I Created Custom Portals in Geometry Dash!

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  • čas přidán 1. 02. 2024
  • in this video, i created gravity alter portals that change your gravity. they give a clear indication on whether your gravity is switched without using the invisible trigger.
    check out my other channel! / @paperhatter3346
  • Hry

Komentáře • 896

  • @silenthexus
    @silenthexus  Před 4 měsíci +810

    IT GOT RATED LOL 🥹
    ID is 99578610
    Starfall by SilentHexus (Me)

    • @natsumikuzuryu4720
      @natsumikuzuryu4720 Před 4 měsíci

      Then why reply, bozo if you don't give a shit then? ​@@David280GG

    • @NolanHOfficial
      @NolanHOfficial Před 4 měsíci +17

      ​@@David280GGGet off your mother's phone kid.

    • @David2073
      @David2073 Před 4 měsíci +14

      Don't worry guys, not all guys named David are like that, that guy just scrolls too much in YT shorts

    • @eternalvoid974
      @eternalvoid974 Před 4 měsíci +3

      ​@@David2073LOL my name is David too.

    • @advance64bro
      @advance64bro Před 4 měsíci +6

      @@David280GG but you are annoying

  • @waselu7578
    @waselu7578 Před 4 měsíci +1686

    Actually useful custom portal
    Intuitive color choice
    Explicit showcase video
    Actually good level
    Wow

    • @Thenoname348
      @Thenoname348 Před 4 měsíci

      Yeah, wow cuz of that one part where they sexed the gd cube, really explicit

    • @silenthexus
      @silenthexus  Před 4 měsíci +107

      Thank you!

    • @Thenoname348
      @Thenoname348 Před 4 měsíci +6

      @@silenthexus wut

    • @PiquedMusic
      @PiquedMusic Před 4 měsíci

      @@Thenoname348 are you braindead

    • @cleopatinea4771
      @cleopatinea4771 Před 4 měsíci +28

      The colors aint that good, im colorblind, 2 of them look almost identical

  • @JoelMejiaGanan-cm2tx
    @JoelMejiaGanan-cm2tx Před 4 měsíci +678

    I love levels with 1.0 style with new and amazing mechanics along with modern gameplay

    • @Speed-TV
      @Speed-TV Před 4 měsíci +9

      define modern gameplay

    • @Fernsaur
      @Fernsaur Před 4 měsíci +49

      ​@@Speed-TV Gameplay using features not in 1.0

    • @David2073
      @David2073 Před 4 měsíci +8

      ​@@Speed-TVNot Recent Tab Gameplay

    • @JoelMejiaGanan-cm2tx
      @JoelMejiaGanan-cm2tx Před 4 měsíci +8

      @@Speed-TV Portals, orbs and pads from 2.2

    • @danakanam5
      @danakanam5 Před 4 měsíci +4

      ​@@David2073 I play at least 100 recent tab levels daily, and of those only one are hidden gems by some veteran with like 300 demons or something lol

  • @sillynephele
    @sillynephele Před 4 měsíci +489

    - "Even works well with platformer mode"
    - The level which was in platformer mode from the beginning:

    • @spotishii
      @spotishii Před 4 měsíci +23

      I mean thats how you know it really does work well ;D

    • @ALemonWithGooglyEyes
      @ALemonWithGooglyEyes Před 4 měsíci +26

      i think that was so he doesn't have to make, for example, the max jump height scroll with the player
      overall makes it easier to showcase

    • @sillynephele
      @sillynephele Před 4 měsíci +9

      @@ALemonWithGooglyEyes yeah but my point is that it was already obvious from the start that it works well with platformer mode, since all of the initial demonstrations were done in platformer mode

  • @mad_huntress_8796
    @mad_huntress_8796 Před 4 měsíci +189

    This level does a great job of teaching its mechanics. GD Colon would be proud.

  • @Speed-TV
    @Speed-TV Před 4 měsíci +327

    I love how in 2.2 it's easy to make realistic looking portals, so the community can just use these as custom objects and rob doesn't need to add it

    • @xi9188
      @xi9188 Před 4 měsíci +1

      too bad

    • @Speed-TV
      @Speed-TV Před 4 měsíci +7

      @@xi9188 what does this imply!

