Jerma Rants About Diablo for 16 Minutes and 18 Seconds Editor: Vinnysuperg123 @vinnysuperg123 Originally streamed on July 30th, 2023. Main Channel / jerma985 Twitch Stream: / jerma985
@@QuarkGamingLLC You can gamble on stream except for a few slot machines, I think it's the sponsored gambling streams that were hit hard, specifically Stakes, since they were giving streamers millions to stream for, so they never lost a dime. You can definitely do poker streams because there's also skilled involved
If you're ever curious to watch a dev actually explain that this is their whole philosophy towards game design, watch Bungie's panel at the GDC on how and why they went with a live-service model for Destiny. It's wild to hear such a big dev actually explain that the #1 objective is to keep players hooked without trying too hard
@@_Bungus When I was in college for game development in 2014, I had the opportunity to go to Ubisoft Toronto and we presented our final game projects to two of the senior devs. It was a while back, but one point I remember them stressing is that games need to be designed around a 'core gameplay loop'. Current AAA philosophy is that gameplay needs to be in a constant cycle feeding into itself so that players stay engaged in the product.
Jerma’s genuine passion about the games he loves is why he’s never boring to listen to. He really expresses his thoughts in a kinda theatrical way which makes it entertaining
The world isn't ready for Jerma to play PoE. The PoE community isn't prepared for the balance changes Chris Wilson is willing to make for Jerma(he got 1-shot in Act 1).
Playing baldur's gate 3 I had about a hundred scrolls in my inventory by the final boss fight and I used like half of them in that. It made all of the dwarf/kobold/dragon-eqsue hoarding of resources totally worth it.
@@SSJGaelY0 Yeah, seen a bunch of chucklefucks lately who think they're smart, going: "You claim you don't like the game, yet you're spending time voicing criticisms of the game. Curious!" As though we hadn't just been slapped in the face by this wet turd of busywork, mtx and corporate "mandatory fun" from a company that once upon a time made some of our favorite games ever.
To be fair, it seems to be a Twitch thing. Everytime I watch a stream of any big streamer, Twitch has the most dogshit, brain dead takes and they are racing eachother to be noticed by the streamer guy.
any opinion that doesn't align with the horde of product consumers and porn addicts that use twitch is immediately called out for being "nerdy" or they'll just say "who cares." Didn't like current Marvel product? "bro who cares bro just let people enjoy things" mfers come out the woodwork
@@Agaiola2002 It's worse than diablo 3. It has better graphics and animations but it's just a downgraded diablo 3 with none of the improvements they figured out for d3 throughout the years.
@@Snarbalax The issue is that none of the aspects change your play-style in meaningful ways and are only slight percentage upgrades. Oh wow I do 21% more damage while I have a barrier instead of 20% or now my shadow blight proc gives me 100% bonus damage instead of 80%.
@@Mekosewell, I've been playing melee rogue and the aspect for flurry is a game changer to the point where it's not worth using flurry if you don't have the aspect on. I'm on a twisting blades build now and what you described rings true for it, so maybe aspects are meant for some builds but enhances all of them.
I hate that there were some people in chat trying to derail and be mean to jerma in order to try to be "funny" during his rant. All his takes are on point. The Gem and aspect system being terrible and the uniques/legendaries having no value explains so much about why the game feels empty. I would watch an hour long Jerma Diablo 4 breakdown on why the game is a soulless time sink and ways that the game could be improved.
Its much better to see a chat get emotional for topics rather then them constantly going “hey you suck Diablo II sucks lol”. Arguments between chat vs chat vs Jerma are 10x better then any quick insult.
I feel like jermas twitch chat has been on the decline since they forced him to stop playing Viewtiful Joe despite it being one of jermas favorite games.
@@_Bungus They are desperately trying to One Guy Jerma. Ball Fondler is a great example of how to be a random one guy. His comment was an out of pocket comment to another chatter and was naturally picked up by Jerma. It seems that some of the new chatters are just here to watch their favorite monkey dance and try to make the stream about them.
@@Regulithcompound that with all the viral clips of him raging or going off on a chat member for a bit and it's actually gotten so insufferable it ruins the watching experience
Jerma's audience is so funny, they asjk him about his opinions constantly and then get pissy when his opinion doesn't line up with the wholesome 100 Keanu chungus redditor gamer opinion of the week
-Mock streamer for being centrist andy -Streamer gives well thought opinion -Be mad that streamer expresses opinion Jerma chatters have been dogshit ever since he blew up in popularity.
"I've been waiting for a sequel to Diablo 2" As someone who doesnt olay Diablo, who doesnt even watch Jerma, this line hits so hard. It makes perfect sense
Jerma legitimately sounds like me when I try to explain to someone why I don’t enjoy games that are like my favorite game because it doesn’t have the same flavor going. I totally get what he’s saying. The idea of something that is KINDA like that thing you like but not freaks me out for some reason. It’s like seeing a good friend and then going “no no this isn’t him this is a monster person wearing my friend’s skin as some kind of suit and there’s a weird series of pop-ups following him around.”
This is my feelings exactly with Breath of the Wild (and Tears of the Kingdom as well) and Genshin Impact. I love BotW to death, so I figured I might enjoy Genshin as well. I tried playing it, but there were so many tiny little things about the gameplay that just felt *wrong*. For example, the fact that you had multiple different level systems (Adventure level, character level, weapon level, etc.) felt almost immersion-breaking to me because I didn't feel like I was exploring a world, I felt like I was playing a boring RPG. Add on the looming and ever-present gacha mechanics, and I couldn't stand playing it. Even though it's in theory super similar to a game I love, just a few tweaks from that game made it feel so much worse.
@@samt3412 honestly whoever told you genshin impact was 'like breath of the wild' was on crack. They're not even remotely similar. Yeah, they have a 3D cartoon art style. Yeah, you can craft consumables. And yeah the 3D cartoon art style was specifically designed to feel like breath of the wild in an obvious move to lure people who liked the most popular game (when genshin came out) on switch to try it out, but all similarities are purely aesthetic. Your experience with genshin impact, which is a money grabbing gacha game that shares 0 actual similarities to Breath of the Wild past aesthetic, shouldn't discourage you from trying tears of the kingdom, which is a direct sequel to the game you liked made by the same people who have the same passion for the game as when they made breath of the wild.
My biggest gripe with D4 is that NONE OF THE WEAPONS ARE THE RIGHT NAME! Example: The weapons that should be claymore and the flamberge are not called that but two other weapons are and a round shield is called a kite shield.
It's like they make a game and completely forget they made one earlier that they can bounce points or ideas off. It's like they look at d2r and said "fucking boomers watch this" *insert d4*
And it's literally every single item. There is not a single one that is named correctly. I could bet money that there is an off-by-one error in the item database and nobody noticed or cared.
Blizzard very sincerely doesn't know how to make video games anymore. That's the level of brain drain we're at. Not saying it to be an ass, saying it because every Blizzard release in the future is gonna require 1-2 years of fan feedback to turn around.
Honestly, I think this is true for most studios these days. The industry has been so corporatised that some suit makes all of the executive decisions above the people who actually make the game, resulting in everything from Tripe A products like Overwatch 2 releasing *at all* causing an exodus of developers and even the former Vice President of Blizzard, Jeff Kaplan, and on a smaller scale, dev studios like Fatshark who pushed their most recent game out a year too early to... mixed results.
@@AlchemicSoul Im sure they how to make video games, but the kind of conditions you are asked to develop games under when part of a huge corporate machine are just terrible for actually making something with a heart and soul.
