"Every End" (Extreme Demon) by MindCap, Djoxy, npesta & more | Geometry Dash 2.11

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  • čas přidán 17. 08. 2023
  • MindCap has been hosting some really cool megacollabs in recent years, and "Every End" definitely continues that trend. It's not just cool either as it has an interesting concept as well which is fun to see. Many megacollabs end up being glowy design with some art or effects mixed in these days. While those are getting really good quality-wise, they don't really offer anything too new.
    This features only 1.0 blocks, at least that's what's visible to the player. For the first few seconds, you may be fooled into thinking it's just a basic 1.0 level. That wouldn't be any fun, though, would it? 6 seconds in, the background begins tearing up, and soon there are various layers of structures and obstacles there. These aren't inconsequential either as they show the upcoming gameplay before you get to it in the foreground. Doing backgrounds with several layers isn't that hard, but the beauty here is how well it's incorporated. Each of the layers blend perfectly into the default background, featuring edges on all sides. It's not a surprise to me that Djoxy handled this effect considering how good his past works are.
    This 1.0 design with the cool background effect continues for the rest of the level, which is over 7 minutes long. For some, it may be a little boring to not see anything change over such a long level. I didn't personally mind when watching as the effect is handled so well it's mesmerizing. There is also some merit in just sticking to this concept for the entire level; the gameplay is equally in focus from start to finish. Speaking of the gameplay, it's made by various known creators and players with quite unique approaches. This makes the gameplay itself interesting to watch. As for playing, it's definitely not for me, but it will prove a very difficult challenge once verified. It will be near the top of the Demonlist. Special thanks to MindCap for asking me to showcase this!
    ★ Become a Member of my channel for special perks: czcams.com/users/vipringdjoin
    - VIDEO INFORMATION -
    Recorded by fnm04: / @fnm04
    Game (version): Geometry Dash (2.11)
    Level: "Every End" by Pennutoh, MindCap, squeentix, Blitzer, Djoxy, npesta, koreaqwer, KrmaL, StarkyTheSalad, Surv, lolwut7 and CobraBlitz
    ID: - (not out yet)
    Music: "Every End..." by Dimrain47
    www.newgrounds.com/audio/list...
    - LINKS -
    Discord: / discord
    Twitter: / vipringd
    Twitch: / viprin
    Merchandise: viprin.creator-spring.com/
    Thumbnail by Erdyuri: / erdyuri
  • Hry

Komentáře • 344

  • @gdfviii6638
    @gdfviii6638 Před 11 měsíci +510

    This is one of the most unique levels in the game. I hate it when people slander 1.0 styled levels, because that style’s got so much potential to produce awesome levels such as this.

    • @TheDigitalZero
      @TheDigitalZero Před 11 měsíci +15

      Modern levels have the exact same potential. In fact, it's even easier because there are fewer outlines to worry about.

    • @Octagongd
      @Octagongd Před 11 měsíci +14

      Yea. It’s not like modern style is even “Unique” anymore, because when modern style first started the excuse to calling it the best style was that it was “unique”, nowadays 1.0 is more unique than any modern level, as long as it has something interesting to top it off. Of course I am not calling modern levels bad, in fact, I actually love modern levels, I’m just defending 1.0 styled levels

    • @MuzikBike
      @MuzikBike Před 11 měsíci +36

      A lot of the best art comes from working under stylistic constraints.

    • @bluedoessomeamogusstuff6738
      @bluedoessomeamogusstuff6738 Před 11 měsíci +4

      I love 1.0 styled levels, because u dont really have to compete with all of these insanely detailed and cool looking block designs and weird fast gameplay, you just have a spike, and a small variety of blocks, no need to be anxious about making a block design or making the gameplay better than others, because you just have a spike and blocks after all. and thats why i love 1.0 levels and 1.0 based levels

    • @KyogreGames_GD
      @KyogreGames_GD Před 11 měsíci

      THIS LEVEL SUCKS

  • @MuzikBike
    @MuzikBike Před 11 měsíci +108

    The utter lack of any portals, pads, orbs and most trigger types gives this level an incredibly strong The Impossible Game feel that I appreciate a lot.

