The arcade however had worse floor texture warping than ps1. This is due to both system 12 was based on psx, which didnt have z buffer to allow perspective correction.
I honestly prefer the flatter backgrounds of the PS1 rendition. They have certainly aged better. Than the subtly low poly textures and geometry of the 3D Arcade backgrounds.
@@Lucky_9705 In fact, the difference is vast in image resolution and quality The PS1, however, isn't powerful enough to handle 3D graphics This is an easy time-saving option that has no value in graphic quality
PS1 version was such an awesome port. Only detraction was the 2D backdrops but extra content and otherwise perfection made up for it. One of my top 5 favorite fighting games of all time.
I don't think it matters too much @ 2d backgrounds because the home version has more content in the form of character endings and other modes. Its something I wish Sega did with their fighters instead of just straight ports
@@WWammyy The main reason is that the PS is less powerful than the System 12, not space. 3D backgrounds don't need much space compared with, for instance, music.
Character size , texture resolution, polygon count were also noticeable reduced from arcade to ps1. Some frames cut here and there, but really hard to notice.
or that you have not realized that it has 4 corners? and tour 'in the same way as the 3d version? it's called 3d anyway,, besides, the arcade version is bad 3d,, it has flat plants in 2d, and flat trees, flat houses, that's not 3d, friend, that's 2d🙄👌🌟
These are almost identical at first glance. In detail, PSX has resolution of textures slightly lower, but the difference is hardly noticeable. PSX have 2D stages, while Arcade is 3D. PSX has a lot more video content and playable. Both versions run at 60fps with excellent graphics, very unusual for the time and for the consoles.
Agree with what you said but if you check closely the backgrounds are more realistic...Meaning they are far but the ps1 version looks like its in a box
+IAt0m1xI PSX has 34MHz, NS12 has 51MHz, the console can not process the same amount of polygons with fewer cycles per second while maintaining the same rate of frames per second. The same with textures, PSX has 50% less of video memory. Namco preferred preserve 60fps instead of the 3D background would surely leave the game at 30fps. It was a wise choice with the resources available. In a frenetic fight 3D backgrounds go unnoticed.
Namco did an absolutely brilliant job disguising all the shortcuts. The backgrounds are 2D on the PS1 version, but you would never know unless you were really looking it.
The only difference between the arcade and PS1 version is the arcade had 3D backgrounds the PS1 2D backgrounds and some animations and lower polygon counts for the characters
it was far from arcade perfect, the differences being reduced graphics quality on the ps2 version, and fewer characters. the ps2 version was more like a beta version
I think you're confused. I've played both the arcade version and the Ps2 version on Tekken 5. Except from the music, both versions are almost identical with the difference being all characters unlocked at the start. The ps1 version was the one with lower quality graphics, but had more characters.
Phenomenal port, just like AM2's port of VF2 from Model 2 to Saturn, except this time from System 12 board to PS1. Namco was at the top of their game (pun intended!) during the PS1 era, IMO. Porting over stuff like Tekken 2 was easier since it ran on System 11, which is bascially a PS1, but they showed that even System 12 was could be handled nearly perfectly by PS1 hardware. Love the 32-bit gen.
If you watch the 3d demo carefully, you can see that the characters on ps1 have slightly less polygons (this is clearly visible at 1:07 on Jin's neck). Mostly it shows in the faces. However, geometry distribution on ps1 is a master class. They even fixed some arcade flaws (e.g. Lei's hands in 1:01)
The backgrounds are flat in the Playstation version and the colors are brighter as opposed to the 3D textures and darker shade in the Arcade version. The other difference is the music, it's remixed by default in the PSX you have to change the settings in the options menu to hear the original versions. The Arcade Tekken 3 had the original music from the start.
At :40 when Nina is throwing Paul, they have individual modeled fingers on the arcade version while the PS version has "gloves" -- BUT whenever a single character appears on screen on the PS version, they have individual fingers. So they're shuffling in different high-res models for the closeups on the PS. Namco is so awesome.
The arcade has better Vsync. You can see a bit of screen tearing on the ps1 when the camera moves too quickly. The lighting in the background on the arcade is also a bit better. Still it's nearly identical.
