Top 10 Best Lost Zone Cards

Sdílet
Vložit
  • čas přidán 11. 06. 2024
  • In the Pokemon TCG, the Lost Zone is a special zone that only a select few cards reference. Any card put into the Lost Zone functionally gets removed from the game. The mechanic rarely gets used in card design, only returning to the game for a few sets every few years. Since the mechanic’s use is so rare, whenever the designers behind the TCG decide to bring it back, they tend to push the power level on a lot of the cards using the Lost Zone.
    Script by ThePigThatCriedRii
    Edited by Kevin
    ├ The List
    Intro: (0:00)
    10: Palkia G Lv.X: (0:23)
    9: Lugia GX: (3:02)
    8: Mew Prime: (4:27)
    7: Blacephalon GX: (5:47)
    6: Colress’s Experiment: (7:26)
    5: Mirage Gate: (8:21)
    4: Giratina VSTAR: (9:20)
    3: Magnezone Prime: (10:30)
    2: Comfey: (12:30)
    1: Sableye: (13:24)
    #pokemon #pokemontcg
  • Hry

Komentáře • 48

  • @rever6612
    @rever6612 Před 6 měsíci +51

    Cramorant should be in the honorable mentions, while not being as important as the other ones (Comfey, Sableye and Colress) it is core in LostBox decks to keep the preasure in the early turns so Sableye can snipe the weakened pokemon in the bench. LostBox without Cramorant isnt a top tier deck.

    • @bad_atgames
      @bad_atgames Před 6 měsíci +4

      Cram is genuinely one of the most annoying cards ever I’m shocked it isnt here

    • @weshverified
      @weshverified Před 6 měsíci +3

      I think the fact that it’s a single-prizer that requires virtually zero investment to set up multiple of and start hitting big numbers with while not even being part the deck’s main win condition deserves it a spot.
      Lowkey kinda of dreading to see how well it does with the new counterattack TM coming in Paldean Fates.

    • @chrishusted9296
      @chrishusted9296 Před 6 měsíci

      ​@weshverified in Japan its already doing very well with it.

  • @doveinjune
    @doveinjune Před měsícem

    i had no idea what this meant since way back when the legend cards were still a thing. darkrai and cresselia legend were, to my young self’s knowledge back then, the only cards mentioning it. neat stuff

  • @localnekonia6830
    @localnekonia6830 Před 6 měsíci +3

    I’m VERY surprised that both gengar prime and lost world weren’t even mentioned

  • @benwilsher6684
    @benwilsher6684 Před 6 měsíci +4

    Good video, but I think that Lost Origins Cramorant deserves the #10 spot. I also think it worth mentioning that Paradox Rift Jirachi's ability almost perfectly counters Sableye's Lost Mine attack, almost as if it was printed by TPCI purely to counter Sableye and make evolution decks viable again 😂

  • @superdragn2382
    @superdragn2382 Před 6 měsíci +1

    Prisim Star Cards in general I think deserve a spot on this list because of how powerful they are and after use they go into the lost zone

  • @BenPaz
    @BenPaz Před 6 měsíci +8

    No clue why Fantina is mentioned in the Colress segment I don't think anybody plays that card

    • @KK-ku4rd
      @KK-ku4rd Před 6 měsíci +2

      As far as I’m aware of, Fantina had a pretty niche use back in the day, where it would be used in tandem with Goodra VSTAR to effectively tank damage every turn

    • @random_bit
      @random_bit Před 4 měsíci

      that was maybe 1 tourney at best, most decklists now dont use fantina at all

  • @jerfuhrer2581
    @jerfuhrer2581 Před 5 měsíci +1

    This is the deck I use on tcglive. It's so fun!

  • @pandadotrar
    @pandadotrar Před 6 měsíci +1

    Cramorant is definitely a staple that should have been mentioned. A lot of decks only get the chance to snatch prizes early game because they have a couple of Cram's. It's also so easy to setup, that i consistently have people attacking on their first turn when going second. With the addition of TM Cards its gotten even better since it reduces all of those cost to 0 as well.