  • @foxcannon
    @foxcannon Před 11 měsíci +336

    I had no idea npesta was in this, such a sick ass level

    • @Ccbra_
      @Ccbra_ Před 11 měsíci +42

      3:02-3:41 is Npesta’s part

  • @hephaisarttex
    @hephaisarttex Před 11 měsíci +172

    Dude this level is sick. Perfect jumps, cube only, simple editing, and XXXL level. WOW

  • @RayClust
    @RayClust Před 11 měsíci +184

    I can't get over the 2:58 spike wall looming in from the background and then you avoid it afterward, brilliant

  • @robianny
    @robianny Před 11 měsíci +32

    the background effect is genuinely mindblowing. the amount of effort gone into exactly tracing what's gonna come next is ABSURD. i just hope this gets the recognition it needs and the rating it deserves once it's verified.
    But, i have this worry that people might actually complain about this being rated, and if you're one of those, be more open minded. There's a list of multiple great qualities that make up for the "basic" 1.0 approach. Some of which are the background which looks beyond absurdly perfect in its crafting, the length of the level (which makes the level's quality come from the experience itself rather than the quality of the individual parts) and also the creative and well-crafted design patterns that were made to vary the decoration throughout despite it being all the same blocks. It takes a theme and absolutely THRIVES off of it. That's something i frickin' respect. Top tier level.

    • @ERRR0RR
      @ERRR0RR Před 11 měsíci +6

      And it's also 5 times more interesting and fun to wach than Tidal Wave

    • @kuinobot32
      @kuinobot32 Před 11 měsíci

      FR@@ERRR0RR

    • @Steve_005
      @Steve_005 Před 11 měsíci +1

      Man, the background not just traces perfectly what's next in 4 layers, but also has a perspective effect that follows the game camera, HOW IN HELL IS THAT POSSIBLE THERES NO TRIGGER FOR IT

    • @aleh2459
      @aleh2459 Před 10 měsíci +4

      ​@@ERRR0RRless monotonous than tidal waves deco

    • @littlemilk973
      @littlemilk973 Před 10 měsíci

      @@aleh2459 Still, it's very cool

  • @Zirtip
    @Zirtip Před 11 měsíci +62

    This level has an old impossible level vibe and I love it. The gameplay feels like levels like Ice Carbon Zust or Hell and Heaven

    • @kuinobot32
      @kuinobot32 Před 11 měsíci

      feels like impossible game

  • @TMQuan202
    @TMQuan202 Před 11 měsíci +52

    I see like 4,5 layers behind background. Very cool concept, brings back 1.0 vibe while still fresh and being a top list demon without insane spaming or fast wave gp.
    The end screen is recreate so perfectly as well.

  • @HiAmDre
    @HiAmDre Před 11 měsíci +55

    I'd love to give this level a try. Mindcap definitely did what he intended to do with this level very well, create a level that anyone with enough endurance can beat

  • @Hypno_74
    @Hypno_74 Před 11 měsíci +86

    I've watched this level many times already and it's still so interesting to me. KrmaL's part at 4:06 really stands out to me as the coolest part, mainly because it doesn't use any spikes and is very cleverly structured. I love seeing one-of-a-kind concepts like this executed well and I'm looking forward to it being on the demon list

    • @Cuumerr
      @Cuumerr Před 10 měsíci +3

      Krmal try not to make the worst gameplay possible

    • @Dungeoncat_901
      @Dungeoncat_901 Před 10 měsíci +3

      He just said: F it. Ima use no spikes and make hard, but interesting gameplay, like usual. And I love it :)

    • @m4rcyonstation93
      @m4rcyonstation93 Před 5 měsíci +1

      ​@@Cuumerr I'll be real id rather watch bad cool looking gameplay than good boring gameplay

    • @albertograterol5293
      @albertograterol5293 Před 6 dny

      Krmal gameplay is pretty cool tbh. A lot of top 10s have really cool gameplay too, they’re just too hard to appreciate it.

  • @Henzoid
    @Henzoid Před 11 měsíci +68

    One of the things I love about this level is they also used a song that sounds so much like it could have been in an old default RobTop level. It’s so perfect.