I despise how much so many people in chat nowadays just want to be "THE one guy", especially when they have the sense of humor of a hollow husk. There's a lot of reasons why the one guys so far before have been funny - being unnecessarily rude and adding nothing, heck, even straight up derailing whole conversations without tact - isn't it. It's not even being silly, it's just being obnoxious.
My first jerma rant clip and I really like everything about this dude, his humor, his points wether I agree or not, and the relatable story of the amazing peanut butter and jelly swirl jars that I also buy and eat straight out of. His bouncing off chat without getting hostile is great, it's like he's just their buddy having a talk about Diablo and patiently putting up with their bullshit and jokes. I love it
Genuinely most I have agreed with jerma in my life, I would be hard pressed to find a person alive who cares about “25% chance of stun from a distance” on a picture less item over +23 charisma on some shit called like “heart of gremulon” with some cool ass art
I love love love how critical jerma is with some games over some pretty minor things but then he’ll play a game called Bobo’s banana-rama and talk about it like the second coming of god
I think the difference here is expectations. There's some games he plays that either chat or himself has hyped up, so he ends up being more critical of them because he expects them to be good. On the other hand, if he plays Fart Simulator 2014 and he enjoys it, then that's an unexpectedly good game, which generally feels better than a game you expected to be good being good.
Grim Dawn was the answer for me, a game that was closer to the Diablo II experience I was looking for, more so than Diablo III/IV or PoE etc. It is simple enough to grasp the basics/mechanics as you start your adventure and you aren't forced (like PoE) to learn its intricacies/skill trees to have a viable build and have fun. For example: You can choose the Occultist class and dump ALL your point into your Pets, you can go the route of a caster with your debuff auras and poison missiles, or even buff your Weapon's attack and imbue it with Chaos damage. OR you can do ALL 3 at the same time. And when you hit level 10, the game lets you pick an additional class to compliment your build. You can enhance your existing skills and make the second class a support one, you can go for a glass cannon build and focus solely on DMG on both classes or even turn the tables and make the secondary class your primary class. The player is NOT punished for making the "wrong" choice in classes OR point investment. Now, of course some class combinations are more powerful/viable than others, but they are designed in a way that *almost* every class is compatible with the other. Say you pick the Soldier class which primarily deals Physical dmg; You can pair it with the Arcanist class (that is Aether/Elemental dmg focused) and by using the Class inherent Skill Modifiers, change the Physical dmg that your Soldier skill does to Elemental dmg to have a more cohesive build. OR you can use Monster Infrequent items (That aren't Epic or Legendary in rarity) that drop from enemy mobs and are easy to get, that have skill modifiers baked in, modifiers that *can* completely change how a skill works, either by converting one damage type to another, to making a skill now deal AoE dmg, or make it have a longer cooldown but deal an additional type of damage, etc. There is at *least* one Legendary armour set for every class combination in the game, so if you are more inclined to farm Legendaries, that is the route to go. But you shouldn't care about all the details unless you want to delve into end-endgame stuff. You can have fun nonetheless, use the skills that appeal to you, be it auras, pets, lightning strikes... tl;dr It offers you choice, encourages creativity and player expression in an accessible way, that doesn't punish the "wrong" class choice or point investment. Also, Grim Dawn's lore and worldbuilding puts other ARPGs to shame, imho...
Yes, in D2 you knew INSTANTLY what was good, as soon as you see the sprite on the ground. You're in Hell and you see a leather glove, like those leather gloves you started with in the Rogue Camp. "Whoa, what the heck is this? DEMONHIDE GLOVES? Stronger than steel gauntlets? equip them right now!" They did that while REUSING ART ASSETS. I was a dopey kid when I played and I never finished Nightmare difficulty, so I never got the most powerful items in the game, but you got that feeling of finding cool stuff at every difficulty level. That's what he means by the beige letters. Good stuff was good and it wasn't hard to figure out what's good.
That "Destiny 2? No Diablo 2!" reminds me of a moment I had when someone in my discord was talking about how TF2 got cool new wall running and jetpacks and I was setting there thinking 'Damn, I have been gone from Team Fortress 2 for a while' and nope, it was Titanfall 2 they were talking about.
Honestly didn't know Jerma was into these sorta games but it's nice to see him play thesr and I agree with him especially with D4, I think it could've been better especially if it wasn't live service.
I totally feel Jerma with that whole quip about being overwhelmed. That's exactly how I feel about Minecraft. I stopped playing it in like 2016 and would love to get back into it, but it feels almost suffocating to play now in comparison to what it was when I left off - the game is literally 3x as big as it was
yea but minecraft is exactly what jerma is talking about tho, you can just do whatever in mines and it usually works out. you dont need to commit to anything and just fuck around with whatever you find. it is overwhelming to learn all the new stuff but you can just mess with it as you go
I feel that but at the same time for me at least it's just all the new content isn't interesting and worth learning about. I stopped playing in 1.7 right when techit and mod packs were big and none of that felt overwhelming or suffocating. But villager trading, having to build iron farms, all these features that only build off each other and actively hinder the base they're supposed to build off.
Jerma's point about loot being super random percentages is super valid. I honestly don't even know why they show the first decimal place. It just makes parsing every item that much harder. Do I really need to know if it's 25.3% vs 25.8%? I also heavily agree with the take about things being restricted to certain gear types. I think for some things, like weapon speed primarily appearing on gloves, sure, that makes sense. But for general build defining things, allowing the player to experiment with all kinds of gear is really only a positive. Diablo 2 Eastern Sun let you forge and d-stone gear, which were incremental improvements, and let you add anything to anything. It also let Oskills roll on everything. It was insanely open in terms of what could roll with what, and it was so much more interesting than just looking at "X.Y% more damage to enemies based on some condition."
@@at0micl0bster smart loot is super dumb and boring and kills a games longevity. It's great in the short term to see so much great loot but completely destroys collecting loot for all the other characters you'd make or even your friends. Its just a solo singular experience.
Great points tbh. The item system and progression in D4 feels so lackluster because it's been Live-Service'd. Actiblizz wants you engaged in D4 as long as possible, which correlates to MTX $. Character progression isn't a carrot on a stick, its 1% of a carrot. Miniscule meaningless gains that don't respect the player's time. Fun feels like a secondary purpose of the game.
For a developer making money by selling mtx, the goal is to keep players playing as long as possible. The best way to do this is to make a fun engaging game… but the EASIEST way to do this is to make a game that gives players tiny gains and slightly better rewards for long amounts of time spent playing. RPG type games used to be time spent = more fun. Now it’s time spent = more better stats. Jermas comment towards the end about “I want to be able to waste resources on dumb stuff and not care” is such a great take.
@@loggen3870 Fun does make money. The game on screen is proof. Vampire Survivors is proof. Baldur's Gate 3 is proof. Battlebit is proof. I don't understand why corporate game studios can't see this.
PoE has the same problem honestly. It used to be you got to endgame and that was that, you could optimize your build, you could mindlessly grind maps or campaign areas, you could reroll, you could dump a bunch of currency into some completely awful idea for kicks, once you got to endgame every road was open. Now it's like, you get to endgame, but that's just level 1 endgame, the really cool stuff is still 30 hours away. Your build isn't even fully functional until level 5 endgame. The game is always pushing you to go higher instead of simply opening the door and letting you choose where to go. Which then makes rerolling and everything else less fun because you already dumped two 40-hour workweeks into getting there in the first place.
used to play diablo 2 at my grandmas house on her laptop as a kid, it shaped my love for rpgs forever and i still think about the raven druid build i had and clearing the sand area from like 15 years ago
Since he loves Diablo 2 so much, I really hope he checks out PD2 (Project Diablo 2), a great mod that expands and balances Diablo 2 in such a great way
I love PD2! I still remember playing Season 3 I found a Sacred Armor and Windforce in the same map, corrupted the WF with the highest ed + 20% atk speed, then larzuk it for 4 socs (Was too scared to corrupt the Templar since it was a 7 aura lol). Let's just say I created a zon after that.
