Making some ps1 graphics

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  • čas přidán 30. 04. 2022
  • Broadcasted live on Twitch -- Watch live at / miziziziz
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Komentáře • 152

  • @Miziziziz
    @Miziziziz  Před 2 lety +112

    Sorry was trying to un-unlist this video and didnt realise it would spam everyone's notifications

    • @Ant0n009
      @Ant0n009 Před 2 lety +2

      haha at least now we know you're around

    • @clearcontentment3695
      @clearcontentment3695 Před 2 lety

      ;D if make you feel better I didn’t hit the bell. AND SHOULD BE SENTENCED ACCORDING!!!!!

    • @KING_SUPERGOAT
      @KING_SUPERGOAT Před 2 lety

      hay wen will you release a new video

  • @aldeezy1
    @aldeezy1 Před 4 lety +533

    >opens by deleting the cube just to crate a cube
    yeup, it's a blender video all right

    • @014zeke
      @014zeke Před 4 lety +13

      No mistake about it

    • @RetroEcoChicken
      @RetroEcoChicken Před 4 lety +12

      to be fair i do the same thing every time i model in blenderXD

    • @fruitjuice7341
      @fruitjuice7341 Před 3 lety

      Shut up

    • @Kegisi06
      @Kegisi06 Před 3 lety +10

      @@fruitjuice7341 the hell is your problem?

    • @bluebaconjake405
      @bluebaconjake405 Před 3 lety +6

      @@RetroEcoChicken everyone who uses blender has to do that. Its an unwritten law.

  • @SquishyEggroll
    @SquishyEggroll Před 4 lety +312

    Time-lapse:
    1:55 [Modeling]
    37:22 [Making the armature]
    56:32 [Texturing]
    2:14:00 [Rigging and making the animation]

    • @Srcsqwrn
      @Srcsqwrn Před 4 lety +5

      These timestamps have been hella useful. Thanks!

    • @SquishyEggroll
      @SquishyEggroll Před 4 lety +2

      Srcsqwrn no problem! :))

    • @karlhans6678
      @karlhans6678 Před 4 lety +1

      Why does he call it armature? Arent those the bones?

    • @Srcsqwrn
      @Srcsqwrn Před 4 lety +2

      @@karlhans6678 Bones seem to be called armatures in Blender. Not sure if it's industry standard.

    • @karlhans6678
      @karlhans6678 Před 4 lety +2

      @@Srcsqwrn ah makes sense

  • @Srcsqwrn
    @Srcsqwrn Před 4 lety +177

    I can't believe it's only been a week. I've been trying to get rigging and modelling practice in as much as I can lately.
    I always refer back to this video for a ton of stuff.
    In comparison to how other people make models, it's not quite the same.
    This is the exact style I was looking for.
    So far, one of the best resources for me, at the moment.

    • @amirunes
      @amirunes Před 3 lety +1

      how has it been?

    • @Srcsqwrn
      @Srcsqwrn Před 3 lety +6

      @@amirunes I've learned a lot so far, but I haven't made a game yet. Burned out from trying to do too much.
      More recently trying to get time to do things and learn more, since work has me no lifeing it.
      I veered away from the PS1 style specifically, but that's alright. I feel as though I'll make my way back to it at some point.

  • @Srcsqwrn
    @Srcsqwrn Před 4 lety +85

    I'm just getting into modeling. I'm thankful for this as a resource!

  • @Srcsqwrn
    @Srcsqwrn Před 4 lety +39

    I hope you do more of these. It was very insightful. Thank you.

  • @elektra81516
    @elektra81516 Před 4 lety +158

    time to remake death stranding in the style of a PS1 game

    • @westingtyler1
      @westingtyler1 Před 4 lety +71

      a massive open world game with a 5 meter draw distance.

