Casual Swim-Around In Our Test Level
Vložit
- čas přidán 11. 09. 2024
- We haven't been very active on social media, but production on SIREN is in full swing here at Loreseeker Games! We recently released this demo to our Patreon supporters, to get feedback on performance and controls. This demo level is a tiny portion of our game world and contains a handful of simple exploration objectives.
We are currently up to date with Unreal Engine 5.4, and are taking advantage of all of UE5's spicy features like Nanite landscapes and Lumen. With these next-gen features enabled, we are thrilled to be hitting 60 fps on average hardware WITH NO DLSS NEEDED, and breaking 90 fps Ultra settings @ 1440p with a higher-end GPU, after only a single optimization pass.
While our demo is still admittedly light on gameplay elements, we are hard at work on our combat system and a character rework. We'll have more updates soon!
/ siren_the_rpg
Swim on!
it would be so cool to see a mechanic where the deeper you swim the more bioluminecent the body gets ^^
Like Ruby Gillman. :)
Or the darker the place is ❤
Yeah we need that.
Yeah ツ.
Already planned! :)
It'd be incredibly cool if you did some procedural animation for the arms, have them grab on and pull you when near terrain and things. Maybe reach out and slide along things like dolphins or whales. It would really spice up the motion of the swimming , make it feel more alive.
That’s a great idea. Even just a subtle arm movement to brush along a cliff edge. Sort of like in assassins creed when the character uses their arms to push through crowds of people
Our movement/animation system is in the middle of a complete overhaul and is going to be much more reactive and procedural.
@@loreseekergames Super excited to see the finished product then!
I knew something felt off about the whale swim! It was the pat I was looking for! People ALWAYS pat whales as they swim by them. It's like a human instinct
Honestly the hair animation when she is swimming is not giving realistic texture at all, it’s almost cartoon like just a suggestion to add more of a realism to the hair like you are really under water
2:48 All I could think of was “Multiple leviathan classes detected, are you sure whatever you’re doing is worth it?”
3:40 “Warning: Entering ecological dead zone. Adding report to databank.”
fr this game looks incredible and I’m looking forward to it so much but it is seriously gonna give me ptsd flashbacks from subnautica
And music makes this thought even worse :"D
I though of "Clarence J. Wifferton"! =]
Kek
Please, please, *please* put your heart and souls into this game, devs. There’s just been too many promising games of late that absolutely miss their mark on release day. Siren looks STUNNING and full of potential, not to mention passion and care. After Subnautica, we know the demographic for underwater exploration games is 1,000% there. Make it the best it can possibly be, y’all. ❤
Agree, it’s a really good time to be an indie dev these days because our competition the AAA industry is shooting themselves on the foot with bending the knee to investors who know nothing about games and taking bribes from DEI entities. I’m personally on a hiatus for my own project but seeing how bad the industry is doing and finding all these amazing indie projects, I’m very inspired to start developing again myself. Keep it up and make your own dream game instead of relying on an industry that has succumbed to corruption and politics. Most importantly support indie devs and smaller studios because they are gaming’s only hope.
And ABZU. =D
@@TakiGamesOfficial "taking bribes from DEI entities" not a thing. Your point is on the money except for that conspiracy nonsense.
@@TakiGamesOfficial You were on to something until you had to use that "DEI" buzzword, get outta here man
@@Cameron-fk5fk It's not a "conspiracy", these companies aren't even hiding it, they are promoting it. I suppose ignorance is bliss.
I would absolutely ADORE if you added an option to lay on a whales back whilst they’re swimming 🥹 just like a really smooth transition from swimming above them to maybe grabbing their dorsal or laying ontop of their heads
Oh my god the mermaid customisation could be so cool, maybe finding things while swimming to decorate yourself or give to friends if theres multiplayer
omg that would be AMAZING
YOU COULD CRAFT THINGS!!! THAT WOULD BE SO COOL!!!
PLEASE make this multiplayer!