  • @techny3000
    @techny3000 Před 11 měsíci +14

    One heck of a unique gd level
    I like that the background shows you what's next

  • @VertuozGD
    @VertuozGD Před 11 měsíci +24

    This is the longest level in which the game mode is limited only to the cube. I like the gameplay, it's cool that the background shows what will happen in each subsequent part of the level. Awesome!

  • @Komatic5
    @Komatic5 Před 11 měsíci +27

    My favorite part of the background is the vertical parallax; you can see the background adjust as the camera adjusts too. It’s a very niche technique but it’s also very useful as well

  • @certainlystormy
    @certainlystormy Před 11 měsíci +15

    i like how the structuring represents the feeling each part of the song gives

  • @stanstanmansan
    @stanstanmansan Před 11 měsíci +30

    We really need more extremes (and levels in general) as unique as this one, I really like the idea of the level and I honestly dont get bored watching it even with that length

  • @epsilonthedragon1249
    @epsilonthedragon1249 Před 9 měsíci +6

    What I find most impressive about this level is how they managed to keep the background synced with the camera, both in terms of negating horizontal drift and of managing vertical parallax

  • @migato618
    @migato618 Před 11 měsíci +8

    something about this level using only the cube, the block and the spike is really refreshing...
    this is what geometry dash could have been like if the different game modes weren't a thing

  • @xinpa
    @xinpa Před 11 měsíci +14

    This level is so cool because it really goes for the concept it tries to do and doesnt half ass it. Really love this

  • @bckpcrzxqy
    @bckpcrzxqy Před 10 měsíci +16

    0:40 HOW DO YOU EVEN

    • @Liano980
      @Liano980 Před 2 měsíci +1

      The spike hitboxes are only rectangles, so it’s possible to jump on the side of them

    • @Noctopodes
      @Noctopodes Před 5 dny

      You just hold for most of it

  • @polarizing
    @polarizing Před 11 měsíci +6

    I feel like this is the equivalent of stepping back, taking a deep breath, and returning to your roots. I’m all for it.

  • @drouseyman
    @drouseyman Před 11 měsíci +6

    this is definitely my favorite top ten of all time, i absolutely adore the concept of an endurance test using purely blocks and spikes throughout the duration of the level, it really feels like geometry dash, and for that it's special to me

  • @SupaCLUCK
    @SupaCLUCK Před 11 měsíci +14

    The execution was done perfectly for this level! It really does feel like the final boss of Geometry Dash :o

  • @virtualdash
    @virtualdash Před 11 měsíci +9

    Definitely the best 1.0 styled level in the game. The simple design works well with being able to see the level in the background. If this gets verified, I hope it gets rated

  • @IAmCymepka
    @IAmCymepka Před 10 měsíci +5

    This feels like a giant Celeste precision map, and I love it

  • @LightShadow07
    @LightShadow07 Před 11 měsíci +10

    That's the most sick background I've ever seen

  • @Kairoz024
    @Kairoz024 Před 10 měsíci +3

    I can't believe the most "geometry dash idea" it's in today standars considered as a cool gimmick level, I love this level by the way and I find it pretty cool

  • @limezillaofficial
    @limezillaofficial Před 11 měsíci +7

    A perfect top 1. The background which shows the upcoming gameplay is amazing, and the main thing is...
    No matter how strict the limitations are, you can do *anything* in the Geometry Dash editor. No matter how big or small, we can do anything.

    • @Haxx0rZ-
      @Haxx0rZ- Před 11 měsíci +2

      Especially since 2.2 comes

  • @DiscoDumDumGD
    @DiscoDumDumGD Před 11 měsíci +13

    Everything about this level feels like classic 2013-14 GD to even the song somehow
    Also it's ironic npesta is in this considering he's not a fan of 1.0 styled levels

  • @gabrielesallemi787
    @gabrielesallemi787 Před 11 měsíci +5

    This is so unique, the background has so many uses in this game. The editor is unreal

  • @TWthenoobGD
    @TWthenoobGD Před 11 měsíci

    This background is so cool!!!
    I notice that the background shows what will appear,not just decoration!!

