Ready to Fly: B17 The Mighty Eighth VR Gameplay Teaser

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  • čas přidán 28. 06. 2024
  • Experience the thrill of flying in The Mighty Eighth VR game! Watch this gameplay teaser featuring the B17G Bomber, driving a Willys Jeep, and taking flight in this immersive VR experience. Get a first look at the exciting gameplay in this teaser video!
    We finally get to see gameplay of the B17 and see how it looks from the inside. How the interactions work, the basic gameplay as well as an idea on scale. We do not see combat, campaign, multiplayer or actual mission gameplay in this video.
    OG Video here - • Welcome to Dev Blog 2 ...
    Dev Blog 2 here - store.steampowered.com/news/a...
    Steam Store - store.steampowered.com/app/13...
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Komentáře • 75

  • @ItIsntJack
    @ItIsntJack  Před 7 dny +1

    Links to the devblog 2 video as well as other links here!
    OG Video here - czcams.com/video/dSXVbhOnUiI/video.html
    Dev Blog 2 here - store.steampowered.com/news/app/1325580/view/4161970072174891268?l=english
    Steam Store - store.steampowered.com/app/1325580/The_Mighty_Eighth_VR/

  • @commandingjudgedredd1841

    In my youth, playing WW2 flight sims, was 'B-17 Bomber' for the old Mattel Electronics console, 'Spitfire 40' on the Speccy and 'Ace of Aces' on the C64. The evolution of WW2 air combat based games is amazing in terms of what we used to have.

    • @ItIsntJack
      @ItIsntJack  Před 5 dny

      I know. I remember playing the b17 the mighty eighth when it was new and thought it was the best flight game ever. Then Il2 Sturmovik dropped and the difference then is as night and day as the new stuff coming out now.

  • @KillerSniper55
    @KillerSniper55 Před 5 dny +4

    for me i would want to be able to walk through the whole aircraft myself, real .50cal fire rate and sounds, and better and more realistic tracers.

    • @ItIsntJack
      @ItIsntJack  Před 4 dny

      I'd like to walk through the whole aircraft in one go to. There might be a limitation or a reason for it that we might hear later on in development. As for the rest, my guess is due to how early in development this video came from and it no near completion.

  • @seebarry4068
    @seebarry4068 Před 6 dny +26

    It reminds me of that star trek vr game. That died because of lack of players. It's not easy to organise 10 people to play a cooperative flight sim in vr. Not easy at all. Ai better be good.

    • @ItIsntJack
      @ItIsntJack  Před 6 dny +4

      From what I have heard, you can have Ai. How good they are is yet to be seen.

    • @airpassiononlyforflylovers8941
      @airpassiononlyforflylovers8941 Před 2 dny

      Star trek VR was awesome, the problem is that the majority of flight simmers, didn't have a VR

  • @1teamski
    @1teamski Před 2 dny +1

    VERY excited about this. I played the original B-17 to death back in the day......

    • @ItIsntJack
      @ItIsntJack  Před 2 dny +1

      Same here. I still have the original disks somewhere.

  • @pinnedthrottle7690
    @pinnedthrottle7690 Před 6 dny +6

    Just like the mini series, my pet peeve is the asinine slow rate of fire the M2 machine guns have. The AN/M2 aircraft variant M2’s had a rate of fire between 750-850 rounds per minute, but in the show and what I saw in this demo they seem to be shooting around 300. When defending against enemy aircraft, volume of fire is critical for higher hit probability. Other than that, for VR, it looks amazing!

    • @ItIsntJack
      @ItIsntJack  Před 6 dny +1

      I hope it’s just because they are showing off the game so nothing was final, maybe just placeholder firing.
      I’m hoping we get options to go from realistic and arcade like their older B17 games and that might allow us to adjust things like rate of fire and total ammo carried. (I’d go realistic personally. )

    • @obamatraore2339
      @obamatraore2339 Před 4 dny

      It might just be that your only seeing the tracers. Not every round was a tracer.

    • @pinnedthrottle7690
      @pinnedthrottle7690 Před 4 dny +1

      @@obamatraore2339 if you watch the show Masters of the Air you can hear each shot and see the guns recoil way slower than they should be. In this video, while we can’t hear the guns, there are other tell tale signs, such as again, the guns recoil movement from every shot, the rate at which shells are ejected, as well as the timing of muzzle flashes.