Man, I have watched Jerma for YEARS. I loved him back when he used to play TF2 with Star. When I realized he was becoming more and more popular, I loved it because his humor was unique and genuine. But, it is sad to see his chat act like he has no right to discuss something he feels is important to him. I hate when chats become the dominant part of a streamer (ex. Doug Doug giving in more to chat participation instead of doing his game experiments). It was good to hear Jerma give an honest take (and a W take, at that).
I fully relate to Jerma's issues with a lot of newer loot-based RPGs. The focus of older games used to be on the progression, leveling up, experimenting and *actually playing the game*. But a lot of newer games seemed to be entirely, solely focused on endgame grinding and min-maxing meta builds.
I can't believe that the AAA games industry, in their relentless pursuit of perpetually escalating profit, managed to turn something I loved from the age of about 5 into just another job.
@@Wungus_Billmostly modding saves or playing old games that’s were I got my passion as a kid and that’s we’re I’ve mostly found my enjoyment nowadays. I’ve had more enjoyment on my modded 3ds, retroid, and or modded ps4 game saves just too dick around. Idk if it’s age starting too get too me but I haven’t had that wonder or fulfillment since I had my ps2 and ONLY my ps2.
I don't know shit about Jerma but I have infinite respect for him now knowing that D2 is his favorite game (mine too) and that he's got beef with D3 and D4. He is 100% right that D2 hasn't had a proper sequel. D3 was another animal entirely.
An advise for people who are thinking about playing PoE: don't be intimidated by the amount of things there are or that talent tree. You don't have to do or really understand any of it to play it and get to grips with the most basic aspects of the game. Also it's not really hard to understand, there's just a lot of things to see. If you can play D2, you can play PoE and, at least for me, a great deal of fun to be had with PoE is figuring things out. Just don't forget to get some hp/shield and all res talents and you should be able to finish the campaign.
Absolutely perfect breakdown of D2's greatest strength - that exact simplicity is 100 percent what I used to love about that game back in the day as well. That and the religiously-tinged grimdark atmosphere - as opposed to the comic book fantasy with angel wings of the newer games. Good man.
A large part of the simplicity aspect is that there is complexity in the game, but isn't a mandatory knowledge to play or get through the game. Its as deep as you want it to be. Knowing IAS/ FHR breakpoints on a Barb or FCR BP on a Light Sorc Vs Cold Sorc isn't mandatory, its just a part of the game if you want it to be a part of your experience.
I was a couple years too young for Diablo 2 when it first came out. I've tried to go back and try it over the years, but I just couldn't get over the visuals. I've enjoyed PoE, but it really is overwhelming and hard for me to keep up with. If I didn't need to work a 9-5 full time job and I could just sit around and play video games all day, PoE would be perfect. The modern Diablo games represent something I can enjoy in my free time while still maintaining a job. What I'm trying to say is, I hate my job somebody please fucking help me god please i cant do this anymore
I started playing PoE in response to all the negative D4 reviews. I'm not min-maxing, following a build guide, or spending more than a few minutes here or there routing out the skill tree. It has been an absolute blast. PoE is the true D2 sequel.
Diablo 1 was the genre defining game, the first arpg ever, I believe. It had engaging mechanics and an unbelievable atmosphere that grew more oppressive the further you went. It could be real scary the first times, and the enemy design is still genius. I never really liked the Hellfire expansion, but the og was king at a time that had many amazing games, like Quake or Tomb Rider. Those were the days!
Haven't played any Diablo games, but i feel you on wanting a spiritual successor for a game whos official sequels completely lost their identity. Been waiting for a Dragon Age: Origins 2 for forever, and i'm so god damn happy we finally got it with Baldur's gate 3. Hope D2 fans eventually get their Bg3.
I wish that all the people who just want to shut down Jerma's discussion by saying stuff like "I don't care" should just be muted. They're not contributing anything by saying that stuff and it's just rude. If you dont like it then shut up and watch another stream.
you make a great point about the colors of the letters in d2 gets you excited. anything could happen if you killed a creature. you could get that one items that everyone was searching for. or an item that complets a set. they gave you all these cool skills to have fun with and find cool stuff in the end that was actually useful.
were still waiting to see you brought to justice for the death of mr. santa claus on December 23rd 2017. remember Jeremey no matter how far you run there is no statue of limitation on murder your sins live a life eternal inside us
The whole "haha unhinged streamer, big idiot, never makes a coherent point" thing chat does can be fun and really create an interesting vibe for streams, but I wish it wasn't a 24/7 thing on his streams. This is not just a well articulated rant, but it points to issues that reflect on the wider games industry, not just Diablo. It's putting into words something that I've felt lately but couldn't describe. So many games feel empty nowadays and it isn't just AAA games anymore. A lot of indie games also just don't capture me. I thought it was a problem with me but then the occasional ray of light pops up and grabs me just like games did growing up. And it's exactly what he described. The difference between making a game and making something people actually want to play. So many games now are just ideas. "Oh it's like Escape from Tarkov but in space", "Oh it's like battlefield but with 1000 players and AI on giant maps". These aren't actual fleshed out games they're just an idea turned into the most empty, lifeless shell of a game, sold for $20-$80 and never finished. Frankly the AAA space for all it's flaws just ended up boring me because it churned out the same game a million times and it got old. The indie scene is almost harder for me because it keeps throwing ideas at the wall but they're just that. Ideas. Not things designed to get you to play them, and enjoy them. I don't know how many more "Stardew Valley meets Terraria" pixel games I can stomach. I don't know how many more open world survival games I can spend money on knowing they'll never be finished. I think more and more of us are just tired. I'm not saying fun games don't exist, but they're few and far between and even fewer capture you the same way these truly great games did. And it's not just nostolgia, it's the difference between a game (a thing made to be fun) and a product (a thing made to cash in on a known brand, or to make money selling you on its formula or what games its "like")
There are games that he could play to scratch that D2-successor itch I'd personally recommend Last Epoch, even though it's not fully out yet It even has the "just throw random [gems] into this piece of shit gear because I'm an idiot" aspect
This is the dumbest take ever. I've seen multiple people say this and it's simple untrue. PoE is a good game, but it's not a D2 sequel. Like, not even close. It's way too overly complex, and the graphics fucking suck. One of the first things Jerma says is that he enjoys the relative simplicity of D2. PoE is NOT simple. Not even close. You need to look up entire guides to beat the game. PoE 2 is going to bridge the gap with the graphics, and I'm sure I'll enjoy playing it like I enjoyed playing PoE, but let's be real. It's not D2.
9:37 A unique ring (or amulet) dropping in d2 was/is huge and exciting. Like the potential for like a Stone of Jordan was exciting itself, but rings and amulets had effects that were so universally useful that getting a unique drop was a whole event. So Jerma saying that it’s not even worth caring if a legendary ring drops in d4 says a lot.
He's also completely wrong because you should be checking every single legendary for the affixes you actually want to use on gear for your build but whatever.
