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you should look at the tool poe exilence ... you can connect your poe account to it and tell it what chests to scan and it tells you what you have in terms of wealth. another tool to look at would be awakened poe trade edit: ok ... have written the comment mid video ... but poe exilence will make your finances WAAAAY easier then doing it with awakened poe
Getting to level 91 and killing bosses with a zero DPS build in so little play time is an achievement even with support from chat. That second blight map looked pretty profitable. Very happy you will be playing more PoE in the future.
Based on his POB it looks like hes hitting around 500k dps (pob had 1 wave selected) which is good enough especially for a first build. Bossing will be sketchy but he'll be capable of trading his way to better gear.
@@Duoprism all he needs to do i switch a couple talents around and some gear and he would be a shield crush bleed build doing about twice the damage. so ya he definitely did a solid job on the build for going in blind
important to mention... the blight mode is a very unique game mode out of many many modes in POE. The endgame doesnt look like that unless you really want to do blighted maps
Yep, and as a returning player who always got overwhelmed by the content and how each 'mode' can have so much depth/complexity, it's actually nice when you realize you can just pick 1 or 2 modes to really focus on and play, whichever you enjoy the most.
@@d2pgoon86 It's been really nice. For a couple of leagues we now can spec things in the Atlas passive that BLOCKS certain content. I really don't like legion and breach, two passive points spend AND I NEVER HAVE TO ENCOUNTER THEM IN MY MAPS AGAIN. ITS AWESOME
DM made me start POE and ive been doing Delves as my endgame, its so much fun and also really impressive how i was able to choose what activity i enjoyed the most, maybe next season ill do blight
I enjoyed Blight league, but it wasn't the most popular at the time it came out. It's a great example of the big swings that POE is willing to take with it's seasons. It's not adding a couple bosses or a couple items. It's a crazy new mechanic that's like nothing else in the game. Some times they're misses, and some times they're home runs. But sometimes they're neither and they appeal to a niche audience - which results in a game that has a TON of fun niches in it.
@@ToastyYokai In my opinion it depends because some mechanics are really complex and others are just more stuff to kill. When it comes to more stuff to kill its Delirium, which all you need to do is go through a magic mirror and it overlaps with everything else you are doing by buffing and making a bunch of creatures come after you. When it comes to something complex tho, Delve is by far my favourite. You basically go down in this mine and take this minecart to ore viens and to fight creatures of the dark. There the darkness is a mechanic that can kill you so you have to stay close to light sources and you can basically tunnel your way to specific rewards there with it scaling infinitely as the deeper you go, the stronger everything is but the better the riches.
@@yammoto148 Syndicate grew on me, but I think playing it for a long time should reveal in plain text what each syndicate member does for you. Like unveiling their talent. The atlas tree itself is basically a game mode which i love.
I really wish they'd bring back sentinels. I guess they can't because people would want recombinators back, but having them as just a little extra spice in maps was cool.
Like he mentions in one of his videos, PoE is not as hard and/or difficult as people let on about. It can be intimidating at first but you will learn it if you try it rather then just giving up pre-emptively. There is always plenty to do which generates more interest as people seek to optimize their builds.
It is absolutely difficult. The reason why he was able to excel as well as he did for a new player. Is because he has prior aRPG experiences.@@fires2398
@@motherpigeon1582 really? For a first playthrough and deliberately ignoring guides his ability to adapt and learn is pretty impressive. Most people are meta dweebs anyway, like some of the content creators, spending hours on poeninja and in POB so they can smash the game within a week then pretend they are great gamers.
To anyone new, a little advice. You can use oils from blight encounters to enchant your rings with special passives that improve your towers. Like say make fire tower leave burning ground after it shoots.
More importantly, you can also use those oils to anoint your talisman to have any Notable in the game, without having to path to it. Even some that are otherwise unobtainable.
As a degenerate with over 6000 hours in PoE - I really love your fresh takes on the game, makes me really appreciate how good PoE is even more, because those simple things as trading, progression and goals, and "choice" what I want to do seem so normal to me, but they are really not when comparing to other games.
LOL at you calling yourself a degenerate... it depends on how long it took you to do those 6000 hours... i have 4500 but over 10 years or so i dont play every league and often skip multiple leagues but when i do play i tend to get super addicted and no life it.
Trading should be reworked and introduce Auction House because I really have enough waiting for the person who actually is active and really want to sell the item.
PoE at this point is like 10 games in one lol Blight is really fun for me. Last league I played it a bunch and geared my character with the currency. And with most things in PoE, you can make it easier (and get less rewards but guaranteed) or harder (and get more rewards but it is more risky)
I have played poe since steam launch and it has been an absolute blast watching your gameplay, as well as your thoughts on the game as a whole. Thank you for spending the time to check it out and I am glad you enjoyed it, stay sane exile!
@emysss mechanically, they were nothing compared to now. Stuff like onslaught, Ambush, bloodlines, etc, were all pretty basic. I wouldn't say they held up to stuff nowadays until they hit delve, that was the first league that I absolutely fell in love with and it was the first huge alternate system league that I can remember that has seen basically no changes since then. Stuff like betrayal, heist, have been kinda the same path, but overall, I think the leagues now are way more expansive overall. Even cruicle was a pretty huge step up from something like warbands or nemesis back in the day.
I think one could sum up POE vs D4 like this...D4 is all about progression of the game with your character, where POE is all about progression of your character with the game. In other words, the focus in POE is your character. Build diversity is where it's at. It's like a box full of Legos and you have to make something that works. And every time you change something it changes something else that you then have to factor into the build. It's much more than roll playing.
For all the new people out there being curious, DM got it right. Blight is a very good option if you build is bricked in one way or another, as it still let's you farm currency for upgrades or a completely new build. It's also quite similar to how a lot of experienced players does their league start, the starting character is just there to gain the currency to play the "final" build on another character.
Man it's been so refreshing watching you progress through path of exile. I'm going on 20k hours since 2013 and everything you said is 100% spot on even from other videos where you mention not trying to learn everything on your first few playthroughs as you will be overwhelming. Can't wait to see more from you in the future sir!
You summed it up like a pro DM! Loving the "average gamer" content approach to your videos. It is truly a breath of fresh air compared to most gaming streamers out there just looking to be either uber technical or controversial.
Yeah I feel this guy is actually extremely good at understanding and explaining connections between the player experience and the game philosophy.. The third party program part was initially also annoying for me before I understood how easy it actually is to do, and PoB is not necessary imo, I only started using it late into my journey... but it definitely feels required after a while when you understand the importance of trade.. Funnily enough after a while I wanted to play ssf (at the point I felt comfy in doing my own basic builds) and escaping the trade, just to now come back to trade a few leagues later.. PoE is a whole ass ride that lets you easily take breaks from the game, and then just return next league / a few leagues later and feel like your building on top of the game knowledge you accumulated in the past.
I think he cut the video at that point and bought a more expensive one, because the 5c guy seemed to be selling multiple and didn't seem to respond (maybe price fixed. 5c for tier 16 blighted is way too cheap)
just as you were saying about how everyone experiences the same build differently, thats what i love about this game. Once im burnt out I kinda look back at and reminisce about the journey my character has gone through. Every gear shuffle, every big up grade, every problem I needed to fix that a guide does have the answer to. Between gear, jewels, passive tree, clusters, and now tattoos, they are all cogs working together and thats what i find beautiful about this game.
I love how this turned into a blight review. I'm one of the oddballs that enjoys blight too. Delve (an endless dungeon mode) and heist (an infiltration and escape mode) can also be a lot of fun. There are just so many ways to play.
I love blight, delve and heist (found it actually to be a very good way to level past 95), but I like running my juiced maps with delirium and beyond. Sanctum on the other hand i dont like as much, but luckily i can just never engage with it and dont miss out on anything.
All my builds are self made. I look up tips about abilities (Like i didnt know totems could multiple totem summon for the longest) but everythijg i made us self made and i can clear all content with my builds.
@16-bitblocker3 More power to you guys. I've always followed guides. The fun for me comes from having an established build and blasting game content. That way I can focus on loot and play the economy asap. What I miss out on from making my own builds is taking these already made builds and appreciating the genius behind how they were put together, in a kind of reverse engineering type of way.
Same here. I like to explore the build i want for myself instead of following guide. I won't say my build is very good, but at least I am learning the game better this way.
Played since beta and love POE but one thing I really wish they would rework is being able to easily reset more of your tree cheaply. A lot of the modern ARPG have cheap if not free ability to just reset and change. So you can easily fix your build. They do have tokens to reset individual points of course but they can add up if you try to reset major portions of the tree. Once upon a time they used to give a reset token that just reset the whole tree and you get all the points to spend again. One awesome suggestion I would make is if they gave us ONE of those tokens when you finish the campaign. SO you could level your character one way, then reset the whole thing to make an end game build after you have farmed enough equipment to support it. But that is just me.... PS LOVE the channel and your personality just fits what I like about streamers and will watch whatever game you migrate to. Keep up the good work!
Easy respecs destroys character identity and makes the replayability worse. It's one of the reason why "modern ARPGs" aren't as good. Getting a free respec when you finish the campaign sounds good, but would result in degenerate gameplay. You'd just use the meta leveling build, and then switch over for free. That makes leveling pointless. You are supposed to level WITH your build, or at least work towards it as you level. Leveling is not just a 10 hours "get it over with so you can play the game" waste of time. It's a challenge and a time to learn your build. They ONLY give out 1 time resets at league restarts when they change the passive tree. Because obviously, your character cannot have the same passive tree when the passive tree changes.