The arcade version has a more brighter & crisper palette, while the PS1 version is more smoother yet a shade darker. And the audio is more in sync (insert pun) on the PS1 version. My true vote: Arcade Version, it played and felt more natural & cause of the 'nostalgia' factor.
Arcade had higher resolution and just seemed alot more fluid and smoother but it was really close. Loved the dual parallax one the arcade too. I hated the static images on psx
sem contar nos modos extras como o volleyball, o modo beat 'em up, os finais em CG, os 2 personagens a mais, o modo training para treinar os comandos e combo, além da possibilidade de escolher entre as músicas do Arcade ou com a qualidade Cd do Ps1, e entre outras coisas.
So....the characters has more polygons and the background is fully 3d on arcade, and even has better textures but, the ps1 port was sick for the year, also in 1999 namco started the development of tag tournament in ps2 and it looked freacking awesome. Almost like the cutcenes
A NAMCO fez um ótimo trabalho na versão de psx, foi uma grande sacada economizar poligonos nos cenarios subistituindo por fundos estaticos, jogabilidade boa e extras que fazem valer a pena, cenas em CG e tudo o mais, psx nesse caso pelo conjunto toral da obra supera.
Namco’s System 12 hardware (which Tekken 3 ran on, as well as Soul Calibur and Ehrgeiz) was an overclocked PS1 (about 50% faster) with different sound hardware. The PS1 port had to drop the 3D backgrounds, but makes up for it by introducing more hidden characters, Tekken Force, Tekken Ball, and a selectable, remixed soundtrack.
That was pretty awesome that Namco used a fucking awsome! Trick with the 2D backgrounds in which they warped then to still make them stand out in 3D in a way lol
They did a pretty decent job creating the illusion of the backgrounds being the same even though it's textured polygons vs. scaled and rotated bitmaps. Technically the arcade version is doing much more, but ends results are pretty similar. The differences are of next to no detriment in my opinion.
Back in the day i played this in arcade alot , got the ps1 version on import before the uk version ... it was amazing . Very close to the arcade . Carried a huge tv 2 miles home at 16 yrs old to play in colour via scart , worth it 👌 full speed ntsc too
I realised that the hitting, damaging and blocking noises as well as the insert coin (or service) sound effect are pitched higher on the PlayStation port.
me encantaba el arcade tenia buen sonido y resolucion en pantalla aparte que el factor que peleabas contra cualquier tipejo es mejor la experiencia fisica que la que hoy vivimos en linea ( en cuestion de juego de peleas)
Pedazo de port, en la consola original luce a una resolución de 640X480, pocas veces visto en consolas, tan buena les quedó que incluso si no tienes controles conectados dice "Insert Coin", investigando un poco se ve que usaron un truco de programación y era en colocar los datos de pelea y gráficos al final del disco, eso aceleraba la carga.... en fin, ese mismo equipo fue quien realizó el Soul Calibur de Dreamcast
Back when I first saw the arcade, I was totally amazed by this wonderful graphics. Could not believe my eyes... PSX Version surely was great, but seeing the arcade was woooohoooooo
The arcade ost is better, the only thing the arranged soundtrack improved upon was making tracks longer and more diverse. The original tunes were better though.
Apenas os gráficos do Arcade são melhores e mais nada . É fácil perceber os dedos separados dos lutadores , os background em 3D e a animação mais fluída , mas a Namco lotou o jogo do PS1 com tantos extras que fica *COMPLETAMENTE IMPOSSÍVEL* dizer que o arcade é superior só por causa dos gráficos . Então Tekken 3 PS1 >>>> Tekken 3 Arcade . Uma das conversões mais competentes da história dos videogames
No, it is a testament to the fact that both system 11 and system 12 are based on the Playstation hardware, so porting the games to the console was relatively easy
Muito boa conversão, apesar de eu achar Soul Edge melhor e mais bonito. Esse jogo se destaca até mais pela quantidade absurda de extras do que pelo excelente nível dos gráficos. Tem até jogo de vôlei e beat em up! A Namco nessa geração estava com tudo.