  • @Levi_GG_0125
    @Levi_GG_0125 Před 5 měsíci +2

    We about to suffer to night! 🔥🔥🗣️🗣️

  • @LunaStarlun
    @LunaStarlun Před 10 měsíci +4

    the longest 1.0 level in GD history

  • @l3g3nd_hyt71
    @l3g3nd_hyt71 Před 10 měsíci +2

    😮 beauriful level nothing else to say , THIS should be the final level of every players

  • @ISuperI
    @ISuperI Před 11 měsíci +1

    A really interesting concept that reminds me of shardscapes, but with a lot of constraints (only cube, only X1 velocity, not to mention that there's not a single pad, orb, or portal in the entire level), it's quite surprising how they were able to create like 7 minutes of cube gameplay with a lot of constraints without feeling repetitive, there's several creative timing segments.
    Also, a nice touch to play it with the default cube👌

  • @gdartho
    @gdartho Před 11 měsíci +4

    Although I'm generally disinterested in list demons, I must say that this one is very cool. It really pushes a simple idea to its absolute limits, and the background effect is awesome. It's also refreshing to see a top demon that isn't just a bunch of tight wave and ship, and instead requires timing consistency and extreme endurance.

  • @tdxiswinningreal
    @tdxiswinningreal Před 11 měsíci +4

    This is the most unique 1.0 styled level, there are no orbs, portals, and pads, only spike and a block.
    And the fact that the parallax will tell you what is up next makes it good.

  • @RichGD.780X
    @RichGD.780X Před 11 měsíci +4

    Despite being a very simple level in deco, it looks very difficult and besides that it lasts 7 minutes, it would be quite good to be a challenge for any experienced player

  • @lolwut
    @lolwut Před 11 měsíci +6

    im on viprins channel we made it guys

  • @yeltition
    @yeltition Před 6 měsíci

    In style 1.0, wow beautifully done!

  • @prod.s0dda
    @prod.s0dda Před 11 měsíci

    i love this! It gives that 1.0 vibes and the song is really great

  • @YomActual
    @YomActual Před 11 měsíci +5

    The level with "3 in 1 screens" technique. MindCap can possibly be the Overmind soon enough.

  • @acevictorium__
    @acevictorium__ Před 11 měsíci +4

    This level, is quite unique. For a extreme that just uses the core mechanics of the game, the gameplay is still quite varied and not repetitive.

  • @peopleperson
    @peopleperson Před 11 měsíci +2

    its like we're back to the impossible game, this is awesome

  • @thestar4751
    @thestar4751 Před 11 měsíci +2

    Very,very interesting level,at first time it looks just like a normal 1.0style level,however the background which shows what is coming is very interesting.And the length and cube timing also reminds me with Marathon

  • @xon9999
    @xon9999 Před 10 měsíci +2

    Awesome background!!!

  • @pPhantomz0
    @pPhantomz0 Před 11 měsíci

    pretty well done level!
    i think that its clear why mindcap hosted this collab, it has a really cool gameplay and the background is absolutely amazing and how it shows whats coming which is a pretty good idea and how it tries to not be repetitive and boring as possible.
    in my opinion, its one of the most unique top levels ive ever seen in years, or ever, and its gameplay is really fair and doesnt try to be a short challenge with alot of frame perfects, well done! 8.82/10.

    • @ERRR0RR
      @ERRR0RR Před 11 měsíci

      Yes, instead it's a long level with a lot of frame perfects

  • @diamondyoshi6649
    @diamondyoshi6649 Před 5 měsíci +1

    this is the most geometry dash style custom level.
    also damn, there's a lot of spike corner jumps or whatever they're called. that's gotta be difficult.

  • @bluedoessomeamogusstuff6738
    @bluedoessomeamogusstuff6738 Před 11 měsíci +1

    I love 1.0 styled levels, because u dont really have to compete with all of these insanely detailed and cool looking block designs and weird fast gameplay, you just have a spike, and a small variety of blocks, no need to be anxious about making a block design or making the gameplay better than others, because you just have a spike and blocks after all. and thats why i love 1.0 levels and 1.0 based levels

  • @alexchamov5961
    @alexchamov5961 Před 11 měsíci

    I wanted to make a level with a background like this but someone thought of it and made it before me. Looks great!