  • @CrashTestPilot
    @CrashTestPilot Před 6 dny +6

    Multi crew is going to be key for this game.

    • @ItIsntJack
      @ItIsntJack  Před 6 dny +2

      I’m looking forward to telling my friends they are terrible bomber crew 😂

  • @bakkerem1967
    @bakkerem1967 Před 3 dny +1

    Thanks for posting !

  • @eric-wb7gj
    @eric-wb7gj Před 6 dny +2

    TY 🙏🙏

  • @tophatanimation8748
    @tophatanimation8748 Před 5 dny +1

    I remember with the original B17 game, my favourite part was the office and the paperwork, I would often lose myself as it depicted an actual wartime base. I lived near to Bovingdon airfield and always wondered what it might of been like, I hope this managed to replicate the briefing, office and crew records etc. I'm so looking forward to this.

    • @ItIsntJack
      @ItIsntJack  Před 5 dny

      I know the older B17 game got a redux and is on steam. It’s just like the original but made to run on newer PCs. Still bit early with some bugs but good and very nostalgic.
      I did my basic training at Bassingborne, so the B17 has been a huge interest of mine since then.

  • @Hatredy11
    @Hatredy11 Před dnem +1

    I hope they let you bail out, like ejecting in DCS. Letting us parachute to the ground, instead of a return to menu.

    • @ItIsntJack
      @ItIsntJack  Před dnem +1

      I want to accidentally fall out of the bomb bay 😂
      I hope so too.

  • @SJkopa
    @SJkopa Před 4 dny +2

    quest 3 is great machine

    • @ItIsntJack
      @ItIsntJack  Před 4 dny +1

      It’s better than the quest 2. Been liking my Q3.

  • @tommythetemplar
    @tommythetemplar Před 6 dny +3

    it looks SO GOOD! I cant wait. Def gonna be a waist gunner. I do wonder how long the missions will be. Most VR headsets cant run 8+ hours. Must be short missions.

    • @ItIsntJack
      @ItIsntJack  Před 6 dny +1

      It does look good. I'm hoping we get options for the length of flight with the ability to save and the host to pause. This could mean players who just want instant action can just get in plane, skip and be in the thick of it while others can go through the whole lot, saving to continue another day and pausing for snack breaks etc.

  • @thatguy7085
    @thatguy7085 Před 7 dny +3

    Walking into the bomb bay… there is a skinny plank you must walk on… or fall out the bomb bay.

    • @ItIsntJack
      @ItIsntJack  Před 6 dny

      must have been scary for those who flew for real in wartime when they had to go through with the doors open. I wonder if we can bail out this way ingame by jumping out of it.

    • @thatguy7085
      @thatguy7085 Před 6 dny +3

      @@ItIsntJack my father was with the 457th BG 750th Squadron out of Glotton England. He was shot down on his 5th mission made it back to England to fly 25 more missions.
      I got to drop some of his ashes out the bomb bay of Sentimental Journey a B17 with the Commemorative Air Force painted in the 457th BG colors.

    • @ItIsntJack
      @ItIsntJack  Před 6 dny +1

      @thatguy7085 that is truly a wonderful sendoff. Sounds like a wonderful man and must have had some amazing stories.

  • @tb100
    @tb100 Před 4 dny +1

    Really hope we can use joystick/HOTAS and xbox controller rather than VR touch controllers. I sit at my desk when playing flight sims and can't use touch controllers as it will bump against desk and monitor etc.

  • @NightIntruderPL
    @NightIntruderPL Před 5 dny +1

    Definitively one thing that comes to my mind is that the game's on its very early stage od development. VR has some requirements, like both high and stable FPSs are required for pleasent experience. Thus, I can't see the game evolving into MMO, with a whole group of bombers manned by players flying its formation into Ruhre on one MP server. It would be fantastic, but can't see 390 players playing on one server happening, especially due to time of typical bomber missions was taking, back in those days. I can see they accomplished part of visuals and that's it for now. Even simulation of flight instruments is not implemented, maybe because a flight model hasn't been finished yet? Engine samples sound wierd at the moment, no changes in pitch and depth. It was just a demo of working VR mechanics and the first iterration of the terrain/world, I believe. Still, I love what they have currently, especially that you can walk/drive around airbase, tho. Can't wait for further sneak peaks into the dev process of the game.

