At last! Been waiting for this one with baited breath man 🔥 Somehow I knew this is where you've been hiding for the last little bit 😆 Looking forward to your next amazing installment
I noticed the lack of “Recovery” of some of these builds (like kraken) seems to leave you without much of a way to come back if your army doesn’t just decimate the opponent. What do you do if the opponent is able to successfully defend your push and you’re left with draining resources?
@@Alexjw1990 If he repells your push but has lost also his army + some villagers/tiles, then you won the trade and will probably recover faster. You should not let him time to recover and keep harrassing an army big enough to pass through villager defense (6/7 troops minimum). Or, you decide to turtle, scale by makings relics/upgrading camps/increasing recovery potential and chase passive victory.
@@baguetteDuGame are you doing these builds on hard mode? Seems like when I do them on Extreme it doesn’t really go the way I thought. I typically need more food and other resources to sustain the population and building count of this size. Not to mention the constant battling NPCs. I have no problems in hard mode.
First video I've seen from you and I gotta say I loved it! Awesome quality. However, for this build order, it feels like not having someone to scout for you will delay your attack, so for FFA it would be better to have at least one scout and upgrade the scout camp asap?
If you're alone, you'll have to upgrade your scout camp yes. What i recommend is call back your scouts like in the guide, and use winter to get 2 scouts out and at least scout the tiles surrounding your territory. In second winter, upgrade it and find the nearest townhalls and enemy base.
What difficulty do you make these guides for? I only play on extreme, and I've noticed I can never get the same "flow" as you in the resources during starts. Is that hard difficulty I see at 0:16?
@@baguetteDuGame I think just having it say “hard mode tournament build” (or something like that) in the comments could alleviate that confusion. Cause I never know when I watch these guides. Not specifically yours.
It's good build but somethings doesn't make logic such as not having Scout camp. Your food also will be drain in minutes after the Convert. I feel like farming iron first and then making relic and grinding Wood/Food would be better cause you can have 2 Giants in like 803 i beleive. With Giant and Surtr you can farm for fame before getting attacked and clear camps easily that is around you. This way game takes longer but at least you will have stronger and more lasting army.
Destroying the scout camp (as explained in the video) is only for games where you have a scouter in your team. If you don't or playing solo, you will obviously keep it and even upgrade it. You can try to make the relic if you want. But Northgard is not about having the strongest army, it is about timing. If the opponent is not rushing in 801, you need to be prepared for early 802 (meaning have camps and all). 803, 95% of games are already finished. In 802 you will only have 1 giant or 2 at the end of the year. The price to get this giant is 2 villagers forging for 9 months, 2 villagers mining for 2 month, 100 krowns 50 wood. If you trade all that for more readiness in 802, you can surprise attack earlier or be able to defend slow rushes (early 802) and counter attack. As for food, i'm at -7 wihch is completely fine. The first fight will reduce that consumption and i can even call back sailors or woodcutter to not starve.
I really like the build shown in this video. You can just build another food building + silo in the late game if you think that you need to keep your army for a very long time. Then you won't have any food issues at all. I also really like the relic but it feels a bit slow and if you lose a giant, you can only get it back after an eternity. However, clearing tiles with giants and having them in your army is fun. :D
The steps overlaying your screen are video edition or do you have a software that enables you to see these steps while in-game? If it's a software would you please recommend it?
1st question: Has this changed until today, End of April 2024? 2nd question, is Ox lategame military stronger? Is there another clan which is stronger than Dragon? Thanks :)
Dragon clan has been under some minor balancing patch but this build still works. There might be other findings now with better optimized builds but for average players its really ok. For the 2nd question, i think it really depends on a lot of things. Let's assume that it's 1v1, both clans have maxed military bonuses, warchiefs, weapons, spent same amount of gold for units... then its balanced. But Dragon will probably be better if its a a skirmish with a lot of units like 12vs12, because they do AOE. Against really good micro players, any clan that specify on ranged units like lynx will be better than dragon.