Damn, I wish the ps1 had been released 1 year later globally (december 1995) with the specs from the System 12. That 50% boost would have made all the difference in the multitude of games that frequently ran @20fps. Some extra memory would have been nice too.
It's funny how, at least in my opinion, if you listen to the arcade and console themes of each level concurrently it doesn't sound like jumbled music but rather they complement each other quite nicely.
Marcelo Paris Virguez the arcade versions are always better wtf.. Tekken 7 FR looks incredible good on the arcade compared to what we gonna See on console.. with better i mean graphics are better not the game at all.. i guess console has always more content and stuff Like that so im happy with the console Version ^^
I remember some magazines doubting ps1' s capacity of a fluid an faithful port. Banco actually managed to keep the frame rate and excellent controller response with little losses. Unfortunately soul calibur and ttt converstions were tried , but with no such great results.
The only difference I can really tell is the backrounds and in the ps1 version,when i play it,i can faintly see vertical lines and in the arcade version on Tekken 5,you play as Anna by pressing start on Nina ,but she has a different portrait and she has Ninas voice and moves
Damn I was always under the impression that the PS1 port was a 1:1 comparison but when running side by side you can notice the stark differences. Not only were the backgrounds fully 3D modeled with parallax scrolling instead of just a flat image but it seems like the textures overall in the Arcade version are more crisp where has the PS1 looks more blurred or muffled. Either way I think Namco did one hell of a job being able to pull off a 60fps port with only a few corners cut so it could run well on slightly inferior hardware.
El port es muy bueno con mucha fidelidad al arcade!! Su jugabilidad es buena también. Tengo muchos buenos recuerdos con este juego, prácticamente infancia, lol. Pero hicieron un buen trabajo con la versión de Play cosa que no se solía ver seguido en aquel entonces. Viva Eddie también
Excellent port. The backdrops were replaced with textures on a cube, but carefully so, so they actually look pretty good. That's certainly 10x better than having 2D backdrops like VF2 Saturn.
For some reason i always preffered the arcade one better because it has both the sky background and the stage backgroung move different ways insteed of staying as one background pic
so that means that Tekken 5's Arcade history of Tekken 3 is the best way to go then. Tekken 5 has the Arcade versions of Tekken 1 Tekken 2 and Tekken 3.
Tekken 3 arcade intro jin kazama is the best intro in video game history..it just soo memories the music the movie the it just perfect... Tekken 3 is the best tekken fighting game ever made in all time.
No puedo dejar de decir que las mejores canciones es el de la ps1 increíble y también ya se que tiene la opción de poner música modo arrange que es de la versión árcade.
temannopellaria and more Details in generell.. notice 0:33 the map looks larger and on the floor in the background is Moos what is completly missing in the psx version
mmm the arcade version of course is better from the graphical point of view, we must explain that the Playstation version is a miracle of conversion made on a console that had a lot of hardware problems especially with regard to RAM, Namco gave an exceptional version of Tekken 3 full of extra content on a console where this game is not an isolated case, several conversions are excellent and make up for the console's hardware limitations with lots of ideas and content.
Its not a miracle port,they just rejected the polygon backrounds and putted an image behind to keep the 60fps in and thats it,the arcade is just an overclocked Playstation. Miracle is Ridge Racer Turbo (that was featured on Ridge Racer 4),original arcade Ridge Racer is vastly superior (System 22) to the original Playstation.
I'm still amazed that the Namco system 12 could run soul calibur at a badass resolution,but as everyone knows that the dreamcast "port" was BEYOND arcade perfect
I've seen a lot of comments about the 3d backgrounds of the arcade version, but it's not 3D, it's several 2D layers superimposed to give a relief effect and the illusion of 3D. it's the same principle as the background in virtua fighter 2 on saturn of course, it's not a 2D background like tekken 3 psx, but It's easy to see on the arcade version that the scenery shakes and shifts like in virtua fighter 2 saturn, showing that it's not 3D.
The main difference is that the arcade version has 3d rendered backgrounds and the Playstation has flat, wallpaper like backgrounds.