Reiterating what I've said before on the game's trailer, in the Discord and on Patreon; Siren is exactly the game I've wanted to see my entire life. There's a niche, but no less passionate audience out there, myself included, with a fondness for mermaids and the sea itself. We're all rooting for you!
The swimming animation is so fluid and natural-looking. So many animators neglect the motion of the human half and just do the tail end flapping when animating mermaids and the like. The whole body moves in a wave motion. Good work!
And more work is being done! The animation will look a lot better in our next update.
I find that wave motion for the body pretty unnatural. First of all, the human body is not flexible enough to keep that up, especially if you consider the shape of the human spine. This can be seen in divers, who also don't move like that even if they wear fins.
Second, since she has a human head, thats also where her eyes are. If her point of view is constantly moving, she would probably get dizzy from the shifting view as well as neck strain.
I think the most realistic option would be:
- keep that wave motion for quickly accelerating from standstill only
- once we have a certain speed (below normal speed but beyond the initial stages of the acceleration) fix the head in position to reduce the shaky view she would have and tone down the human body movement a bit. This also expresses that we aren’t accelerating as much.
- once we reach our speed goal, almost completely stop the movement of the human body and only keep the tail moving
- if we accelerate again (while already moving) we can increase the movement of the human body again, but the head should be kept as still as possible to combat disorientation from a shaky view
Then again, that's only if mermaid upper bodies have the same anatomy as real human bodies. If their spines are not in the back but the middle of torso and neck, with the same amount of muscles above and below the bone, no spinal curvature and their eyesight is deteriorated due to them using echolocation and their inner ear is less susceptible to motion sickness, that whole body wave motion might be more realistic.
Edit: the animation itself does look good though!
@@loreseekergamesis this coming to console?
@@kazeya2360 I totally agree. The faster you go the more minimal the movements should be, because the high resistance of water. Take a look at fish like tunas that are one of the fastest swimmers. When they just zoom past barely moving. Dolphins and whales the same. That much amount of movement would just drastically rise the amount of water resistance on the body.
- I'd say this movement, yet slower to give a better immersion of being in water not air, can be used for slow swimming, while when dashing a few harsh slaps with the tail fin for accceleration and then gliding through the water.
@@kazeya2360I mean I mermaid in real life, as in I have the useable costume for it and everything, and this isn’t at all an unnatural motion for the human body in that scenario. Divers (I also dive) who wear fins wear split ones, not monofins. It’s absolutely correct that this isn’t the best movement for seeing, but it is for speed and power with a tail on especially if you don’t want to strain your ankles. I’m highly susceptible to motion sickness but it doesn’t bother me at all, and I can still see well enough while doing this. Of course mermaid anatomy isn’t real so devs can do what they want with it, but this type of mermaid seems more in the “mermaids with a human spine” direction so as someone who swims like this myself I think this is the best way to make it look natural.
I love how it is noisy. The world underwater is super noisy and it would make me so curious to check out what makes the noise. Maybe even more important as a gameplay mechanic overall since sight is relatively short because of the environment - just like irl. So happy you used the noise to find the whale and swam with them, they are such majestic creatures, it looked great!
I have never been THIS hopeful for the success of a game. It looks stunning so far!
Man, I love literally all of this. So many games treat the ocean and big water as this horrible, Lovecraftian entity, but I absolutely dig the vibe of it being a comfortable, familiar thing.
From what I've seen of their other trailer and website that is exactly what this game will be... It's a dark fantasy rpg with the story being based on an ancient lovecraftian type monster, the deeper you go the darker both the water and story gets... So it's kinda like a rpg mermaid version of subnautica in that way... The shallows are chill but the further down you go the creepier it gets... Looks pretty cool lol...
Any game that gives you the freedom to explore the ocean underwater deserves all the support it can get, i wonder why there's so few of them.