    • @xi9188
      @xi9188 Před 4 měsíci +24

      @@Speed-TV i dont know

    • @toaddx
      @toaddx Před 4 měsíci +6

      it wouldn’t hurt if rob did though

    • @albireothestarthebacklight2990
      @albireothestarthebacklight2990 Před 4 měsíci

      @@toaddxyeah especially because I suck at creating the trigger complexes needed for these things

  • @ZheEgMaster
    @ZheEgMaster Před 4 měsíci +1463

    This could be a 2.3 level main level...

  • @gdplayer19
    @gdplayer19 Před 4 měsíci +248

    I think this is a genuinely good idea, as it gives a more sightreadable and easy way to change gravity, kind of how teleport portals and teleport triggers do the same thing!

    • @i_like_treins3449
      @i_like_treins3449 Před 4 měsíci +4

      Agreed

    • @datboi3795
      @datboi3795 Před 4 měsíci

      Did you just say the s-word 😮 Dash Spider Dash Sp⬛⬛⬛⬛⬛⬛⬛Dash Spider ⬛ ⬇️ ⬛ ash Spider ➡️ ⬆️⬛🗣️🔥🔥⬛⬛⬛ ⬛⬛dash

    • @Speed-TV
      @Speed-TV Před 4 měsíci +3

      but there's only 3 type of gravity it can do. It would make more sense to have one gravity portal where you can set the gravity to anything.
      Also, it might get confused with the yellow/blue/green gravity portals

    • @albireothestarthebacklight2990
      @albireothestarthebacklight2990 Před 4 měsíci +11

      @@Speed-TVdifferent portal shape and opposite end of the colour wheel

    • @Speed-TV
      @Speed-TV Před 4 měsíci +2

      @@albireothestarthebacklight2990 the name might get confused. They both called gravity portals

  • @kyyay2283
    @kyyay2283 Před 4 měsíci +68

    the diamond shape is a really sick design
    i think the only thing that's missing would be some sort of background effect like the lines that appear with flip gravity portals

    • @38mb.
      @38mb. Před 4 měsíci +4

      this could be done with an alpha trigger or something to show/hide some particle effects that're in the background

  • @joeyak10
    @joeyak10 Před 4 měsíci +29

    why cant non-decorated levels like this get rated anymore. like they're still really good and enjoyable...

    • @tonyandsammyclub
      @tonyandsammyclub Před 4 měsíci +8

      Cause if robtop rates these he would have to rate 50x the levels

    • @ninethetwotailedfox
      @ninethetwotailedfox Před 3 měsíci +2

      @@tonyandsammyclub yes

    • @SomeRandomGuy161
      @SomeRandomGuy161 Před měsícem +3

      it got rated

    • @NumberVectors
      @NumberVectors Před 16 dny

      if there's simple deco the rating depends on the gp and most people don't know how to make good gp but this level has food gp

  • @TheHamburgerInspector
    @TheHamburgerInspector Před 4 měsíci +34

    the level gave me nostalgia. it feels like something youd see in the early main levels showcasing a new gamemode

  • @Roxlecmc
    @Roxlecmc Před 4 měsíci +88

    feel like the the normal one should be green as green or blue is normally used to represent a “normal” gamemode

    • @spotishii
      @spotishii Před 4 měsíci +2

      Well thats why its uncopylocked, you can change it yourself!

    • @Roxlecmc
      @Roxlecmc Před 4 měsíci +2

      @@spotishii well no it’s copyable because you can’t make it uncopyable anymore

    • @Habbitual
      @Habbitual Před 4 měsíci +1

      ​@@RoxlecmcThe point is that if you want it to be green, it can be green; though I prefer the color here.
      You menetion green and blue typically being defaults, but the reason there are two colors for the default cube and normal gravity portals are because both are portals.
      I think making the default portal above green or blue wouldn't fit with the previously established "no portals with the same color" rule.

    • @Roxlecmc
      @Roxlecmc Před 4 měsíci +1

      @@Habbitual it wasnt that i wanted it changed, its was just a suggestion to make the game feel more coherent. there was also never a “no portals of the same color” rule unless you mean portals of the same shape. anyways, its way more than the cube and gravity that have blue or green being the “normal” variant. Dash orbs and mini portals use the green rule, with both having the variations as pink, and the mirror portal and teleportals use the blue rule with them having their variantions as yellow. Only the jump orbs and speed portals dont use this color scheme, but the 1x portal is blue, and the blue and green orbs are used as gravity orbs so it makes sense why the orbs and pads wouldnt use this.
      anyways, this portal has 3 variations instead of 2, so i think its fair enough for the low and high gravity portals to stay the same color, but i would make the normal one green it also just helps it blend in less