    • @elektra81516
      @elektra81516 Před 4 lety +32

      @@westingtyler1 Silent Stranding

  • @porkyorcy1715
    @porkyorcy1715 Před 4 lety +8

    By far one of the most helpful videos I've ever seen for learning how to create Ps1/lowpoly/retro style characters, and it's super chill the whole time too

  • @purplemonky221
    @purplemonky221 Před 4 lety +62

    Woke up form my nap, had my coffee, have a lot of free time ahead...
    Okay i think i'm ready for this video

    • @ccgb92
      @ccgb92 Před 4 lety +1

      LOL

    • @DeadCell_XIII
      @DeadCell_XIII Před 4 lety +1

      @@ccgb92 LMAO IT'S HILARIOUS ISN'T IT???😂😂😂😂😂😂😂😂😂

    • @purplemonky221
      @purplemonky221 Před 4 lety +1

      @COFFEE damn, amazing bro thanks a lot i didn't see it, you made my day i'll pray for you

    • @ccgb92
      @ccgb92 Před 4 lety

      @@purplemonky221 LOL

    • @larecetasessions
      @larecetasessions Před 3 lety

      me RN

  • @twitchybarber
    @twitchybarber Před 2 lety +4

    You prolly don't think so, but this is a great tutorial. Honestly, the more I use Blender, the less excited I am about it. It's so hard to find tutorials that aren't too advanced or are just showing off fancy effects I don't care about on a fucking donut. Would really like to see more like this.

  • @talverdesign
    @talverdesign Před 3 lety +2

    I know it's been a year but I just wanted to say this video is incredible in terms of how many valuable info it provides. You can learn UV stuff and texturing just by watching this one video. Thanks a lot for all the work and continue on making these! You are amazing and have a very unique and effective approach in teaching stuff)

  • @turtleftcowboyhat
    @turtleftcowboyhat Před 4 lety +3

    this and your other video answer so many questions i've had for so long. thank you for doing all of this.

  • @DutchVikingGuy21
    @DutchVikingGuy21 Před 3 lety

    This is at the moment the most important and useful video for me on CZcams. Thank you so much. The amount of stuff I'm learning just by trying while watching you is enormous. I've never done anything in Blender before and I somehow managed to make something half decent. The only issue's I still have are with the rig and texturing., I'll have to practice that more. Thanks a bunch, man!

  • @UnintelligibleYT
    @UnintelligibleYT Před 3 lety +13

    Wow. Shit.
    You really make it look easy, this is brilliant! I'd like to get into low-poly modelling (not as PS1-ish but still somewhat similar) and this might just be my starting tutorial. I only just skipped through a bit while sketching ideas on paper but I really like the way you re-created Sam "Sam Porter Bridges" Porter Bridges in early 3D graphics. Thanks for the video!

  • @captainswing4040
    @captainswing4040 Před 3 lety +5

    best vid on low poly character modelling
    the beauty of this worflow is that a single peson without much skill in art can also follow these steps and create a decent human like character
    other people make tutorial where
    their character looks like cartoon

  • @Soykaf_
    @Soykaf_ Před 2 lety +2

    The way you UV map and texture has been extremely enlightening! Thanks for this stream!

  • @jasmyn1258
    @jasmyn1258 Před 8 měsíci

    Thanks for turning screencast keys on! That was really considerate of you =) Awesome tutorial!!

  • @PoserBallin
    @PoserBallin Před 4 lety +20

    Cool project. "You received a like from BB"

  • @JasonBainDoesThings
    @JasonBainDoesThings Před 4 lety +1

    This actually helped me for modeling in blender thanks :D

  • @bigsquigems8063
    @bigsquigems8063 Před 4 lety +1

    Your videos are super handy for someone like me who one day would like to a me puppet combo like games thanks for the tutorials and all the other stuff.

  • @gergolaky3624
    @gergolaky3624 Před 4 lety +3

    this is so fun I am going to make all of my school work in this style now

  • @helios6992
    @helios6992 Před 4 lety +2

    Thank you so much for this video. I just did Lisa from Silent Hill PT and I am pretty happy with the result !
    Thank you thank you thank you !