@NoName-mi8js That's the players choice at the end of the day. Players who don't want it should be able to not utilise it and players that do want it should be able to take full advantage. :)
You can easily farm up orbs of regret on a bricked build to eventually fix your tree. So there's no excuse to say fixing a bricked build is impossible. Vendors sell em for dirt cheap. All you gotta do is farm low tier maps and get em EZ
its not player choice. if you have a brain you would figure what would happen to every one who wants to min max if that option is available. thankfully GGG has a brain and chris wilson said multiple times that will never happen, even in POE2. if that keeps the tourist scum gamers away, even for the better@@georgiestuff
I hope we get to see more POE content from you. A lot of other creators have made beginner guides, but you’ve definitely explained the game in a way that I think strikes a chord with people that haven’t played POE, or aren’t sure if they want to try POE.
I'm happy that you're over the hump and are having so much fun. That is a problem PoE has always struggled with - being accessible to beginners without turning them away. Ironically this is often assumed to be because of the giant skill tree meme, but the real issues are what you mentioned.. reliance on 3rd party programs, complexities with building a functional character without a template, and also learning how certain stats work and scale. All of these are much bigger readblocks to beginners having fun than the giant skill tree ever was. I know GGG wants to solve these problems, and they've tried things in the past, but they have committed to not watering down any aspect of the game just to lower the barrier for entry. I do respect their commitment to this, they are always trying new techniques to make it easier to get into. I'm sure they will be trying new things in PoE2 as well to reduce these requirements. Good future ahead for this game, have fun with it!!
Not into Diablo type games. BUT decided to try PoE - completed the game without any major issues or annoyances and really enjoyed it. Did not find it overly complicated. I browsed the web just enough to decide the kind of build I wanted and over time did a few more targeted queries for tips. But I made it my own and was not only comfortable with it I didn't have too much trouble with battles.
Nice, not many people get to Uber Elder or Maven bosses in their first league. If you find those endgame encounters not challenging enough, you can find the hardest piece of content in deep delve, (depth 1.2K +) where the bosses will have hit the 32bit HP cap, which is 2.147 billion HP.
@@kyle9401 after the delve change boss HP caps out at 1.2k depth. 2.147 billion hp. Love delve because it’s the only numerically challenging area of the game
id suggest if ya want to try a tanky build again on ur next run thats still new player friendly try out RF ( Righteous fire) can be played as a Jugg, Inquis, even with the new chieftain changes. also just happy to see so many new people coming over to Poe its nice to see people giving it a chance and learning and enjoying the game
Even as a vet I still play righteous fire on occasion. Whenever you just wanna turn your brain off and just run through maps and destroy shit, righteous fire Inquisitor with fire trap is the way. And the mobs blow up so good too with flammability and legacy of fury
Ever since i first saw you on D4, i always wished you were on poe. I feel like its a natural progression for any arpg fan. Poe is the end game, and the pinnacle of the arpg genre in my opinion
@@c0rrupt3dsidd the vods are recorded, you can see a history of them all on twitch and then you can just skip through them to get to the bits that have the exact content you are describing that you want to see :)
Your point about it being an unique experience despite people following the same guides is so true. Never thought about it, but its completely what happens. Different drops, different order of buying the upgrades, different mapping strategy, etc. one person might focus on crafting certain items for themselves others might run a highly profitable strategy and buy upgrades from others. So many variables like you said.
I love the view of a new player SO MUCH. Pls come back with a new (better build) next league and discover other league mechanics. It is really fun to watch the game through the eyes of a new player.
I always enjoy working incrementally towards my next upgrade and that was something sorely missing from D4. Thank you for bringing it up for everyone :).
You should do a tips video for beginners and not the generic kind but literally because you are recently a beginner and your perspective would be so helpful for new players. Very happy you decided to give POE a try. I just got back into it at the end of last league. It's overwhelming at times but I love it a lot.
Im hooked on D4 thanks to you. As for PoE: The other great thing is that a lot of classes can use the same skill. You can be Duelist, Slayer, Scion, Raider, Champion, or Templar, etc. using Shield Crush skill. You are not limited to just one class can use Whirlwind for example.
Thank you for not vilifying the trading, and just showing how it is done. I got gaslit into believing trading was insanely cumbersome, and so I didn't engage with it for a long time, but I truly found it to be very easy. I've had a great time watching your PoE videos, partly because you have sometimes articulated ideas and opinions I've had about it except even better than I ever have. Thank you for the content.
I love running Blights. I ran white maps until I could afford 20 blight maps and that led to 5 divines. I bought another 60 blights and was able to gear up and then rush the rest of the atlas. Blight is my favorite!!
@@StormRaven18 the most consistent drop you are going to get is “stack deck”. Those trade about 85 to 90 for 1 Divine. I have gotten more Divines selling stacked decks than raw divine drops.
After 7000+ hours since closed beta, I can honestly say this is the greatest game of all time for 2 reasons. 1. 3 month turnarounds on the content with new ideas for 10 years... show me another game that has done that. You can't. Nobody has done it before. 2. They give you options on what to play, how to play, when to play and all of it tailors to what you need to have fun at the time. I'm a professional game developer and I couldn't even conceive of starting a project like this now. They did something every game developer dreams of. Making their perfect game.
Even with a completely bricked character, you can farm low tier maps and gain a lot of currency to advance your build. You can do chaos recipe, or just blast them fast and flip the low tier currency up to higher tier. There are a lot of angles, and glad you got to enjoy the game from your own perspective.
on the beginning i thought it's stupid that you cant just buy item from the website and i have to DM people. After playing other games and thinking about it gives trading this charm that you actually trade with people, see their hideout, and other people can see your hideout. Now i think it was a genius move
@@nilin-o2 that's why I think it's cool, is that it seems like a more engaging way to design a trading system, especially when you compare it to other games.
@regigrenski8434 definitely can understand your point but I do like the system & it's design over other games that I've played in the past. Hence my opinion that it's goated.
@regigrenski8434 at least trading has depth and its economy is lively. Not many games have that. wow has an AH and easy trading but the economy is boring and shallow.
Ill say this. Its not that the barrier to entry is high. It really boils down to just people wanting you to save time. You can play this game solo. No trading. Blind. With no guides. And figure everything out on your own. however it will take a very long time and you might have to start a few new characters or farm regret orbs to fix your build. What it really is is just that people want to save you as much time as possible because we know how long it can take. When you first play the game. The best way is to follow a guide and try to learn why things work and how to make your own builds from that. Not because you cant do it on your own. But because sharing knowledge and empowering each other is the most basic human survival tool. Working together to share our builds and ideas and guides to push forward together is the best part of poe. You look at someones build and go "Woah thats a cool idea i want to try that" "Wow ok so that can help my build but maybe not that part" "Oh ok thats better for me than this" And slowly youll grow into your own special flower that makes builds the way you want built off the hard work others put into the game for you. and one day maybe someone will look at your build guide and go "Oh thats so useful! Upvote"
That was a solid video. Even if chat helped you a lot, I think you got further than 99.9% of all players did on their first character. The game is indeed a lot more fun when you know most of the mechanics, items and interactions. Only downside is that it will take 1000-5000 hours depending on how curious and clever you are.
I really love tower defense games as well, blight league was fun. As you found the little blight challenges in non blighted maps, those were effectivelly all over the place from the first zone you entered. Which is another great thing about PoE, every league introduces a new mechanic, that's kind of the focus and you start experiencing it right at the start of the game, you don't have to wait till the end-game. And if you do make it to the end-game it just builds on itself and gives you more of it in something bigger, like the full blighted maps where it's just that, the mode, nothing else. PoE is phenomenal, it's also a bit daunting to get into, but if you do invest the time and learn it, it's some of the best ARPG gaming you can have today.
I think you nailed it man and WTG on the progress. You really made it quite far for your first ever character that was not even following a guide. That's truly impressive. You made it much farther than me and I been playing off and on for many years.
The only things behind a paywall are cosmetics. The game gonna fund itself somehow But there are a lot of unique items with nice 3d art. Sometime ago I made a character relying almost entirely on how good the uniques looked together lol Still you are right that if you want to look "great" you would need to buy the comestics. You can also get some MTx for free by completing league challenges.
Glad you've been enjoying poe as much as most of us do in the comments :P . One small note, you can pick up all those jewels and corrupt them for a chance to get a bit of profit!
I think you sort of “lucked out” by heavily investing in defenses early on. That combined with just better than average understanding of how these types of games work allowed you to not just hard brick your build. I think most new players just invest solely in damage and come act 7 they can’t progress because they die from a soft breeze.
He got a lot further than most people do on his first blind play through. A lot of people have trouble with defenses and hit a brick wall before they finish the campaign. It does help that he’s better than the average player at games too.
Contrary to that, him investing heavily everything to armor actually made him less tanky. His base life is 2800 which is below the average for his current level. Armor only mitigates phys, which means if he gets hit by elemental, that 2800 hp wont save him. Layering defense is actually having the right balance of everything.
A game where you can "brick" your build and have to start over is just complete fucking dogshit system and it makes me so mad that people defend it. The game is great otherwise
I am actually really impressed by your first league playthrough. dps and life is abysmally low but you recognized a key factor of POE. This game gives you all the tools you need to problem solve whatever issue you come across. You can make currency from your hideout by crafting once you get the knowledge.
Since you enjoy Blight, there is actually more you can do with it. You can also use the Oils to annoint your rings to get bonuses that apply to your towers. Also annoint your Blight Maps to modify the monster behavior in that map.
Spot on take for the trading system. I like not sweating getting the exact drops I need. Just give me value that can be traded for the items I need. The addon Exilence Next can tally your stash’s estimated value so u can get a general idea on how good your farming strategy is by seeing the rate at which your wealth goes up.
There literally is. If you ever brick your build, farm low tier maps if you completed the campaign, or if you're still in the campaign, you can farm that area for a currency called orbs of regret that can drop at a decent rate, the NPC vendors also sell em dirt cheap, and so do players sell em dirt cheap. Also talk to people in PoE Chat, some people will just give you some orbs of regret if they see you new. Many avenues of fixing your build.