@@Snarbalax the rings are fucking boring though, just because the item might be a good upgrade doesn’t mean the itemization isn’t still boring. Seeing a unique ring drop in D2 was hype, it could be an SOJ or a BK Band, maybe it’s a weird high level ring like Wisp Projector. Maybe it was a low level magic find ring like Manald Heal. I don’t care about “prefix ring of suffix” that does 13% increased damage to monsters standing 3.4 yards away while also doing jumping jacks and yelling ice cream, while slowed and fortified.
D4 also suffers from not making enough aspects for all builds to be viable as well. Aside from what Jerma said, aspects are small pool of bonuses that randomly roll on a small set of items but they also only effect specific skills so if you like a certain playstyle sorry, the dev's decided that wasn't viable and you don't get to play that way.
It was trippy hearing Jerma describe the exact brand of peanut butter and jelly I ate this morning. Even weirder is that I'm from the UK and goober isn't exactly common over here
the people who made diablo and diablo 2 are long dead, either moved on to poe or torchlight....both which are incredibly good games with characteristics of diablo diablo 3 and 4 is proof blizzard no longer knows what they are doing, just a bloated bureaucracy of a company of mainly useless people i know its harsh but consumers of america needs to learn how to stop consuming said product just because it reminds u of a certain franchise and good old times but has none of the original, its like companies want u to buy something because of nostalgia but tell u its a new and improved version which is nothing like the good old days.
3:49 this was me with jet set radio, (a little different cause there were no games past future) I just wanted jet set radio 3, and 21 years later there wasnt one, FINALLY bomb rush cyberfunk comes out and I finally felt like I had jet set radio 3
Chat saying "How do you call yourself a Diablo fan when you dislike 75% of Diablo games" is funny to me, because that happens more than you might think. I'm a Metal Gear Solid mega fan, and being part of the community, you notice so many self-proclaimed fans that like maybe 10-20% of the games and vehemently dislike the rest.
A friend and I played D3 and every legendary I only looked at the abilities not any stats to see if I wanted it or not. To me it feels like the small stats are just whatever now.
If a game has a ton of "do 6% more damage when praying to your passed away grandma" I won't fucking play it. Have real perks and abilities that actually matter. Magical items in baldrus gate 3 is the best example of proper unique items
Im shocked that Jerma finds time to play video games off stream, I thought he spent all his free time building saw traps and gambling
Maybe he plays Mann up mvm because it satisfies his gambling addiction
I wanna see an unironic poker stream, obviously on some other platform since that would probably get him booted off twitch
@@QuarkGamingLLC he'd be great as a celebrity guest on a televised pro tournament
@@QuarkGamingLLC He's almost done it quite a few times through gambling games. Not real gambling, but still.
@@QuarkGamingLLC You can gamble on stream except for a few slot machines, I think it's the sponsored gambling streams that were hit hard, specifically Stakes, since they were giving streamers millions to stream for, so they never lost a dime. You can definitely do poker streams because there's also skilled involved
"it wasnt about making the game, it was about making sure you play it."
profound, actually.
just described the problem with the entire AAA space RN
If you're ever curious to watch a dev actually explain that this is their whole philosophy towards game design, watch Bungie's panel at the GDC on how and why they went with a live-service model for Destiny. It's wild to hear such a big dev actually explain that the #1 objective is to keep players hooked without trying too hard
@@_Bungus When I was in college for game development in 2014, I had the opportunity to go to Ubisoft Toronto and we presented our final game projects to two of the senior devs. It was a while back, but one point I remember them stressing is that games need to be designed around a 'core gameplay loop'. Current AAA philosophy is that gameplay needs to be in a constant cycle feeding into itself so that players stay engaged in the product.
Yeah its crazy how well this nails all the stuff wrong with the game
@@_Bungus that panel was one of the reasons why i quit Destiny 2, and being apathetic towards that game made quitting easier.
Jerma’s genuine passion about the games he loves is why he’s never boring to listen to. He really expresses his thoughts in a kinda theatrical way which makes it entertaining
Seriously I could listen to him talk about FromSoftware games for so long
Oh cool its you
It’s funny seeing him pour his heart out for Diablo 2, only for it to be sort of lost on his zoomer chat.
And yet, he's NEVER any good at them.
He talks like he's on a nerd gamer podcast
"what are your thoughts on PoE?"
-7 hour diablo 4 rant
He would fit well in PoE subreddit
@@greindes1579 and the d4 subreddit too
The world isn't ready for Jerma to play PoE. The PoE community isn't prepared for the balance changes Chris Wilson is willing to make for Jerma(he got 1-shot in Act 1).
"I want a bunch of shiny items with beautiful art and I want to put gems in them and collect them in my chest" Jerma is just a goblin.
He's a dwarf.
Playing baldur's gate 3 I had about a hundred scrolls in my inventory by the final boss fight and I used like half of them in that. It made all of the dwarf/kobold/dragon-eqsue hoarding of resources totally worth it.
@@Tom_Cruise_MissileDamn didn't only come out like last week?
@@woodybob01 yes, lmao
I have like 100+ hours in bg3 already and im not even playing as much as i could be
I swear the chat is infuriating at times like saying that he’s being a nerd/boomer or something, he has good points about the game
L take
@@largelump3613ok little edgy weeb twitch viewer lol
It's because there are a lot of younger fans who didn't play diablo 2
@@largelump3613 Would you care to explain
They’re children
“nobody talks more shit about diablo than someone who calls diablo there favorite”is exactly how it should be
deadass. people act like fans of something have to always dickride everything about it and never call out flaws
It takes a lot of passion to talk at length about something, even if talking about its flaws.
@@SSJGaelY0 Yeah, seen a bunch of chucklefucks lately who think they're smart, going: "You claim you don't like the game, yet you're spending time voicing criticisms of the game. Curious!"
As though we hadn't just been slapped in the face by this wet turd of busywork, mtx and corporate "mandatory fun" from a company that once upon a time made some of our favorite games ever.
BotW is my favorite game. You bet your ass I was criticizing every single problem I experienced with the sequel. It's only fair.
It's also just how it is with every game. Not even something worth pointing out.
sometimes I wish chat would shut up contradicting him for contradictions sake and
LET HIM C O O K
Nah
To be fair, it seems to be a Twitch thing. Everytime I watch a stream of any big streamer, Twitch has the most dogshit, brain dead takes and they are racing eachother to be noticed by the streamer guy.
any opinion that doesn't align with the horde of product consumers and porn addicts that use twitch is immediately called out for being "nerdy" or they'll just say "who cares." Didn't like current Marvel product? "bro who cares bro just let people enjoy things" mfers come out the woodwork
@@largelump3613bro is a professional loser😂
@@CheddarDripthey should let people enjoy critical analysis.
Jerma really explained everything wrong with d4 by just describing poe
PoE is just built different
@CrushingGamer it's a headache for sure. It's the best Crack ever but my God does it drain you.
bumping this comment to get the word out. poe got unique collecting, combining items to make the top level of them and identifying items.
@@loggen3870 It is addictive yea. But I wouldn't call it a headache
@@RottenHeretic no I mean it's a headache as in just figuring out what you wanna run/use so many options lol
His point about not even bothering to pick up legendary rings in d4 is so true
It was similar in d3. I didn't touch d4 but it really sounds like it's diablo 3 2, when what people really want is diablo 2 2
@@Agaiola2002 It's worse than diablo 3. It has better graphics and animations but it's just a downgraded diablo 3 with none of the improvements they figured out for d3 throughout the years.
...You should be picking up literally every legendary in D4 to get the correct and better rolled affixes you actually want on your gear but OKAY.
