Xenonauts 2 (EA v3) - Ep. 02: Cap in Hand

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  • čas přidán 22. 06. 2024
  • Today, we push to expand our ranks, cap in hand.
    A test of metal should result in at least a few alloys of convenience.
    00:00 Cap in hand. (Combat)
    20:10 A test of metal. Alloys of convenience.
    28:05 Street cleaners. (Combat)
    44:54 Outro & Special Thanks!
    While I did receive an early key, I'm not otherwise affiliated with Xenonauts 2, Goldhawk Interactive, or Hooded Horse in any way. I'm just an oldschool gamer who's always happy to see modern takes on oldschool games. :)
    You can find out more about Xenonauts 2 here:
    store.steampowered.com/app/53...
    www.goldhawkinteractive.com/f...
    hoodedhorse.com/games/xenonau...
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    RetconRaider@gmail.com
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    Special thanks to all my Patrons who have been generous enough to help support the channel!
    Raider Lords: Revenant!
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  • Hry

Komentáře • 56

  • @JJRodriguez
    @JJRodriguez Před měsícem +14

    Man, these stressful games are the best way to relax

  • @petitponeydu7727
    @petitponeydu7727 Před měsícem +17

    Hey Ret, just a little tip. in the base you can arrange the deployment of your soldiers in the choppers, that way you spawn in with guys looking out the side doors !

    • @RetconRaider
      @RetconRaider  Před měsícem +6

      Ooh, good tip. I'll look into that. :)

    • @CowCommando
      @CowCommando Před 29 dny +1

      ​@@RetconRaiderYeah, you can even set facing as opposed to just placement in the first game.

    • @ombrepourpre7562
      @ombrepourpre7562 Před 28 dny +1

      Good rip, thank man 👍

  • @IridiumSnake
    @IridiumSnake Před měsícem +7

    Sweet, I got to bag and tag an alien on my first mission.😎👽

  • @Arrow1bowmen
    @Arrow1bowmen Před měsícem +3

    27:33 "Alright Bowmen let's see if you survive your first mission!"
    Ah, training. Next week o7

  • @Tridelo100
    @Tridelo100 Před měsícem +7

    I still don't understand the workshop corpses-based projects to get extra damage on Cleaners since they are now normal humans. Can't be that hard to source human corpses on Earth with their ressources, if that anatomical knowledge is not already available somehow.

    • @RetconRaider
      @RetconRaider  Před měsícem +9

      Yeah, it's definitely an odd one. Doesn't really seem to fit with the new narrative they've created.
      There's some chatter in the description about studying their gear, but that's a bit of a stretch.

    • @Kaebuki
      @Kaebuki Před 29 dny +4

      @@RetconRaider Maybe they're used as more anatomically correct target dummies? Though, that would be pretty brutal.

  • @Ze5891
    @Ze5891 Před měsícem +3

    reminds me of xcom from the 90s..on ps1...such gd times using overpower interceptors almost killing all aliens on board...skyranger full of troops with rockets and grenades to take out whatever was still alive sometimes civs....the laughs

  • @wulfricarneson168
    @wulfricarneson168 Před 29 dny +4

    If you equip your troops so they are within 10% of their max carry capacity, they actually train their Strength stat by just moving during missions or at least it seems that way.

    • @RetconRaider
      @RetconRaider  Před 29 dny +3

      Makes sense. I do try to keep them close to cap, but I try to avoid overloading. :)

  • @discordinmymind6565
    @discordinmymind6565 Před 29 dny +2

    Really wish those abduction mission would automatically end when the last alien is dead

  • @ombrepourpre7562
    @ombrepourpre7562 Před 28 dny +3

    5 turn timer ?! Why 😱
    Yeah, it's harsh, and nasty to do that. 100% agreed.
    It's a game where you find yourself fight against lvl 1, 10 or 50 at random, when you are still lvl 1 after all 😂

    • @RetconRaider
      @RetconRaider  Před 24 dny +2

      To be fair, it does look like all my timers are reduced by 1 because I'm running on Veteran. The difficulty setting directly impacts the default timers.
      (Though it would still be a 6 Turn limit on Normal.)

    • @TheVideoMakerTS
      @TheVideoMakerTS Před 3 dny +1

      I think it makes sense, it is a bonus objective after all. The game is asking if you are willing to take the risk of opening that extra pod for the extra reward.