@@IXxhpnotiqxXIbs... if u need to respec ur whole pathing ur mostly need 50 to 80 orbs of regret. Which can take u easily 10 to 20 hours farming t1 maps. ( last time i checked 1 chaos = 1.1 orb of regret) The lack of respec is one of the biggest critics poe get, there a reason why.
I feel like you hit the nail on the head about the trading system. I like D4, and I mean a lot. But what keeps pulling me back towards PoE is that every drop is worth something and I work towards my goal, whereas in D4 I get a drop and it's either useful or it is not. There's no inbetween. I want to be able to keep farming to get something that improves my current, or future character. At a certain point in D4, progression just stops.
NGL, the music through the ad read made me super happy. Good job on sticking to your guns on poe, I'm glad you went into it with an open mind and looking to learn; the game is rly deep and I look forward to seeing what you try out next! :)
Fun fact about builds în POE : EACH popular/semi-popular build has it's own Global channel with players that share the same or a version of that build and can guve helpful insight and tips about how to progress
Loved your coverage of this game! Have you tried Last Epoch at all? I was thinking of giving it a shot but I'm interested in your thoughts especially after you've got some good time in POE
I repeat people, do not sleep on last epoch, I repeat don't sleep on last epoch. Amazing game and has huge potential as well. On the sleeper side of things, Check out grim dawn as well. Amazing game as well.
I picked up Last Epoch over the weekend. I have about 12-15 hours so far. I really enjoy it. The story doesn't make any sense, but the combat is fast and there are some interesting bosses. If the asking price isn't a hindrance ($35 or so), I would definitely try it.
@@shawnstroh5601LE is so good in terms of mechanics. IMO, it's just me probably, it feels and looks clunky. I feel PoE's combat feels better than LE. But the crafting and masteries are quite nice and i always take the LE route when i'm burned out of PoE.
I think both are great games. If you like the economy aspect of PoE you will find less enjoyment in last epoch though because as of know there is no trading in that game
I would say that builds are most helpful in teaching you the detailed mechanics of a specific skill. Lots of people just follow the outline without learning all the reasons certain choices are made. Just today I was having a hard time coming up with reason one skill would use a particular item. Had to talk with a friend of kine who is a ten year vet and he was a little lost as well. So we dug into a build guide to better understand why that item was used. Love that both of us are still learning new interactions after years of playing the game
Blight is one of my best league that GGG introduced to the game 1. Harvest - could create items I want with very little RNG influence comparing to other crafting methods in PoE (finnaly was able to get really far with Caustic arrow build) 2. Legion - fast and very easy for AoE build like Arc build (I love Arc skill) 3. Blight - mode where strategy is really important, also mass minion build (Zombies, Golems, Skeletons, Spectres, Raging skulls at once) which I play every league, was ideal for this mechanic (you just focus only on building towers because minion will auto destroy any mob that comes too close)
Yeah, little diff approach to how you can build your char, diff path that can improve everything. Love this game, you can build around one skill in 10 diff ways and have diff experience))
First of all. I'm really bummed that you are moving on, I went from skeptical to considering you a very nice addition to the streaming and PoE community with a lot of interesting and fresh insights that many of the more veteran streamers aren't bringing to attention. I do hope that you continue to be part of our community as we need fresh creators such as you! Really fair review, as someone who has played the game for the majority of it's leagues. I do agree that the place you can find negatives in PoE are in it's UI and the reliance on the goodwill of people from the community to the degree that it'd be someone unplayable if certain tools dissapeared. Regarding price checking an alternative is to use priced tabs instead of looking at each item. If you dump all your stuff from today in a tab at say 50c, then have a few tabs in falling value order that you rotate you don't have to manually check something if you get spammed for it (since it was probably worth more then) This way you don't have to manually check each item. just buy some tabs enough that you can have a entry point falling down to the lowest price you consider worth stopping to trade for.
I think the reason that pre-made builds feels so bad, is because we’re seeking an adventure and most people don’t want to be hand held through their experience.
That is a very valid stance to have. I think the main issue is just conflicting game interests. Often most people i know that are getting into PoE are being brought into it by friends, and this causes a feeling of needing to rush to catch up... but i tell my friends to takw their time and enjoy the game. The goal is to improve upon yourself and, most importantly, have fun. That being said... the scaling increases from some Acts to others in the campaign are dramatic and many who attempt their own builds the first time around will fail to keep up with the games difficulty scaling. It'd be like showing up to play Magic the Gathering for the first time to a tournament with zero knowledge of the cards available to you but expecting to somehow build a deck capable of winning. Another trap new players fall into is thinking there are obly like 10 viable startinf builds bc the youtubers all copypaate the same recommended top 10. Realistically there are many many viable builds. Just depends on your goals. Is it to catch up and pkay with your friends or do you want to experience the game blindly at your own pace? Making a build that can even get through the campaigns as a new player is impressive and would exponentially increase ones understanding of the game, but could take more time and potentially result in bricking a character/playthrough.
I think that 8-9/10 people will fall in to the resistance’s trap in act 6 and act 10. Focusing on DPS only is a sure way to “Respawn at nearest checkpoint”
I started playing PoE two weeks ago. I'm at level 67 and completely loving the game! I knew nothing about the game when I started and I didn't read up on any game mechanics or guides. I thought, after 40ish hours near the end of Act 1, that I was about to finish my play though. Wow, was I wrong! The start of Act 2 I realised I have barely scratched the surface on what the game offers! Two days ago I installed an item filter. That was a big, welcome relief! PoE is massive in scale, customisation and re-playability. I have not enjoyed playing a game this much for many years! The game excellent.
Great review. Would love to get your thoughts on Grim Dawn compared to the other arpgs.. They have 2 expansions and just announced a third coming in 2024.
Grim Dawn is cool in it's own way. But for me it's even more complicated than PoE, especially the resistances, enchants and to know what stats to look for. It's also a bit too sleepy mode for some reason, not sure if it's the graphics, sounds or the pacing.
Good to see you’re enjoying the game. I have 2k hours in PoE and most of the leagues were extremely enjoyable. For me…it’s Delve. I’ll delve all fkn day!
A hell of a first effort my guy. I personally tell people to give it a go without guides, basically as you did it for their first character, because you can't really get back that feeling of discovery. I can help you re-level a new char or respec, but I can't give that "everything is new I'm just gonna tinker" bit back. All I recommend is to go for a theme, and find stuff on the tree that does that, much like you did. You wanted to be a big blocky boi with shields. Perfect find those things. It might not wind up being the best build, but it will be -your- build. I've played since Piety in act 3 was the last boss of the game... and it's nice to see people give it a go like it's kind of those times where there weren't really many guides, just nerds looking to kill some mobs with a fireball or whatever. Blight League, like many of the other leagues, are where Path of Exile has always shined. They usually make pretty impactful leagues, which don't always stay in the game, so they can try new ideas, and if they're fun, they stay. It's kind of why we're in a situation 12ish years later, of you and I can both be doing end-game content, farming whichever way makes sense for what we like (blight as well, but I like taking breaks from it) and what our builds are good at. I also have never given it a 10/10. No game really gets that. There's always something that can be done better. The heavy dependency on 3rd party tools has always been PoE's biggest issue and will probably continue to be that way if we're honest. Also for those without money, you can certainly play the whole game for free, get to end-game and decide then if you want to "buy" the game with some stash tabs. Glad you had fun with it, hope to see you around again sometime new exile!
Just an FYI you made the second map "magic" not "rare" to make it rare you use an alchemy orb! Fun to watch you enjoying and learning the game, all the best dude!
If u get Awakened POE trade, its awesome. You can price check items without putting in all the stats, can choose the stats you want to price check, and also modify them, in real time. Quite nice.
My biggest issue with PoE is having to go outside of the game to trade or plan my build or do anything to figure out what I need to do inside the game. Just put it all IN the game. I've hated trade so much I pretty much only played ssf the last couple years. And I usually push only 1 char per season, get to mid tier maps and lvl 90 and get bored and go do something else. I have 1500 hours in this game and keep coming back to it. Thanks for showing us your path through the game. Inspired me to come back again and give it another run.
For Tanky chars Heist is also a really good content in PoE, since the main goal is to loot chests and the objective and then leave the area without dying. Would say each run is worth around 10+ chaos (without divination cards since I don't know how to calculate the gain out of these and I found multiple that are traded for divines) For Blueprints, prioise the unusual gem ones, would say one run of these is at 1-2 div at average (without divination cards). I think tanky builds are great for the start, since you got content that is good to farm as a tanky build, also bosses don't kill you as fast as with a class-cannon build and you survive most mechanics of them while fighting longer fights, which is good for learning what they do and how to play them.
Oh, I don't know if it's the first sponsor you have, but it's the first one I see on CZcams (granted I don't see all the videos so I might lost one) so congrats man, I really hope you keep growing and have a successfull career are streamer/youtuber.
Love this dude, not because he's playing the game I've played since beta [ over 10 years ] but he is just like the type of dude you'd want to hangout with. Imma predict this dude is going to blow up, like 1 million + subs. [ Unless he quits PoE =DD ]
This was dope man, you should make a build for each mechanic. That would be really cool for tips or build videos. My advice for anyone who wants to check this out is do your own thing in softcore. Find your groove a playstyle you like maybe some mechanics before jumping into HC. Moving to HC to early will ruin your time because this game is very punishing and you will end up passing a lot of mechanics out of fear. Moving to HC to quick will push you to looking up builds and fking with Path of builder way to early and that's why things get annoying and very overwhelming and you will move on. I promise you DM's approach will be such a fun experience you will be laughing at Blizzard in a way you didn't think was possible. If you start on HC with your own build I promise you every boss will wipe the floor with you if you never seen the mechanics.