The arcade however had worse floor texture warping than ps1. This is due to both system 12 was based on psx, which didnt have z buffer to allow perspective correction.
At least PlayStation version has better contents
Arcade best version all time in 3D render 32 bit color 1024x786
version PS1 16 bit color 2D mp 640x480
I honestly prefer the flatter backgrounds of the PS1 rendition. They have certainly aged better. Than the subtly low poly textures and geometry of the 3D Arcade backgrounds.
@@Lucky_9705
In fact, the difference is vast in image resolution and quality
The PS1, however, isn't powerful enough to handle 3D graphics
This is an easy time-saving option that has no value in graphic quality
PS1 version was such an awesome port. Only detraction was the 2D backdrops but extra content and otherwise perfection made up for it. One of my top 5 favorite fighting games of all time.
I don't think it matters too much @ 2d backgrounds because the home version has more content in the form of character endings and other modes.
Its something I wish Sega did with their fighters instead of just straight ports
@@WWammyy The main reason is that the PS is less powerful than the System 12, not space. 3D backgrounds don't need much space compared with, for instance, music.
Character size , texture resolution, polygon count were also noticeable reduced from arcade to ps1. Some frames cut here and there, but really hard to notice.
not 2d , is prerrendered backrround is one cube 3d ,is 3d equal
or that you have not realized that it has 4 corners? and tour 'in the same way as the 3d version? it's called 3d anyway,, besides, the arcade version is bad 3d,, it has flat plants in 2d, and flat trees, flat houses, that's not 3d, friend, that's 2d🙄👌🌟
These are almost identical at first glance. In detail, PSX has resolution of textures slightly lower, but the difference is hardly noticeable. PSX have 2D stages, while Arcade is 3D. PSX has a lot more video content and playable.
Both versions run at 60fps with excellent graphics, very unusual for the time and for the consoles.
Agree with what you said but if you check closely the backgrounds are more realistic...Meaning they are far but the ps1 version looks like its in a box
+IAt0m1xI PSX has 34MHz, NS12 has 51MHz, the console can not process the same amount of polygons with fewer cycles per second while maintaining the same rate of frames per second. The same with textures, PSX has 50% less of video memory.
Namco preferred preserve 60fps instead of the 3D background would surely leave the game at 30fps. It was a wise choice with the resources available. In a frenetic fight 3D backgrounds go unnoticed.
the music is also dynamic in the arcade (Changes by round)
I didn't even notice the background in PSX is 2D until you mentioned it...
Actually I had considerable slowdowns on my PS One, maybe the FPS rate dropped due to hardware failures? The laser lens was far from reliable.
I've never realized Arcade Background is Full 3D, and PS1 background is just a picture lol
Lol... when it says "Insert Coin" on the PlayStation version.
Voan Siam Controller 2 is unplugged.
I liked the "insert coin" message on the ps version. It's a nice reference to the arcade version.
If you don't connect any controller the Insert Coin message appears always
Connect the 2nd controller Push 2P Start
@JAVED KHAN true
Namco did an absolutely brilliant job disguising all the shortcuts. The backgrounds are 2D on the PS1 version, but you would never know unless you were really looking it.
Arcade has a fully 3D rendered scenario. PS1 version is just the floor with a background image.
The only difference between the arcade and PS1 version is the arcade had 3D backgrounds the PS1 2D backgrounds and some animations and lower polygon counts for the characters
yeah, basically the PS version had flat wallpaper as backgrounds, it played well enough though
Yup I loved the home versions (the PS2 had an arcade perfect port on Tekken 5 PS2 edition )
and music. Arcade had japanese vibes while console version had remixed chemical brothers breakbeat style of music
it was far from arcade perfect, the differences being reduced graphics quality on the ps2 version, and fewer characters. the ps2 version was more like a beta version
I think you're confused. I've played both the arcade version and the Ps2 version on Tekken 5. Except from the music, both versions are almost identical with the difference being all characters unlocked at the start. The ps1 version was the one with lower quality graphics, but had more characters.