    • @ItIsntJack
      @ItIsntJack  Před 5 dny +1

      My guess is it will stay the one bomber and 10 players and maybe, if they are able to, add an additional bomber or two depending on how well the network code is. Time will tell.

    • @NightIntruderPL
      @NightIntruderPL Před 4 dny +1

      @@ItIsntJack I agree. I like your content, honest and to the point, thanks!

  • @cshader2488
    @cshader2488 Před 5 dny +3

    Still looks pretty early access. I hope they don't release it until it's complete. Only things I'm noticing from the video that look terrible are the green glowing things and that the gunfire looks terrible.

    • @ItIsntJack
      @ItIsntJack  Před 5 dny +1

      I agree. The green glow to indicate an interaction point is very bad and breaks the immersion. Gunfire could just be because it’s early.

  • @DavidcCbrider
    @DavidcCbrider Před 4 dny +1

    Please could you tell us what VR head set your using . Thanks

    • @ItIsntJack
      @ItIsntJack  Před 4 dny

      I wasn't the one who recorded it, it's from the dev blog2 . In the text though it says this;
      "The video has been captured on a Steam PCVR build on an Oculus Quest 2 connected via wifi using Virtual Desktop. The game will also work via the Steam app and Oculus Airlink, using motion controllers. We have also been testing with hand tracking on the Quest 2, and that is partially working already. We aim to support as many headsets as possible when the game launches."

  • @oohan101
    @oohan101 Před 5 dny

    If this game is as good as I hope it would be, i would finally invest in a VR setup. Do you think this would work on the Oculus? I have no idea what im doing with VR lol

    • @ItIsntJack
      @ItIsntJack  Před 5 dny

      I have the quest 3 but run through my Pc so I’ll know myself when they release something. My guess most common headsets will be possible but nothing seems confirmed in stone just yet.

  • @KnightCS
    @KnightCS Před 4 dny +1

    I was really hyped for this but the second I saw how we teleport I lost a a lot of interest and then the people already in the seats I hope they can fix that cause right now it seems horrible

    • @ItIsntJack
      @ItIsntJack  Před 4 dny

      It could be just placeholder while it’s in development. I’m sure we will find out soon enough. Maybe you see the positions filled if you have Ai enabled, sort of like the game Wolfpack.

  • @VGLounge
    @VGLounge Před 3 dny

    I don't see why teleports are needed at all; Why not use a "climb" mechanic, where the player grabs a handle and pulls themself through? If they try to abuse it to clip out the plane, vision can be blocked like how Alyx does. If they let go of the handle while clipping they pop back into the plane

  • @EndoSkull
    @EndoSkull Před 4 dny +2

    It wasn't "actual gameplay" it was actual in game footage that shows the game is not even close to done.

    • @ItIsntJack
      @ItIsntJack  Před 4 dny

      Oh it’s not close to done but this is from their training / free session mission which seems to be just a bomber and nothing else. Perfect for just messing about but no real threats except for poor piloting. This is the most Ingame anything we have had but still looks decent.

    • @EndoSkull
      @EndoSkull Před 3 dny +1

      ​@@ItIsntJack But I'm guessing based on what they showed - I don't even think engine management is in yet - From the first teaser to this latest - I feel like it's really really not close to functional. I think if they had some meat to show they would show it.

  • @itsmerker
    @itsmerker Před 4 dny +2

    An interesting movement mechanic that would work well could be "grabbing" at the ceiling or other internal structures and pulling yourself forward in game, similar to how you might grab onto things while trying to walk around a moving aircraft in flight

    • @ItIsntJack
      @ItIsntJack  Před 4 dny

      Could be cool to have when the plane is in a dive or spiralling out of control and you have to get to an exit to bail out.

  • @norwegianwiking
    @norwegianwiking Před 4 dny +1

    No animation of the belt feeding into the .50

    • @ItIsntJack
      @ItIsntJack  Před 4 dny +1

      Yeah I noticed that. I think I briefly mentioned it in my video. Could be just because it's early but if it stays static on release it would be a shame.