  • @caiofiuzaseixas9027
    @caiofiuzaseixas9027 Před 3 měsíci

    i have a firatina v star deck and i love it

  • @munchrai6396
    @munchrai6396 Před 6 měsíci +1

    The fact that 3 of these cards use the Lost Zone as nothing more than an unrecoverable discard pile is really disappointing. Cards like Lost March Jumpluff, Lucario and even Lost Thunder Trumbeak have incredibly unique interactions with the Lost Zone only rivaled by Mew Prime's ability. If any of these cards were in the same format as Comfey and Mirage Gate they would slot right into the current deck

  • @tylerbreckenridge3850
    @tylerbreckenridge3850 Před 5 měsíci

    Cramorant and Lost vacuum deserve mentions imo

  • @garrettchandler1948
    @garrettchandler1948 Před 4 měsíci

    I used to use call of legends relecanth. It let you put one card in lost zone and draw 3 more cards. Also let me power up lucario at the same time.

  • @hexbug101
    @hexbug101 Před 6 měsíci +2

    Wait how come lost world isn’t the best? You’d think with how easy it is to get Pokémon into the lost zone nowadays as stated in the video it would skyrocket into popularity

    • @Roy_Kamikaze77
      @Roy_Kamikaze77 Před 6 měsíci +1

      Lost World isn't legal even in Expanded. It never got a chance to enjoy the modern Lost Zone engine.

    • @hexbug101
      @hexbug101 Před 6 měsíci

      @@Roy_Kamikaze77 is there a cutoff for it? I’m only watching these videos after not collecting cards for years and I remembered seeing someone with lost world back in middle school almost a decade ago lol

    • @Roy_Kamikaze77
      @Roy_Kamikaze77 Před 6 měsíci +1

      @@hexbug101 Expanded consists of Black & White onwards cards. Lost World was printed during HeartGold/SoulSilver era.

    • @munchrai6396
      @munchrai6396 Před 6 měsíci

      Hence why I've never been a fan of rotation. Having all this support segregated from each other in 3 separate eras is incredibly annoying

  • @omegon2540
    @omegon2540 Před 6 měsíci +4

    Wonder what would happen if you transfer pokemon carss to yugion(and vise versa, at least effect wise

    • @XanXinGames
      @XanXinGames Před 6 měsíci +5

      I mean, you could consider special summoning as putting pokemon to your bench, gaining LP would be just healing your pokemon, damage buffs are damage buffs, though negating would be a nightmarish ruling set.

    • @omegon2540
      @omegon2540 Před 6 měsíci

      @@XanXinGames imagine garbo toxin or trashalanche

  • @totallyshorts4920
    @totallyshorts4920 Před 6 měsíci

    Isn’t the Lost Zone basically the Pokémon TCG equivalent of the yugioh banish zone

    • @Roy_Kamikaze77
      @Roy_Kamikaze77 Před 6 měsíci +5

      Just in paper. In Yugioh, the banish zone can work as another toolbox zone for some archetypes. In Pokémon the cards sent to lost zone are gone for good.

    • @jshtng78
      @jshtng78 Před 6 měsíci +2

      @@Roy_Kamikaze77 For now.

    • @madjester9844
      @madjester9844 Před 6 měsíci +4

      ​@@jshtng78if there's one thing pokemon tcg has over yugioh is that they stick with core design elements. So it's very, _very_ unlikely cards in the lost zone will ever be retrievable (maybe more cards like Mew prime, but nothing more than that)

    • @jshtng78
      @jshtng78 Před 6 měsíci

      @@madjester9844 MTG has already taken the lead in introducing 'cast from Exile' which YGO surprisingly does not have in exactly that form. TPC will soon introduce new versions of Psychic powerhouses or Ultra Beasts with that kind of ability. Not exactly reversing the sending to Lost zone but using that as an activation condition and it will cause the same issues by being hard to counterplay.
      The only question is when.

    • @totallyshorts4920
      @totallyshorts4920 Před 6 měsíci

      @@Roy_Kamikaze77 yeah banish face down is more permanent

  • @TheChoppip
    @TheChoppip Před 6 měsíci

    Where tf is cram

  • @jameshoang2060
    @jameshoang2060 Před 6 měsíci

    Top 10 Worst Versions of Usually Powerful Pokemons

  • @tame1773
    @tame1773 Před 6 měsíci

    Banished*

  • @left4twenty
    @left4twenty Před 4 měsíci

    Too many decks in this game like lost zone require zero skill to play. And are just boring to play against. Like this one, and roaring moon. It's the same thing everytime, and what choices does the player using them actually have to make? They're just too linear to be any fun