Running blight with your character is very smart, you can speed it up noticably with some of the oils and a stronger focus on your character clearing but its one of the only game mechanics that has a predetermined timer mostly negating your slow build, many long time players still fail to take advantage of the mechanics that best suit their built and feel like theyre tripping over their feet but doing what your character is best at is the way to have a rewarding experience and you can make characters that are specifically great at a certain mechanic for every mechanic.
That end bit was so clear and succinct explaining how everyone's experience in PoE is unique despite following three same build guides and leveling tactics
as a new player dont play trade play solo self found you will have alot more fun getting through the atlas etc trade will just feel overwhelming at the start and you can always migrate from solo self found to trade but not from trade to solo self found this way you will get to use the currency you find more and you will get a better understanding of what different things do
Honestly you don't really need any of that stuff when you start out just play and have fun if You want to use a premade build one of the pros make sure Path of Building helps a ton but most of those builds have video build guides associated that make using a build possible without using PoB it's just easier to do using it. Great 100-hour review I love to see new players try out the game get into the game and decide it IS the game for them. This is exactly what I discovered all those years ago and still to this day think.
genuinely heartwarming to see someone new enter the community and fall in love with the game. I do agree about the tools being a necessity is a bit rough for new players. I usually recommend a build guide if someone is starting, just so they can learn other things within the game and have a great experience from the start. Zizaran makes some great guides for new players and hope to see more of you in coming over in the future leagues
You play games little outside what 80-90% play "new" games and I love it!!! Frankie boy sang: "Each careful step along the byway And more, much, much more I did it, I did it MY WAY" And you do,sir!! Love this so much!! :D
i would highly advise you now, after starting on your own, would be that you follow a build guide, and see how a good build functions and works, you can learn alot for your next homebrew build
This right fuckin here. Once you learn PoE, and what and how skills and what makes support gems work, you can make our own build literally. If the support gems can support the skill gem in your link, you can play it.
i've never used a build guide in over 10 years. I always do whatever looks like fun to me, get to 90+ and only then i look at what other ppl do to get inspired by them
As someone who played PoE for year after year, it is insane how much there is to do in the game, so many different ways to modify what you do in the endgame.
Shield crush can get to pretty good dps with the unique shield Emperor's Vigilance and the unique jewel seething fury. Replica Dreamfeather scales damage off your armour and the way to get loads of armour is through auras, reservation efficiency so you can fit in more aura's and aura effect. I've been playing the build this league and am currently upto 11 million dps with over 400k armour.
A super tanky shield-dashing character. Sounds like a good Heist character with just a few more dps just to ensure the small monsters die. And Heist is very profitable especially early
Ancient PoE player here. Basically agree with everything you said. The third party programs and websites for PoE are both one of its biggest strengths and its biggest curse. Even as someone who've played the game since closed beta and have north of 6k hours in the game the prep work to play the game feels like too much at times. The tools also had an adverse effect on the game's design over the years, as we fine tuned our builds with tools GGG countered with more punishment for suboptimal play. In the beta days I played essentially solo self-found on hardcore with no planned out builds, and without major issues got to level 80 ish and yellow maps (very respectable progress back then.) Only reason I might be able to do the same thing now is my aforementioned 6k+ hours of playing, take those away and I would be destroyed hard trying the same. That said, PoE is the game it is today because it goes toe to toe with the players essentially. It continually gets updated to add more ways to play, but also to make sure all those ways to play keep being somewhat challenging. In the end I actually miss the tools PoE have when I try its competitors, I miss knowing EXACTLY what is going on with my build vs the game, knowing exactly what can be done and still having such insane depth to everything that even someone who played as much as I still can't keep all that information in mind across all of the myriad possibilities. I think you took the perfect approach to play PoE as a newbie. To try find your niche. We old farts and veterans like to act like everything has to be min/maxed and all possibilities exploited to their maximum, but one can do that in any game. few other games have the breadth of possibility which PoE have, and it is a much better thing to focus on as a new player, or when trying to attract new players.
The frustrating part for me with trading is having to message 10 people before one responds...but overall it works for me and many of my daily trades are super smooth and fast.
Blight content mainly depends on damage and crowd controlling from the player because it have to get point for building turrets, unless the player have keystone passive called 'Cassia's Pride' for turrets' tons of damage but significantly reduces damage from player.
Yeah, I'm second thinking the advice that people keep telling new players they need to follow a guide. I just started a month ago, and I'm so glad I didn't follow a guide. I was expecting my free form build to get crushed, and for me to have to bang my head on a wall to progress, but the early game doesn't seem as punishing as people say. It's like you said, if you just take it one step at a time and check that you have your defenses in order you can pretty much progress without issue. And when you get the upper side of end game, maybe that's when you need to worry about following builds and understanding meta, but that's really not worth worrying about as a new player in my opinion. I'm enjoying my custom, probably unique, build, and if I want to go further in the end I'll respec or roll a new character.
I don't think your build is as bad as you think. I tried to explain this at some point but it gets drowned in the chat. The way a build evolves in POE is that it is not a static thing like: you take this point at level 5, then this at 6 and this at 7 and that is it for the rest of the game. A knowledgeable player will keep remapping his tree as his needs change, with every upgrade, every level, new possibilities might open up. If you did some remapping of your tree, your damage would very easily go times 3 and you would not lose anything significant. But you cannot right now because you do not have the knowledge yet. You, as is normal for someone coming from other ARPGs, have been focusing a lot on gear and continually trying to find the next big upgrade. But if we step back bit, there are major components of your build that have been neglected. Your gem setup is one. Investing in a 21/20 main skill gem, correct (awakened) support gems, and a better supporting skill structure (you did recently switched to a good totem), possibly with some alternate quality gems, would in my opinion once again double or triple your damage. This all might take 10-15 divines of course, but now suddenly you would be looking at half a million dps instead of 50 k. Seemingly inconspicuous items like a vulnerability ring and some proper jewels would increase it again. I don't even think you improved your pantheon yet. And the most crucial knowledge of all: to determine which flasks your character needs. So it's not that your build is bad, you just are still at "The Foot of the Mountain" when it comes to knowing what can be known on how to improve your character. But once you do you will see that you can not just make this build work damage wise, but you can make it really really good. This is the great journey of Path of Exile, and it is amazing to experience it, because every time you think you know all the things, you discover that, even after 5000 hours, you really don't know all the things.
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Now you can join the meme build club and make all the janky builds that get the belly laughs going.
you should look at the tool poe exilence ... you can connect your poe account to it and tell it what chests to scan and it tells you what you have in terms of wealth.
another tool to look at would be awakened poe trade
edit: ok ... have written the comment mid video ... but poe exilence will make your finances WAAAAY easier then doing it with awakened poe
Getting to level 91 and killing bosses with a zero DPS build in so little play time is an achievement even with support from chat.
That second blight map looked pretty profitable.
Very happy you will be playing more PoE in the future.
Based on his POB it looks like hes hitting around 500k dps (pob had 1 wave selected) which is good enough especially for a first build. Bossing will be sketchy but he'll be capable of trading his way to better gear.
@@Duoprism all he needs to do i switch a couple talents around and some gear and he would be a shield crush bleed build doing about twice the damage. so ya he definitely did a solid job on the build for going in blind
If you were in stream he asked for donos and advice...lmao your comment is a Disney remake
@@BumMilkSandwhich a streamer being a streamer?! Shock horror. Any other stupid input?
@@Duoprism 2800hp and zdps with good gear pepega
important to mention... the blight mode is a very unique game mode out of many many modes in POE. The endgame doesnt look like that unless you really want to do blighted maps
Yep, and as a returning player who always got overwhelmed by the content and how each 'mode' can have so much depth/complexity, it's actually nice when you realize you can just pick 1 or 2 modes to really focus on and play, whichever you enjoy the most.
@@d2pgoon86 It's been really nice. For a couple of leagues we now can spec things in the Atlas passive that BLOCKS certain content. I really don't like legion and breach, two passive points spend AND I NEVER HAVE TO ENCOUNTER THEM IN MY MAPS AGAIN. ITS AWESOME
@@d2pgoon86 Atlas pasive tree improved endgame by leaps and bounds
DM made me start POE and ive been doing Delves as my endgame, its so much fun and also really impressive how i was able to choose what activity i enjoyed the most, maybe next season ill do blight
Also to complement here, that map is a normal blight map , there another type called ravaged blighted map that they're zones level 85.
I enjoyed Blight league, but it wasn't the most popular at the time it came out. It's a great example of the big swings that POE is willing to take with it's seasons. It's not adding a couple bosses or a couple items. It's a crazy new mechanic that's like nothing else in the game. Some times they're misses, and some times they're home runs. But sometimes they're neither and they appeal to a niche audience - which results in a game that has a TON of fun niches in it.
PoE will be the "everything" game.
It has a shitty version of every type of other game hidden within, but tied together by the maps and atlas system
Which ones were home runs in your opinion?
@@ToastyYokai In my opinion it depends because some mechanics are really complex and others are just more stuff to kill.
When it comes to more stuff to kill its Delirium, which all you need to do is go through a magic mirror and it overlaps with everything else you are doing by buffing and making a bunch of creatures come after you.
When it comes to something complex tho, Delve is by far my favourite. You basically go down in this mine and take this minecart to ore viens and to fight creatures of the dark. There the darkness is a mechanic that can kill you so you have to stay close to light sources and you can basically tunnel your way to specific rewards there with it scaling infinitely as the deeper you go, the stronger everything is but the better the riches.
@@yammoto148 Syndicate grew on me, but I think playing it for a long time should reveal in plain text what each syndicate member does for you. Like unveiling their talent.
The atlas tree itself is basically a game mode which i love.
