Creating a SECRET LEVEL for my OPEN WORLD game | DEVLOG 2

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  • čas pƙidĂĄn 4. 07. 2024
  • Thanks for watching! 🎊
    If you want a more closer look at the development, you can follow me on Twitter / X
    / thetalesun
    00:00 - Intro
    01:58 - The Inverted Castle
    07:45 - Improving The Character
    09:27 - Improving The Environment
    11:56 - Wrapping Up
    #gamedev #devlog #indiedev #indiegame #unity #godot #openworld #darksouls #eldenring #shadowofthecolossus

Komentáƙe • 42

  • @_P_a_o_l_o_
    @_P_a_o_l_o_ Pƙed 2 měsĂ­ci +12

    Can I just say that the view at 10:53 gave me goosebumps? I'm really loving this process of yours, you're a fantastic creator

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci +2

      Thank you so much! Glad to hear this kind of compliment. It really gives me inspiration to keep going in this direction for the videos.

  • @legacyoflies-vq3ns
    @legacyoflies-vq3ns Pƙed 24 dny

    If all those indiedevs making devlogs would work together, we would have an amazing game to play.

  • @kookiemunster-ni4yg
    @kookiemunster-ni4yg Pƙed 4 dny

    Another awesome devlog man 👍
    If I could make a suggestion, you could try to have like a small amount of vertex displacement using a shader for the character's hair (or maybe even the whole body) so it's constantly "wobbly". It's going to make the character more interesting to look at instead of being static all over. And it would also fit the "soul" aspect of his design because he isn't really tethered to this world.
    Looking forward to more

  • @Sweepy_Games
    @Sweepy_Games Pƙed 2 měsĂ­ci +5

    Your world crafting is top tier!

  • @BadTunes.
    @BadTunes. Pƙed 2 měsĂ­ci +1

    Adding nature as a main charector is honestly the most wholesome yet amazing ideas i have ever seen,The enviorment /nature makes a game memorable 😅

  • @synccyt_
    @synccyt_ Pƙed 23 dny

    Love the atmosphere the game has

  • @Hoptronics
    @Hoptronics Pƙed měsĂ­cem

    What a pretty world you've created.

  • @N3bulAura
    @N3bulAura Pƙed 2 měsĂ­ci +1

    i already feel so invested into the world being crafted so far,
    all the best luck going forward, I can't wait to see how your vision continues to evolve c:

  • @Rob-hm4jx
    @Rob-hm4jx Pƙed 2 měsĂ­ci +1

    Amazing progress! I really love the inspirations you talked about in your first devlog for this project, and the inverted floating castle is brilliant for the atmosphere. Great stuff.
    One thing is that when I first saw the castle I think the stairs leading up to it took away from the view slightly because it looked like it was tethering the castle down to the ground but at the wrong angle, this is just a minor thing though and I'm sure not everyone would agree with me on that

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci

      Thanks!
      I agree with you, other comment said that a wind/elevator to move the player to the castle would be a great idea. In the future I will remove the stairs and add a more interesting way to arrive at the castle!

  • @Chillfolio
    @Chillfolio Pƙed měsĂ­cem

    Very interesting to follow your journey :)

  • @AkitaAbroad
    @AkitaAbroad Pƙed 2 měsĂ­ci +3

    Love what you’re doing.
    Have you considered something like a beam of light between the castle to the ground that the player can use get up there? There is a YT video about “fake god rays” that might work.
    I just think the bridge looks structurally implausible.

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci +2

      That sounds like a great possibility to get into the castle too! I will make sure to test this when returning to the castle design.

  • @journeytothebest7
    @journeytothebest7 Pƙed 2 měsĂ­ci +1

    Wow, well done. I like your focus on the story~

  • @s4bishii
    @s4bishii Pƙed 2 měsĂ­ci

    looking great! I love the atmosphere of the game, can't wait to see what's next 😁

  • @Barbleder
    @Barbleder Pƙed 2 měsĂ­ci +4

    Looks really cool!

  • @Ivory-ru7lf
    @Ivory-ru7lf Pƙed 2 měsĂ­ci

    Keep up the good work ma boy. Finally an indie dev who is not rushing his project!