    • @BG_Cypo
      @BG_Cypo Před 4 měsíci

      @@Roxlecmc he used a roblox term, uncopylocked means anyone can take and copy for themselves

  • @C-Vite
    @C-Vite Před 4 měsíci +6

    I absolutely love the level design. Expecting simple OG gameplay, then comes in with a suddenly new and unique experience ❤

  • @icedbytes
    @icedbytes Před 4 měsíci +17

    this is great indicator for a gravity trigger, also i suggest to put the gravity value on the guide bubble

    • @icedbytes
      @icedbytes Před 4 měsíci +1

      incase i said it wrong, what i meant as guide bubble is like how cube portal has tiny cube as a guide / colorblind guide i think

    • @Enderia2
      @Enderia2 Před 4 měsíci +2

      @@icedbytesguide bubble is now how I will say it

    • @Izzythemaker127
      @Izzythemaker127 Před 3 měsíci

      LDM mode makes portal guide appear

  • @timegd7
    @timegd7 Před 4 měsíci +14

    honestly, i think that level deserves a rate. even if it is 1.0 style. just because other people are good at decorating, doesn't mean all rated levels need to be decorated well. some levels are decorated well but is has ASS gameplay. that level has G R E A T gameplay so it should be rated.

    • @kwaer_bs
      @kwaer_bs Před 4 měsíci +1

      Yez im think so too
      Conical depression is just worst and awful levels but its rated

    • @kwaer_bs
      @kwaer_bs Před 4 měsíci +1

      Yez im think so too
      Conical depression is just worst and awful levels but its rated

  • @SawBSketch
    @SawBSketch Před 4 měsíci +6

    this level deserves to be rated, I don't care about those who gatekeep rating behind needing post 2.0 decoration style.

    • @rocbot9479
      @rocbot9479 Před 4 měsíci

      This is 1.0 style, and this doesn’t deserve to be rated at all. The gravity gimmick is really simple

    • @SawBSketch
      @SawBSketch Před 4 měsíci +6

      @@rocbot9479getting rated should he about fun gameplay and the experience. I never understood why 1.0 style is an instant "nuh uh, bad level" thing for the community, it feels toxic.

  • @slimesauce3044
    @slimesauce3044 Před 4 měsíci +5

    The high gravity swing looks SO fun, reminds me more of the old swing physics youd see in 2.1 levels

    • @RealNtopx
      @RealNtopx Před 4 měsíci +1

      have you ever thought of low gravity? would be cool

  • @cyblurrgd
    @cyblurrgd Před 4 měsíci +15

    You literally use them so well, this is an amazing 2.3 idea

  • @RadioCrayon
    @RadioCrayon Před 4 měsíci +3

    finally, now you can actually tell what the gravity is gonna be like in a section instead of an invisible trigger
    good job on this, it’s awesome

  • @other2_
    @other2_ Před 4 měsíci +8

    Finally custom orbs/portals that don't make me want to rinse my brain. Amazing job!

  • @preztheartist
    @preztheartist Před 4 měsíci +3

    I LOVE this idea!!! Getting used to the gravity portal colors with no clear indication may take a second, and having like those new indicating icons on the portals would be cool, but no other critique! Amazing job dude!

  • @sakurahikxri
    @sakurahikxri Před 4 měsíci +9

    Great idea! It's nice that you can now telegraph gravity changes to the player. However, there is no clear indication to what is going on at the moment, e.g. the spider portal changes you into a spider, you know that you are a spider. But you have no way of knowing if you're in low, normal, or high gravity without jumping or interacting with the player.

    • @silenthexus
      @silenthexus  Před 4 měsíci +2

      I’ve been trying to make a UI gravity alter indicator but there were many failed attempts so far. I’ll still continue until I get something right

    • @krazykaid
      @krazykaid Před 4 měsíci

      Maybe there can be a max height indicator that disappears when you jump

  • @someperson4712
    @someperson4712 Před 4 měsíci +3

    That level perfectly reflects how Robtop would introduce a new machanic to the game. And I love how well the music matches each section. I really hope Robtop just copies your idea and layout lol.