  • @nxc1974
    @nxc1974 Před měsícem +2

    You can overload you soldiers with extra equipment & ordnance before a mission, then dump the excess in the back of the helicopter when you get to the AO. (This gave a strength bonus in Xenonuat 1)

    • @CowCommando
      @CowCommando Před 29 dny +2

      You only have to be close to the strength limit to get the strength exp last I heard. The overload system _is_ a good way to bring extra shields and grenades though.

    • @dimas3829
      @dimas3829 Před 29 dny +2

      @@CowCommando reminds me of good old Soviet military saying "there are: too few ammo, few ammo, still not enough and finally not enough but can't carry anymore"

  • @DeathWishMonkey
    @DeathWishMonkey Před 29 dny +1

    I can almost hear the Holywood dialogue when ALois spotte the alien on Cold's Six, and Cold turned around, cutting the little gray down.

  • @rebekalandwehr7886
    @rebekalandwehr7886 Před 29 dny +1

    Great team work but civilian casualty was self obtained. Great episode.

  • @jimclark5982
    @jimclark5982 Před měsícem +5

    You mentioned having a reason to "collect" Cleaner corpses but not captives -- could they maybe give you a bonus to Cleaner Network Progress if you capture them alive? The General and your 'generic' captive certainly did, though I don't know if the interrogation project is repeatable or just a one-time.

    • @RetconRaider
      @RetconRaider  Před měsícem +5

      Oh, that's true, I didn't even think to check. I do wish the game more clearly communicated those sorts of potential bonuses in the mission wrap-ups or event logs. :)

    • @CowCommando
      @CowCommando Před 29 dny +3

      ​​@@RetconRaiderDidn't the initial cleaner dialogue that triggered as part of going back to Alpha base specifically state captured Cleaners provide progress to finding them? I suppose it was ambiguous if it only meant that mission or not.
      Upon closer inspection, your cleaner progress jumped from 26% to 37% after the rescue mission. I suspect you got 10% progress for the capture. I think that math checks out from the first mission too.

  • @Penfolduk001
    @Penfolduk001 Před 29 dny +1

    "Get to the chopper!" 😁

  • @CowCommando
    @CowCommando Před 29 dny +1

    10:42 At least the shield model went away when the shield was destroyed unlike last video. Last time you ran a soldier with a broken shield into a staring contest with a cleaner.
    On longer missions without timers (like downed ship assaults), I've seen people equip shields to multiple soldiers who aren't expected to actually use them. They take their actual load out, put their primary weapon in their bag and equip a shield. Once the mission starts, drop the shield on the heli floor and equip your primary.
    Also useful for bringing extra grenades and satchel charges. Overload your guys then dump the extras on the heli floor turn one. Retrieve supplies as needed.
    They roleplay it as having a limited supply locker on the heli.

    • @RetconRaider
      @RetconRaider  Před 29 dny +1

      Oh, sheesh, I didn't even realize the shield was supposed to have been destroyed back in Mission 1. That's a bit of a shock. :P
      With carting extra gear onto missions, it's tempting but at the same time I do worry about bogging the runs down with excessive inventory management.

    • @CowCommando
      @CowCommando Před 29 dny +1

      @@RetconRaider I've seen most people go to the load out screen, cut to showing finished load outs, and then cut to boots on the ground after switching equipment around (assuming nothing happened on the flight over). I'm assuming that takes a lot more time in editing for very small video length savings.

  • @arakknbg
    @arakknbg Před měsícem +1

    I sunk already around 80 hours in this. It is awesome how many different mission types there are in already. Enjoyable to watch too.

  • @HairTorque
    @HairTorque Před 27 dny +1

    Excellent! Looking forward to the next one.

  • @user-ct5jm4vc4k
    @user-ct5jm4vc4k Před 29 dny +1

    Like and good video.👍👍 Great job as always.

  • @realbloodydoves
    @realbloodydoves Před 29 dny +3

    Comment for the comment god, interaction for the interaction throne!
    Hurrah! I went on some missions, saved some lives, and even got a kill or two. Good showing for Pvt. Doves. We'll see if he can reproduce this feat next time.

  • @servedcold
    @servedcold Před měsícem +2

    Happy to be of service lol

  • @erichammer2751
    @erichammer2751 Před 5 dny +1

    If you crouch *before* you shoot, you get +5 ACC. So it's sub-optimal to shoot then crouch.

