Lumion 12 tutorial: Showing atmosphere with the volumetric spotlights effect

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  • čas přidán 23. 07. 2024
  • Want to give your visualizations that special touch of atmosphere and beauty? Are you trying to make your interior and exterior lights look more realistic?
    With Lumion 12 Pro, it’s easier than ever to illuminate the atmosphere of your designs and cast their most remarkable elements in their best light. The new volumetric spotlight effect lets you cast a visible beam of light throughout your scene, adding atmosphere and dimension for a beautiful, cinematic ambiance.
    In this tutorial, you'll discover how to effectively use the new volumetric spotlights effect in your own projects, giving you greater control when adding interior and exterior lights to your scene.
    0:00 - Introduction
    0:17 - Lighting the museum project
    0:47 - Adding and adjusting spotlights
    1:11 - Setting the scene
    2:01 - Adjusting the volumetric spotlights effect
    2:29 - Creating the look you want
    3:37 - The swimming pool example
    4:45 - Other examples of volumetric lighting
    5:29 - Conclusion
    Learn more about Lumion 12: bit.ly/3llPcNi
    Check out the Lumion 12 release notes: bit.ly/2ZC5QQY
    Add Lumion 12 to your design workflows: bit.ly/3xBvphE
    Try Lumion 12 for free: bit.ly/2ZGAdpy
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Komentáře • 12

  • @realstudio2406
    @realstudio2406 Před 2 lety

    Thank you very much!

  • @FreeBVideos
    @FreeBVideos Před 2 lety +4

    Nice update.. 👍 what about adding features such as Ray Trace or Path trace (AS an options) for new GPU generations ?

  • @saklvichhea
    @saklvichhea Před 2 lety

    THE BEST LUMION 12

  • @divyasoneji6862
    @divyasoneji6862 Před rokem

    Can we have Arial/ brds view rendering lighting lots of trees like forest

  • @TheCourseArchitect
    @TheCourseArchitect Před 2 lety

    Thank you! Can volumetric lighting be applied to emissive objects? for my strip lights for example, which is just a SketchUp model that is only lit up with the emissive settings in Lumion.

    • @Lumion3D
      @Lumion3D  Před 2 lety +1

      Hello! Thank you for your question. Unfortunately, the volumetric lighting feature cannot be added to emissive objects. It can be used only with the spotlight and omni light objects.

    • @TheCourseArchitect
      @TheCourseArchitect Před 2 lety

      @@Lumion3D Thank you!

  • @hez1711
    @hez1711 Před 2 lety

    Please I have a quick problem, when I make a quick render with 1920x1080, my work looks fine, but when I select a higher resolution like 3840x2160, the final render is way darker than it should be , or compared to the 1920x1080, please how can I fix this ?? Anybody ?

    • @Lumion3D
      @Lumion3D  Před 2 lety

      Hello, we're very sorry you're having this issue. Please reach out to our support team so that we can look into this issue: support.lumion.com/hc/en-us/articles/360041760194

  • @mkarnowski
    @mkarnowski Před 2 lety

    Nice, but Important question! How to change the settings individually for each volumetric spotlight?

    • @Lumion3D
      @Lumion3D  Před 2 lety

      Hello, thanks for the question! You can change the spotlight settings via their properties, and then you can modify the settings of the volumetric spotlight effect to achieve the desired result.
      You can learn more about spotlight properties here: support.lumion.com/hc/en-us/articles/360003474693-What-do-the-sliders-and-buttons-in-the-Spotlight-properties-do-

    • @mkarnowski
      @mkarnowski Před 2 lety

      @@Lumion3D Of course I am asking about independent volumetric spot light effects (Density, Intensity and Falloff) settings for different light sources. I know, there is no such possibility.