This looks so beautiful! Reading the comments I see a lot of suggestions and while I don’t know what else you guys have planned I’d love to see some of these …
- boats on the surface
- be able to sit on rocks
- some kind of a sprint super speed
- other mermaids/mermen swimming about
- mermaid civilisations (maybe these are super deep)
- character customisation so the game can feel more personal
- interaction with environment/fish etc being able to have something follow you or a companion
I think as it stands it’s so cool but I could see it getting boring quickly without more environment
I was also going to comment maybe a shipwreck you could explore? and find objects to keep in a satchel or something
I love all of these ideas.
someone also said finding things to decorate your avatar with so maybe like lost jewelry in and around the shipwreck? I would like to see lots of collectibles and some mermaid magic
@@justagirl6761 oh I’d love to see actual jewellery display! Many games have jewellery slots but then you never see the piece!!
@@justagirl6761You could have your own home under the water and build it using the materials you find. I alsowoinder if they could venture into mermaids of other parts of the world like Australia, Antarctic, China, etc.
@@Hana-qs9zg That's sooo coool
This is so beautiful. I could just swim around exploring around the ocean blue for hours.
The swimming animation is pretty smooth, but can i recommend adding more animations for transitions from stopping and accelerating. As well as physicality to going through the sea weeds. Keep up the development!
Oh, thanks for reminding - I also noticed by that end of the video that her "resting animation" is not quite "resting" - arms keeps quite strained posture... I hope they'll add some more relaxed palms position - maybe with slight idle movement back and forth(and not like from just a "T-pose")
The animations are beautiful. The biggest thing I noticed for improving them is going sideways. At present, there's no animation for strafing side-to-side, so the mermaid rather jarringly just zooms in that direction. I'm not sure that there's a good-looking way to animate that, though; so they might need to settle for a system where your avatar physically turns in the direction that they're going.
@@SerialSnowmanKiller I think using her arms to slightly paddle in the opposite direction of where she's turning and shifting her weight a little would make the strafing look great
Needs also alot animations for spinning around, on back, loops, spirals and dynamic interaction when close to walls/objects like automatically using hand to push against wall or object when moving too close (basic instinct of pretty much every animal that has limbs). Easy to implement just takes time to animate.
Armchair devs
I love the swimming part. Visuals however, the dark parts are hard to see. Maybe add a luminal visual to the coral at deeper depths? Or the Siren tail to illuminate their surroundings in a limited area so the player still can see. I do applaud the colorblind options. That's not something you see often in games.
OOOOOOoooooooo, a slightly bioluminescent tail and/or tail patterns would be amazing! If not then my mind runs to the possibility of the trident in the trailer being your passive light source but you have to obtain it, I think..... So~ why not just add the fun ability to collect bioluminescent algae in some spots as you travel through darkened areas AND you can start with a little bobble tied around your waist to keep the algae! be it a net bag around a barnacle speckled bottle or other container, the mobile light source would be neat!
Mind you it could take another year or two for that stuff to reach priority, but I give these devs 100% permission to take any of my Mer-ideas from the comments 😁👍🧜♀
I love that you can just casually watch the Shark from a safe distance that's beautiful!!! I am so excited for this game eeeee it's gorgeous and relaxing!!! 🖤🌊
i though the same with the pretty colorfull fishes from Subnautica... Hello Talasfobia my old friend...
Now, I will just love to pet the whale, or interact with it in any manner (maybe they Sing as soon as you enter their line of sight? That could be neat)
💯💯
"Clarence J. Wifferton!" :D
I think even just a small animation that has the siren reach out and pet would be great. Could use the same animation to allow a sort of bumper when she gets too close to objects.
@@leeryknight Or scratch under the chin . . . "Clarence J. Wifferton"! =}
Games called Siren, should be able to sing back too!
I am doing my best to support this game I posted on my twitter, I cannot wait to sea what you guys have for us, I beg thee please take your time on this game as much time as you need. It looks so amazing & the fact you have the ocean ambience & animations is amazing the coral & the trenches, even the deep blue where all the bioluminescent sea creatures would live is beautiful & astonishing & like the other person said, leviathans would be terrifying to encounter in the deep blue, but so fantasy like & would provide adrenaline & awe to all. I really hope that in the future I could work with you guys after my studies in animation, game development & so on. To my pearlies that are supporting this game thank you & I am sure they are happy to thank you all as well even if there are not man of you. share the love everyone.