  • @toaddx
    @toaddx Před 4 měsíci +3

    this is SO cool, it really makes you wonder why rob hasn’t thought of implementing it
    although i have to admit the low-gravity cube feels like a “heart-attack” part after playing it

    • @tisseandorius
      @tisseandorius Před 4 měsíci

      Он сделал лучше, он позволил выбирать любую гравитацию которая вам нужна. Он дал вам инструмент который вы можете реализовать как вам угодно. Это немного теряет в стандартизации, но я думаю пофиг на это, если честно.

  • @ItzWgirl_YT
    @ItzWgirl_YT Před 4 měsíci +9

    They look REALLY nice! New subscriber, let's hope Rob adds portals like that into the game and you will get lots of recognition!!

  • @garrylarry890
    @garrylarry890 Před 4 měsíci +2

    This is insane and I love the level too! Coins are really smart. Love the 1.0 style. Gravity portals are neat. Keep up the stuff!

  • @ramaicatseye
    @ramaicatseye Před 4 měsíci +3

    Wow, that level is amazing! You clearly know how game design works.

  • @THMCTerracraft2
    @THMCTerracraft2 Před 4 měsíci +2

    I like how the camera adjusts to the gravity changes and how big the level feels in the low gravity section, it looks almost uncanny with those 1.0 assets, reminds me of the feeling i get when i look at giant futuristic structures present in some megaman backgrounds and the portal series among other examples. I also like how the music sells you this idea of experiencing something mind-blowing and reality-warping. The narrow flight between the spikes is cool too, because it looks hard, but is made pretty easy due to the level mechanics, you really knew what you were doing.

  • @IanMino-cu7ho
    @IanMino-cu7ho Před 4 měsíci

    I’m very impressed. Portal design is great, and ima subscribe to see more custom stuff like this. Great job!

  • @MusicIsEverything.v
    @MusicIsEverything.v Před 3 měsíci +1

    This is the best portal concept I've ever seen!
    Already doing a remake of the level

  • @Robin-295
    @Robin-295 Před 4 měsíci

    The concept of these portals are great.The level also looks, sounds, and plays amazing.
    Nice content

  • @tandemmusic1
    @tandemmusic1 Před 4 měsíci

    This is awesome, I love the portal designs and the level you made. Really good video too!

  • @SillyArcade
    @SillyArcade Před 3 měsíci

    This is a really cool way to visually communicate the new gravity triggers. Nice job!

  • @madclaire0224
    @madclaire0224 Před 4 měsíci +1

    This level is really cool!!! Very well done!

  • @tnc133
    @tnc133 Před 4 měsíci

    i love this idea. its so difficult to come up with new game modes, portals, and concepts; and yet, this one seems so unique and really fun to mess around with. definitely giving it a shot in the editor 👍👍

  • @DzeeBzee
    @DzeeBzee Před 4 měsíci

    This is such a cool concept and I like it. I can already see a lot of platformer levels will use these portals (especially if it's space-themed)
    I'll try to make some levels with these.

  • @_Lp44_
    @_Lp44_ Před 4 měsíci

    love the level you made out of this concept, well done!

  • @TheGamer-ht8cl
    @TheGamer-ht8cl Před 4 měsíci +1

    Very good! I think they'd make more sense to be more arrow-shaped like the speed portals.

  • @TheBester7
    @TheBester7 Před 4 měsíci

    Wow, cool concept!
    Its also very well used in the level!

  • @BlackHero20
    @BlackHero20 Před 4 měsíci

    I really hope this catches on and rob adds these as actual portals. Stuff like this is amazing for sight readability

  • @DrawingBoi-24
    @DrawingBoi-24 Před 4 měsíci +2

    Now we need real customizable portals. I mean like you could make your own gamemode, like when you press Edit Object, there'll be like "Placeholder Game Mode". How to use the Placeholder Game Mode, you just use one of the 8 gamemodes available, and you could edit how the gamemode works or edit the controls. And there's the multi-activate (precisely) and along with the other options. And you can also colour it. Now that's a real customizable portal.

  • @colinstorm2892
    @colinstorm2892 Před 4 měsíci +1

    Really cool idea, it would make gameplay using different gravities more readable and consistent

  • @wonkywonky6307
    @wonkywonky6307 Před 4 měsíci

    Great concept and fantastic level, I loved the gameplay.

  • @ItsSkiido
    @ItsSkiido Před 4 měsíci +3

    Really cool execution, I love these!

  • @baifor7
    @baifor7 Před 4 měsíci +1

    you have an excellent grasp on introducing mechanics

  • @Fluffy_Dreemurr
    @Fluffy_Dreemurr Před 4 měsíci

    I love the way the level teaches the mechanics kind of feels like a roptop level tbh and thats cool!