  • @hungryhedgehog4201
    @hungryhedgehog4201 Před 3 měsíci

    This was a lot of help, thank you!

  • @steavf9455
    @steavf9455 Před 2 lety +4

    Please put out a wrought flesh full playthrough!! The game looks amazing and I would love to see your commentary on it as you play it!

  • @ProcioneSx
    @ProcioneSx Před 4 lety +1

    Thanks, very interesting, I love resident evil's graphics style!

  • @Tekkenandgaming
    @Tekkenandgaming Před 2 lety +10

    So why is a two year old video like this showing up in my feed now?!?

    • @epicswag8802
      @epicswag8802 Před 2 lety +2

      he probably un privated it or something im not sure

    • @Tekkenandgaming
      @Tekkenandgaming Před 2 lety +1

      @@epicswag8802 yeah, you’re probably right.

  • @TreeFrogOnATree
    @TreeFrogOnATree Před 2 lety

    Thanks for uploading this.
    Lots learned.

  • @exe8277
    @exe8277 Před 4 lety +1

    this is pure gold

  • @zombklan
    @zombklan Před 4 lety +2

    you earned a new subscriber
    !

  • @cockholecleaner6287
    @cockholecleaner6287 Před 3 lety +2

    Thank you! i started to work in blender because of that video

  • @epicman5139
    @epicman5139 Před 2 lety

    you are my favorite gamedev youtuber

  • @broomski
    @broomski Před 4 lety +21

    video starts at 1:24

  • @MrMyers758
    @MrMyers758 Před rokem +1

    This is amazing and quite helpful! Although I am just wondering, as lots of the textures come out stretched and having different pixel sizes per face, is there a way to map out on a high quality image, but have it be displayed on the model pixelated with equal pixel size?

  • @smackmet9379
    @smackmet9379 Před 2 lety +2

    Not gonna lie, I was just looking for a nice tutorial on how to make a psx style character for my new game (Im a programmer) and this has been the best video by far, even tough it is technically not a tutorial xd

  • @frankkubrick865
    @frankkubrick865 Před 3 lety

    this was incredible thanks so much!!!

  • @99Kap
    @99Kap Před 2 lety

    you can use the keys to scroll the video frame by frame. could help you get that perfect frame to screen cap.

  • @caesaroftampa1266
    @caesaroftampa1266 Před 4 lety +1

    I see you are a fellow YTS.AG user! A fellow man of culture!

  • @Bartmaaan
    @Bartmaaan Před rokem

    I'm new to 3d modeling and i'm trying to make a ps1 model of soldier from tf2. Thanks for the stream man

  • @atomicwoodpecker0123
    @atomicwoodpecker0123 Před 2 lety +5

    Holy shit, just watching someone rig this was easier than any of these mfer's tutorials.
    This stream singlehandedly taught more than some asshole's hour long video

  • @ivanbutterfly7093
    @ivanbutterfly7093 Před 2 lety

    Thank You very much for such interesting and informative tutorials! Would you please answer a question from a newbie if possible. 1. While designng PS1 models I noticed, that various models are made from just a one cube and some with addition of more separate cubes for body parts (head,arms, legs) like in this video. So can you please give advice which way is more preferable? I'm asking because i would like to import models to game engine and make swappable equipment for body, arms, legs and etc. Thanks in advance!

  • @franbarrientos
    @franbarrientos Před 4 lety

    Oh man, It's fantastic

  • @captainswing4040
    @captainswing4040 Před 4 lety

    at last
    awesome tutorial
    best for indies

  • @SodaPartyNetwork
    @SodaPartyNetwork Před rokem

    Very helpful video! Hey, by the way at 59:47...when you took a screen shot of the suit. Is that an extension? I have to use an external screen clipper...but clicking and screen grabbing like you did would save me some time. Thanks, mate!