@@Snarbalax The issue is that none of the aspects change your play-style in meaningful ways and are only slight percentage upgrades. Oh wow I do 21% more damage while I have a barrier instead of 20% or now my shadow blight proc gives me 100% bonus damage instead of 80%.
@@Mekosewell, I've been playing melee rogue and the aspect for flurry is a game changer to the point where it's not worth using flurry if you don't have the aspect on. I'm on a twisting blades build now and what you described rings true for it, so maybe aspects are meant for some builds but enhances all of them.
I hate that there were some people in chat trying to derail and be mean to jerma in order to try to be "funny" during his rant. All his takes are on point. The Gem and aspect system being terrible and the uniques/legendaries having no value explains so much about why the game feels empty.
I would watch an hour long Jerma Diablo 4 breakdown on why the game is a soulless time sink and ways that the game could be improved.
I hate new chat they derail too much and don’t let him speak freely
Its much better to see a chat get emotional for topics rather then them constantly going “hey you suck Diablo II sucks lol”. Arguments between chat vs chat vs Jerma are 10x better then any quick insult.
I feel like jermas twitch chat has been on the decline since they forced him to stop playing Viewtiful Joe despite it being one of jermas favorite games.
@@_Bungus They are desperately trying to One Guy Jerma. Ball Fondler is a great example of how to be a random one guy. His comment was an out of pocket comment to another chatter and was naturally picked up by Jerma.
It seems that some of the new chatters are just here to watch their favorite monkey dance and try to make the stream about them.
@@chiefstone33how to be one guy
1. be funny
I wish someone would explain to Jerma's chat that being constantly degrading the streamer they are watching isn't actually funny.
Exactly
it's way too late for that. the damage that's been done after years of jerma encouraging that behavior by giving it attention is irreparable
@@Regulithcompound that with all the viral clips of him raging or going off on a chat member for a bit and it's actually gotten so insufferable it ruins the watching experience
On a better timeline maybe they'd understand that. But sadly we are never seeing the endless stream of antagonism on jerma's chat
isn't that every chat of popular streamers?
Jerma's audience is so funny, they asjk him about his opinions constantly and then get pissy when his opinion doesn't line up with the wholesome 100 Keanu chungus redditor gamer opinion of the week
-Mock streamer for being centrist andy
-Streamer gives well thought opinion
-Be mad that streamer expresses opinion
Jerma chatters have been dogshit ever since he blew up in popularity.
@@bevvvy1374the centrist andy comment was a joke guys
@@bevvvy1374 100%. I'd love to watch his live streams and support him but the chat is rancid
"I've been waiting for a sequel to Diablo 2"
As someone who doesnt olay Diablo, who doesnt even watch Jerma, this line hits so hard. It makes perfect sense
Jerma legitimately sounds like me when I try to explain to someone why I don’t enjoy games that are like my favorite game because it doesn’t have the same flavor going. I totally get what he’s saying. The idea of something that is KINDA like that thing you like but not freaks me out for some reason. It’s like seeing a good friend and then going “no no this isn’t him this is a monster person wearing my friend’s skin as some kind of suit and there’s a weird series of pop-ups following him around.”
This is my feelings exactly with Breath of the Wild (and Tears of the Kingdom as well) and Genshin Impact. I love BotW to death, so I figured I might enjoy Genshin as well. I tried playing it, but there were so many tiny little things about the gameplay that just felt *wrong*. For example, the fact that you had multiple different level systems (Adventure level, character level, weapon level, etc.) felt almost immersion-breaking to me because I didn't feel like I was exploring a world, I felt like I was playing a boring RPG. Add on the looming and ever-present gacha mechanics, and I couldn't stand playing it. Even though it's in theory super similar to a game I love, just a few tweaks from that game made it feel so much worse.
Basically "why would I want to play a game that's sort of like my favorite game when my favorite game is right there"?
@@samt3412I’m proud of you for having standards.
One who stands for nothing, will fall for anything.
@@samt3412 honestly whoever told you genshin impact was 'like breath of the wild' was on crack. They're not even remotely similar. Yeah, they have a 3D cartoon art style. Yeah, you can craft consumables. And yeah the 3D cartoon art style was specifically designed to feel like breath of the wild in an obvious move to lure people who liked the most popular game (when genshin came out) on switch to try it out, but all similarities are purely aesthetic. Your experience with genshin impact, which is a money grabbing gacha game that shares 0 actual similarities to Breath of the Wild past aesthetic, shouldn't discourage you from trying tears of the kingdom, which is a direct sequel to the game you liked made by the same people who have the same passion for the game as when they made breath of the wild.
@@samt3412 Genshin Impact is one of the worst games ever made and yet it's still a million times better than the 2 worst Zelda games ever made
That Quagmire opening was amazing. I’m gobsmacked
My biggest gripe with D4 is that NONE OF THE WEAPONS ARE THE RIGHT NAME! Example: The weapons that should be claymore and the flamberge are not called that but two other weapons are and a round shield is called a kite shield.
blasphemy
It's like they make a game and completely forget they made one earlier that they can bounce points or ideas off. It's like they look at d2r and said "fucking boomers watch this" *insert d4*
When the devs don't even play the game
literally unplayable
And it's literally every single item. There is not a single one that is named correctly. I could bet money that there is an off-by-one error in the item database and nobody noticed or cared.
Jokes aside, Jerma actually has a lot of valid points in his rants
We all forget that Jerma's incredible grasp on improvisational comedy disguises his intelligence
@@StellarElite1 Idk he seemed fairly smart to me. No genius, but he doesn't sound like an idiot.
Blizzard very sincerely doesn't know how to make video games anymore. That's the level of brain drain we're at.
Not saying it to be an ass, saying it because every Blizzard release in the future is gonna require 1-2 years of fan feedback to turn around.
Honestly, I think this is true for most studios these days. The industry has been so corporatised that some suit makes all of the executive decisions above the people who actually make the game, resulting in everything from Tripe A products like Overwatch 2 releasing *at all* causing an exodus of developers and even the former Vice President of Blizzard, Jeff Kaplan, and on a smaller scale, dev studios like Fatshark who pushed their most recent game out a year too early to... mixed results.
@@AlchemicSoul Im sure they how to make video games, but the kind of conditions you are asked to develop games under when part of a huge corporate machine are just terrible for actually making something with a heart and soul.
I despise how much so many people in chat nowadays just want to be "THE one guy", especially when they have the sense of humor of a hollow husk.
There's a lot of reasons why the one guys so far before have been funny - being unnecessarily rude and adding nothing, heck, even straight up derailing whole conversations without tact - isn't it. It's not even being silly, it's just being obnoxious.
and it's only going to get worse and wear off on him until he retires.
Jerma is a victim of having too many children in his chat.
Amazing how his audience will treat him like this but still toss their entire paycheck at him.
Yeah. That's how Twitch works you dip.
That's how Jerma is the true winner
the majority of his viewers are underage though
My first jerma rant clip and I really like everything about this dude, his humor, his points wether I agree or not, and the relatable story of the amazing peanut butter and jelly swirl jars that I also buy and eat straight out of. His bouncing off chat without getting hostile is great, it's like he's just their buddy having a talk about Diablo and patiently putting up with their bullshit and jokes. I love it
Genuinely most I have agreed with jerma in my life, I would be hard pressed to find a person alive who cares about “25% chance of stun from a distance” on a picture less item over +23 charisma on some shit called like “heart of gremulon” with some cool ass art
I love love love how critical jerma is with some games over some pretty minor things but then he’ll play a game called Bobo’s banana-rama and talk about it like the second coming of god
I think the difference here is expectations. There's some games he plays that either chat or himself has hyped up, so he ends up being more critical of them because he expects them to be good. On the other hand, if he plays Fart Simulator 2014 and he enjoys it, then that's an unexpectedly good game, which generally feels better than a game you expected to be good being good.