I really wish they'd bring back sentinels. I guess they can't because people would want recombinators back, but having them as just a little extra spice in maps was cool.
I've gotta admit, this guy learned very quickly and adapted well, colour me thoroughly impressed. This guy is good at videogames.
Like he mentions in one of his videos, PoE is not as hard and/or difficult as people let on about. It can be intimidating at first but you will learn it if you try it rather then just giving up pre-emptively. There is always plenty to do which generates more interest as people seek to optimize their builds.
He is not even half way there so relax with such a statements.
It is absolutely difficult. The reason why he was able to excel as well as he did for a new player. Is because he has prior aRPG experiences.@@fires2398
@@motherpigeon1582 really? For a first playthrough and deliberately ignoring guides his ability to adapt and learn is pretty impressive. Most people are meta dweebs anyway, like some of the content creators, spending hours on poeninja and in POB so they can smash the game within a week then pretend they are great gamers.
Me back when its 2013, I found the skill tree really cool rather than intimidated. Back then many games doesnt have that much of a system.
To anyone new, a little advice. You can use oils from blight encounters to enchant your rings with special passives that improve your towers. Like say make fire tower leave burning ground after it shoots.
You mean to say: go get the burning ground enchantment if you plan on grinding blight.
More importantly, you can also use those oils to anoint your talisman to have any Notable in the game, without having to path to it. Even some that are otherwise unobtainable.
Even MORE importantly, the burning ground got fixed recently so stick with empower tower anoint
@@dinhhuynguyen9386 so fire immune monsters take no damage from burning ground anymore?
When did they change that?
As a degenerate with over 6000 hours in PoE - I really love your fresh takes on the game, makes me really appreciate how good PoE is even more, because those simple things as trading, progression and goals, and "choice" what I want to do seem so normal to me, but they are really not when comparing to other games.
LOL at you calling yourself a degenerate... it depends on how long it took you to do those 6000 hours... i have 4500 but over 10 years or so i dont play every league and often skip multiple leagues but when i do play i tend to get super addicted and no life it.
Trading should be reworked and introduce Auction House because I really have enough waiting for the person who actually is active and really want to sell the item.
@@krystiandabrowski1787 Yeah big agree on this.
That's not bad it's only 250 days without sleep and breaks.
@@15xgg80 same
The Tower Defense is SOO COOL!!! Wtff what an amazing idea, it's like Dungeon Defenders, but as an ARPG. That could have been it's own game, wow
PoE at this point is like 10 games in one lol
Blight is really fun for me. Last league I played it a bunch and geared my character with the currency.
And with most things in PoE, you can make it easier (and get less rewards but guaranteed) or harder (and get more rewards but it is more risky)
I have played poe since steam launch and it has been an absolute blast watching your gameplay, as well as your thoughts on the game as a whole. Thank you for spending the time to check it out and I am glad you enjoyed it, stay sane exile!
Game looks trash tho, like visually, can’t make my eyes bleed , that’s why I stopped playing D2😂
@@NexxtTimeDontMiss some builds can be for sure, though that is one of the concerns being specifically worked on for poe 2 at least
since you played poe since it came out, can I ask you how good the first leagues were?
@emysss mechanically, they were nothing compared to now. Stuff like onslaught, Ambush, bloodlines, etc, were all pretty basic. I wouldn't say they held up to stuff nowadays until they hit delve, that was the first league that I absolutely fell in love with and it was the first huge alternate system league that I can remember that has seen basically no changes since then. Stuff like betrayal, heist, have been kinda the same path, but overall, I think the leagues now are way more expansive overall. Even cruicle was a pretty huge step up from something like warbands or nemesis back in the day.
Your build is freaking perfect for Heists, go in fight one or two mobs at a time, steal the loot and haul your tanky ass to the exit
agreed, though he might be a bit slow. I was thinking delve might be a build fit
Fast builds are much better for heist.
delve without dps is terrible ^^@@jesusflores7323
He can juste add like phase run with increased duration and stuff and he will have descent speed and tankiness for heist
I think one could sum up POE vs D4 like this...D4 is all about progression of the game with your character, where POE is all about progression of your character with the game. In other words, the focus in POE is your character. Build diversity is where it's at. It's like a box full of Legos and you have to make something that works. And every time you change something it changes something else that you then have to factor into the build. It's much more than roll playing.
For all the new people out there being curious, DM got it right. Blight is a very good option if you build is bricked in one way or another, as it still let's you farm currency for upgrades or a completely new build. It's also quite similar to how a lot of experienced players does their league start, the starting character is just there to gain the currency to play the "final" build on another character.
Man it's been so refreshing watching you progress through path of exile.
I'm going on 20k hours since 2013 and everything you said is 100% spot on even from other videos where you mention not trying to learn everything on your first few playthroughs as you will be overwhelming.
Can't wait to see more from you in the future sir!
You summed it up like a pro DM! Loving the "average gamer" content approach to your videos. It is truly a breath of fresh air compared to most gaming streamers out there just looking to be either uber technical or controversial.
Yeah I feel this guy is actually extremely good at understanding and explaining connections between the player experience and the game philosophy..
The third party program part was initially also annoying for me before I understood how easy it actually is to do, and PoB is not necessary imo, I only started using it late into my journey... but it definitely feels required after a while when you understand the importance of trade..
Funnily enough after a while I wanted to play ssf (at the point I felt comfy in doing my own basic builds) and escaping the trade, just to now come back to trade a few leagues later..
PoE is a whole ass ride that lets you easily take breaks from the game, and then just return next league / a few leagues later and feel like your building on top of the game knowledge you accumulated in the past.
What a good guy, DM giving out 9 chaos tips.
yea i saw it too :D
I think he cut the video at that point and bought a more expensive one, because the 5c guy seemed to be selling multiple and didn't seem to respond (maybe price fixed. 5c for tier 16 blighted is way too cheap)
Look at 4:04. There was a cut, the message to the guy was for 14 chaos.
I downloaded and played PoE because of you (also got my co-op partner to try it). Can't wait to watch this video!
You mean your boyfriend
@@chefaahz *word gay echoing meme*
@@chefaahz well yea, i mean. i thought it was obvious.
Awesome to hear, hope you guys enjoy your path to exile!
@@testoww Baaa!
just as you were saying about how everyone experiences the same build differently, thats what i love about this game. Once im burnt out I kinda look back at and reminisce about the journey my character has gone through. Every gear shuffle, every big up grade, every problem I needed to fix that a guide does have the answer to. Between gear, jewels, passive tree, clusters, and now tattoos, they are all cogs working together and thats what i find beautiful about this game.
I love how this turned into a blight review. I'm one of the oddballs that enjoys blight too. Delve (an endless dungeon mode) and heist (an infiltration and escape mode) can also be a lot of fun. There are just so many ways to play.
Delve is my favourite.
I love blight, delve and heist (found it actually to be a very good way to level past 95), but I like running my juiced maps with delirium and beyond.
Sanctum on the other hand i dont like as much, but luckily i can just never engage with it and dont miss out on anything.
enjoyed getting to lurk in your stream as you were taking on poe blind, hope starfield ends up being a banger
Ive never followed a guide, for me thats the fun of it. Trying new builds and making it ur own. I love how deep it is
All my builds are self made. I look up tips about abilities (Like i didnt know totems could multiple totem summon for the longest) but everythijg i made us self made and i can clear all content with my builds.
@16-bitblocker3 More power to you guys. I've always followed guides. The fun for me comes from having an established build and blasting game content. That way I can focus on loot and play the economy asap. What I miss out on from making my own builds is taking these already made builds and appreciating the genius behind how they were put together, in a kind of reverse engineering type of way.
Same here. I like to explore the build i want for myself instead of following guide. I won't say my build is very good, but at least I am learning the game better this way.
Wait you cleared even uber bosses with your builds??@@ThaShogun
@@jgsource552 I haven't tried the uber exarch and eater yet but But uber elder/shaper yes
Played since beta and love POE but one thing I really wish they would rework is being able to easily reset more of your tree cheaply. A lot of the modern ARPG have cheap if not free ability to just reset and change. So you can easily fix your build. They do have tokens to reset individual points of course but they can add up if you try to reset major portions of the tree. Once upon a time they used to give a reset token that just reset the whole tree and you get all the points to spend again. One awesome suggestion I would make is if they gave us ONE of those tokens when you finish the campaign. SO you could level your character one way, then reset the whole thing to make an end game build after you have farmed enough equipment to support it. But that is just me.... PS LOVE the channel and your personality just fits what I like about streamers and will watch whatever game you migrate to. Keep up the good work!
Easy respecs destroys character identity and makes the replayability worse. It's one of the reason why "modern ARPGs" aren't as good. Getting a free respec when you finish the campaign sounds good, but would result in degenerate gameplay. You'd just use the meta leveling build, and then switch over for free. That makes leveling pointless. You are supposed to level WITH your build, or at least work towards it as you level. Leveling is not just a 10 hours "get it over with so you can play the game" waste of time. It's a challenge and a time to learn your build.
They ONLY give out 1 time resets at league restarts when they change the passive tree. Because obviously, your character cannot have the same passive tree when the passive tree changes.
@NoName-mi8js
That's the players choice at the end of the day. Players who don't want it should be able to not utilise it and players that do want it should be able to take full advantage. :)
You can easily farm up orbs of regret on a bricked build to eventually fix your tree. So there's no excuse to say fixing a bricked build is impossible. Vendors sell em for dirt cheap. All you gotta do is farm low tier maps and get em EZ
its not player choice. if you have a brain you would figure what would happen to every one who wants to min max if that option is available. thankfully GGG has a brain and chris wilson said multiple times that will never happen, even in POE2. if that keeps the tourist scum gamers away, even for the better@@georgiestuff
You've absolutely inspired my interest in PoE. Very intriguing end game stuff...
