DCS 2.7: Enigma's Cold War Server First Hip Sorties

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  • čas přidán 28. 01. 2022
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    Hey guys! We are back on Enigma's Cold War Server this time in the Mi-8 Hip. I haven't flown this for years and I'm basically relearning everything all over again. In this video we'll do a couple of troop landings while we feel out the helicopter and ultimately we're going to suffer a crazy failure induced by some enemy fire sustained in our final troop landing. Thanks for watching!
  • Hry

Komentáře • 105

  • @Essah15
    @Essah15 Před 2 lety +73

    engine failure: 50 caliber bullets in engine
    corrective action: Don't get shot by 50 caliber rounds to the engine

    • @ryu1940
      @ryu1940  Před 2 lety +8

      Haha I’ll shoot for that next time thanks!

  • @dusty4459
    @dusty4459 Před 2 lety +68

    Every Hip pilots worst fear at 10:25 when the fan turns off you know everything is broke! Great video.

    • @ryu1940
      @ryu1940  Před 2 lety +7

      That really made me lol because it’s so true haha
      Thank you!

    • @AdmiralQuality
      @AdmiralQuality Před 2 lety +3

      @@ryu1940 I'm getting better at dealing with it. The worst part is having to reset your stabilization system which the flight engineer would normally do but for the pilot requires looking down. I've mapped the yaw and pitch/roll stabilizer buttons so I can be quick about it now. (Oooh, think I just came up with another use for Voice Attack! As another crew person would do that, I don't mind commanding it with my voice. There's no way I'll ever use VA to command stuff the pilot would do with his own hands though as that's unrealistic.)

    • @ryu1940
      @ryu1940  Před 2 lety +2

      @@AdmiralQuality I believe there is a special option for the Mi-8 that helps. I forgot specifically which option it is but it makes the flight engineer more automatically proactive about keeping it on. It seems to work. It’s not 100% perfect so I do what you did also and map it.

    • @AdmiralQuality
      @AdmiralQuality Před 2 lety +1

      @@ryu1940 Really? I'm pretty familiar with its Special Menu and don't remember anything like that. Where!?! :o

    • @ryu1940
      @ryu1940  Před 2 lety +2

      @@AdmiralQuality I think it’s called autopilot adjustment. The third option box in the special menu for it. Described in this video:
      czcams.com/video/7XTB_MYltVU/video.html

  • @phreak2424
    @phreak2424 Před 2 lety +21

    Imagine being that Huey Pilot, working hard to take down that Hind...only to be kamikazeed by a Mig to the face

    • @ryu1940
      @ryu1940  Před 2 lety +4

      From underneath no less lol

  • @parab225
    @parab225 Před 2 lety +6

    Mi-8 is pretty cool, always wish more people would fly it.
    Great video as always!

    • @ryu1940
      @ryu1940  Před 2 lety

      Thank you! Yeah I feel the same. Hopefully the new transport mechanics coming for the helicopters will encourage more to fly it when it gets reintroduced. I’ll definitely make a video on it when that happens to hopefully get people pumped to try it out!

    • @LtRiot
      @LtRiot Před 2 lety +1

      It's hard to take up something you've flown for years when you have a brand new Hind begging for attention

  • @rhysgoodman7628
    @rhysgoodman7628 Před 2 lety +3

    I would LOVE a heavy lift helicopter. There are tons of great options.
    CH47 Chinook
    CH53 Stallion
    CH54 Tarhe
    Mi-6 Hook
    Etc.
    Other, non-heavy lift helicopters that would be interesting a different, like the Westland Sea King, would be cool as well. Then we’d have our first aircraft to go with the Falklands map. 💀

    • @Cocokingable1
      @Cocokingable1 Před rokem

      Were getting a full fidelity Chinook in 2023 my dude

  • @jetkid
    @jetkid Před 2 lety +15

    Great content and film production. Loving the heli gameplay on Enigma's server. I'm pretty jelly of your graphics quality aye. Looks great.

    • @ryu1940
      @ryu1940  Před 2 lety +2

      Thanks man! Yeah I love the helicopter gameplay on the server too! I’m so glad they added troop insertions and csar stuff it really changed the dynamic for the whole rotary wing side of the game.

  • @nexus888
    @nexus888 Před rokem +1

    Just did a trial of the hip and I must say the view in the cockpit is amazing. I will definitively get this on the next sale. Only thing is the scary amount of buttons just like the hind :)

  • @aidanq4280
    @aidanq4280 Před 2 lety +4

    your an amazing pilot dude, I could never hover any heli like that for my life.