  • @alguienquesigueconvida8414
    @alguienquesigueconvida8414 Před 5 měsíci +1

    2:58 in my opinion,the best part,specially for the background

  • @LeifY1337
    @LeifY1337 Před 11 měsíci

    My new favourite extreme demon ❤ literally brings the 1.0 concept into a brand new perspective

  • @Necrodoge
    @Necrodoge Před 11 měsíci +1

    always thought this was a really cool song so its nice to finally see a level made with it

    • @Necrodoge
      @Necrodoge Před 11 měsíci +1

      also damn wait i've also liked the idea of a cube only extreme demon :)

  • @aethergaming7934
    @aethergaming7934 Před 10 měsíci +2

    This so cool!

  • @mwninw
    @mwninw Před 10 měsíci +2

    probably the most unique background i've ever seen in a level

  • @deltasagiitari2309
    @deltasagiitari2309 Před 10 měsíci +2

    i aint getting through 3% in this, but i love this level's concept, goddamn.

  • @592Johno
    @592Johno Před 10 měsíci +14

    Extreme demon grinders when there isnt 10seconds of straight flying followed by 4x speed mini wave sections: 😡🤬😡🤬😡🤬😡

  • @therealnoobvn2361
    @therealnoobvn2361 Před 11 měsíci +1

    That background is so mesmerising

  • @LeifY1337
    @LeifY1337 Před 11 měsíci

    Really creative gameplay for such a difficult and long map!

  • @SuperAlexBusiness
    @SuperAlexBusiness Před 11 měsíci +3

    ViPriN, this level is a perfect example that the level doesn't only need to have a flashy objects, but a touchy gameplay too. I can't imagine how this can be verified. You can't just go to another part/mode, there will always be a Cube with timings from hell. But I am not surprised as there is Krazyman50 as one of Creators. 😅
    I want to mention these moments:
    0:58 "Trip" by Michigun. ❤ My Hardest. ❤ /\/\/\
    2:55 "The Ultimate Phase" ending.
    4:56 This is the hardest moment in my opinion.
    0:43 "Forest Temple" first Cube.
    0:49 Just imagine seeing this in 2013. Everybody would call you hacker.

  • @user-mf6ch2yt9r
    @user-mf6ch2yt9r Před 11 měsíci +1

    I love that it has not only 1.0 design but also a similar gameplay style to robtops 1.0 levels, except extreme of course

  • @GDP067
    @GDP067 Před 23 dny

    It will feel like a whole different game when it gets verified, because of the background effect is so cool that even I don’t know how to make it

  • @VOiDED50120
    @VOiDED50120 Před 11 měsíci +1

    Definitely going to grind this once it's out

  • @Centillion.
    @Centillion. Před 11 měsíci

    The visuals are great❤

  • @just-a-fnf-fan
    @just-a-fnf-fan Před 10 měsíci +2

    This should be uploaded right before 2.2 releases as a final goodbye to 2.1

  • @nsevnhndred
    @nsevnhndred Před 11 měsíci +6

    imagine showing this to a 1.0 player...

    • @teamok1025
      @teamok1025 Před 11 měsíci +1

      Me and boys inventing a time travel:

  • @SuperstarStudioGD
    @SuperstarStudioGD Před 11 měsíci +2

    1.0 deco can be just as creative as 2.1 deco if done correctly. Mindcap did just that!

  • @JustAKhaled
    @JustAKhaled Před 9 měsíci +2

    This level looks like a pain in the ass

  • @Juaph
    @Juaph Před 11 měsíci +6

    One of the coolest levels of all time

  • @mahstrands233
    @mahstrands233 Před měsícem +1

    This guy is in a whole other level of precision😶

  • @iidokigdii8129
    @iidokigdii8129 Před 11 měsíci +1

    Amazing level With Evolution With Game Geometry Dash. Good Video Master Viprin ❤😊

  • @el_lea
    @el_lea Před 11 měsíci +2

    The craziest part is that the gameplay almost never uses copy paste, and its only cube for 7 minutes, that's literally creativity in the gameplay instead of the deco and it looks cool xd

  • @britishking
    @britishking Před 11 měsíci

    7 whole minutes of just insane timings oh my god-

  • @creativeusernam
    @creativeusernam Před 11 měsíci

    This level actually looks insane, especially with the 1.0 block limitations

  • @lockedforu3528
    @lockedforu3528 Před 11 měsíci

    Timing's and more timing's
    Viprin show a incredible levels ❤
    I love it

  • @Steve_005
    @Steve_005 Před 11 měsíci +2

    There has to be a swag route in this level somewhere

  • @_Norv
    @_Norv Před 11 měsíci +1

    Delay Lama returns!

