Animation for Beginners in Blender 2.9
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- čas přidán 8. 07. 2024
- In the final episode of this 3 part series, we will learn how to rig and animate objects using keyframes and the graph editor. We will also render out our own video to share on the web or with our client.
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I hope you found this useful :) Thanks for watching.
CB SUPER
TimeStamps
00:00 Animation Setup
00:30 Empty Rig
02:30 Parent Objects
05:00 Keyframe Animation
10:00 Graph Editor
14:35 Bake Indirect Lights
15:40 Render Settings
17:50 Thanks for Watching
#blender #b3d #tutorial - Krátké a kreslené filmy
This is like the last part of what I am making, also you explain things amazing, a total beginner can watch this and understand what to do.... Thank you!
Very welcome, glad it was helpful
such underrated tutorial, this should deserve more views and likes.
i completely understand basic how to modelling and animating only in 2 days because of your 3 part tutorial video.
many thanks in advance! :)
you should become a teacher!
Thanks Erik!
Many thanks for the tutorial
Very welcome!
excellent tutorial, thank you very much
Very welcome
I can ANIMATE!!! Thanks so much. I got a Udemy course on animation but I was having a hard time following the process because it was and older version of blender. But after watching your video I can proudly say I can now animate and understand it a lot better. 😁
That’s wonderful to hear!
thanks! This really helped me with my project!
Welcome!
hi video is working very well and clearly.Thank you very much. I look forward to more such videos.Good luck to you
You bet. More blender vids are on the way.
such amazing video......
Thanks!
Great work love it mate!!!
Thanks!
you are welcome mate!
Hey! Great tutorials! Working wonders. Just wanted to ask as I'm a little stuck with a setting I may have missed - when I try to rotate the triangle for the animation, it doesn't rotate from a central point in the triangle like yours does, mine seems to rotate offset by one of its corners (when I drag the X axis in transform). Is there a way to re-centre my pivot point for the triangle so it rotates from the middle of the triangle?
Hit tab to go in edit mode. Hit g to move your object until the pivot is centered.
@@CBSuper Ah! That feeling when you try everything but the simplest thing :'D Thank you - realigned it with the relationship line, all good now!
Very helpful! How long did it take to render the animation?
I forget how long it was, but I would guess at under an hour. It was rendered on a macbook pro so i think it slowed down once it hit the motion blur.
@@CBSuper im on MacBook Pro too!
I don't have a command key, is there an alternative for adding transforms?
Command (Mac) is usually Control on the PC.
I am making a minecraft rig render and when I parent the empty with the character it deforms the character. Am I doing something wrong?
Sounds like something isnt quite right, hard to say without seeing it, but it also depends on how your rigged the character. Try making a cube and parenting that cube to a larger empty cube. Just test the process.
Im trying to make a walk cycle, and I press I to make a keyframe so it can save the changes, it doesn't work! When I press I it says "All channels, only selected channels, in active group" and I don't know what that means :( I've tried pressing each of them but none of the buttons saves my change >:( What do I do? I've been working on this since 4 :(
I would double check your rig controls. Also depends on how you built your animation rig. Walk cycle is a bit more complex than parenting an object to an empty, but it is the same basic concept. Also, if your using an IK system and you are trying to manually move an object that you have already reduced its movements to operate in an IK system, that may give you an error as well.
Whenever I try to animate if I click to frame 30 or any frame tbh and loads of white balls pour our, any suggestions?
Interesting.
@@CBSuper lemme know if u find anything 😕
I think it’s something to do with the particle emitter
I just realised that I didn't need to become a master in 3d modelling and sculpting to start animation......I legit spent 3 months doing that
Absolutely. Can use free or paid models and animate them.
14:19
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Can you animate my logo?
I can show you how to animate your own logo. It may need to be modeled and shaded first though.
@@CBSuper sounds good. Let me know what I need to do or send you my logo. I appreciate your help.
@@tjromney ha, sorry, what i meant to say is i can show you and everyone else how to animate a generic logo. Basically, I will create a generic logo and demonstrate how to animate it. It will be pretty easy to follow, but you’ll need to adapt it for your logo. Do you have a link to your logo, I’ll take a look and see what it looks like and see if it will be easily adaptable.
That is a great idea thanks
@@CBSuper drive.google.com/file/d/1FIJRs3MtaEH3xuaJ18wyrcp-KrXEd5hY/view?usp=drivesdk
Uhm... what?
This is part 3, may want to start at part 1.
@@CBSuper Aaahh, didn't notice the thumbnail, I only read the title.
@@MarUlberg No worries, it's broken up into three parts. Modeling (Part 1), Materials (Part 2) and Animation (Part 3). Step by step to build a simple scene from start to finish.