It would be cool if the Siren could use their voice to influence fishes to perform various feeds. Such as commanding them to follow. Lure a predator away. Having them point the path towards the Sirens objective using them like a compass. As the fish would now the way to go.
If early development looks this good, I can’t wait to see the final game in the future!! 💙
the swimming animations look really good hope development for this is going well cant wait to see more progress with this love the atmosphere
Most impressive. This video might be just a tech demo, but it oozes with potential.
One thing that simply keeps reapearing in my head is the acceleration in directions different than the direction of travel. Water offers way more reistance than air, so I would expect the player character to put more efforst in changing direction. Right now, the motion looks a bit stiff. I would expect more bending/flexing from the character, like fish (please don't start writing a muscle simulation, would be nice, but you gyus are not hollywood). Otherwise fantastic to watch!
hmm... I think GI uses something of that sort: it has some small "rotational radius" as a simple implementation of water resistance idea - obviously it shouldn't be as big for mermaid(which supposed to be more flexible) but some minimal "bending" for real would've been nice to see.
Also I'm not sure if PoV is free or "glued" - it'd be nice to do, like - backflips or other special moves while being able to keep non-forced camera(maybe it shouldn't be completely 360*-free, but at least some degree of freedom will be nice as well)
@@NightLancerX I like the idea of backflips/tricks
I agree about the bending bit, I feel it’s most noticeable when idle. It still looks really good though!
magical! I like the serene mood in the beginning :) Hope development is going smooth^^
I would be THRILLED if you could collect items to craft accessories and tools! maybe some items give you special powers or effects! this is so so SO COOL
The shark and whale look great, I hope there will be plenty of other creatures including seals... maybe even a seal pet/companion? They're basically underwater doggos after all 😃
It does look very beautiful, very very beatiful. Another game I played when I was little about the sea was Ecoquest, in which you helped marine life by removing waste such as plastics. Some type of rubbish clean collectibles, helping trapped animals in wasted nets or plastics, and 'Ariel's treasure' collectibles "look, a fork!" could be interesting additions. Animations and graphics do look really beautiful, there's not enough gameplay elements beyond exploration yet (i know its a tech demo) so that's why I mentioned this. A singing mechanic to pacify, heal or attract marine life could also be beautiful.
Neat. Have you head of "ABZU"? :)
Everything looks amazing. From my perspective, i feel like the thickness of the tail could be slightly reduce cuz it looks heavy. Add shimmer(reflective) to texture and slightly increase the length. Also the tail's movement can be bigger, it feels like the body is doing most of the swimming instead of the tail. I mean the body movement is fine already, juz the tail doesn't seems to have enough strength.
I agree! Was wondering if someone was going to comment on how the tail is a bit too thick. Hopefully they'll be able to develop that further too and make the fin look more thin and realistic!
@@jennyglynn-va thank god it's not just me....I don't see anyone mentioning about it tats y I pointed it out haha. The tail juz looks.... Off .. 😂
Glad to see that this isn't canceled! Love the concept, seems like there's already eco variety in the sea floor.
One thing I would love to see is different models for player characters, the models in the trailer look like the ones you can buy in Unreal Engine store. Which, is, understandable as an indie studio but I do hope ya'll can get a modeler and design crazy tails like the one in the new little mermaid movie.
(now actual comment XD): I stopped whatever I was doing when I saw browser notification for this. Graphics looks great - lighting changing on dusk feels very realistic. Level design looks nice too, but giving this is just tech demo I really hope there'll be more complex layouts in the game!
Keeping deep (as) dark for realism is understandable, but if there are deeper exploration intended I hope there'll be some occasional light sources as well('catch-fish'? Luminescent plankton?...)