Phenomenal port, just like AM2's port of VF2 from Model 2 to Saturn, except this time from System 12 board to PS1. Namco was at the top of their game (pun intended!) during the PS1 era, IMO. Porting over stuff like Tekken 2 was easier since it ran on System 11, which is bascially a PS1, but they showed that even System 12 was could be handled nearly perfectly by PS1 hardware. Love the 32-bit gen.
Yeah I couldn't believe how good the graphics looked for a PS game. I bought it the moment it was released.
If you watch the 3d demo carefully, you can see that the characters on ps1 have slightly less polygons (this is clearly visible at 1:07 on Jin's neck). Mostly it shows in the faces. However, geometry distribution on ps1 is a master class. They even fixed some arcade flaws (e.g. Lei's hands in 1:01)
Estuve esperando por este video de parte tuya, muchas gracias por realizarlo.
pretty much close to arcade perfect. backgrounds was more detailed in Arcade version
ps1 wins
Backgrounds in arcade version is in full 3d , in ps1 are 2d pre-rendered
No it's not. Both are full 3D.
cpjax1 Not, only arcade is Full 3d.
Plus fingers, and freely moving hands.
This has to be the most dopes Comparision that i've ever watched.
It’s 2017 just imagine a “perfect” port of Tekken 3 Arcade version running on PS4...AMAZING!!!
@who are you ? now we need it on PS5!
The backgrounds are flat in the Playstation version and the colors are brighter as opposed to the 3D textures and darker shade in the Arcade version. The other difference is the music, it's remixed by default in the PSX you have to change the settings in the options menu to hear the original versions. The Arcade Tekken 3 had the original music from the start.
I think Tekken 3 was the best looking PS1 game ever. Nothing else comes close as far as I know. It was a technical marvel at the time.
and FF9
Mgs1
re3
bloody roar 2. But Tekken 3 is up there.
Not sure about "best ever", but Soul Blade had better graphics than Tekken 3. And the characters' mouths actually moved when they talked in that game.
An amazing port that I didn't think was possible on the PS1. I still play this today along with other fighters I have kept.
Great video! A Tekken 4 comparison I would love to watch too!
At :40 when Nina is throwing Paul, they have individual modeled fingers on the arcade version while the PS version has "gloves" -- BUT whenever a single character appears on screen on the PS version, they have individual fingers. So they're shuffling in different high-res models for the closeups on the PS. Namco is so awesome.
The arcade has better Vsync. You can see a bit of screen tearing on the ps1 when the camera moves too quickly. The lighting in the background on the arcade is also a bit better. Still it's nearly identical.
Like the arcade, love the PS ver. You get Gon and Dr.B, choice of arcade or remix music, and character endings as well as a home exclusive intro! :D
The arcade version has a more brighter & crisper palette, while the PS1 version is more smoother yet a shade darker.
And the audio is more in sync (insert pun) on the PS1 version.
My true vote: Arcade Version, it played and felt more natural & cause of the 'nostalgia' factor.
Arcade had higher resolution and just seemed alot more fluid and smoother but it was really close. Loved the dual parallax one the arcade too. I hated the static images on psx
Ter essa versão do Playstation 1 em casa era mais do que suficiente pra se divertir com os amigos, competente demais esse port.
sem contar nos modos extras como o volleyball, o modo beat 'em up, os finais em CG, os 2 personagens a mais, o modo training para treinar os comandos e combo, além da possibilidade de escolher entre as músicas do Arcade ou com a qualidade Cd do Ps1, e entre outras coisas.
Great Video! Could you do a comparison video of the Arcade and PS2 versions of Tekken Tag Tournament one day?
So....the characters has more polygons and the background is fully 3d on arcade, and even has better textures but, the ps1 port was sick for the year, also in 1999 namco started the development of tag tournament in ps2 and it looked freacking awesome. Almost like the cutcenes
Sweet dude! Can you do comparison videos for the first two Tekken games?
Tekken 3 foi um dos poucos jogos que tiveram uma excelente conversão do Arcade para o PS1.
Anyone notice that there's waving in the arcade version?
look at hwo-what's-it's belt, it waves.
Ótimo vídeo, parabéns!! port muito bom, deve nada a versão arcade rs' LIKE!