@@baguetteDuGame ok bet ill have to try it out. Also is there any particular reason Dragon clan doesn't spam happiness? Since we sacrifice people and we can get unlimited thralls now wouldn't Baldr/Feeling safe with the Jar relic which feels like it was made for dragon be even more valuable? Could probably get population up to 25-30 with even more production easily no? or is skipping mining iron early, not forging a relic, and using jord blessing is the slight rush sacrifice we make to have so many in early/mid 02?
brother, this is not the way you play dragon... 1. never build breweries on dragon, the only happiness u need is provided by Feeling Safe lore. 2. In lore you go Miners=>Shipbuilding/Coinage=>Carpentry=>Frenzy=>fur coats=>feeling safe=> Draconic Rage and then u can either take Legendary Heroes or Sharp axes. that way u have a lot of military tempo and can destroy everything in late 802-803 feeling safe and draconic rage is absolutely essential for military strength. lores from the upper lane are not necessary at all 3. One of the best dragon builds in the game is actually the early relic build. It provides you with incredible military abilities and does not lose much tempo if the spawn is good. and the classic non-relic dragon build is based on the clan's incredible tempo
I tried, the only relic you should maybe rush is the Gefjun Jar. But i expect this relic to be nerfed as i explain in the video so i try not to make guides relying on this relic.
@@baguetteDuGame sometimes when i go to build my skull relic for the jotunns it wont let me craft it and says i already ahve a relic but lets me craft the other relics, any ideas why? is it a bug?
@@Tank-Dempsey It's not a bug. When you are in a game with teammates. If someone has built a relic, you cannot build the same. So when it happens its probably because one of the other dragons on your team has already built it or is currently building one.
To get your 3rd lore during winter, you need an average production of 5.7 lore from beggining to December. You start below that, i'll give you that. But if you manage to get your loremaster quite early and your docks along the way, you end up being at +7/+8. Also, sometimes the essence bar will help you with lore. Not only having 3 lore in first winter is achievable, but with dragon it's even easier than other clans because he can clear himself early if the lore stone has a wolf on it.
Have I played Dragon before? No. Will I? Maybe. Am I here just for your exceptional Videos? Yes!
Yes, yes, yes! 😍
A guide for dragon! 😍
Thank you very, very much for sharing this with us! :D
You have the best videos out there, so clear and concise, best format!! Thanks so much.
At last!
Been waiting for this one with baited breath man 🔥
Somehow I knew this is where you've been hiding for the last little bit 😆
Looking forward to your next amazing installment
Excellent guide, j'ai hâte de le tester, merci
Awesome! Keep them coming
I noticed the lack of “Recovery” of some of these builds (like kraken) seems to leave you without much of a way to come back if your army doesn’t just decimate the opponent. What do you do if the opponent is able to successfully defend your push and you’re left with draining resources?
@@Alexjw1990 If he repells your push but has lost also his army + some villagers/tiles, then you won the trade and will probably recover faster.
You should not let him time to recover and keep harrassing an army big enough to pass through villager defense (6/7 troops minimum).
Or, you decide to turtle, scale by makings relics/upgrading camps/increasing recovery potential and chase passive victory.
@@baguetteDuGame are you doing these builds on hard mode? Seems like when I do them on Extreme it doesn’t really go the way I thought. I typically need more food and other resources to sustain the population and building count of this size. Not to mention the constant battling NPCs. I have no problems in hard mode.
@@Alexjw1990 Yes it's hard mode. Extreme is for PVE challenges, not for multiplayer
@@baguetteDuGame my friend really likes to play on extreme against me but it’s a pretty long game. 😅
Très bon build. Simple et efficace 👍
First video I've seen from you and I gotta say I loved it! Awesome quality. However, for this build order, it feels like not having someone to scout for you will delay your attack, so for FFA it would be better to have at least one scout and upgrade the scout camp asap?
If you're alone, you'll have to upgrade your scout camp yes. What i recommend is call back your scouts like in the guide, and use winter to get 2 scouts out and at least scout the tiles surrounding your territory. In second winter, upgrade it and find the nearest townhalls and enemy base.
Awesome content, brother!
Man the quality of these videos is so high I wish you still made them
The coolest❤️
cool video, thanks!
What difficulty do you make these guides for? I only play on extreme, and I've noticed I can never get the same "flow" as you in the resources during starts. Is that hard difficulty I see at 0:16?
My guides are mainly for PVP and the most popular difficulty which is Hard
Extreme mode would be pretty much the same but much slower
@@baguetteDuGame I think just having it say “hard mode tournament build” (or something like that) in the comments could alleviate that confusion. Cause I never know when I watch these guides. Not specifically yours.
@@baguetteDuGame I see, I had no idea, thanks for clearing things up for me
It's good build but somethings doesn't make logic such as not having Scout camp. Your food also will be drain in minutes after the Convert. I feel like farming iron first and then making relic and grinding Wood/Food would be better cause you can have 2 Giants in like 803 i beleive. With Giant and Surtr you can farm for fame before getting attacked and clear camps easily that is around you.
This way game takes longer but at least you will have stronger and more lasting army.
Destroying the scout camp (as explained in the video) is only for games where you have a scouter in your team. If you don't or playing solo, you will obviously keep it and even upgrade it.