I'm not sure if that'll be lore-compatible but I also hope that there'll be at least somewhat character customization(even if it's just decorations). I hope it'll support mods too :]
P.S. I also have high hopes that this game will "fire up" and more other companies will look into this direction... I get that it's not an easy task to make underwater world that'll be 'both' realistic/interesting to explore/intricate while also having some good story to incorporate - but it's not like it's impossible. Also setting can be whatever: more 'realistic', more magical, or both combined. To make things even crazier - there's always a way to add mermaid-human transformation and add some overground as well if such is crucially needed XD And game doesn't even need to be that big "AAA"! I'd took even some smaller one - but there are none(
P.P.S. I can't even use ue5 for now, ahah, otherwise I'd been your sub on patreon long ago XD But I really hope that by the time of release situation will get better and I'll be able to fully taste such a [somehow] unique world you are making.
If theres character customization; give us cool looking dread or loc hairstyles with animation and effort and im sold thats all i want
This looks amazing !
Still seems a long ways away, but nice to see this is still being developed. Hope it all goes well and makes something great.
as someone who does mermaiding (swims with a mermaid tail for fun) this has been my dream game since i was 6! The swimming animation is spot on with the upper body also doing the wave (that’s also how I swim and it feels natural) I have no words left to express how impressive the development is considering the size of the team!
Wishing everyone on the team all the best and good luck with the development ❤️
Oh my its been so long! Im still absolutely waiting for this game, Please keep it up!
Just some feedback as I’m very hopeful about this game!
-A sprint[surge] in this case when swimming to go faster[maybe we’re caught in a chase? Or want to get to an area quicker] and this creates a cool motion with the water behind our tail!
-Add more tail designs like different fin shapes/lengths/scale pattern etc.
There are loads of different aesthetics for sirens
-For graphics, more clarity and HDR toning would create a perfect underwater atmosphere.
Add fogginess and bloom/glow to the character so they stand out
Perhaps a faint green/blue filter for the game
-The textures in the character menu could definitely be sharper and a little more realistic [especially the skin details]
Though I do understand this is a small development team so it’s not a huge issue.
-Add underwater landscapes like Atlantis and lost cities to explore.
That would definitely spice up the exploration! Instead of just endless coral reefs
-Animations for climbing onto rocks from the shore when in mermaid form/or just peering over [ik that’s very Disney mermaid] xD
But adding more fluid animations when it comes to moving around and changing form/interacting with the world around us - it’ll help to make it even better!
-I prefer the Day/Night cycle occurring naturally rather than a switch off/on option but then again that’s just a preference
P.S The music is just perfect I have to mention, the ambiance for this game is exactly what I would hope for, I’d love to hear more tracks like it in the future.
Can’t wait to see how this game turns out, best of luck! xox
Thank you very much for posting some new footage of this. It looks absolutely amazing - and given the lack of any other mermaid games of this quality, could go down in history as setting a standard for the genre.
Keep up the great work. We're obviously still in early stage of development, but I have high-hopes for this one!! :)
I am beyond happy the game is coming to PS5, most of the time, new indie devs are mostly focusing on PC and not on consoles, can't wait to play your game, it looks more and more cooler over time, great job devs ❤
Honestly, the only thing I can think of, that ight need improvment is how her tail seems a bit like rubber in colour and rreflection, which I'm guessing is still not done. I am so happy your making a game like this, I don' understand why there aren't aready some like it.
I just love how obviously it's a passion project
Its a shame i cant give this a go for myself, but im loving what im seeing
Keep up the excellent work!
Beautiful
Gotta put a kraken. I need to just watch a giant squid loom at me.
Love this so far! It would be cool if you can also add in getting spotted by sailors as you play, and get closer to the surface. Also peeking at things above water :)
What are the odds! I just discovered this game through the trailer yesterday only to find out that was released over a year ago with no further videos. Only for this to drop today!
This game reminds me of when I used to just swim around and explore in Ecco the Dolphin as a kid! It looks amazing. One thing I’d suggest? The hair needs more movement. The water would make it sway and curl about in some really cool ways. The swimming animation overall is so fluid and wonderful, though - keep up the good work!