I hope we get to see more POE content from you. A lot of other creators have made beginner guides, but you’ve definitely explained the game in a way that I think strikes a chord with people that haven’t played POE, or aren’t sure if they want to try POE.
I'm happy that you're over the hump and are having so much fun.
That is a problem PoE has always struggled with - being accessible to beginners without turning them away.
Ironically this is often assumed to be because of the giant skill tree meme, but the real issues are what you mentioned.. reliance on 3rd party programs, complexities with building a functional character without a template, and also learning how certain stats work and scale. All of these are much bigger readblocks to beginners having fun than the giant skill tree ever was.
I know GGG wants to solve these problems, and they've tried things in the past, but they have committed to not watering down any aspect of the game just to lower the barrier for entry.
I do respect their commitment to this, they are always trying new techniques to make it easier to get into. I'm sure they will be trying new things in PoE2 as well to reduce these requirements.
Good future ahead for this game, have fun with it!!
Not into Diablo type games. BUT decided to try PoE - completed the game without any major issues or annoyances and really enjoyed it. Did not find it overly complicated. I browsed the web just enough to decide the kind of build I wanted and over time did a few more targeted queries for tips. But I made it my own and was not only comfortable with it I didn't have too much trouble with battles.
Nice, not many people get to Uber Elder or Maven bosses in their first league. If you find those endgame encounters not challenging enough, you can find the hardest piece of content in deep delve, (depth 1.2K +) where the bosses will have hit the 32bit HP cap, which is 2.147 billion HP.
One does not simply "complete" path of exile.
@@AGR_13 I've had the privilege of going into someone's depth 5k+. It's scary down there, but I killed a boss of his! O.O
@@kyle9401 after the delve change boss HP caps out at 1.2k depth. 2.147 billion hp. Love delve because it’s the only numerically challenging area of the game
@@AGR_13 I feel like damage dealt by monsters keeps increasing though haha. And the darkness down there? Terrifying lol
id suggest if ya want to try a tanky build again on ur next run thats still new player friendly try out RF ( Righteous fire) can be played as a Jugg, Inquis, even with the new chieftain changes. also just happy to see so many new people coming over to Poe its nice to see people giving it a chance and learning and enjoying the game
Even as a vet I still play righteous fire on occasion. Whenever you just wanna turn your brain off and just run through maps and destroy shit, righteous fire Inquisitor with fire trap is the way. And the mobs blow up so good too with flammability and legacy of fury
Yay, you got sponsored! Good on you!
Ever since i first saw you on D4, i always wished you were on poe. I feel like its a natural progression for any arpg fan. Poe is the end game, and the pinnacle of the arpg genre in my opinion
Yet it is just a ripoff of Diablo 2. So loses points for uniqueness.
@@shaolinswordswtf are u on about 😂
Bro id love to see even just full dungeon/map run throughs with your thoughts in mechanics, mob density etc! Im loving all of your content bro
Go check out his stream/vods on twitch then and you’ll have all of this and more!!
@@lifealchemy1218 no time, while he streams i have to work lol
@@c0rrupt3dsidd the vods are recorded, you can see a history of them all on twitch and then you can just skip through them to get to the bits that have the exact content you are describing that you want to see :)
Your point about it being an unique experience despite people following the same guides is so true. Never thought about it, but its completely what happens.
Different drops, different order of buying the upgrades, different mapping strategy, etc. one person might focus on crafting certain items for themselves others might run a highly profitable strategy and buy upgrades from others. So many variables like you said.
Yall know what the best part of Diablo IV yas been? Finding this fuckin gem of a human. DM is dope
I love the view of a new player SO MUCH. Pls come back with a new (better build) next league and discover other league mechanics. It is really fun to watch the game through the eyes of a new player.
I always enjoy working incrementally towards my next upgrade and that was something sorely missing from D4. Thank you for bringing it up for everyone :).
But if you don’t trade and you are SSF it’s honestly worse . I’ve got more then 100 hours in a character without a 5 link.
@@YouJGSousa There is multiple ways to get 5 links, and some of them are long to get but garanted , so you probably didn't farm the right way.
You should do a tips video for beginners and not the generic kind but literally because you are recently a beginner and your perspective would be so helpful for new players.
Very happy you decided to give POE a try. I just got back into it at the end of last league. It's overwhelming at times but I love it a lot.
Im hooked on D4 thanks to you. As for PoE: The other great thing is that a lot of classes can use the same skill. You can be Duelist, Slayer, Scion, Raider, Champion, or Templar, etc. using Shield Crush skill. You are not limited to just one class can use Whirlwind for example.
Thank you for not vilifying the trading, and just showing how it is done. I got gaslit into believing trading was insanely cumbersome, and so I didn't engage with it for a long time, but I truly found it to be very easy. I've had a great time watching your PoE videos, partly because you have sometimes articulated ideas and opinions I've had about it except even better than I ever have. Thank you for the content.
I love running Blights. I ran white maps until I could afford 20 blight maps and that led to 5 divines. I bought another 60 blights and was able to gear up and then rush the rest of the atlas. Blight is my favorite!!
Do the divines only drop in red blight maps?
@@StormRaven18 no, but they are much more likely. I bought 20, T13-T16 maps and then 60 more. Also, I was doing 2 Amber oils and 1 Crimson oil.
@@StormRaven18 the most consistent drop you are going to get is “stack deck”. Those trade about 85 to 90 for 1 Divine. I have gotten more Divines selling stacked decks than raw divine drops.
After 7000+ hours since closed beta, I can honestly say this is the greatest game of all time for 2 reasons.
1. 3 month turnarounds on the content with new ideas for 10 years... show me another game that has done that. You can't. Nobody has done it before.
2. They give you options on what to play, how to play, when to play and all of it tailors to what you need to have fun at the time.
I'm a professional game developer and I couldn't even conceive of starting a project like this now. They did something every game developer dreams of. Making their perfect game.
Even with a completely bricked character, you can farm low tier maps and gain a lot of currency to advance your build. You can do chaos recipe, or just blast them fast and flip the low tier currency up to higher tier. There are a lot of angles, and glad you got to enjoy the game from your own perspective.
So wholesome to see you loving blight maps
The trading in this game seems goated. Also, blighted maps seem sick but I am stoked to try out other maps in POE once I get thru the tutorial.
on the beginning i thought it's stupid that you cant just buy item from the website and i have to DM people. After playing other games and thinking about it gives trading this charm that you actually trade with people, see their hideout, and other people can see your hideout. Now i think it was a genius move
@@nilin-o2 that's why I think it's cool, is that it seems like a more engaging way to design a trading system, especially when you compare it to other games.
@regigrenski8434 definitely can understand your point but I do like the system & it's design over other games that I've played in the past. Hence my opinion that it's goated.
@regigrenski8434 at least trading has depth and its economy is lively. Not many games have that. wow has an AH and easy trading but the economy is boring and shallow.
trade system is good! People complain about the friction, but if there was no friction and there was only AH game would be a absolute disaster.
Ill say this. Its not that the barrier to entry is high. It really boils down to just people wanting you to save time.
You can play this game solo. No trading. Blind. With no guides. And figure everything out on your own.
however it will take a very long time and you might have to start a few new characters or farm regret orbs to fix your build.
What it really is is just that people want to save you as much time as possible because we know how long it can take.
When you first play the game. The best way is to follow a guide and try to learn why things work and how to make your own builds from that.
Not because you cant do it on your own. But because sharing knowledge and empowering each other is the most basic human survival tool.
Working together to share our builds and ideas and guides to push forward together is the best part of poe. You look at someones build and go "Woah thats a cool idea i want to try that"
"Wow ok so that can help my build but maybe not that part"
"Oh ok thats better for me than this"
And slowly youll grow into your own special flower that makes builds the way you want built off the hard work others put into the game for you.
and one day maybe someone will look at your build guide and go "Oh thats so useful! Upvote"
That was a solid video. Even if chat helped you a lot, I think you got further than 99.9% of all players did on their first character.
The game is indeed a lot more fun when you know most of the mechanics, items and interactions. Only downside is that it will take 1000-5000 hours depending on how curious and clever you are.
I really love tower defense games as well, blight league was fun. As you found the little blight challenges in non blighted maps, those were effectivelly all over the place from the first zone you entered. Which is another great thing about PoE, every league introduces a new mechanic, that's kind of the focus and you start experiencing it right at the start of the game, you don't have to wait till the end-game. And if you do make it to the end-game it just builds on itself and gives you more of it in something bigger, like the full blighted maps where it's just that, the mode, nothing else.
PoE is phenomenal, it's also a bit daunting to get into, but if you do invest the time and learn it, it's some of the best ARPG gaming you can have today.
Keep the good work DM! Happy to always listen to your honest reviews!
I think you nailed it man and WTG on the progress. You really made it quite far for your first ever character that was not even following a guide. That's truly impressive. You made it much farther than me and I been playing off and on for many years.
I love the game, but the good looking gear being locked behind a cash shop (especially in a Looting ARPG) is a huge turn off for me.
? nothing is locked behind a cash shop besides MTX, which you can still earn from completing challenges.
The only things behind a paywall are cosmetics. The game gonna fund itself somehow
But there are a lot of unique items with nice 3d art. Sometime ago I made a character relying almost entirely on how good the uniques looked together lol
Still you are right that if you want to look "great" you would need to buy the comestics. You can also get some MTx for free by completing league challenges.
Glad you've been enjoying poe as much as most of us do in the comments :P . One small note, you can pick up all those jewels and corrupt them for a chance to get a bit of profit!
I think you sort of “lucked out” by heavily investing in defenses early on. That combined with just better than average understanding of how these types of games work allowed you to not just hard brick your build. I think most new players just invest solely in damage and come act 7 they can’t progress because they die from a soft breeze.