    • @ryu1940
      @ryu1940  Před 2 lety

      Thanks man! For a while I was flying the Hornet and Tomcat but recently it’s been strictly helicopters so I’m glad it looks like I’m flying smooth.

  • @chukuma4760
    @chukuma4760 Před 2 lety +4

    Awesome vid

  • @kylepentrack1554
    @kylepentrack1554 Před 2 lety +3

    Dude I love the style of your videos. PLEASE keep them coming. So informative.

    • @ryu1940
      @ryu1940  Před 2 lety +1

      Thanks man! I’m glad you’re enjoying them!

  • @jakemcnally4868
    @jakemcnally4868 Před rokem +1

    Love the Hip. Great video! Cheers!

    • @ryu1940
      @ryu1940  Před rokem

      Thank you! I love it too! I was just flying it earlier today after a very long hiatus. It was very nice.

  • @themightyguybrush
    @themightyguybrush Před rokem +1

    Great video, really well put together. 👍

    • @ryu1940
      @ryu1940  Před rokem

      Thank you I appreciate that !

  • @HypHipHop
    @HypHipHop Před 2 lety +4

    Love to see some love towards HELI's in Dcs,enough with all those fighter vs fighter pvp. I think i will join this server soon.

    • @ryu1940
      @ryu1940  Před 2 lety

      Helicopters in DCS on servers like this one are definitely worthy of some love!

  • @WhiteEagleTube
    @WhiteEagleTube Před 2 lety +3

    I've been enjoying the content/voice overs lately. Keep up the good work.

  • @perfeet702
    @perfeet702 Před rokem +1

    Love your story telling

    • @ryu1940
      @ryu1940  Před rokem

      Thank you! I'm glad to hear you enjoy it!

  • @Bushwookie_18
    @Bushwookie_18 Před 2 lety +1

    Just came across your channel after jumping into Enigma’s headfirst. The quality of your videos is outstanding and you quickly earned a new sub. Keep up the great work!

    • @ryu1940
      @ryu1940  Před 2 lety

      Thank you! I appreciate the comment! Hope to see ya out there sometime!

  • @AdmiralQuality
    @AdmiralQuality Před 2 lety +1

    Thanks some excellent content, Ryu! Great work!

  • @jamesrothwell8693
    @jamesrothwell8693 Před 2 lety +1

    Amazing presentation and production!

  • @EagleSQN
    @EagleSQN Před 2 lety +1

    that's an amazing story report. Hope to see you on the server in the future :D

  • @gmart1247
    @gmart1247 Před rokem +1

    Great job! keep it up!

  • @LtRiot
    @LtRiot Před 2 lety +2

    People really need to take 2 hours and learn how to fly the hind instead of just winging it. Speed is the name of the game. Turn with the anti-torque pedals, not the cyclic. Use a trim hat for small corrections. When you try to control her like a Huey as in this video, it looks ridiculous.
    Epic video nonetheless. Love the content!

  • @ustio834
    @ustio834 Před 2 lety +2

    Your video is so relaxing man

  • @FGCH03
    @FGCH03 Před 2 lety +3

    Hope the hind get to hip modeling level, excellent videos by the way.

    • @ryu1940
      @ryu1940  Před 2 lety +1

      Thank you very much and I totally agree! I hope the Hind gets to the same excellent level as the Hip!

  • @theflyinggasmask
    @theflyinggasmask Před 2 lety +2

    My favorite utility helicopter; fast, powerful, nimble, stable, robust, redundant and great payload!

    • @ryu1940
      @ryu1940  Před 2 lety +1

      It’s a great all around helicopter. There’s certainly some compromises in some areas but overall I have to say I love it’s speed and power. It really shines on this server!

    • @SmokinKipper
      @SmokinKipper Před 2 lety +1

      For Enigma's server, is there any advantage to taking out the Hip over the Hind?

    • @ryu1940
      @ryu1940  Před 2 lety +1

      @@SmokinKipper the major one is now with the new troop mechanic, you can land once And kill 6 enemy units all at the same time ( after 3 min ). With a Hind that may take a couple of passes to achieve the same amount of kills and the Hind is valued higher in the attrition score so if you get shot down it hurts your side more in the Hind over the Hip.

    • @SmokinKipper
      @SmokinKipper Před 2 lety +1

      @@ryu1940 I thought the troops limit was standardised for all helos. Maybe they refined the mechanic some more.