  • @Erzelen
    @Erzelen Pƙed 2 měsĂ­ci

    Really amazing! đŸ’Ș

  • @jinenjipeke
    @jinenjipeke Pƙed 2 měsĂ­ci +1

    im in love with your videos

  • @mohammadazad8350
    @mohammadazad8350 Pƙed 2 měsĂ­ci

    That area in the intro looks similar to another area from The Pathless.

  • @WinterWoodStudio
    @WinterWoodStudio Pƙed 2 měsĂ­ci

    The upside down castle is very cool

  • @Linkdertherix
    @Linkdertherix Pƙed 2 měsĂ­ci +1

    4:15 Momento Castlevania

  • @CaudiciformStudios-ik5dj
    @CaudiciformStudios-ik5dj Pƙed 2 měsĂ­ci

    The vistas in this are great.

  • @zakisellami8899
    @zakisellami8899 Pƙed 2 měsĂ­ci

    This has neir automata vibes try looking for short hike a really good open world small but funs (btw my opinion but I really liked the old character more and it’s more cooler I guess the new model seem so strange ) I am hyped for this

  • @itsafish4600
    @itsafish4600 Pƙed 2 měsĂ­ci

    Waow

  • @brmawe
    @brmawe Pƙed 2 měsĂ­ci

    Man, I LOVE your devlog!
    I'm planning on doing one myself for my horror game "EMERGENCE".
    Your game reminds me of an Elden Ring like open world. Although it's a greyblock prototype i can already see the potential.

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci

      Thanks!
      Horror is one of my most favorite themes, I hope to hear great things about your project in the future, good luck!

  • @Thecyanballoon.
    @Thecyanballoon. Pƙed 2 měsĂ­ci

    Nice!

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci +1

      Hello again! Thanks for the support :)

  • @SimonSlav-GameMakingJourney
    @SimonSlav-GameMakingJourney Pƙed 2 měsĂ­ci +1

    What do you mean by "no combat"? :D

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci +2

      I noticed that almost all open-world games involve some aspect of combat, such as enemy encounters and bosses. Here, I want something more relaxing and exploration-driven, where you're simply exploring a strange world and understanding what happened. However, there will be a few areas in the game where I want unique encounters with enemies. I will use this context of no combat happening to create memorable and rare fights. If the player wants, they can choose to ignore these combats and find another way.

  • @leechby4590
    @leechby4590 Pƙed 2 měsĂ­ci

    awesome atmosphere!
    also you sound kinda... brazilian? đŸ€”

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci +2

      Thanks! I am brazilian :)

    • @leechby4590
      @leechby4590 Pƙed 2 měsĂ­ci +1

      ​@@TaleSun sabia q tinha algo familiar! mto dhr poder acompanhar e apoiar um projeto BR. espero q dĂȘ certo!! tmj

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci +2

      @@leechby4590 Valeu querido! ❀

  • @kunal-ko
    @kunal-ko Pƙed 2 měsĂ­ci

    You are inspiring me to make my own game, you should post every day or at least twice a week

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci +2

      Glad to hear that, thank you!
      I hope you go forward with your game idea.
      Sadly, it's hard to reconcile my time for development with university and work, so the progress is slow. I would love to make more constant videos, but trying that would not fit into my schedule. Also, I like to take time between videos to give myself the time to craft more elaborate content with meaningful substance.

  • @happerozzi8905
    @happerozzi8905 Pƙed 2 měsĂ­ci +2

    will this be like elden ring?

    • @TaleSun
      @TaleSun  Pƙed 2 měsĂ­ci +4

      In some aspects, yes. I want that feeling of amazement that Elden Ring gives in my game too. Also, the lore hidden within the items and architectures is something I'm aiming for. But there is where similarities end. I want my game to be exploration-focused and more relaxing.

    • @happerozzi8905
      @happerozzi8905 Pƙed 2 měsĂ­ci +1

      @@TaleSun ok thanks

  • @NPC_ALIVE
    @NPC_ALIVE Pƙed 2 měsĂ­ci +1

    Give the source code of the game and make the game for Android 😂🎉