ZBrush 2022 - Bas Relief Alpha and Project - turn any creation into a relief sculpt easily!

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  • čas přidán 20. 08. 2024

Komentáře • 91

  • @cgmaster
    @cgmaster Před 10 dny

    Awesome killer feature!!! Thanks for the detailed review, Michael!🤝

  • @henripiper4721
    @henripiper4721 Před 2 lety +9

    Is it my Birthday!?!!! Gosh as a jewelry artist, practically all I do is work in 3D and then create bas relief (Alpha depth maps then either gizmo (pull out) or inflate Z or Size Z. These new tools have just made me almost speechless with excitement! Especially the relief blur and contrast effects all in a streamlined process! Thank you Pixologic! Thank you! Thank you! Thank you!

    • @lordyrich
      @lordyrich Před 2 lety +2

      Same,I have been using grabdoc and its never been this good

  • @admiralbees1690
    @admiralbees1690 Před 2 lety +1

    Can't tell you how much time and prannying about this would have saved me on previous projects.

  • @cnu73
    @cnu73 Před 2 lety +3

    this is undoubtedly a game changer.... RIP all CNC software ..... :)

  • @ikbo
    @ikbo Před 2 lety +3

    This feature alone will save me 100s of hours. Pixologic as usually just killing it!

  • @JubileeCloudJMMC
    @JubileeCloudJMMC Před rokem +1

    It's so pleasing. The setuping and mastering softs amazing.

  • @filmaza805
    @filmaza805 Před rokem

    Blakey Don't stop making soft. I wished I started as early as you. You have a lot of years to learn!

  • @miguelangelvatuonemollined1013

    the tone and control of ur voice says "I know my sNice tutorialt!". Good stuff buddy.

  • @meodot7263
    @meodot7263 Před 2 lety +1

    Revolution)) Bas-relief for everyone

  • @staticdrama
    @staticdrama Před 2 lety +1

    Thanks zbrush! Thanks Pavlovich!

  • @jeremydemarco8697
    @jeremydemarco8697 Před 2 lety

    This vide is saved as a reference for this feature !!! I can't wait to see the future improvements of this tool

  • @MichaelWoodrum
    @MichaelWoodrum Před 2 lety

    This is the easiest thing ever now!!! I have always had to do so much to get this working right. Using multiple programs to get what I want. Amazing.

  • @TheJeffMiller
    @TheJeffMiller Před 2 lety +1

    This is a total game changer for our business.
    The only thing I can see that I don't like about it (and maybe I'm missing something) is that the alpha is rendered as if Dynamic Perspective is turned off, even if it is on. Would be nice to have it incorporate whichever perspective mode is active.

  • @ciprianp3066
    @ciprianp3066 Před rokem

    Thank you Michael! You are amazing! 🎉

  • @MrAsag
    @MrAsag Před 10 měsíci +1

    🔥🔥🔥

  • @martenj94
    @martenj94 Před 2 lety

    Yeah, I’ll ve having fun with this and my CNC no doubt. Thanks Michael!

  • @kaaarkaaa3492
    @kaaarkaaa3492 Před rokem

    Dude... u give hope

  • @DevGods
    @DevGods Před 2 lety +9

    Zbrush has so many cool features! It needs a better way set up exact measurement, similar to a CAD software where I can get my exact measurements down inside of zbrush and not need to start a base mesh in another program

    • @BestMods168
      @BestMods168 Před 2 lety +3

      exactly this. Really like to define my object's length and thickness instead of eyeballing.
      On a similar topic, I did do some reading online regarding the size differences when exporting. It does this in blender as well. I decided to export via .fbx instead of obj and the export size stayed the same to my original mesh.
      Process: Import full male body from external program as reference to model armor on.
      Export: export finished armor via fbx. (export via obj, armor becomes really big in external program)
      Import: import armor into blender. Size matches.

  • @enrike10
    @enrike10 Před rokem

    Thank you so much I’m making soft so fast now back then I was confused, thanks

  • @nomadfrunse4437
    @nomadfrunse4437 Před 2 lety

    great update for a great software, great fast lessons , thank you

  • @popekmonster8110
    @popekmonster8110 Před rokem

    ty cuz ive been having a hard ti getting started.

  • @user-hj6vg3si1r
    @user-hj6vg3si1r Před rokem

    have. But, your tutorial was amazing and I have made a semi-decent soft. Thanks!

  • @AM-iu6dr
    @AM-iu6dr Před 3 měsíci

    Budddy!

  • @quynhvuong3750
    @quynhvuong3750 Před rokem

    Regardless of how important the information is

  • @jessielaplascaosorno4044

    Thanks a lot. TNice tutorials video got started.

  • @zeuch1946
    @zeuch1946 Před rokem

    good. I might add that working with midi is much much easier in soft.

  • @heartbrokensongs3938
    @heartbrokensongs3938 Před rokem

    i love it

  • @aleksandr7076
    @aleksandr7076 Před 2 lety

    Спасибо, отлично!