  • @SamMoizan
    @SamMoizan Před 4 měsíci

    Omg this is such a good idea and the portals look SO GOOD WHAT

  • @InfectedByJToH
    @InfectedByJToH Před 4 měsíci

    This is an awesome idea! Only thing i would change is maybe the color of the portals? So they match the mini and big portal more, cuz you can already tell the difference of the shape.

  • @theshapeshifter0330
    @theshapeshifter0330 Před 4 měsíci

    AMAZING! Will definitely be trying to figure these out

  • @-syntaxerrorguy7-10
    @-syntaxerrorguy7-10 Před 3 měsíci

    9/10
    I really like the idea of having portals to represent gravity changes, and i love the way that you showcased it not only in a small testing platformer level but also a full autoscrolling level too. The level itself was really good, and something i would really enjoy playing. My only concern is that the increase/decrease portals look very similar to each other, which might cause some issues for colourblind people.

  • @corgimations
    @corgimations Před 4 měsíci

    Really cool idea! Keep up the good work :)

  • @hectortruco
    @hectortruco Před 4 měsíci

    That is insane great job dude

  • @underground820
    @underground820 Před 4 měsíci +1

    This feels like it would be a level right in between can’t let go and jumper. It introduces the gimmick just as a robtop level would the coins look good and it also looks really fun!

  • @Ziv4
    @Ziv4 Před 4 měsíci +1

    "It even works well with other gamemodes!"
    Can't wait for high gravity straight fly challange

  • @gregg8721
    @gregg8721 Před 4 měsíci

    This is super cool! I do wish it had some way to visually show what your gravity is somehow though but I’m not sure how that would be done

  • @Grampssssss
    @Grampssssss Před 4 měsíci

    This is a really good idea, the only thing I think could improve it would be some form of tell when you are in high or low gravity, a particle effect going downward around the icon for high and the same particle effect going up for low, for example

  • @deadspace2595
    @deadspace2595 Před 4 měsíci +1

    Unironically one of the best fan ideas ever, right after spider before it was added

  • @yeetwif9306
    @yeetwif9306 Před 4 měsíci

    This is amazing bro you alredy said that it had no deco bc the portals but if rob actualy adds this then you could add some deco this is just truly amazing this could be so good for 2.21 coming along side explorers if it does come out

  • @MrBrineplays_
    @MrBrineplays_ Před 4 měsíci

    This is so cool! I hope rob makes this a real feature!

  • @rebeccaborja6198
    @rebeccaborja6198 Před 4 měsíci

    This could be a potential main level or for the new spin-off games when 2.21 releases great concept :D

  • @Mr_Noob71
    @Mr_Noob71 Před 4 měsíci +1

    this bro is a scientist for geometry dash! new sub bro, keep it up ❤

  • @schaffs2
    @schaffs2 Před 4 měsíci

    This is a cool gimmick, and the showcase level looks like it does a great job showcasing the feature

  • @gkoble
    @gkoble Před 4 měsíci +5

    very cool portals

  • @Thundercatben
    @Thundercatben Před 4 měsíci

    Really cool concept!

  • @waterbottlethatalsolikesme1670

    This is a really great concept actually!

  • @SillyCubeGuy
    @SillyCubeGuy Před 4 měsíci

    I wanna try something like this!
    Amazing portals!

  • @thebootys5023
    @thebootys5023 Před 4 měsíci

    So cool I might use this for my level nice inspiration btw ;)

  • @JoelDaAmazingGD
    @JoelDaAmazingGD Před 4 měsíci +1

    Hey, I saw you on reddit! I love your concepts and I think they would fit in a future update!

    • @xi9188
      @xi9188 Před 4 měsíci

      whats his reddit name?