    • @ryu1940
      @ryu1940  Před 2 lety +1

      @@SmokinKipper yes it’s been changed. Hinds cannot drop troops (a while ago they were allowed to drop one squad but it was too overpowered). Hips and Hueys can drop two squads each which is how it was before but instead of killing two units each with a squad, the kills were upped to three units per squad. The caveat is now you must drop troops within 3km of an enemy ground encampment. The ground troops you land will then only kill things in that nearby camp. Before this was completely random. With the old way, you could have landed troops anywhere in the enemy sector and you would get 4 random kills across the frontline sector. Now it’s very targeted and takes deliberate landing zones to clear out enemies using the troop drops.

  • @wilbuzllf5057
    @wilbuzllf5057 Před rokem +1

    Great video! Great narration! Do you do the recording afterwards using the recording files? I really liked the combination of narration, explanation of what went on and what you thought went on and the mission it self. Well done!

    • @ryu1940
      @ryu1940  Před rokem +1

      Thank you! I’m glad you enjoyed it. Yea I film first person perspectives live and after the mission is complete I will go and pull the track file and record off of it to get the different angles. It’s pretty time consuming given that in DCS we get no rewind features for replay so it’s good to hear when people enjoy the content!

    • @wilbuzllf5057
      @wilbuzllf5057 Před rokem

      @@ryu1940 Thanks for clarifying. Yeah it's very time consuming without a rewind button, been uploading some my self and want to do something like this so had to ask some good advice 🙂
      Thanks for sharing your process, now I know my idea is on the right track 🙂
      Keep em coming, like I said, I really enjoyed it!

  • @cleverlaziness
    @cleverlaziness Před rokem

    man… this is when enigmas was fun ;-;

  • @AdmiralQuality
    @AdmiralQuality Před 2 lety +1

    You can always do a sideways "ski stop" flare as works so well in the Huey. That will prevent your boom from striking. But as with everything Hip, do it in slow motion compared to the Huey.

    • @ryu1940
      @ryu1940  Před 2 lety +1

      Yeah that really is useful in the Huey. I think I’ll probably spend some time offline to try some aggressive decelerating and see what I can get away with. I’m sure I’ll be crashing a lot.

    • @AdmiralQuality
      @AdmiralQuality Před 2 lety +2

      @@ryu1940 I also do spiral landings a lot in the Hip when I see I'm going to overshoot. Also a great technique for autorotations when you're going to overshoot your landing zone.

    • @ryu1940
      @ryu1940  Před 2 lety +1

      @@AdmiralQuality yeah sometimes I find myself doing that at the farp if I misjudge the deceleration. It’s a good safe way to slow and descend but I’ve been leery about doing that over the front in enemy territory because if you’re starting that with any sort of altitude, someone is likely to spot you.

  • @CH-cm1yx
    @CH-cm1yx Před 2 lety +1

    Hitting the emergency stop on one engine might have helped cut your power enough to decelerate. Obviously if that one remaining engine goes.... things get worse when you've pulled the stop.

  • @AdmiralQuality
    @AdmiralQuality Před 2 lety +2

    By the way, I'm not sure where it is offhand, but if it's anything like the Huey there should be a way to override the governor and control the engine power manually with switches on the collective.
    I wonder if we can script these failures to practice our emergency procedures. Will look into that...

    • @ryu1940
      @ryu1940  Před 2 lety

      I think they could be scripted some how. I think some of the Mi-8 campaigns have scripted failures in some of the missions. I think you’re right about a governor override like the Huey. I think I briefly saw something about that in the manual.

    • @AdmiralQuality
      @AdmiralQuality Před 2 lety +1

      @@ryu1940 There's a section in the ME for failures, I just need to go through it and see if the governor is in there. Then I need to map and get used to learning the throttle advance/retard switches in both choppers. (I did a bit of it in the Huey way, way back but haven't practiced in a long time. It would have been something else to have been a Bell 47 pilot with no governor to help you!)

  • @CrazyRussianPilot
    @CrazyRussianPilot Před 2 lety +1

    #crazyrussianpilot :-> Top Video !👍👍👍👍👍👍

  • @evangel1460
    @evangel1460 Před 11 měsíci +1

    I know this is an old video, but I wanted to ask how did you get the side gunners to be on the Hip but NOT the external hardpoints? Is this an Enigma's cold war server thing only or something special you have to do to get this to set up? If I try to load a mission to test out this flight profile, I can't assign door gunners without external hardpoints, even in the mission the ground crew will just say it's not possible. Any advice?

    • @ryu1940
      @ryu1940  Před 11 měsíci

      Hmm that is strange. If you want to remove pylons you need to go to the arming panel in game and then right click on a hard point and I believe it says remove pylon. You’ll see X marks all over the hard points and you’ll also lose your gunsight in the cockpit if the pylons are removed correctly. Good luck!