  • @pandurangashilpi3608
    @pandurangashilpi3608 Před 2 lety

    amazing sir ,namaste.

  • @Dreams121a
    @Dreams121a Před rokem

    Who would have thought that using Bosca Ceoil for a little bit actually helped learn how to use a DAW lol

  • @lordyrich
    @lordyrich Před 2 lety

    Also to mentioned that you can export these generated alphas for other software

  • @sqwert654
    @sqwert654 Před 2 lety

    You need a very heavy mesh to get decent detail when projecting.

  • @asadqasim8234
    @asadqasim8234 Před rokem

    Noice m8

  • @Keelapse
    @Keelapse Před 2 lety +1

    What do I have to do to a cylinder to make it work with my brush alpha. I am following the tutorial up to capturing the bas relief of my model but when I go to put it on my cylinder nothing happens.

  • @VINSMOKExOSKI
    @VINSMOKExOSKI Před rokem

    Well lockdown started with Blender but since my laptop can't handle it, I've relocated

  • @jabirjabi5297
    @jabirjabi5297 Před rokem

    thank you so much for tNice tutorials video sir!

  • @mhgjewel
    @mhgjewel Před 2 lety +1

    is there a way to make the bas relief without putting it on a disc? i have a celtic knot that has open areas that i dont want a solid backing or for it to extend the size of the celtic knot border.

  • @wiraxbox360
    @wiraxbox360 Před 2 lety +1

    it does not detect depths well and the relief almost everything is seen at the same height

  • @elmirage6005
    @elmirage6005 Před 2 lety

    that's a great addition, is there any way the bas relief can capture an imported alpha picture as opposed to a subtool on the canvas?

  • @olgashhel
    @olgashhel Před 2 lety +1

    уроки Михаеля Поповича это Библия zbrush

  • @bdragon254
    @bdragon254 Před 11 měsíci +1

    I'm using the most recent version of ZBrush and there are no options related to Bas relief.. any ideas?

  • @mmediaculturel3738
    @mmediaculturel3738 Před rokem

    There is tons of websites that have additional content to help you.

  • @aaronholcomb8609
    @aaronholcomb8609 Před rokem

    Tell us how it been!!

  • @KrishnaDigital123
    @KrishnaDigital123 Před rokem

    TNice tutorials

  • @phattube81
    @phattube81 Před 2 lety

    I wonder if there's a converter from photo to bas relief as well.

  • @TheAEIRAN
    @TheAEIRAN Před 2 lety +1

    Is anyone having an issue with importing UI seetings from Zbrush 2021 to ZBrush 2022?

  • @pawanbangera2050
    @pawanbangera2050 Před rokem

    Confused with bas relief count and relief step tolerance. please can someone explain me?

  • @arturabbishilla7210
    @arturabbishilla7210 Před rokem

    burnt. But it was very helpful for soone who's doing tNice tutorials for the very first ti in my life.

  • @thesnipeer0663
    @thesnipeer0663 Před rokem

    botton and cant see what it does (HELP PLEASE) I want my soft or say to long 5 , 10mins long... you understand

  • @pandalqmb4408
    @pandalqmb4408 Před rokem

    I have a question on soft soft v20. I have it installed and have played around with it a little. However, I have a very specific goal. I am

  • @zyuxqiihubyt4732
    @zyuxqiihubyt4732 Před rokem

    Please help to create a soft.

  • @Ben-rz9cf
    @Ben-rz9cf Před 2 lety

    How different is this from just using an MRGBZ grabber alpha? Has anyone done a comparion?

  • @ngantranthikim8650
    @ngantranthikim8650 Před rokem

    Does knowing how to play softal tutorial necessary?

  • @anthonylawrence3265
    @anthonylawrence3265 Před rokem

    Is this then made physical using CNC or 3D printing? What’s is the difference between the two?

  • @quabenaamos4478
    @quabenaamos4478 Před 6 měsíci

    Can it be used with Zapplink please

  • @antoniotellez1334
    @antoniotellez1334 Před 3 měsíci

    Parece que vas como un cohete. Tranquilo hombre.

  • @charlesmarshall3621
    @charlesmarshall3621 Před rokem

    When I try to drag onto my object to bring in the bas relief, I'm met with a prompt that says I am in 3d mode and do I want to switch to 2d mode. Any suggestions?

  • @Benbenshow3141
    @Benbenshow3141 Před rokem

    Hi mate,
    i use the make basrelief button and an image of my model appears in the alpha section and it looks correct but when i go to drag it onto another model, it then shows up as an empty white box in the alpha section. and if i do dragrect it onto one then it just makes a basrelief of an empty box.
    does anyone know what i am doing wrong?

  • @hasger1941
    @hasger1941 Před 4 měsíci

    hello is it possible to do same using high quality image instead of 3d model ?