  • @heyjohn14
    @heyjohn14 Před 2 lety

    quick tip for when you try to take reference screenshots from youtube videos, press pause and then move frame by frame using the , and . button "comma and dot"

  • @cryptocomix
    @cryptocomix Před 3 lety +1

    What extension did you use for those screenshot clips!

  • @martgoorts7801
    @martgoorts7801 Před 2 lety

    How would you go about exporting textures? I' m thinking of using this style for a game but i don't understand how you would get rid of the parts of the textures that are not being used, it seems rather wasteful to include them if only a fraction of the image is needed for the model.

  • @clean_nutzzgaming5290
    @clean_nutzzgaming5290 Před rokem +1

    I love Death Stranding so much!!!

  • @clemenceau1196
    @clemenceau1196 Před 2 lety

    For utilizing this technique with texturing how would you be able to export these maps to use in a game engine?

  • @Ferret440
    @Ferret440 Před 2 lety +2

    Video released 17 hours ago, comments from 2 years ago... 👀

  • @SorcererOfSoup
    @SorcererOfSoup Před 4 lety

    dude said fuck it and went for the blender character model any% world record speedrun 💀

  • @W0lfpool
    @W0lfpool Před 4 lety +1

    Hey ! I'm really new to blender and thank u for this but just one question, when I tried to make the shoulders/upper arm parts like u did at 2:53 It didn't let me move them away from the axis basically :/ or just seemed like the edges were stuck to it and it just stretched instead of moving ,,,h,,,how do I disable that,,,thank u,,,

    • @Miziziziz
      @Miziziziz  Před 4 lety +3

      Turn off clipping on the mirror modifier

  • @misterhuman895
    @misterhuman895 Před 4 lety +5

    damn the new half life game looks solid
    *somebody please get the joke*

    • @nikolin2162
      @nikolin2162 Před 4 lety

      It's not half life,
      It's resedent evel
      ...
      BOOMER
      (please get my joke to your joke)

    • @cazhalsey8877
      @cazhalsey8877 Před 4 lety

      I dont think he got the joke... :(

    • @misterhuman895
      @misterhuman895 Před 4 lety

      THE NOSTALGIAAAAAAAAAAA

  • @brianmercerjr2282
    @brianmercerjr2282 Před 2 lety +1

    Awesome

  • @naikjoy
    @naikjoy Před 2 lety

    I wanted to do a racing game with ps1 graphics but it couldn't accommodate changing the front/rear bumpers and side skirts like in Need for Speed games and then I had to up the graphics to ps2 :(

  • @Leeburns652011
    @Leeburns652011 Před 4 lety

    Love this 😍😍

  • @neoshenlong
    @neoshenlong Před 4 lety

    This is so fucking cool

  • @amirunes
    @amirunes Před 3 lety

    How do you know when you make a good cut on "mark a seam"?
    I watched a couple of videos and tried to do it by myself, but I just can't

  • @014zeke
    @014zeke Před 4 lety

    Dude thank you, like really bro.

  • @lorgaraurelion1789
    @lorgaraurelion1789 Před 2 lety

    damn its so cool

  • @bigsquigems8063
    @bigsquigems8063 Před 4 lety +1

    Also could also do this for bioshock’s Big daddy’s

  • @ninjaxhayabusa
    @ninjaxhayabusa Před 4 lety

    How did you get the classic PS1 fog in the final render?

  • @GrandeGio95
    @GrandeGio95 Před 4 lety +2

    I need part 2 of this *w*

    • @Miziziziz
      @Miziziziz  Před 4 lety +2

      Working on a full course, almost done!

    • @GrandeGio95
      @GrandeGio95 Před 4 lety +1

      @@Miziziziz Thank you so much for your amazing work ♥

  • @ezequielsm
    @ezequielsm Před 3 lety +1

    were you able to get transparency for the robot arm?