I can 100% say without a doubt, that I would absolutely devote my entire free time to this game!! Please please keep working on this and like so many others have said, put everything you have into it and when you pull it off, you will get an incredibly loyal fan base!!
I don't think i can articulate enough how much I _need_ this in my life. Take my goddamn money and take your sweet, sweet time in making this, please and thank you.
I'm begging you pleeease never abandon this project, i'm the biggest mermaid fan ever !! I can't wait to play
@loreseekergames What about adding a danger level when humans are nearby during Siren form in the water? Max danger for ex. might be being spotted and the risk of capture is increased. Pirates/Sailors giving chase seems fun! Evasion might be like swimming deeper down or leaving the danger zone (radius). Hard difficulty probably might include literal sailors jumping into the water if the ship is super close to you or nets being shot out of a cannon when at a certain distance. Windy or stormy days make the ships travel faster distances and make humans more of a threat.
This looks so cool. I'm sure you guys are on it but I think adding a "twist" to her waist when she's banking would improve the stiffness a lot. This is going to be such a good game. :)
This is already looking amazing, I hope the character customisation will be better than all of the games past and present and will allow for full freedom to do what we want with the character's we wish to create, another thing is I hope there might be a mini map so we can see things whilst swimming around?, but I guess we'll have to wait and see, the sounds are pretty decent too and now I'm curious how far off this game is,will there also be any type of crafting and gathering system as well?, is there a ballpark sort of time of release like 2026-2027 or something?
Seeing this on my for you page made my day. Cant wait to play it myself!
Mermaids-sea humanoids in general, are incredibly slept on as a genre and lore with so much ground to cover that hasn’t been done before. In our misogynistic culture they’ve been written off as too “little girl.” But the sea is our saving grace and our greatest mystery
So, that whole body motion while swimming. Hats off-- or maybe tail flip?-- to whoever opted to shoot for realism in the bio mechanical movements. I think it's safe to say you are accomplished designers in the field of wiggle physics. 🤘I'm looking forward to future improvements mentioned elsewhere; especially in textures and mechanics. Beautiful preview, thanks.
Is it possible to have more range in the swimming animation? Instead of just the normal wavy up and down, could we also have spins, twirls, maybe flips when the player turns around, more variety of movement with the arms. The graphics look great, lighting and world design variation is remarkable.
I would also love to see more tail or species type variations for the sirens as well (based on the teasers and this tech demo).
I look forward to seeing the final result! Please don't feel rushed to get this game out, put lots of artful details in it for us to find! ❤
I've always wanted a mermaid video game, so thank you for bringing this to light!! It appears that, at least with this test level, you are striving for a realistic ocean approach, but personally I think this game would greatly benefit from dipping further into whimsy :) Colorful, alien environments like Vashj'ir from World of Warcraft, the world of the Na'vi from Avatar or conceptual designs from Valerian(if one good thing can be said about that movie, it's that its environments are gorgeous!!)! Even encountering other types of alien mer-like people that don't have tailfins/have other aquatic designs (like Shape of Water etc lol) would be really interesting to see!!
I am SO excited about this game. Been searching for something like this for years. It already looks so good 😍
I would love a function to grab onto the whale's dorsal fin or flippers, that would be really cute and magical
What beautiful graphics! This is the kind of game I have always wanted to play, and it's obvious you're pouring a lot of talent into making this one < 3
I am by no means a developer, and I do not know the full scope of your game plans either, but as a layman I wonder if more visuals (such as creature life) would make the world feel more alive in each location. Seriously though, this is fantastic work and animations thus far. Thank you for all your efforts!
It's looking lovely so far! Take all the time you need to make this game right.