    • @evangel1460
      @evangel1460 Před 11 měsíci

      @@ryu1940 Will test this, thank you.

  • @clutchtucker
    @clutchtucker Před 10 měsíci +1

    Do you hold the trimmer when making moving the cyclic?

    • @ryu1940
      @ryu1940  Před 10 měsíci

      I do not. If I want to trim hold I’ll will hold the cyclic in a certain spot then hit the force trim button. The way I have it set up in the special options means I have to bring my cyclic and anti torque positions to center before the helicopter will respond to anymore inputs. Before I come in for landing I will release the force trim and hand fly it unassisted by trim all the way to touchdown.

    • @clutchtucker
      @clutchtucker Před 10 měsíci +1

      I was wondering, I know in most helicopters you'll hold the trimmer when manipulating the cyclic so you're not working against the AFCS, SCAS, and more of those "behind the scenes" stuff@@ryu1940

    • @ryu1940
      @ryu1940  Před 10 měsíci

      @@clutchtucker ah yeah I’m not sure how it is in real life but in DCS many helicopters have trimmer settings you can tailor to how you want to use because of the varying hardware set ups users have. For instance many of us have centering springs on our joysticks which do not operate the way a cyclic would. In that case I find it preferable to have the trim hold position til my stick is back to center before accepting any other inputs.

    • @clutchtucker
      @clutchtucker Před 10 měsíci +1

      Yeah, I have springs for my joystick too. I've rocked the instant trimmer for quite some time until now when I changed it to the centering one@@ryu1940

  • @watchmetry
    @watchmetry Před 2 lety

    how does one know where to make the troop landings? it said i need to be at a base

    • @ryu1940
      @ryu1940  Před 2 lety

      You load troops at your FARP where you spawn in at. You then need to find ground targets on the enemy side and land within 1.5km of them with the new rules.

  • @lluvik2450
    @lluvik2450 Před rokem +1

    how do you get a track of the flight on a server?

    • @ryu1940
      @ryu1940  Před rokem

      There should be a folder within the tracks folder called mp tracks or something to that effect.

  • @ErnestIsGaming
    @ErnestIsGaming Před rokem +1

    How did you record woth external views?!?!?

    • @ryu1940
      @ryu1940  Před rokem

      You have to change the mission options by loading the track file in the mission editor and then re-save it as a track file then when you open it in the replay viewer you’ll have the external view.

    • @ErnestIsGaming
      @ErnestIsGaming Před rokem

      @@ryu1940 if I do it this way, does the replay captures the entire server campaign? Or just your own replay?
      What I mean is... It doesnt capture the whole 4 hour replay campaign right?

    • @ryu1940
      @ryu1940  Před rokem

      @@ErnestIsGaming it will record and stop only for the duration of your session. So if you log in and do two sorties then log off it’ll have one track file which will include both flights. If you log in at the start of the server and log off when it resets after 4 hours it’ll have all four hours of the track. It’s tied to you logging in or logging off is all.

    • @ErnestIsGaming
      @ErnestIsGaming Před rokem +1

      @@ryu1940 thanks for your time man

    • @ryu1940
      @ryu1940  Před rokem

      @@ErnestIsGaming No problem man !

  • @chadvader974
    @chadvader974 Před 2 lety +1

    How do you get a track to edit in mp?

    • @ryu1940
      @ryu1940  Před 2 lety +1

      Change the .trk to a .miz by renaming it and then open it in the mission editor. Change the mission options to allow external views and then save. Make it into a .trk again and open the replay. Should have external views.

    • @chadvader974
      @chadvader974 Před 2 lety +1

      @@ryu1940 clever! Thanks

    • @chadvader974
      @chadvader974 Před 2 lety

      How do you save the track file though after a mp mission it doesn't give you the option to save a track.

    • @ryu1940
      @ryu1940  Před 2 lety +1

      @@chadvader974 It’s always saved automatically. I don’t remember the path but it’s wherever your single player track files are saved. Inside that folder there is a folder that is called multiplayer or something to that effect and all your multiplayer tracks are saved in there.

  • @RooT9663
    @RooT9663 Před rokem

    how are you able to remove the hardpoints?

    • @ryu1940
      @ryu1940  Před rokem +1

      Iirc you click the hard point location on the weapons set up and then an x will appear over it. Have the ground crew apply the changes and it’ll show up as removed.

    • @RooT9663
      @RooT9663 Před rokem +1

      @@ryu1940 Thank you.

    • @ryu1940
      @ryu1940  Před rokem +1

      @@RooT9663 no problem! I hope that worked. It’s been a while since I’ve flown in it so my memory may be foggy.