@@samt3412 oh yeah you’re absolutely correct, it’s just funny to watch the difference
Grim Dawn was the answer for me, a game that was closer to the Diablo II experience I was looking for, more so than Diablo III/IV or PoE etc.
It is simple enough to grasp the basics/mechanics as you start your adventure and you aren't forced (like PoE) to learn its intricacies/skill trees to have a viable build and have fun.
For example: You can choose the Occultist class and dump ALL your point into your Pets, you can go the route of a caster with your debuff auras and poison missiles, or even buff your Weapon's attack and imbue it with Chaos damage. OR you can do ALL 3 at the same time. And when you hit level 10, the game lets you pick an additional class to compliment your build.
You can enhance your existing skills and make the second class a support one, you can go for a glass cannon build and focus solely on DMG on both classes or even turn the tables and make the secondary class your primary class. The player is NOT punished for making the "wrong" choice in classes OR point investment.
Now, of course some class combinations are more powerful/viable than others, but they are designed in a way that *almost* every class is compatible with the other.
Say you pick the Soldier class which primarily deals Physical dmg; You can pair it with the Arcanist class (that is Aether/Elemental dmg focused) and by using the Class inherent Skill Modifiers, change the Physical dmg that your Soldier skill does to Elemental dmg to have a more cohesive build.
OR you can use Monster Infrequent items (That aren't Epic or Legendary in rarity) that drop from enemy mobs and are easy to get, that have skill modifiers baked in, modifiers that *can* completely change how a skill works, either by converting one damage type to another, to making a skill now deal AoE dmg, or make it have a longer cooldown but deal an additional type of damage, etc.
There is at *least* one Legendary armour set for every class combination in the game, so if you are more inclined to farm Legendaries, that is the route to go.
But you shouldn't care about all the details unless you want to delve into end-endgame stuff. You can have fun nonetheless, use the skills that appeal to you, be it auras, pets, lightning strikes...
tl;dr It offers you choice, encourages creativity and player expression in an accessible way, that doesn't punish the "wrong" class choice or point investment.
Also, Grim Dawn's lore and worldbuilding puts other ARPGs to shame, imho...
Someone made a diablo 2 campaign mod for Grimm dawn. You are right best game
Okay i guess ill buy grim dawn for me ma
She loves the old diablo
Agreed Grim Dawn kicks ass, my favourite ARPG since Diablo 2.
A fellow Grim Dawn enjoyer! I shill that game as much as possible.
@@JanJansen985 Torchlight 1/2 are also made by the same team who made Diablo 1/2, but it's aimed more for kids. Still really fun, though!
Yes, in D2 you knew INSTANTLY what was good, as soon as you see the sprite on the ground. You're in Hell and you see a leather glove, like those leather gloves you started with in the Rogue Camp. "Whoa, what the heck is this? DEMONHIDE GLOVES? Stronger than steel gauntlets? equip them right now!" They did that while REUSING ART ASSETS.
I was a dopey kid when I played and I never finished Nightmare difficulty, so I never got the most powerful items in the game, but you got that feeling of finding cool stuff at every difficulty level. That's what he means by the beige letters. Good stuff was good and it wasn't hard to figure out what's good.
That "Destiny 2? No Diablo 2!" reminds me of a moment I had when someone in my discord was talking about how TF2 got cool new wall running and jetpacks and I was setting there thinking 'Damn, I have been gone from Team Fortress 2 for a while' and nope, it was Titanfall 2 they were talking about.
I mean, they did add a jetpack
Honestly didn't know Jerma was into these sorta games but it's nice to see him play thesr and I agree with him especially with D4, I think it could've been better especially if it wasn't live service.
I totally feel Jerma with that whole quip about being overwhelmed. That's exactly how I feel about Minecraft. I stopped playing it in like 2016 and would love to get back into it, but it feels almost suffocating to play now in comparison to what it was when I left off - the game is literally 3x as big as it was
If it makes you feel better you can easily ignore 95% of the new stuff tbh
yea but minecraft is exactly what jerma is talking about tho, you can just do whatever in mines and it usually works out. you dont need to commit to anything and just fuck around with whatever you find. it is overwhelming to learn all the new stuff but you can just mess with it as you go
I feel that but at the same time for me at least it's just all the new content isn't interesting and worth learning about. I stopped playing in 1.7 right when techit and mod packs were big and none of that felt overwhelming or suffocating. But villager trading, having to build iron farms, all these features that only build off each other and actively hinder the base they're supposed to build off.
Jerma's point about loot being super random percentages is super valid. I honestly don't even know why they show the first decimal place. It just makes parsing every item that much harder. Do I really need to know if it's 25.3% vs 25.8%?
I also heavily agree with the take about things being restricted to certain gear types. I think for some things, like weapon speed primarily appearing on gloves, sure, that makes sense. But for general build defining things, allowing the player to experiment with all kinds of gear is really only a positive. Diablo 2 Eastern Sun let you forge and d-stone gear, which were incremental improvements, and let you add anything to anything. It also let Oskills roll on everything. It was insanely open in terms of what could roll with what, and it was so much more interesting than just looking at "X.Y% more damage to enemies based on some condition."
its also retarded that in d3 almost nothing for other jobs drop on your character... and nothing drops in d3 unless youre doing endgame crap
@@at0micl0bster smart loot is super dumb and boring and kills a games longevity. It's great in the short term to see so much great loot but completely destroys collecting loot for all the other characters you'd make or even your friends. Its just a solo singular experience.
Great points tbh. The item system and progression in D4 feels so lackluster because it's been Live-Service'd. Actiblizz wants you engaged in D4 as long as possible, which correlates to MTX $. Character progression isn't a carrot on a stick, its 1% of a carrot. Miniscule meaningless gains that don't respect the player's time. Fun feels like a secondary purpose of the game.
That last sentence. Fun dosnt make money anymore. They just have to squeeze all we are worth for. Bad enough whales keep these corpos in jobs
There is literally no reason to buy the battle pass even if you play the game an absurd amount.
For a developer making money by selling mtx, the goal is to keep players playing as long as possible. The best way to do this is to make a fun engaging game… but the EASIEST way to do this is to make a game that gives players tiny gains and slightly better rewards for long amounts of time spent playing.
RPG type games used to be time spent = more fun. Now it’s time spent = more better stats. Jermas comment towards the end about “I want to be able to waste resources on dumb stuff and not care” is such a great take.
@@loggen3870 Fun does make money. The game on screen is proof. Vampire Survivors is proof. Baldur's Gate 3 is proof. Battlebit is proof. I don't understand why corporate game studios can't see this.
PoE has the same problem honestly. It used to be you got to endgame and that was that, you could optimize your build, you could mindlessly grind maps or campaign areas, you could reroll, you could dump a bunch of currency into some completely awful idea for kicks, once you got to endgame every road was open. Now it's like, you get to endgame, but that's just level 1 endgame, the really cool stuff is still 30 hours away. Your build isn't even fully functional until level 5 endgame. The game is always pushing you to go higher instead of simply opening the door and letting you choose where to go. Which then makes rerolling and everything else less fun because you already dumped two 40-hour workweeks into getting there in the first place.
used to play diablo 2 at my grandmas house on her laptop as a kid, it shaped my love for rpgs forever and i still think about the raven druid build i had and clearing the sand area from like 15 years ago
Everyone in chat trying to dogpile a man for spitting facts.