What an incredible demo video. I just watched the trailer too. You're already doing such an excellent job. I hope you can realize this project and implement some cool suggestions from the comments you get. ❤
man you guys have been COOKING! the animation is so fluid, and the terrain/background is so alive! Also, the cetacean sound effects?? Chefs kiss! I cannot wait to play this gorgeous game 💕
Honestly, this preview looks amazing, I agree with every word of the comments here. Reading discussions about possible options for the development of the game world, I also came up with something of my own. Although I don’t know in what setting and time the game world is planned (if there is one), it would be interesting to see various traces of man in the sea - garbage, old nets, skeletons, treasures, ships, scuba divers
Reminds me of the Nvidia tech demo Nalu, but the hair looked like it was underwater in that. Crazy 20 years later and games still can't do that... Also I can't believe that was 20 years ago now!
OMG I really wanted a preview of the game. I can't wait to see more things and be able to play it. Thank you for taking this test, we will continue to support you
You know how with some games you can turn off spiders/make them into different shapes if you have a phobia? All I'm asking, begging, pleaaading for is the same option to do this with sharks! I'm terrified of them, to the point of tears. I want nothing more than to enjoy this game without seeing my nightmares.
Thank you for all your hard work on this! It's a BEAUTIFUL game.
I looooove this
Especially how the music changes when you go deeper
I look forward to getting fully immersed in this underwater wonderland, I hope there will be plenty of easter eggs something like the bloop would be mindblowing... well one can only hope
this looks great, hope the character creation and combat are good along with a beautiful world to explore
This looks really cool, I'd probably put hours into this. But I can think of two things that would make it even better:
1. It would be great if the character could interact with her environment. Touch the whale, pick up and collect stuff around the seafloor. That would make it more immersive!
2. I love all the schools of fish, but there are so many kinds of swarms besides the rather tightly knit ones we see. Different species of fish form different kinds of swarms. E.g. Chromis chromis forms big, but very loose swarms to feed and their swarms swim rather slow, if they move at all. In contrast, sardines form these big, impressive and tight-knit swarms in the open water. It would be amazing if there'd be a variety of different fish, snails, turtles and all kinds of sea critter 😊
The swimming animation is everything. It's been 2 years and I'm so excited for this game. This is the best Mermaid game I've ever seen in my entire life. And I can see there is a lot of passion and effort in this game. I am very excited for the next reveal and update. Good job ❤
SUBNAUTICA WITH MERMAIDS?? COUNT ME IN BRO THIS LOOKS SICK AS HELL
I’m actually going to cry if this comes out. I’ve wanted to play this exact sort of mermaid game all my life. I cannot wait ✨💕
I just want you to know that we are willing to pay for this game with all our hearts and money. This is superb and has A SHIT TON OF POTENTIAL.
As someone who desperately wants to go diving, but currently cannot, it makes me extremely happy to see the progress of this project since I discovered it about a year or so ago! The ocean is such an amazingly beautiful place that means so much to me, and I feel like this game is well on its way to capturing that wonder and sharing it with the world. I’ve very hopeful I’ll get to see this game get released and one day play it for myself. ♡
This is looking so much better every time there's an update on the progress. This looks like it could be a fun chill game which also has those combat aspects. Really reminds me of Assassin's Creed Origins but as a mermaid/siren. I've played that game so long because it was interesting and chill.
Watching this all I could think about is how gorgeous the ambience made for good study/ chill videos
Like just imagine this marketed as a type of ASMR video , about an hour long. I know a lot of gamers who love videogame ambience!
I need this game in my life 😍
I’ve always LOVED tales of sirens/mermaids. A game underwater, exploring the vast ocean as a siren is something I never thought I’d get, and here we are 💖
The game looks STUNNING, and I’m sure it’ll be even better at launch, so good work to the entire team, and I’ll be patiently waiting to play this live 💖
This is absolutely beautiful looking, very majestic. I’m afraid of the ocean, but I find games set beneath those mysterious waters are so fascinating, just as the ocean itself is. The colors and ambiance are immersive, and very beautiful :)
I feel like allowing the players camera to see their character in a way similar to how genshin impacts camera works would be really cool, allowing us to appreciate the siren themselves + the environment
Luv your updates on your game development! Are you also planning on adding different tail customizations and other facial features, hairs styles as well? Keep up the awesome work!