He got a lot further than most people do on his first blind play through. A lot of people have trouble with defenses and hit a brick wall before they finish the campaign.
It does help that he’s better than the average player at games too.
That was me. He had tried to play a damage witch he would have hit a wall.
Contrary to that, him investing heavily everything to armor actually made him less tanky. His base life is 2800 which is below the average for his current level. Armor only mitigates phys, which means if he gets hit by elemental, that 2800 hp wont save him. Layering defense is actually having the right balance of everything.
A game where you can "brick" your build and have to start over is just complete fucking dogshit system and it makes me so mad that people defend it. The game is great otherwise
@@bryr9997 okay...
Great review. I took a break from PoE because of being tired of the leveling/acts, but it's nice to see a new player's perspective.
I am actually really impressed by your first league playthrough. dps and life is abysmally low but you recognized a key factor of POE. This game gives you all the tools you need to problem solve whatever issue you come across. You can make currency from your hideout by crafting once you get the knowledge.
What does having low life have to do with anything? Life =/= ehp in poe
@nonstandard5492 sub 3k life still gets one shot by most endgame bosses dispite his armor. To anwser your question, his EHP is still low.
good video - hope you keep playing for years to come. thanks for an honest smart review of POE
Since you enjoy Blight, there is actually more you can do with it. You can also use the Oils to annoint your rings to get bonuses that apply to your towers. Also annoint your Blight Maps to modify the monster behavior in that map.
I think he is already annointing them
He does this in the video
Spot on take for the trading system. I like not sweating getting the exact drops I need. Just give me value that can be traded for the items I need.
The addon Exilence Next can tally your stash’s estimated value so u can get a general idea on how good your farming strategy is by seeing the rate at which your wealth goes up.
Feel like something that would fix how PoE feels like for new players would be by simple making a better more lenient/intuitive way to respec.
There literally is. If you ever brick your build, farm low tier maps if you completed the campaign, or if you're still in the campaign, you can farm that area for a currency called orbs of regret that can drop at a decent rate, the NPC vendors also sell em dirt cheap, and so do players sell em dirt cheap. Also talk to people in PoE Chat, some people will just give you some orbs of regret if they see you new. Many avenues of fixing your build.
@@IXxhpnotiqxXIbs... if u need to respec ur whole pathing ur mostly need 50 to 80 orbs of regret. Which can take u easily 10 to 20 hours farming t1 maps. ( last time i checked 1 chaos = 1.1 orb of regret)
The lack of respec is one of the biggest critics poe get, there a reason why.
I feel like you hit the nail on the head about the trading system. I like D4, and I mean a lot. But what keeps pulling me back towards PoE is that every drop is worth something and I work towards my goal, whereas in D4 I get a drop and it's either useful or it is not. There's no inbetween. I want to be able to keep farming to get something that improves my current, or future character. At a certain point in D4, progression just stops.
0 views, 3 comments....
The last time I came this early.. my wife had to tell me that it was okay...
NGL, the music through the ad read made me super happy. Good job on sticking to your guns on poe, I'm glad you went into it with an open mind and looking to learn; the game is rly deep and I look forward to seeing what you try out next! :)
Honestly I only watched your PoE stuff but they've been good videos, best of luck with whatever you play in the future.
Fun fact about builds în POE : EACH popular/semi-popular build has it's own Global channel with players that share the same or a version of that build and can guve helpful insight and tips about how to progress
Loved your coverage of this game! Have you tried Last Epoch at all? I was thinking of giving it a shot but I'm interested in your thoughts especially after you've got some good time in POE
I repeat people, do not sleep on last epoch, I repeat don't sleep on last epoch. Amazing game and has huge potential as well. On the sleeper side of things, Check out grim dawn as well. Amazing game as well.
I picked up Last Epoch over the weekend. I have about 12-15 hours so far. I really enjoy it. The story doesn't make any sense, but the combat is fast and there are some interesting bosses. If the asking price isn't a hindrance ($35 or so), I would definitely try it.
@@shawnstroh5601LE is so good in terms of mechanics. IMO, it's just me probably, it feels and looks clunky. I feel PoE's combat feels better than LE. But the crafting and masteries are quite nice and i always take the LE route when i'm burned out of PoE.
Last Epoch’s end game is trash though.
I think both are great games. If you like the economy aspect of PoE you will find less enjoyment in last epoch though because as of know there is no trading in that game
I would say that builds are most helpful in teaching you the detailed mechanics of a specific skill. Lots of people just follow the outline without learning all the reasons certain choices are made. Just today I was having a hard time coming up with reason one skill would use a particular item. Had to talk with a friend of kine who is a ten year vet and he was a little lost as well. So we dug into a build guide to better understand why that item was used. Love that both of us are still learning new interactions after years of playing the game
when he imported his build in pob and I saw his dps I started to cry
when I saw the extra travel node that wasn't needed for connecting anything, I also started to cry.
Blight is one of my best league that GGG introduced to the game
1. Harvest - could create items I want with very little RNG influence comparing to other crafting methods in PoE (finnaly was able to get really far with Caustic arrow build)
2. Legion - fast and very easy for AoE build like Arc build (I love Arc skill)
3. Blight - mode where strategy is really important, also mass minion build (Zombies, Golems, Skeletons, Spectres, Raging skulls at once) which I play every league, was ideal for this mechanic (you just focus only on building towers because minion will auto destroy any mob that comes too close)
Using an Emperor's Vigilance Unique Shield will give you a large damage increase. It is pretty cheap too! Also take some crit! Love the videos.
Yeah, little diff approach to how you can build your char, diff path that can improve everything. Love this game, you can build around one skill in 10 diff ways and have diff experience))
Na bro~
A % synth armor colossal base with a few harvest rerolls or essences and he's got something way better~
So good that you actually find your own path in Path of Exile
Hey DM, you should try out Goratha’s glacial hammer build. It should feel pretty unreal coming off the heels of shield crush.
First of all. I'm really bummed that you are moving on, I went from skeptical to considering you a very nice addition to the streaming and PoE community with a lot of interesting and fresh insights that many of the more veteran streamers aren't bringing to attention. I do hope that you continue to be part of our community as we need fresh creators such as you!
Really fair review, as someone who has played the game for the majority of it's leagues. I do agree that the place you can find negatives in PoE are in it's UI and the reliance on the goodwill of people from the community to the degree that it'd be someone unplayable if certain tools dissapeared.
Regarding price checking an alternative is to use priced tabs instead of looking at each item. If you dump all your stuff from today in a tab at say 50c, then have a few tabs in falling value order that you rotate you don't have to manually check something if you get spammed for it (since it was probably worth more then) This way you don't have to manually check each item. just buy some tabs enough that you can have a entry point falling down to the lowest price you consider worth stopping to trade for.
I think the reason that pre-made builds feels so bad, is because we’re seeking an adventure and most people don’t want to be hand held through their experience.
That is a very valid stance to have. I think the main issue is just conflicting game interests.
Often most people i know that are getting into PoE are being brought into it by friends, and this causes a feeling of needing to rush to catch up... but i tell my friends to takw their time and enjoy the game. The goal is to improve upon yourself and, most importantly, have fun.
That being said... the scaling increases from some Acts to others in the campaign are dramatic and many who attempt their own builds the first time around will fail to keep up with the games difficulty scaling. It'd be like showing up to play Magic the Gathering for the first time to a tournament with zero knowledge of the cards available to you but expecting to somehow build a deck capable of winning.
Another trap new players fall into is thinking there are obly like 10 viable startinf builds bc the youtubers all copypaate the same recommended top 10. Realistically there are many many viable builds.
Just depends on your goals. Is it to catch up and pkay with your friends or do you want to experience the game blindly at your own pace? Making a build that can even get through the campaigns as a new player is impressive and would exponentially increase ones understanding of the game, but could take more time and potentially result in bricking a character/playthrough.
I think that 8-9/10 people will fall in to the resistance’s trap in act 6 and act 10. Focusing on DPS only is a sure way to “Respawn at nearest checkpoint”
I started playing PoE two weeks ago. I'm at level 67 and completely loving the game!
I knew nothing about the game when I started and I didn't read up on any game mechanics or guides. I thought, after 40ish hours near the end of Act 1, that I was about to finish my play though. Wow, was I wrong! The start of Act 2 I realised I have barely scratched the surface on what the game offers!
Two days ago I installed an item filter. That was a big, welcome relief!
PoE is massive in scale, customisation and re-playability. I have not enjoyed playing a game this much for many years!
The game excellent.
Great review. Would love to get your thoughts on Grim Dawn compared to the other arpgs.. They have 2 expansions and just announced a third coming in 2024.
Grim Dawn is a much slower ARPG compared to PoE, but GD is sooooo goood!
grim yawn
Grim Dawn is cool in it's own way. But for me it's even more complicated than PoE, especially the resistances, enchants and to know what stats to look for. It's also a bit too sleepy mode for some reason, not sure if it's the graphics, sounds or the pacing.
Good to see you’re enjoying the game. I have 2k hours in PoE and most of the leagues were extremely enjoyable.
For me…it’s Delve. I’ll delve all fkn day!
A hell of a first effort my guy. I personally tell people to give it a go without guides, basically as you did it for their first character, because you can't really get back that feeling of discovery. I can help you re-level a new char or respec, but I can't give that "everything is new I'm just gonna tinker" bit back.
All I recommend is to go for a theme, and find stuff on the tree that does that, much like you did. You wanted to be a big blocky boi with shields. Perfect find those things. It might not wind up being the best build, but it will be -your- build. I've played since Piety in act 3 was the last boss of the game... and it's nice to see people give it a go like it's kind of those times where there weren't really many guides, just nerds looking to kill some mobs with a fireball or whatever.