    • @RetconRaider
      @RetconRaider  Před 5 dny

      Fair. I've been feeling it out as I go, and couldn't tell if crouching changed the angle for the simulated ballistics or not. :)

  • @FulloutPostal
    @FulloutPostal Před měsícem +2

    5:16
    random passerby looks like snowden

  • @TheArklyte
    @TheArklyte Před 27 dny +2

    Tbh the logical incentive for player to capture "cleaners" should be to use them as recruit pool once they're interrogated. Those are professionals from internal security bureaus of several major countries, they should be better then privates, correct?

    • @RetconRaider
      @RetconRaider  Před 24 dny +2

      To be fair, they do state in the report that the ones we've captured thus far are more poorly trained than our soldiers. :)
      But I imagine the biggest issue is just whether they could be trusted long-term. I certainly wouldn't mind if they gave us the option to try converting them, but also wouldn't be surprised if it came with potential risks.

    • @erichammer2751
      @erichammer2751 Před 5 dny

      @@RetconRaider Supposedly, they've been brainwashed and lied to, but not mind controlled. When they find out the Alien threat is real, they are shocked. Seems to me, they'd also be angry and want to get revenge on the organization that lied to them. How much worse they could be than some of the stiffs in the recruit pool is the question.
      But, as you will see, there are *many* Cleaner missions. If captured Cleaners were available as recruits, you'd never run out of warm bodies (and wouldn't have to pay 50 k for each one!). The Lore says there are "thousands" of Cleaners.

    • @erichammer2751
      @erichammer2751 Před 5 dny

      More to the point, though, the Cleaners probably haven't been trained in small unit tactics, unless some of them were in the infantry before they became cops or spooks. Now, history shows that the military can train a large cross-section of the population to be competent soldiers, but it does take a little time. Currently, that's 10 weeks Basic and 22 weeks Infantry school for the US Army, which is a good bit of the time the game is supposed to take. No doubt that could be accelerated, but it would still take a few months to turn out a Xenonaut.

  • @johnstrickler2238
    @johnstrickler2238 Před 29 dny +1

    I was curious about the new armor research. Wouldn't it be a good idea to unlock that as soon as possible, with the possibility of stocking up a few pieces to equip them as people get the carrying capacity? A sort of "Gearing up" logistics supply so that when you can use them, they're available?

    • @RetconRaider
      @RetconRaider  Před 29 dny +2

      I did consider it, but ultimately ended up deciding finances were just too much of a choke point for everything else. :)

  • @kmoney890
    @kmoney890 Před měsícem +1

    I hate how much I love Psychic powers in XCOM, I could never play this and not feel like it would be really fun to have access to them myself. I get why it’s not in the game though.

  • @definitelynotadam
    @definitelynotadam Před měsícem +3

    5:37 I absolutely despise mission timers. One of the reasons why I never bought XCOM2.

    • @nathanielthomson6600
      @nathanielthomson6600 Před 28 dny +1

      Meanwhile the rest of us just used mods to vastly extend or remove them.

  • @rebekalandwehr7886
    @rebekalandwehr7886 Před 29 dny +1

    Is Reb not healing or her stats are not recovering?

    • @RetconRaider
      @RetconRaider  Před 29 dny +3

      She has a naturally low max health, but it'll slowly go up with training and field experience.

  • @narcyz1988
    @narcyz1988 Před 29 dny +1

    What do I have to do to get soldier named? :)

    • @RetconRaider
      @RetconRaider  Před 29 dny +2

      Just ask, and I'm happy to add you to the list! Be sure to mention if you have any preferences on name or character type.
      Raiders (Patrons/Members) do get priority, but I like to include everyone when possible. :)

    • @narcyz1988
      @narcyz1988 Před 28 dny +1

      ​@@RetconRaider Ok, so my preferred name: Narcyz or Marek :)
      Character type: Random ;)
      Please add me to list :)

  • @armorhand3332
    @armorhand3332 Před měsícem +1

    for pete's sake....just play PHOENIX POINT already....

    • @RetconRaider
      @RetconRaider  Před měsícem +8

      It's on my list, it's just a bigger and more involved project. XN2 was more ideal for use as a short filler project between those sorts of bigger ones. :)

    • @ajc1482
      @ajc1482 Před měsícem +9

      I spoke to Pete and he's cool with waiting for Phoenix point.

    • @kalenics123
      @kalenics123 Před 29 dny +3

      Phoenix Point is bad.

    • @dimas3829
      @dimas3829 Před 29 dny +1

      Phoenix point is hot garbage, despite all efforts of developers to work on it ater ti came out. Plus scale is too fucking miniscule, especially considering what horde levels of threat are expected of the setting.