Simply stunning.
I hope so much that I gonna have a chance to play with it as a complete game!
Keep it up, devs!! 💃💃✨
This looks so amazing! The only thing I can suggest that I didn't see anyone else say, is to add hair physics; hair moves quite a bit under water
I can’t believe how incredible the swimming motions look, so fluid! I love how the music changes with the depth levels too.
Take much time as you need, stay consistent! I am predicting there will be singing abilities and a point system based on how many pirates/ people lured into the deep as siren food.
i’ve been waiting for an exploration underwater video game, that the developers don’t give up on, for the LONGEST time. this game looks amazing, the animations are fluid, and the sounds are mesmerizing. i, and many others, have high hopes!
this looks really cool, cant claim that i love the lighting but ive been dying for some cool deep sea games think i could really come to love a game like this
The way the ambiance music change when they went into deeper waters was amazing! I just know many people will make their mermaids and mermen look like they are from mako mermaids/h2o just add water , and the little mermaid and I’m one of them and I can’t wait to play this game, it is absolutely beautiful!
What devices is the game going to be on? Is it only going to be PC or is it also going to be on consoles? Examples like PS5, PS4, Xbox,and Switch?
PC and PS5 is the current plan.
@@loreseekergamesPLEASE WE NEED IT ON SWITCH 🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾
@@toons6022 Not to be too negative, mermaid game would be cool and I want it too.
But realistically, Switch 2 is going to be old by the point this comes out.
@@ANoBaka yea you're right
It would be cool to see procedural IK with the hands placed on/gliding across objects you swim close to.
It's being added in the character update we're working on!
@@loreseekergames very nice!
This is STUNNING!!!❤ I really hope this game gets completed, mermaids/sirens have a special place in my heart, and so far this demo is gorgeous.
The swimming looks so fluid and hypnotic already. I never thought I'd see an open world mermaid/siren game like this. Its a dream. As an adult that's still obsessed with the ocean and the creatures that reside in it, even the ones of my imagination, I will be purchasing this when its done. I will play mermaids until the day I die. Only thing that could make it better is luring human men into the ocean. 🦈🦈🦈
I am beyond speechless of this newest video. I will share these vids onwards and pray that you get to release this amazing game.
So much potential for interactions, discovery and customization. I love this and you for being passionate about mermaids.
I will definitely buy multiple copies of this if it comes out!
This game looks stunning! Can't wait for a demo to try it out.
Dunno how or when I found out about your studio but I know why I'm subscribed! This looks so beautiful! I would like to see some interaction with the whale and other creatures, and maybe some of those freaky fishes that you find in the very deepest parts of the ocean. And any possibility of establishing a mermaid base where she could hang out with her friends? It could be a very creative endevour to make natural furnitures with rocks, corals and other sea-stuffs.
I can already tell this will be my new all-time favourite game. Well done!
I’ve been a massive fan of Endless Ocean since I was a kid, and have been looking for new underwater games, but none have matched the vibes of the first two EO games for me. This one seems great and I’m so excited to see where it goes
& make sure it’s full of sunken ships & treasure & gems, & potions & spells & just make it freaking ridiculous! ❤
this is awesome ive ALWAYS wanted to play a game like this. so obsessed with how ominous and spooky the score got the further down you swam as well, can't wait to see where this game goes !!!
I wish my Macbook could handle this, it already looks so gorgeous!
I will need to wipe my OS just to *try* launching it XD (But it doesn't matter, I knew that sooner or later that'll be inevitable...)
this reminded me of the game Under the Waves where you're a professional diver exploring the ocean. there's an option to explore with a submarine or on your own and i thought, man, wouldn't it be nice if we had an actual mermaid game? i really can't wait for this game to be released like i'm so excited to finally become a mermaid.
I'm afraid of dark ocean colors. I would like an option to reduce the fear, similar to what the game Horizon Forbidden West offers.