Since he loves Diablo 2 so much, I really hope he checks out PD2 (Project Diablo 2), a great mod that expands and balances Diablo 2 in such a great way
I love payday 2
@@petrwarthursty2011 Interesting, but unrelated
@@marmar3530 no, it is absolutely related
I love PD2! I still remember playing Season 3 I found a Sacred Armor and Windforce in the same map, corrupted the WF with the highest ed + 20% atk speed, then larzuk it for 4 socs (Was too scared to corrupt the Templar since it was a 7 aura lol). Let's just say I created a zon after that.
Man, I have watched Jerma for YEARS. I loved him back when he used to play TF2 with Star. When I realized he was becoming more and more popular, I loved it because his humor was unique and genuine. But, it is sad to see his chat act like he has no right to discuss something he feels is important to him. I hate when chats become the dominant part of a streamer (ex. Doug Doug giving in more to chat participation instead of doing his game experiments). It was good to hear Jerma give an honest take (and a W take, at that).
you don't have to lie about having followed jerma from the beginning to fluff up your opinion btw
Lol have no reason to lie on the internet; down vote and move on if you care that much.@@meyague
Sometimes I forget Jerma is a gamer
It's hard to keep in mind with all the murder and death and all that.
"I just want to identify items." Jerma is the player Chris Wilson has been looking for.
maybe the vision is real . .
I've never played a single Diablo game and I dont play ARPGs at all really but I like hearing Jeremy985 express his opinions
Same to be honest
I fully relate to Jerma's issues with a lot of newer loot-based RPGs. The focus of older games used to be on the progression, leveling up, experimenting and *actually playing the game*. But a lot of newer games seemed to be entirely, solely focused on endgame grinding and min-maxing meta builds.
I can't believe that the AAA games industry, in their relentless pursuit of perpetually escalating profit, managed to turn something I loved from the age of about 5 into just another job.
I’d like this comment tattooed on my forehead.
@@Wungus_Billmostly modding saves or playing old games that’s were I got my passion as a kid and that’s we’re I’ve mostly found my enjoyment nowadays. I’ve had more enjoyment on my modded 3ds, retroid, and or modded ps4 game saves just too dick around. Idk if it’s age starting too get too me but I haven’t had that wonder or fulfillment since I had my ps2 and ONLY my ps2.
I don't know shit about Jerma but I have infinite respect for him now knowing that D2 is his favorite game (mine too) and that he's got beef with D3 and D4. He is 100% right that D2 hasn't had a proper sequel. D3 was another animal entirely.
I immediately knew he was going to mention bonesnap. It has a freaking skull on the end.
jerma the type of guy
he finna hate d4
@@Limmy985 guys I think he HATES d4
Jerma is definitely a member of the _Homo sapiens_ species
He's just that guy
>people asking Jerma about his D4 takes
>Jerma gives his D4 takes
"no one cares, Jerma"
HE'S RIGHT!!! MY GOD FINALLY SOMEONE NOTABLE SAID IT!! HE'S RIGHT ABOUT DIABLO 2!!!!
An advise for people who are thinking about playing PoE: don't be intimidated by the amount of things there are or that talent tree. You don't have to do or really understand any of it to play it and get to grips with the most basic aspects of the game. Also it's not really hard to understand, there's just a lot of things to see. If you can play D2, you can play PoE and, at least for me, a great deal of fun to be had with PoE is figuring things out. Just don't forget to get some hp/shield and all res talents and you should be able to finish the campaign.
I love that Halls of Torment is here for everyone burned out from ARPGs
lol @ the weirdos telling streamer to shut up
why are you even watching
Absolutely perfect breakdown of D2's greatest strength - that exact simplicity is 100 percent what I used to love about that game back in the day as well. That and the religiously-tinged grimdark atmosphere - as opposed to the comic book fantasy with angel wings of the newer games. Good man.
I think this is one of the reasons Halls of Torment took off as well as it did. It's just a simple game.
A large part of the simplicity aspect is that there is complexity in the game, but isn't a mandatory knowledge to play or get through the game. Its as deep as you want it to be. Knowing IAS/ FHR breakpoints on a Barb or FCR BP on a Light Sorc Vs Cold Sorc isn't mandatory, its just a part of the game if you want it to be a part of your experience.
literally the only game that hasn't had "religiously tinged grimdark atmosphere" is diablo 3 lol
@@tyfhg1 Someone has never heard of Diablo Immortal, I see. Good, it's better that way.
I'm gonna spare you the patronizing lol
The lack of excitement for rare items is the same problem Borderlands 3 has/had
I was a couple years too young for Diablo 2 when it first came out. I've tried to go back and try it over the years, but I just couldn't get over the visuals. I've enjoyed PoE, but it really is overwhelming and hard for me to keep up with. If I didn't need to work a 9-5 full time job and I could just sit around and play video games all day, PoE would be perfect. The modern Diablo games represent something I can enjoy in my free time while still maintaining a job. What I'm trying to say is, I hate my job somebody please fucking help me god please i cant do this anymore
good comment
Unionize
Try Diablo 2 remastered! Personally I think the new graphics are ass but a lot of people like them!
Diablo 2 Ressurecred has amazing graphics, unlike what the other comment said, it has better graphics than D4. You should try it!
If you want a midpoint between d2 and poe, try Grim Dawn, great aRpg with a cool setting and visuals
I didn't know that Jerma was so fond of Destiny 2. Great to see that one of my idols also has similar interests to myself!
I've heard he really enjoys the multiplayer!
the hall of torment streams are one of the best so far this year
I started playing PoE in response to all the negative D4 reviews. I'm not min-maxing, following a build guide, or spending more than a few minutes here or there routing out the skill tree. It has been an absolute blast. PoE is the true D2 sequel.
I could see Jerma suddenly putting thousands of hours into PoE
The moment he touches path of exile it's fucking over for him.
I love hearing Jerma rant about something he's passionate about
what is the game hes playing in the background
i love when jerma speaks honestly on things he cares about. id listen to a 12 hour stream of him talking about what he likes in diablo 2
Could somebody please tell me what game Jerma is playing in here? His rant is very interesting but so is the gameplay
Late, but Halls of Torment
Ive never identified more with a rant about video games. Ill be waiting with jerma for Diablo II 2 until the end of time
Maybe I should watch this guy
His yearning for a Diablo 2 successor speaks to me
Diablo 1 was the genre defining game, the first arpg ever, I believe. It had engaging mechanics and an unbelievable atmosphere that grew more oppressive the further you went. It could be real scary the first times, and the enemy design is still genius. I never really liked the Hellfire expansion, but the og was king at a time that had many amazing games, like Quake or Tomb Rider. Those were the days!
Ah, Baldur's Gate and Diablo at the conversational forefront of PC gaming in 2023. It's like the year 2000 never went away XD
Haven't played any Diablo games, but i feel you on wanting a spiritual successor for a game whos official sequels completely lost their identity. Been waiting for a Dragon Age: Origins 2 for forever, and i'm so god damn happy we finally got it with Baldur's gate 3. Hope D2 fans eventually get their Bg3.
>Lists all the things he wants
>Describes PoE
I wish that all the people who just want to shut down Jerma's discussion by saying stuff like "I don't care" should just be muted. They're not contributing anything by saying that stuff and it's just rude. If you dont like it then shut up and watch another stream.
