping again to hit the platform without actually falling
I also found one bug where in the last robot part you can jump off the platform and through the ground
I love how 8 of them are in the first like 5 seconds of the level
There's a bug with the quick mini cube where after those yellow and red cubes after 1 jump you can just not click and find a secret default block, prob a missplace.
Also you can jump through the gap on the first swingcopter as quick cube and barely get the swingcopter but not the speed change.
The real worst part is that the music sync is slightly off on the mobile version compared to steam- i can 100% notice it on the area where you unlock the 1st coin. You have to tap later to the music in the mobile version compared to steam.
i has no idea how did i died in the transition when you collect the “1” in that one section lol, i dont even know how am i doing that and i cant recreate that
0:01 i actually founs this one on my own and uploaded it to my secret gd channel
Actually there is another bug, by enabling hitboxes mode in practice mode, you can see that the first one is the mini portal and the second one is cube portal, by holding before entering the final section, you can skip the mini portal and become a normal size cube mode
For such an epic level, it makes sense that it has a few bugs
There is a bug where you can skip the speed Portal in the first swing part if you jump early
Sometimes at the start if you hit the red block sometimes it will not kill you
It has a bug in the last Tower's level, during the Bossfight. Idk how to do it, but sometimes, the boss stop to use fireballs. You have to jump into lava to die for restart at the checkpoint
This has happened to me so many times.
Mr Thorn realized being afk until you quit always works
This guy deserves so much more!
The cube: boop
The cursed thorn: HOW DARE YOU INTERUPT MY SLEEP
Legend has it that he's still stuck in that ship Rotation moment 😂😂
Of course it has bugs, Robtop worked on it for almost a decade we had to give him some time
I like how straight-to-the-point this video was
Another skip you can do is by skipping the pink pad before becoming the seconds spider by jumping over it and still making the pink orb.
Theres a 14th one, you can be a normal sized cube at the last part instead of a mini cube