  • @sassafrassanid5718
    @sassafrassanid5718 Před 3 lety

    This guy seems like of you told him that you are watching his videos but not trying to learn what he’s teaching you, just for fun, then he’d be like “then why are you watching my videos” and you’d be like why are you mad dude and he’d be like “I’m not mad” and the whole interaction would just piss you off and make you feel shame. Anyway cool video I love the clunky low-poly PS1 aesthetic

  • @larsmaasanimaties4594
    @larsmaasanimaties4594 Před 2 lety

    i like tthis video!

  • @DickbearBro
    @DickbearBro Před rokem

    How do you import the model into Unity with its textures still on it?

  • @FODTony
    @FODTony Před 2 lety +1

    wait why did this just now pop up in my subscription feed 💀

  • @CrimeBabys
    @CrimeBabys Před 4 lety +1

    I really tried to follow this accurately but i ran into a problem when trynig to make the armature - it wouldn't let me make the body the parent with "keep offset" it would only allow me to select "connected" and i was unable to use symmetrize to - does anyone know what might be causing this?

    • @Miziziziz
      @Miziziziz  Před 4 lety +2

      If it doesnt let you do keep offset you probably selected in wrong somehow: are the bones both part of the same object? Are you in edit mode? Did you select the entire bone or the head?
      And symmetrize wont work unless you have put '.l' or '.r' at the end of the bones name

  • @ElRixSape
    @ElRixSape Před 4 lety +5

    it's a reason why this is unlisted?

  • @NeuronPlaytech
    @NeuronPlaytech Před 2 lety

    0:09 is some nice breathing commentary

  • @antonruizsans5588
    @antonruizsans5588 Před 2 lety

    Do you know how to export ps1 games 3d models?🤔

  • @nadivvv
    @nadivvv Před 2 lety

    You can move between CZcams frames with these keys < >

  • @marsrevolutionary
    @marsrevolutionary Před 2 lety +2

    How does this show up in my subs, showing that it's posted today but the comments are marked " 2 years ago "? It's just in time for the 32bit jam, so it's relevant... but still weird.

    • @spacetrainbaby3737
      @spacetrainbaby3737 Před 2 lety +1

      Iirc it was privated up until now, so youtube changes the date but the original video was from a while ago

  • @finnblake1068
    @finnblake1068 Před 3 lety

    Is there any way to download this?

  • @kitsunez
    @kitsunez Před 4 lety +1

    I'm experimenting because I'm doing my own textures and nothing is turning out right. I tried your way and things are coming out stretched and blurry and not pixelated. I dont know what im doing wrong

    • @Miziziziz
      @Miziziziz  Před 4 lety +1

      Disable filtering when you import textures

    • @kitsunez
      @kitsunez Před 4 lety

      @@Miziziziz I'm not aware how to do that.

  • @themaskyyt
    @themaskyyt Před 4 lety

    Can someone plz tell me why when he makes the rig, parts like arms or legs are not bended but "moved" in a robotic style?

    • @connorlockee1619
      @connorlockee1619 Před 4 lety

      Because the lower arms are a separate object from the upper arm, to bend they have to be one object

    • @themaskyyt
      @themaskyyt Před 4 lety

      @@connorlockee1619 So...that's something automatic in blender? I use Maya, and when I make the rig, arms and everything else gets bended, even when all the body parts are separated

  • @Srcsqwrn
    @Srcsqwrn Před 4 lety +1

    Srcsqwrn
    1 second ago
    Greetings again!
    I've learned a decent amount from this video, but many parts also confuse me.
    Is it possible to condense this down into a video where you already have your assets ready?
    A few times over you seem to make mistakes, but I'm not sure what's going on, you undo a few things and move on. I think it's gotten me into a pickle a couple times.
    One thing was setting the origin point. You reset them by dragging assets down and then back up. When I did this it didn't seem to change the origin point. The other method I learned how to do this was on Blender Guru's donut video. But when I set the origin point any other way the mirror breaks. I'm afraid of setting the mirror before you say to.
    I plan to experiment a bit, but it's been a little tedious.
    I was hoping to go through most everything a bit more clearly. The Modelling of the body was straight forwards. I think I understand Armatures, too.
    With texturing I'm not 100% on what's going on with the seams for textures, or exactly where I should be doing this, but I did watch another video after this about UV unwrapping. So I'm am s t a r t i n g to get it I believe.
    Because of those few things [mainly afraid of the origin point], I've not gotten to the end where you rig and animate.
    Thank you for taking your time reading, and your patience with my multiple comments. I appreciate it.