Compara Mace the Dark Age arcade vs N64
A NAMCO fez um ótimo trabalho na versão de psx, foi uma grande sacada economizar poligonos nos cenarios subistituindo por fundos estaticos, jogabilidade boa e extras que fazem valer a pena, cenas em CG e tudo o mais, psx nesse caso pelo conjunto toral da obra supera.
Namco’s System 12 hardware (which Tekken 3 ran on, as well as Soul Calibur and Ehrgeiz) was an overclocked PS1 (about 50% faster) with different sound hardware.
The PS1 port had to drop the 3D backgrounds, but makes up for it by introducing more hidden characters, Tekken Force, Tekken Ball, and a selectable, remixed soundtrack.
Recuerdo que harada si dijo que tenian que meter un archivo muy grande en la poca capacidad que les daba la PS1, en fin Tekken 3 una obra maestra
Lucen identicos, que hermoso juego por cierto.
Namco System 12 = Playstation (50% faster)
Arcade: Stage 3D
Ps1: Stage 2D
+Canal Vc Decide No quería dar ese detalle, pero aun sigue siendo un excelente port :)
Sí, un buen port :D
Por cierto,te dejo una idea para otra comparación,se llama Vapor Trail.
See you later (?).
PS1 version has 2D backgrounds, but other than that, it was an excelent port indeed!
I want this videos... 20 years ago. nice.
That was pretty awesome that Namco used a fucking awsome! Trick with the 2D backgrounds in which they warped then to still make them stand out in 3D in a way lol
i didn't Know that ps1 Version is such a great Port. play this with bleecast on dreamcast makes it look even better. great game.
Excelente jogo, joguei demais no PS1 na época, e acho que os extras compensam os gráficos um pouco inferiores, foi um ótimo port.
They did a pretty decent job creating the illusion of the backgrounds being the same even though it's textured polygons vs. scaled and rotated bitmaps.
Technically the arcade version is doing much more, but ends results are pretty similar. The differences are of next to no detriment in my opinion.
faz por favor Darkstalkers 3 Arcade x PS1 version. A proposito, seus videos sao massa d++! Continua assim!
PS1 ver. aspect is stretched wider than ARC ver.?
Anyone know how I can get the arcade version but with the console music??
Back in the day i played this in arcade alot , got the ps1 version on import before the uk version ... it was amazing . Very close to the arcade . Carried a huge tv 2 miles home at 16 yrs old to play in colour via scart , worth it 👌 full speed ntsc too
Awesome Video! the game boy advance version has a similar interface as well.
I realised that the hitting, damaging and blocking noises as well as the insert coin (or service) sound effect are pitched higher on the PlayStation port.
me encantaba el arcade tenia buen sonido y resolucion en pantalla aparte que el factor que peleabas contra cualquier tipejo es mejor la experiencia fisica que la que hoy vivimos en linea ( en cuestion de juego de peleas)
was the namco system 12 board just a ps1 with more memory?
flanker22 yes, but overclocked as well
Two things won’t go out of style .1 . A overclocked ps1 arcade game and a super loud engine sounding modified old car with green smoke 😛😛😋😂
Pedazo de port, en la consola original luce a una resolución de 640X480, pocas veces visto en consolas, tan buena les quedó que incluso si no tienes controles conectados dice "Insert Coin", investigando un poco se ve que usaron un truco de programación y era en colocar los datos de pelea y gráficos al final del disco, eso aceleraba la carga.... en fin, ese mismo equipo fue quien realizó el Soul Calibur de Dreamcast
what is the name of intro song?
Back when I first saw the arcade, I was totally amazed by this wonderful graphics. Could not believe my eyes... PSX Version surely was great, but seeing the arcade was woooohoooooo
Apesar de ficar um pouco abaixo graficamente, gosto da versão de PS1 pelos endings.
Don’t have T5 no more. Is the arcade port of T3 perfect on T5?
Fanstatica essa conversão, na época concerteza era os melhores graficos em jogo de luta
The loadings are way more faster on Arcade!
The Soundtrack in the PS1 version is better.