You can try to make the relic if you want.
But Northgard is not about having the strongest army, it is about timing. If the opponent is not rushing in 801, you need to be prepared for early 802 (meaning have camps and all). 803, 95% of games are already finished. In 802 you will only have 1 giant or 2 at the end of the year. The price to get this giant is 2 villagers forging for 9 months, 2 villagers mining for 2 month, 100 krowns 50 wood.
If you trade all that for more readiness in 802, you can surprise attack earlier or be able to defend slow rushes (early 802) and counter attack.
As for food, i'm at -7 wihch is completely fine. The first fight will reduce that consumption and i can even call back sailors or woodcutter to not starve.
I really like the build shown in this video. You can just build another food building + silo in the late game if you think that you need to keep your army for a very long time. Then you won't have any food issues at all.
I also really like the relic but it feels a bit slow and if you lose a giant, you can only get it back after an eternity. However, clearing tiles with giants and having them in your army is fun. :D
YaY dragon
The steps overlaying your screen are video edition or do you have a software that enables you to see these steps while in-game? If it's a software would you please recommend it?
It's editing.
1st question: Has this changed until today, End of April 2024?
2nd question, is Ox lategame military stronger? Is there another clan which is stronger than Dragon?
Thanks :)
Dragon clan has been under some minor balancing patch but this build still works. There might be other findings now with better optimized builds but for average players its really ok.
For the 2nd question, i think it really depends on a lot of things. Let's assume that it's 1v1, both clans have maxed military bonuses, warchiefs, weapons, spent same amount of gold for units... then its balanced.
But Dragon will probably be better if its a a skirmish with a lot of units like 12vs12, because they do AOE.
Against really good micro players, any clan that specify on ranged units like lynx will be better than dragon.
@@baguetteDuGame I see, thanks very much!
Hey nice thanks for the video , what is the difficulty of the world ? normal / hard or extreme ?
Have a good one
Hard
Can we have wolf and eagle ones?
lore?
yo, your discord invite link is not avaible, you should refresh it
Just realized you specified this build by saying Carpentry Build. What other build is there for dragon?
Some go thrall trade first and then mid
@@baguetteDuGame ok bet ill have to try it out. Also is there any particular reason Dragon clan doesn't spam happiness? Since we sacrifice people and we can get unlimited thralls now wouldn't Baldr/Feeling safe with the Jar relic which feels like it was made for dragon be even more valuable? Could probably get population up to 25-30 with even more production easily no?
or is skipping mining iron early, not forging a relic, and using jord blessing is the slight rush sacrifice we make to have so many in early/mid 02?
Isnt it better to have 2 draconic giants 8 - 10 dragonkins ? At the same point ?
If you play with the dragon relic yes. But i think this relic is now not worth the time and resource spent.
brother, this is not the way you play dragon...
1. never build breweries on dragon, the only happiness u need is provided by Feeling Safe lore.
2. In lore you go Miners=>Shipbuilding/Coinage=>Carpentry=>Frenzy=>fur coats=>feeling safe=> Draconic Rage and then u can either take Legendary Heroes or Sharp axes.
that way u have a lot of military tempo and can destroy everything in late 802-803
feeling safe and draconic rage is absolutely essential for military strength. lores from the upper lane are not necessary at all
3. One of the best dragon builds in the game is actually the early relic build. It provides you with incredible military abilities and does not lose much tempo if the spawn is good. and the classic non-relic dragon build is based on the clan's incredible tempo
How about relict rush?
I tried, the only relic you should maybe rush is the Gefjun Jar. But i expect this relic to be nerfed as i explain in the video so i try not to make guides relying on this relic.
@@baguetteDuGame sometimes when i go to build my skull relic for the jotunns it wont let me craft it and says i already ahve a relic but lets me craft the other relics, any ideas why? is it a bug?
@@Tank-Dempsey It's not a bug. When you are in a game with teammates. If someone has built a relic, you cannot build the same.
So when it happens its probably because one of the other dragons on your team has already built it or is currently building one.
First 🥖
by half way through the first winter im nowhere near carpentry and iv got a longship dock early and one villager on a lore rock?
To get your 3rd lore during winter, you need an average production of 5.7 lore from beggining to December.
You start below that, i'll give you that. But if you manage to get your loremaster quite early and your docks along the way, you end up being at +7/+8.
Also, sometimes the essence bar will help you with lore.
Not only having 3 lore in first winter is achievable, but with dragon it's even easier than other clans because he can clear himself early if the lore stone has a wolf on it.