  • @FerrisStopmotion
    @FerrisStopmotion Před 3 lety

    where do you get the models?

  • @KINGMASKYT
    @KINGMASKYT Před 2 lety +1

    Wait.... That was fast and cool... Whqt

  • @hristaki99
    @hristaki99 Před 3 lety

    Amazing work but the PS1 character models had more detail than that. This looks more like it's from a DOS game or one of those rare 3D Game Boy Advance games.

  • @OfficiaFoxDeltaGames
    @OfficiaFoxDeltaGames Před 4 lety

    What was the poly count?

  • @dezznt8541
    @dezznt8541 Před 4 lety

    What software is this

  • @stanverspui2609
    @stanverspui2609 Před 2 lety +1

    The legend is back

  • @nikolin2162
    @nikolin2162 Před 4 lety

    I can't rename bones, when I rename one bone it makes all bones renamed

  • @Orendiz
    @Orendiz Před 2 lety +3

    Reupload?

  • @nintenboi926
    @nintenboi926 Před 4 lety

    I tried rigging a model I made, I did everything the tutorial told me to. It didn’t end well.

    • @jas-jr3rv
      @jas-jr3rv Před 2 lety

      I recommend this tutorial: czcams.com/video/XkiWBSSuxLw/video.html

  • @analizamercado2180
    @analizamercado2180 Před 11 měsíci

    you forgot ps1 used fixed point and subdivided warp

  • @samfromcadott
    @samfromcadott Před 2 lety +1

    54:00 Tim Rogers

  • @Jh12288
    @Jh12288 Před 4 lety

    please iwant name of that app

  • @mr_floax
    @mr_floax Před 3 lety +1

    I think tomb raider had pretty good graphics to be on ps1

  • @tapoutluke
    @tapoutluke Před 2 lety +1

    try to make ps2 graphics

  • @Kittensandpuppies123
    @Kittensandpuppies123 Před 4 lety +4

    9:36 i like me some thick thighs lol

  • @tortle5003
    @tortle5003 Před 4 lety +2

    What name this app?

  • @longjohn7992
    @longjohn7992 Před 3 lety +1

    Miziziziz : “cuz blender sucks”
    Miziziziz : *continue’s to use Blender*

    • @Bobo-ox7fj
      @Bobo-ox7fj Před 3 lety +1

      It might be a far cry from the professional suites, but it's also a far cry in price :)

    • @longjohn7992
      @longjohn7992 Před 2 lety

      @@Bobo-ox7fj I love blender and I love all other Software
      *Cept max We don’t talk about 3Ds Max*

  • @notquitehadouken
    @notquitehadouken Před 2 lety

    there is a lot of breathing

  • @yaboi2639
    @yaboi2639 Před 2 lety

    Fuuuuuuuuck... i missed your content so much

  • @nocultist7050
    @nocultist7050 Před 4 lety +2

    XD nobody would make that a main character even in early psx era

  • @banks3388
    @banks3388 Před 2 lety +1

    This is old content from 2 years ago, dead ass just trying to recycle your content...

    • @kingbling7571
      @kingbling7571 Před 2 lety

      Lol I was so confused as to my all the comments are 2 years ago but the video shows uploaded hours ago.

    • @charlot6590
      @charlot6590 Před 2 lety +7

      he's either just publicizing an old stream so everyone can see it again or accidentally hit a wrong button somewhere. he literally does not owe you anything

  • @olias32
    @olias32 Před 2 lety

    use , and . to move a single frame backwards and forwards in CZcams