Darkmind No
Darkmind yes
Darkmind You can switch to the Arcade ost in options
The arcade ost is better, the only thing the arranged soundtrack improved upon was making tracks longer and more diverse. The original tunes were better though.
Holden Also all the hidden characters have their own unique theme as oppose to having the same theme in the arcades.
Canal Vc Decide , por favor faz comparação Tekken 3 Bleemcast DC vs Tekken 3 PS1.
What happened to the Tekken 2 comparison?
Apesar da ligeira vantagem do arcade, o do Ps é sensacional tabm. Parabéns pelos videos!
Saudade da porra jogar a tarde toda teken 3 do ps1 na casa dos meus primos...
So what I'm seeing is one very clean port. I love it.
Apenas os gráficos do Arcade são melhores e mais nada . É fácil perceber os dedos separados dos lutadores , os background em 3D e a animação mais fluída , mas a Namco lotou o jogo do PS1 com tantos extras que fica *COMPLETAMENTE IMPOSSÍVEL* dizer que o arcade é superior só por causa dos gráficos .
Então Tekken 3 PS1 >>>> Tekken 3 Arcade . Uma das conversões mais competentes da história dos videogames
Época boa que as produtoras enchiam os games de extras sem cobrar nada,hoje é tudo cobrado via DLCs :[
+johnwolque vdd tekken 3 sempre será o melhor pra mim
Nem, as músicas da versão Playstation de Tekken 3 são mó toscas.
verdade
Eu achei o arcade com mais detalhes em animações e no replay
console version also has bonus characters like Anna, Dr. Bosconovich and Gon.
I noticed Mokujin never mimics those three.
I think he only mimics Dr, but Gon nope.
Nor Anna
The parallaxing backgrounds use to get me nausea as a kid but I love the music especially Forrest law stage
Just miss the 3D backgrounds. But is perfect!
This iz my most favorite of the franchise.
Think yu can do Tag Tournament please.PleasePlease
-Please do Tekken Tag Tournament 1.
A versão de PsOne é muito superior analisando o conjunto como um todo, contando os extras que o arcade não tem.
The fact that its so close, is a real testament to just how powerful a console the PSX was in it's day.
No, it is a testament to the fact that both system 11 and system 12 are based on the Playstation hardware, so porting the games to the console was relatively easy
Very true.
Muito boa conversão, apesar de eu achar Soul Edge melhor e mais bonito. Esse jogo se destaca até mais pela quantidade absurda de extras do que pelo excelente nível dos gráficos.
Tem até jogo de vôlei e beat em up! A Namco nessa geração estava com tudo.
Damn, I wish the ps1 had been released 1 year later globally (december 1995) with the specs from the System 12. That 50% boost would have made all the difference in the multitude of games that frequently ran @20fps. Some extra memory would have been nice too.
It's funny how, at least in my opinion, if you listen to the arcade and console themes of each level concurrently it doesn't sound like jumbled music but rather they complement each other quite nicely.
They use same cpu or gpu
Unbeliveable i tought playstation would be better but you can see inmediately the colours the background and some stage details on the arcade
Marcelo Paris Virguez the arcade versions are always better wtf..
Tekken 7 FR looks incredible good on the arcade compared to what we gonna See on console..
with better i mean graphics are better not the game at all..
i guess console has always more content and stuff Like that so im happy with the console Version ^^
I remember some magazines doubting ps1' s capacity of a fluid an faithful port. Banco actually managed to keep the frame rate and excellent controller response with little losses. Unfortunately soul calibur and ttt converstions were tried , but with no such great results.
The only difference I can really tell is the backrounds and in the ps1 version,when i play it,i can faintly see vertical lines
and in the arcade version on Tekken 5,you play as Anna by pressing start on Nina ,but she has a different portrait and she has Ninas voice and moves
arcade versión+ arranged ost= perfect!
Damn I was always under the impression that the PS1 port was a 1:1 comparison but when running side by side you can notice the stark differences. Not only were the backgrounds fully 3D modeled with parallax scrolling instead of just a flat image but it seems like the textures overall in the Arcade version are more crisp where has the PS1 looks more blurred or muffled. Either way I think Namco did one hell of a job being able to pull off a 60fps port with only a few corners cut so it could run well on slightly inferior hardware.