It's sort of amazing how bright the future of this entire medium looked and how fast progress was going until montization became a nessecary word.
I am still nostalgic for the FATE series. That shit was my childhood.
you make a great point about the colors of the letters in d2 gets you excited. anything could happen if you killed a creature. you could get that one items that everyone was searching for. or an item that complets a set. they gave you all these cool skills to have fun with and find cool stuff in the end that was actually useful.
The PoE thing might not be as bad anymore as PoE 2 will be its own standalone game instead of an update to PoE 1
were still waiting to see you brought to justice for the death of mr. santa claus on December 23rd 2017.
remember Jeremey no matter how far you run there is no statue of limitation on murder
your sins live a life eternal inside us
The whole "haha unhinged streamer, big idiot, never makes a coherent point" thing chat does can be fun and really create an interesting vibe for streams, but I wish it wasn't a 24/7 thing on his streams. This is not just a well articulated rant, but it points to issues that reflect on the wider games industry, not just Diablo. It's putting into words something that I've felt lately but couldn't describe. So many games feel empty nowadays and it isn't just AAA games anymore. A lot of indie games also just don't capture me. I thought it was a problem with me but then the occasional ray of light pops up and grabs me just like games did growing up.
And it's exactly what he described. The difference between making a game and making something people actually want to play. So many games now are just ideas. "Oh it's like Escape from Tarkov but in space", "Oh it's like battlefield but with 1000 players and AI on giant maps". These aren't actual fleshed out games they're just an idea turned into the most empty, lifeless shell of a game, sold for $20-$80 and never finished. Frankly the AAA space for all it's flaws just ended up boring me because it churned out the same game a million times and it got old. The indie scene is almost harder for me because it keeps throwing ideas at the wall but they're just that. Ideas. Not things designed to get you to play them, and enjoy them. I don't know how many more "Stardew Valley meets Terraria" pixel games I can stomach. I don't know how many more open world survival games I can spend money on knowing they'll never be finished.
I think more and more of us are just tired. I'm not saying fun games don't exist, but they're few and far between and even fewer capture you the same way these truly great games did. And it's not just nostolgia, it's the difference between a game (a thing made to be fun) and a product (a thing made to cash in on a known brand, or to make money selling you on its formula or what games its "like")
Holy shit, this video is on point...the items having weight, aesthetic, actual art matters so much.
His chat is so aids, "Stop talking bout things you want to talk about on YOUR stream." Even though he is spitting mad facts.
Certified Jerma moment
jerma saying its not overwhelming then perfectly describing overwhelming, amazing
Has Jerma ever played Grim Dawn or Torchlight 2? I feel like those could help scratch the itch even a little bit.
he is really describing path of exile half the video when he's talking about his ideal d2 sequel
Jerma's too ADHD for Path but hey if he wants to buy the unique tab and collect 95% of the games useless uniques he's welcome to it.
There are games that he could play to scratch that D2-successor itch
I'd personally recommend Last Epoch, even though it's not fully out yet
It even has the "just throw random [gems] into this piece of shit gear because I'm an idiot" aspect
@@Snarbalax nah man poe is PERFECT for us adhd animals, the only hurdle is getting into it but after that its a dopamine factory
This is the dumbest take ever. I've seen multiple people say this and it's simple untrue. PoE is a good game, but it's not a D2 sequel. Like, not even close. It's way too overly complex, and the graphics fucking suck. One of the first things Jerma says is that he enjoys the relative simplicity of D2. PoE is NOT simple. Not even close. You need to look up entire guides to beat the game.
PoE 2 is going to bridge the gap with the graphics, and I'm sure I'll enjoy playing it like I enjoyed playing PoE, but let's be real. It's not D2.
@@omgwat lmao you have not played poe if you think that. its really not that bad
I cant believe the editors were able to condense jermas 4 hour rant about how diablo 2 has 'item grip' into 16 minutes!
What game was Jerma playing in this stream?
diablo 4 apparently
Darude Sandstorm
Halls of torment
Jerma the funny man he's still got it
I don't understand what he's talking about but it's so enthralling I'm imagining it like I'm listening it while sleeping.
the stream is still going how fast are the editors
9:37 A unique ring (or amulet) dropping in d2 was/is huge and exciting. Like the potential for like a Stone of Jordan was exciting itself, but rings and amulets had effects that were so universally useful that getting a unique drop was a whole event. So Jerma saying that it’s not even worth caring if a legendary ring drops in d4 says a lot.
He's also completely wrong because you should be checking every single legendary for the affixes you actually want to use on gear for your build but whatever.
@@Snarbalax the rings are fucking boring though, just because the item might be a good upgrade doesn’t mean the itemization isn’t still boring.
Seeing a unique ring drop in D2 was hype, it could be an SOJ or a BK Band, maybe it’s a weird high level ring like Wisp Projector. Maybe it was a low level magic find ring like Manald Heal.
I don’t care about “prefix ring of suffix” that does 13% increased damage to monsters standing 3.4 yards away while also doing jumping jacks and yelling ice cream, while slowed and fortified.
@@Snarbalaxyou realize there's a difference between "he's wrong" and "i disagree" right
I mean, I'd love to hear more of his concerns about his favorite game turning into d4
I don’t know why but I really liked the vibe of this video. It reminds me of your old Casual Commentary videos.
the mindless obsession with long term retention yields soulless, expressionless, money grab garbage but the quarterly reports are poppin
D4 also suffers from not making enough aspects for all builds to be viable as well. Aside from what Jerma said, aspects are small pool of bonuses that randomly roll on a small set of items but they also only effect specific skills so if you like a certain playstyle sorry, the dev's decided that wasn't viable and you don't get to play that way.
It was trippy hearing Jerma describe the exact brand of peanut butter and jelly I ate this morning. Even weirder is that I'm from the UK and goober isn't exactly common over here
diablo 4 devs forgot that endgame is a thing
He should try Last Epoch. It's really great!
What's the game he's playing? i cannot find it in the comments
the people who made diablo and diablo 2 are long dead, either moved on to poe or torchlight....both which are incredibly good games with characteristics of diablo
diablo 3 and 4 is proof blizzard no longer knows what they are doing, just a bloated bureaucracy of a company of mainly useless people
i know its harsh but consumers of america needs to learn how to stop consuming said product just because it reminds u of a certain franchise and good old times but has none of the original, its like companies want u to buy something because of nostalgia but tell u its a new and improved version which is nothing like the good old days.
3:49 this was me with jet set radio, (a little different cause there were no games past future) I just wanted jet set radio 3, and 21 years later there wasnt one, FINALLY bomb rush cyberfunk comes out and I finally felt like I had jet set radio 3
Love seeing him play Halls of Torment, the better Diablo game
Chat saying "How do you call yourself a Diablo fan when you dislike 75% of Diablo games" is funny to me, because that happens more than you might think.
I'm a Metal Gear Solid mega fan, and being part of the community, you notice so many self-proclaimed fans that like maybe 10-20% of the games and vehemently dislike the rest.
No he's right about D2. The man could not be more correct.
A friend and I played D3 and every legendary I only looked at the abilities not any stats to see if I wanted it or not. To me it feels like the small stats are just whatever now.
If a game has a ton of "do 6% more damage when praying to your passed away grandma" I won't fucking play it. Have real perks and abilities that actually matter. Magical items in baldrus gate 3 is the best example of proper unique items
Honestly if you’re looking for D2-2 I would play PD2. That was the most fun I had playing Diablo 2 again in so long.