Blight League, like many of the other leagues, are where Path of Exile has always shined. They usually make pretty impactful leagues, which don't always stay in the game, so they can try new ideas, and if they're fun, they stay. It's kind of why we're in a situation 12ish years later, of you and I can both be doing end-game content, farming whichever way makes sense for what we like (blight as well, but I like taking breaks from it) and what our builds are good at.
I also have never given it a 10/10. No game really gets that. There's always something that can be done better. The heavy dependency on 3rd party tools has always been PoE's biggest issue and will probably continue to be that way if we're honest. Also for those without money, you can certainly play the whole game for free, get to end-game and decide then if you want to "buy" the game with some stash tabs.
Glad you had fun with it, hope to see you around again sometime new exile!
Ive been playing poe for years and wow dude ive learned so much from you, crazy you only have 120 hours
Just an FYI you made the second map "magic" not "rare" to make it rare you use an alchemy orb! Fun to watch you enjoying and learning the game, all the best dude!
If u get Awakened POE trade, its awesome. You can price check items without putting in all the stats, can choose the stats you want to price check, and also modify them, in real time. Quite nice.
My biggest issue with PoE is having to go outside of the game to trade or plan my build or do anything to figure out what I need to do inside the game. Just put it all IN the game. I've hated trade so much I pretty much only played ssf the last couple years. And I usually push only 1 char per season, get to mid tier maps and lvl 90 and get bored and go do something else. I have 1500 hours in this game and keep coming back to it. Thanks for showing us your path through the game. Inspired me to come back again and give it another run.
For Tanky chars Heist is also a really good content in PoE, since the main goal is to loot chests and the objective and then leave the area without dying.
Would say each run is worth around 10+ chaos (without divination cards since I don't know how to calculate the gain out of these and I found multiple that are traded for divines)
For Blueprints, prioise the unusual gem ones, would say one run of these is at 1-2 div at average (without divination cards).
I think tanky builds are great for the start, since you got content that is good to farm as a tanky build, also bosses don't kill you as fast as with a class-cannon build and you survive most mechanics of them while fighting longer fights, which is good for learning what they do and how to play them.
Oh, I don't know if it's the first sponsor you have, but it's the first one I see on CZcams (granted I don't see all the videos so I might lost one) so congrats man, I really hope you keep growing and have a successfull career are streamer/youtuber.
Love this dude, not because he's playing the game I've played since beta [ over 10 years ] but he is just like the type of dude you'd want to hangout with. Imma predict this dude is going to blow up, like 1 million + subs. [ Unless he quits PoE =DD ]
This was dope man, you should make a build for each mechanic. That would be really cool for tips or build videos. My advice for anyone who wants to check this out is do your own thing in softcore. Find your groove a playstyle you like maybe some mechanics before jumping into HC. Moving to HC to early will ruin your time because this game is very punishing and you will end up passing a lot of mechanics out of fear. Moving to HC to quick will push you to looking up builds and fking with Path of builder way to early and that's why things get annoying and very overwhelming and you will move on. I promise you DM's approach will be such a fun experience you will be laughing at Blizzard in a way you didn't think was possible. If you start on HC with your own build I promise you every boss will wipe the floor with you if you never seen the mechanics.
Running blight with your character is very smart, you can speed it up noticably with some of the oils and a stronger focus on your character clearing but its one of the only game mechanics that has a predetermined timer mostly negating your slow build, many long time players still fail to take advantage of the mechanics that best suit their built and feel like theyre tripping over their feet but doing what your character is best at is the way to have a rewarding experience and you can make characters that are specifically great at a certain mechanic for every mechanic.
That end bit was so clear and succinct explaining how everyone's experience in PoE is unique despite following three same build guides and leveling tactics
as a new player dont play trade play solo self found you will have alot more fun getting through the atlas etc trade will just feel overwhelming at the start and you can always migrate from solo self found to trade but not from trade to solo self found this way you will get to use the currency you find more and you will get a better understanding of what different things do
Honestly you don't really need any of that stuff when you start out just play and have fun if You want to use a premade build one of the pros make sure Path of Building helps a ton but most of those builds have video build guides associated that make using a build possible without using PoB it's just easier to do using it. Great 100-hour review I love to see new players try out the game get into the game and decide it IS the game for them. This is exactly what I discovered all those years ago and still to this day think.
genuinely heartwarming to see someone new enter the community and fall in love with the game. I do agree about the tools being a necessity is a bit rough for new players. I usually recommend a build guide if someone is starting, just so they can learn other things within the game and have a great experience from the start. Zizaran makes some great guides for new players and hope to see more of you in coming over in the future leagues
Blight is decent if you wanna get good at it people just tend to want to run higher end modules with high damage later and burn through maps.
You play games little outside what 80-90% play "new" games and I love it!!! Frankie boy sang:
"Each careful step along the byway
And more, much, much more
I did it, I did it MY WAY"
And you do,sir!! Love this so much!! :D
i would highly advise you now, after starting on your own, would be that you follow a build guide, and see how a good build functions and works, you can learn alot for your next homebrew build
This right fuckin here. Once you learn PoE, and what and how skills and what makes support gems work, you can make our own build literally. If the support gems can support the skill gem in your link, you can play it.
i've never used a build guide in over 10 years. I always do whatever looks like fun to me, get to 90+ and only then i look at what other ppl do to get inspired by them
As someone who played PoE for year after year, it is insane how much there is to do in the game, so many different ways to modify what you do in the endgame.
Shield crush can get to pretty good dps with the unique shield Emperor's Vigilance and the unique jewel seething fury. Replica Dreamfeather scales damage off your armour and the way to get loads of armour is through auras, reservation efficiency so you can fit in more aura's and aura effect. I've been playing the build this league and am currently upto 11 million dps with over 400k armour.
A super tanky shield-dashing character. Sounds like a good Heist character with just a few more dps just to ensure the small monsters die. And Heist is very profitable especially early
Ancient PoE player here. Basically agree with everything you said.
The third party programs and websites for PoE are both one of its biggest strengths and its biggest curse. Even as someone who've played the game since closed beta and have north of 6k hours in the game the prep work to play the game feels like too much at times.
The tools also had an adverse effect on the game's design over the years, as we fine tuned our builds with tools GGG countered with more punishment for suboptimal play. In the beta days I played essentially solo self-found on hardcore with no planned out builds, and without major issues got to level 80 ish and yellow maps (very respectable progress back then.) Only reason I might be able to do the same thing now is my aforementioned 6k+ hours of playing, take those away and I would be destroyed hard trying the same.
That said, PoE is the game it is today because it goes toe to toe with the players essentially. It continually gets updated to add more ways to play, but also to make sure all those ways to play keep being somewhat challenging.
In the end I actually miss the tools PoE have when I try its competitors, I miss knowing EXACTLY what is going on with my build vs the game, knowing exactly what can be done and still having such insane depth to everything that even someone who played as much as I still can't keep all that information in mind across all of the myriad possibilities.
I think you took the perfect approach to play PoE as a newbie. To try find your niche.
We old farts and veterans like to act like everything has to be min/maxed and all possibilities exploited to their maximum, but one can do that in any game. few other games have the breadth of possibility which PoE have, and it is a much better thing to focus on as a new player, or when trying to attract new players.
Is crazy how most players complain about trade but for a new player is a godsend great system.
The frustrating part for me with trading is having to message 10 people before one responds...but overall it works for me and many of my daily trades are super smooth and fast.
Blight content mainly depends on damage and crowd controlling from the player because it have to get point for building turrets, unless the player have keystone passive called 'Cassia's Pride' for turrets' tons of damage but significantly reduces damage from player.
Yeah, I'm second thinking the advice that people keep telling new players they need to follow a guide. I just started a month ago, and I'm so glad I didn't follow a guide.
I was expecting my free form build to get crushed, and for me to have to bang my head on a wall to progress, but the early game doesn't seem as punishing as people say.
It's like you said, if you just take it one step at a time and check that you have your defenses in order you can pretty much progress without issue. And when you get the upper side of end game, maybe that's when you need to worry about following builds and understanding meta, but that's really not worth worrying about as a new player in my opinion.
I'm enjoying my custom, probably unique, build, and if I want to go further in the end I'll respec or roll a new character.
I just played my first league as well - used a guide though. I'm lvl 91 as well. For me it's definitely a 9.5/10... such a great game
I don't think your build is as bad as you think. I tried to explain this at some point but it gets drowned in the chat.
The way a build evolves in POE is that it is not a static thing like: you take this point at level 5, then this at 6 and this at 7 and that is it for the rest of the game.
A knowledgeable player will keep remapping his tree as his needs change, with every upgrade, every level, new possibilities might open up. If you did some remapping of your tree, your damage would very easily go times 3 and you would not lose anything significant. But you cannot right now because you do not have the knowledge yet.
You, as is normal for someone coming from other ARPGs, have been focusing a lot on gear and continually trying to find the next big upgrade. But if we step back bit, there are major components of your build that have been neglected. Your gem setup is one. Investing in a 21/20 main skill gem, correct (awakened) support gems, and a better supporting skill structure (you did recently switched to a good totem), possibly with some alternate quality gems, would in my opinion once again double or triple your damage.
This all might take 10-15 divines of course, but now suddenly you would be looking at half a million dps instead of 50 k. Seemingly inconspicuous items like a vulnerability ring and some proper jewels would increase it again. I don't even think you improved your pantheon yet.
And the most crucial knowledge of all: to determine which flasks your character needs.
So it's not that your build is bad, you just are still at "The Foot of the Mountain" when it comes to knowing what can be known on how to improve your character. But once you do you will see that you can not just make this build work damage wise, but you can make it really really good.
This is the great journey of Path of Exile, and it is amazing to experience it, because every time you think you know all the things, you discover that, even after 5000 hours, you really don't know all the things.
Grim Dawn next please. They just announced huge update and dlc for it next year sometime