    • @norwegianwiking
      @norwegianwiking Před 4 dny +1

      @@ItIsntJack the muzzle flash looks way to big as well, and I saw someone else point out that the aircraft 50 had a fire rate pushing 800-1000 rpm.
      Things that can be fixed hopefully.

    • @ItIsntJack
      @ItIsntJack  Před 4 dny +1

      Could just be placeholder. I hope so. My guess is most of the video just shows off what they currently have that is at least presentable and still nowhere near final.

  • @845SiM
    @845SiM Před 6 dny

    Isnt this the same trailer they put out last time? Is vr only? For the small % of people who have vr, waiting for the bloody 100th, although at this point thats dead i think.

    • @ItIsntJack
      @ItIsntJack  Před 6 dny

      Last one was just them driving round in a jeep and the video of their concept from years ago is very outdated and barebones. This was from there latest dev log from last week.

  • @FlockersDesign
    @FlockersDesign Před 6 dny

    Looks like the took insperation from masters of the air including the name of the plane except the tower and the way you enter the place are incorrect
    And some other small details are off

    • @ItIsntJack
      @ItIsntJack  Před 5 dny

      A lot of things could be missing, shortened or omitted due to being very early preview or for gameplay purposes. Personally I'd want this to be as realistic as possible but time will tell. I'm also sure this game started development before MotA even started filming.

  • @electricflyer81
    @electricflyer81 Před 6 dny +1

    The video does show a B17 model F. To be a model G, the B17 must have a chin turret.

    • @ItIsntJack
      @ItIsntJack  Před 6 dny +1

      at 01:40 it shows the chin turret and when inside, you can see the right waist gun position is further forward than the left. You can also see the Cheyenne Tail Turret which has the larger view glazing and no canvas cover on the weapons. All the signs of a late 'G' model. At the 09:30 mark, you can see the player firing the chin turret from the bombardiers position.

  • @Tom__L
    @Tom__L Před 5 dny

    Why are you not testing and aiming through the sights? This is a major point in VR and it looks like they nailed it. They implemented all the various versions.

    • @ItIsntJack
      @ItIsntJack  Před 5 dny +2

      This video came from the dev log, not me. If it was me I’d be borderline rivet counting checking everything out. I feel this was just a showcase of what they have so far that they are happy to show the public.

    • @Tom__L
      @Tom__L Před 5 dny

      @@ItIsntJack ahh… ok… not you fault… sorry. 😄 I was like: „look through the god damn sights“

  • @noserly
    @noserly Před 5 dny

    Does it let you indiscriminately firebomb civilians?

  • @polar0101
    @polar0101 Před 2 dny

    bullets tracers is very irreal unusable ugly

    • @ItIsntJack
      @ItIsntJack  Před 2 dny

      I think they are placeholder to just show of the B17 Ingame with some of the VR functionality

  • @devaxmangor2281
    @devaxmangor2281 Před 6 dny

    Way too bright. Looks lit up inside. Takes away from the reality nd atmosphere.

    • @ItIsntJack
      @ItIsntJack  Před 5 dny

      It is quite bright but it's possible that this was just a 'this is what we have got so far' look and lighting isn't finished yet.

  • @mathew3267
    @mathew3267 Před 5 dny

    Looks like World War Boring.

  • @thessalonician
    @thessalonician Před 6 dny +1

    VR is death. Horrible. Makes me sick.

    • @hook86
      @hook86 Před 6 dny +5

      Bs. Never once been sick in VR

    • @mavzer0
      @mavzer0 Před 6 dny +6

      lol poor genetics

    • @CrashTestPilot
      @CrashTestPilot Před 6 dny +1

      Sometimes it can take a little while to get past VR sickness if you're prone to it. They key is short sessions, ending them as soon as you start to feel uncomfortable. Eventually, you'll find that can can spend longer periods in VR until you just don't experience it anymore. It's a brain/inner ear conflicting sensations issue.

    • @ItIsntJack
      @ItIsntJack  Před 6 dny

      I can play for hours but as soon as my headset comes off, my brain thinks I’m upside down haha.