  • @tientcheufansi8181
    @tientcheufansi8181 Před rokem

    good of course but it was hard to make that “modern soft”. I’ve heard many great tNice tutorialngs about soft soft throughout the years and finally

  • @mhgjewel
    @mhgjewel Před 2 lety

    At 9:27 when you show the transpose way to lay down the alpha you show how you pull it out and lay it on the surface then you move it around. how are you moving it around? when i do it i click ctrl then drag and it lays it out scaling it but i cant figure out the way you are moving it around. also why would the project relief fail? when i do it with the sample drone model it works but when i do it with a randon OBJ it fails. thank you

    • @MichaelPavlovich
      @MichaelPavlovich  Před 2 lety

      Use spacebar with the transpose line with an alpha loaded to move it around; not sure about the project relief failing, I haven't had that happen yet. Here's projecting a ninja turtle: czcams.com/video/gHHTy2tdl6E/video.html

  • @anficyon
    @anficyon Před rokem

    how many millions of polys have your base for alphas?

  • @meditation7298
    @meditation7298 Před rokem

    anyone know how to fix it?

  • @shikhas8298
    @shikhas8298 Před rokem

    haa

  • @izclovenssevere9881
    @izclovenssevere9881 Před 2 lety

    Hey Michael, How would I turn an image into a model?

  • @ninaruzicic
    @ninaruzicic Před 2 lety

    Hi! I use MRGZGrabber to capture my sculpt and when I try to drag the alpha on my flat surface, the circle of my brush cuts parts of my alpha. Is there any solution to this except resizing this alpha in photoshop? When I do that it comes out in very visible layers. Projecting it with BasRelief is not an option because I need more variation in height. Pls help!

    • @MichaelPavlovich
      @MichaelPavlovich  Před 2 lety +1

      I get that same effect too using MRGBZ grabber; to have more control, I opt for changing my document size temporarily, then use Alpha menu > Transfer > Grab Doc to get zdepth information applied to a brush. also Alpha > From Mesh will give you great control too, but that's assuming everything you want to capture is part of one subtool czcams.com/video/795pudVv0PE/video.html

  • @semkotov823
    @semkotov823 Před 2 lety

    ok

  • @aeolisticwill
    @aeolisticwill Před 2 lety

    I sense a great disturbance, as if thousands of bas relief artist just shit their pants and started looking for another job.

  • @bibid.2855
    @bibid.2855 Před rokem

    Can you use it to resetup s?

  • @OscarBlancoSketchToon_com

    Does anyone know where I can get that coin object? If I try to do it with a cylinder geometry is screwed up because I need something more like a quad sphere.
    THX!

    • @MichaelPavlovich
      @MichaelPavlovich  Před 2 lety

      you can zremesh a cylinder with find edges on, or you can use the geometry > initialize menu to create a QCyl which will have a quad-cap. or you can hit "w" to bring up the gizmo, hit the gear icon, and choose "polyCylinder" to create a quad cap cylinder czcams.com/video/UJ1-UfKfzh0/video.html

    • @OscarBlancoSketchToon_com
      @OscarBlancoSketchToon_com Před 2 lety

      @@MichaelPavlovich Thanks!

  • @sillyninja65
    @sillyninja65 Před 2 lety

    says document a billion times

  • @garyjd1166
    @garyjd1166 Před 2 lety

    How do you add lettering to your medallion just like in the thumbnail for the video?

    • @MichaelPavlovich
      @MichaelPavlovich  Před 2 lety +1

      Text 3D and Bend Arc Gizmo deformer czcams.com/video/v4yTwG2lkeQ/video.html

    • @garyjd1166
      @garyjd1166 Před 2 lety

      @@MichaelPavlovich Thanks a lot Mike. Your videos have definitely made learning zbrush a whole lot easier. I refer them to folks wanting to learn all the time.

  • @venkateswarankrishnamoorth4249

    Can i record real internts to??

  • @PCuonghn90
    @PCuonghn90 Před 2 lety

    i cant buy it basrelief? pls

  • @ralfplewa2472
    @ralfplewa2472 Před 2 lety

    Great, but for a non native speaker like me it is too fast

    • @MichaelPavlovich
      @MichaelPavlovich  Před 2 lety +1

      The speed control for youtube doesn't require an english speaker to use it

  • @ashvickbandral1441
    @ashvickbandral1441 Před rokem

    You can make money with soft there are différents ways

  • @licenciadopii803
    @licenciadopii803 Před rokem

    im the 7000th fuckin comnt

  • @factofact272
    @factofact272 Před rokem

    I watched tNice tutorials video and now I'm doing quarantine vids with Richard D. Jas and doing a lot of cocaine.

  • @fenixcharodey
    @fenixcharodey Před rokem

    Damn it! Your tool does not work as cool as yours! It leaves ugly hard edges at heights that are not removed by any presets. While with the basic settings you are fine!