    • @JoelDaAmazingGD
      @JoelDaAmazingGD Před 4 měsíci

      @@xi9188The exact same as his YT name

  • @Nightcaat
    @Nightcaat Před 4 měsíci +1

    I don’t feel like the level syncs very well, but the portals are an amazing idea
    Edit: Still felt this way about the sync even after it got rated… until I played it. You did an incredible job, actually

  • @llandy5105
    @llandy5105 Před 4 měsíci

    impressive and also good showcase video, nice

  • @1ups_15
    @1ups_15 Před 4 měsíci +1

    this portal design looks so cool, I'd legit want it to be implemented to the base game

  • @user-ob7gm6vw8u
    @user-ob7gm6vw8u Před 4 měsíci +1

    The portal colors.. I can barely see the difference !!
    Also, did i just see a level that uses those enter-exit triggers??? FINALLY

  • @VoidOverlord69
    @VoidOverlord69 Před 4 měsíci +1

    Idea is very good, but i have a idea to add more to this. Low gravity character will have an aura that comes out of him, like he can't make those orbit around him and they leave him.
    High gravity, vice versa. Aura comea into him.
    Normal mode probably can just have an aura orbiting, or none.

  • @CreeperSilau
    @CreeperSilau Před 4 měsíci

    This is actually really good.
    It makes gravity change predictable although the side effects is you only get 3 changes

  • @emirmustafin9673
    @emirmustafin9673 Před 3 měsíci

    That's more than expected, Kool.

  • @SirPogsalotCreates
    @SirPogsalotCreates Před 4 měsíci +1

    high gravity + UFO might make for some fun spam parts

  • @hadibutt3249
    @hadibutt3249 Před 4 měsíci

    Love the concept!

  • @MaxiLol
    @MaxiLol Před 4 měsíci

    I was very very curious to see how people would telegraph the gravity changes with this new trigger, and I like this a lot! It opens a door to lots of new cool gameplay styles. I like the designs of the portals a lot, the shape stands out enough from the game-mode and size portals

  • @GD_Sayori
    @GD_Sayori Před 2 měsíci

    A very nice concept ❤
    Edit: Just finished playing the level, it's way too good, I love it

  • @ghostspartan072
    @ghostspartan072 Před 4 měsíci

    Pretty cool!
    Although I'd prefer these to be a platformer exclusive
    But I can totally see cool stuff made from this

  • @A_VorteX
    @A_VorteX Před 4 měsíci +1

    This is actually a great idea and I could see it being in vanilla gd

  • @Beau-pg2tv
    @Beau-pg2tv Před 4 měsíci

    the one that makes gravity very strong is kinda just a mini portal without the mini part. but a low gravity portal sounds awesome!

  • @TheALLn1
    @TheALLn1 Před 4 měsíci

    That... Is actually a really cool concept

  • @typhonatic
    @typhonatic Před 4 měsíci

    I like your designs
    I wish robtop took the time to fully develop these features in levels like yours. obviously that would delay things a lot but then he probably should’ve just delayed stuff like this to a future update, since there are so many cool gameplay concepts buried in the trigger menu where most people will never use them

  • @kezottle
    @kezottle Před 4 měsíci

    Ohh I remember these! You posted them on the subreddit a while back :D

  • @superboi_Gaming
    @superboi_Gaming Před 4 měsíci

    The portal designs are so good

  • @TOGFszn
    @TOGFszn Před 4 měsíci

    Really cool I reckon you’ll have 1k subs in a week

  • @junipeayt
    @junipeayt Před 4 měsíci

    I love the idea of these portals being introduced in their own level and with the classic deco

  • @dereknight8570
    @dereknight8570 Před 4 měsíci +1

    I think this would fit Theory of Everything III. I love this concept.

  • @francotherox5853
    @francotherox5853 Před 4 měsíci

    by far one of the best concepts in GD

  • @NightmareZzK
    @NightmareZzK Před 4 měsíci

    Damn this is creative, I was thinking maybe we add a triple portal(possibly quadruple), and the new slower speed mode, and etc… but still this is cool

  • @dereknight8570
    @dereknight8570 Před 4 měsíci +1

    I think this would fit Theory of Everything III. Nice mechanic

  • @j8-bitforager842
    @j8-bitforager842 Před 4 měsíci

    Very well done!

  • @vsworld8085
    @vsworld8085 Před 4 měsíci

    that showcase level was beautiful to teach the mechanic

  • @surf701
    @surf701 Před 4 měsíci

    Pretty cool concept ngl

  • @luluxfree
    @luluxfree Před 4 měsíci

    good design
    and creative

  • @Zashkvarshin1234_.
    @Zashkvarshin1234_. Před 4 měsíci +1

    Good idea
    I like it

  • @Dulp1
    @Dulp1 Před 4 měsíci

    this is actually really cool

  • @scorbunny39
    @scorbunny39 Před 4 měsíci

    That looks very perfect

  • @tibhard
    @tibhard Před 4 měsíci

    I love the concept :o