I own Tekken 3,yet I still sometimes play the Arcade Version on Tekken 5
El port es muy bueno con mucha fidelidad al arcade!! Su jugabilidad es buena también. Tengo muchos buenos recuerdos con este juego, prácticamente infancia, lol. Pero hicieron un buen trabajo con la versión de Play cosa que no se solía ver seguido en aquel entonces. Viva Eddie también
Excellent port. The backdrops were replaced with textures on a cube, but carefully so, so they actually look pretty good. That's certainly 10x better than having 2D backdrops like VF2 Saturn.
For some reason i always preffered the arcade one better because it has both the sky background and the stage backgroung move different ways insteed of staying as one background pic
Arcade version is very crisp, 3D backdrops and more colorful.
Still a great game on the ps1. Played T3 for HOURS.
Please make a video of CHELNOV (ARCADE) and Atomic runner( Sega)
Hi, are you talking about this comparison here?
czcams.com/video/bijAdsQqvp8/video.html
Wow!!!! That's what I was talking about. Thanks man ❤️❤️❤️ You are great!!!
In the fighting demo, I like how the PlayStation kept the music unlike the arcade
I just started the video and the arcade intro looks way better than console
so that means that Tekken 5's Arcade history of Tekken 3 is the best way to go then. Tekken 5 has the Arcade versions of Tekken 1 Tekken 2 and Tekken 3.
excellent port!! its a miracle that the ps1 had this graphics
Tekken 3 arcade intro jin kazama is the best intro in video game history..it just soo memories the music the movie the it just perfect...
Tekken 3 is the best tekken fighting game ever made in all time.
Good Morning =P
Do one with Tekken 3 on Bleemcast!
No puedo dejar de decir que las mejores canciones es el de la ps1 increíble y también ya se que tiene la opción de poner música modo arrange que es de la versión árcade.
Arcade version has 3d backgrounds,better textures and more polygons for characters.
temannopellaria and more Details in generell..
notice 0:33 the map looks larger and on the floor in the background is Moos what is completly missing in the psx version
Backgrounds in the arcade version are better.
Music in the PS1 version is better.
I would say that the Arcade version is better because you don't have to put up with Gon, the little orange dinosaur in the PS1 version.
... you don't have to put up with him in the PS1 version unless you unlock him
ronjon83 What I mean is, I'm glad that Gon is not in the arcade version of the game.
mmm the arcade version of course is better from the graphical point of view, we must explain that the Playstation version is a miracle of conversion made on a console that had a lot of hardware problems especially with regard to RAM, Namco gave an exceptional version of Tekken 3 full of extra content on a console where this game is not an isolated case, several conversions are excellent and make up for the console's hardware limitations with lots of ideas and content.
Its not a miracle port,they just rejected the polygon backrounds and putted an image behind to keep the 60fps in and thats it,the arcade is just an overclocked Playstation.
Miracle is Ridge Racer Turbo (that was featured on Ridge Racer 4),original arcade Ridge Racer is vastly superior (System 22) to the original Playstation.
I'm still amazed that the Namco system 12 could run soul calibur at a badass resolution,but as everyone knows that the dreamcast "port" was BEYOND arcade perfect
Here where I live they had Tekken 3 arcades with PS1 inside, and no one noticed the difference ...
однозначно на плейстейшн звук чище.Есть разница в оттенках цветов.а так больше ничего тут не заметил.
Wow the PS1 was an excellent port, given the limitations. Outstanding job on making due with the lower poly count and 2D backgrounds.
The Arcade version character fingers are distinct. In the Playstation 1 version, character fingers are stuck together like paws.
I've seen a lot of comments about the 3d backgrounds of the arcade version, but it's not 3D, it's several 2D layers superimposed to give a relief effect and the illusion of 3D.
it's the same principle as the background in virtua fighter 2 on saturn
of course, it's not a 2D background like tekken 3 psx, but It's easy to see on the arcade version that the scenery shakes and shifts like in virtua fighter 2 saturn, showing that it's not 3D.
é idêntico, não vi grandes diferenças.