  • @TheyNVSway
    @TheyNVSway Před 11 měsíci

    wowza this one got me hypnotized fr

  • @LeifY1337
    @LeifY1337 Před 11 měsíci

    Omg thats so terrifying yet satisfying af

  • @MohammedMunshi2011
    @MohammedMunshi2011 Před 11 měsíci +1

    It just keeps goin

  • @V1dMix
    @V1dMix Před 11 měsíci +2

    If Dear Nostalgists was a simpler extreme demon 7 minutes long:

  • @AlecstremeGaming
    @AlecstremeGaming Před 10 měsíci +1

    I like that Krmal's logo is at the end of his part.

  • @teamok1025
    @teamok1025 Před 11 měsíci

    Finaly a layout level that can be rated

  • @marmaladetoast2431
    @marmaladetoast2431 Před 10 měsíci +1

    this is literally a swag route only challenge

  • @GalaxxE_Gaming
    @GalaxxE_Gaming Před 10 měsíci +1

    I like how you used the classic cube

  • @lolvodsxi
    @lolvodsxi Před 11 měsíci

    EVEN WITHOUT THE PERFECT BG EFFECTS, THIS WOULD BE THE PERFECT LEVEL TO EXIST AFTER THE 10 YEAR ANNIVERSARY

  • @GDDjoxy
    @GDDjoxy Před 11 měsíci +5

    so when does it get decorated

    • @typhoonthunder
      @typhoonthunder Před 11 měsíci +2

      idk man looks pretty empty to me I’d recommend adding some indicators

    • @robianny
      @robianny Před 11 měsíci

      ​@@typhoonthunder true nova....

    • @robianny
      @robianny Před 11 měsíci

      tbh man lowkey needs more airdeco 🤭😊

  • @Jaiden1Music
    @Jaiden1Music Před 10 měsíci +2

    PG1004’s reaction to that information

  • @sirultra1o8
    @sirultra1o8 Před 11 měsíci

    That's sure some 1.0 style.
    And what happend to your icon?
    Why are you the default icon?
    And thanks for this cool level idea.

  • @DellDex
    @DellDex Před 11 měsíci +1

    Genius level, waiting for the verification

  • @dolanD2
    @dolanD2 Před 11 měsíci +1

    Really cool, i really don't like that the blocks don't have glow disabled tho

  • @link_cable101
    @link_cable101 Před 11 měsíci +2

    I find it very ironic that npesta worked in this because of how much he hates 1.0 levels

  • @hzeldaa
    @hzeldaa Před 11 měsíci +1

    Mindcap is not cap!

  • @specthenoob
    @specthenoob Před 9 měsíci +1

    Like they said, this is totally, absolutely, and completely a normal level which is very nice though

  • @Vqnkley
    @Vqnkley Před 10 měsíci +1

    hope you guys did ur playtesting cuz it looks like theres a million secret ways

  • @jjgh5421
    @jjgh5421 Před 11 měsíci +1

    Great video

  • @thewinner4378
    @thewinner4378 Před 11 měsíci +2

    I don’t know how to feel about this level. Most list demons are really fun and intriguing to watch, while this one has a really neat effect…and that’s it. I did watch the whole showcase and while I wasn’t exactly bored, I wasn’t really interested either. The gimmick kinda falls flat after a little while and it’s kinda surprising this level exists at all due to how few options there are with the gameplay restrictions.

  • @pesek3d994
    @pesek3d994 Před 11 měsíci +3

    4:53 is krmal's signature/logo

  • @LordBakon
    @LordBakon Před měsícem +1

    This gameplay feels like something Krazy Man 50 would make.

  • @smurflss
    @smurflss Před 11 měsíci

    this is the peak of gd levels