New Godot Visual Scripting Language - Block Coding

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  • čas přidán 9. 09. 2024
  • There is a new Visual programming language available for the Godot game engine, Block Coding. Taking heavy inspiration from other visual scripting languages such as Scratch and MakeCode Arcade, this method of programming games using virtual lego blocks is very beginner friendly. Block Coding however is very early in it's development, but already shows a ton of potential.
    Links
    gamefromscratc...
    -----------------------------------------------------------------------------------------------------------
    Support : / gamefromscratch
    GameDev News : gamefromscratc...
    GameDev Tutorials : devga.me
    Discord : / discord
    Twitter : / gamefromscratch
    -----------------------------------------------------------------------------------------------------------

Komentáře • 185

  • @gamefromscratch
    @gamefromscratch  Před měsícem +13

    Links
    gamefromscratch.com/godot-block-coding-plugin/
    -----------------------------------------------------------------------------------------------------------
    *Support* : www.patreon.com/gamefromscratch
    *GameDev News* : gamefromscratch.com
    *GameDev Tutorials* : devga.me
    *Discord* : discord.com/invite/R7tUVbD
    *Twitter* : twitter.com/gamefromscratch
    -----------------------------------------------------------------------------------------------------------

    • @pieugedher257
      @pieugedher257 Před měsícem +1

      Can you make a video on Godot fo 3D

    • @Scudmaster11
      @Scudmaster11 Před měsícem

      I'm so happy about this.. I am a scratcher... looks like scratch got so popular someone brought it to godot

  • @EndlessOS
    @EndlessOS Před měsícem +74

    Thanks for showcasing our work and for your valuable feedback!! Indeed we're in early stages but aiming to keep iterating. Great point about the block deletion. The latest version adds zooming support. We're also experimenting with learner-friendly abstraction, e.g. instantiate a SimpleCharacter scene and you will see that it has ultra simple blocks for movement available within. More to come!

    • @Gocompte5
      @Gocompte5 Před měsícem

      doesnt work for me

    • @Mayhem-OS
      @Mayhem-OS Před 11 dny

      yeah your plugin sucks ass
      imagine not adding anything
      you cant even add block code to your block code plugin

    • @dianteclark
      @dianteclark Před 7 dny

      @EndlessOS will there be documentation explaining how gd script translates into the block code? Like a how to code documentation I mean.

  • @KaiOfAspen
    @KaiOfAspen Před měsícem +160

    i love how many people are making projects this impressive out of raw passion for the community and the art

  • @avp2501
    @avp2501 Před měsícem +48

    Love the fact that it generates the actual code which you can review or copy / paste elsewhere.

  • @essayharper
    @essayharper Před měsícem +92

    this looks like it could be promising for more beginner programmers

  • @Coreybyte
    @Coreybyte Před měsícem +59

    as someone who has used scratch i was happy to see a block code solution get added to godot, making it closer to something i have used before is so nice.

  • @_mickmccarthy
    @_mickmccarthy Před měsícem +57

    Nice! Looking to get my daughter into development in the next year or so, this looks very promising!

    • @brahillms1374
      @brahillms1374 Před měsícem +8

      hope she has fun with it 🤝

    • @PandaBoyMakeStuff
      @PandaBoyMakeStuff Před 23 dny

      I feel like scratch is more straight forward and easy for beginners first getting into programming

    • @_mickmccarthy
      @_mickmccarthy Před 22 dny +1

      @@PandaBoyMakeStuff 100%
      I'll likely start with Scratch as it's got a huge amount of tutorial content aimed at kids (and she's already been using Scratch Jr.). But this looks like it'll be a great little stepping stone after that

  • @RenderingUser
    @RenderingUser Před měsícem +440

    We got scratch in godot before gta 6

    • @whoeverofhowevermany
      @whoeverofhowevermany Před měsícem +67

      I hope Rockstar goes straight to GTA 7 so you get GTA 7 before you get GTA 6.

    • @ahmede92
      @ahmede92 Před měsícem +10

      @@whoeverofhowevermany Oh yeah, I can’t wait for GTA 8, they said it will work better on tablets idk what they’re talking about

    • @whoeverofhowevermany
      @whoeverofhowevermany Před měsícem +1

      @@ahmede92 tablets? Those things with the rectangle wedges in them they used to use instead of paper? That's funny. Games don't run on those. Not even mancala.

    • @ahmede92
      @ahmede92 Před měsícem +4

      @@whoeverofhowevermany It was a Windows 7 to Windows 8 joke, isn’t clear ik

    • @whoeverofhowevermany
      @whoeverofhowevermany Před měsícem +3

      @@ahmede92 I almost made a Windows joke myself and didn't see it 😆 I do not withdraw my wordplay joke about tablets in that context.

  • @aneesh.videos
    @aneesh.videos Před měsícem +15

    This is so cool when a community comes together to make a good software even better.

  • @drewo.127
    @drewo.127 Před měsícem +12

    This….my gosh…THANK YOU GODOT COMMUNITY!!! THANK YOU THANK YOU THANK YOU!!!

  • @HE360
    @HE360 Před měsícem +16

    WOW, this is an EXCELLENT idea!! There are going to be more Scratch programmers using Godot. And people have done some fascinating stuff with Scratch! Also, I'm a teacher. I hope that this develops more. I could say Scratch is used in schools and kids could used some of the skills they learn in Scratch, with the Godot Engine.

  • @alexhooi7268
    @alexhooi7268 Před měsícem +11

    Really hope this project can be expanded to a fully functional feature, as a visual artist it makes coding more bearable

  • @dallinyauney3131
    @dallinyauney3131 Před měsícem +10

    I think one of the things that made scratch so powerful is that every project you were impressed by was source available, so the common techniques were easy to pick up quickly.
    I'm not sure how this will tackle that issue (maybe we'll keep relying on CZcams tutorials) but I live the direction this project is going in.

  • @EthanLR
    @EthanLR Před měsícem +5

    Miles more intuitive than the current system. Leverages knowledge from scratch.
    I think this is an outstanding step in the right direction.

  • @juliusjohannsmann346
    @juliusjohannsmann346 Před měsícem +23

    This is awesome! I hope it becomes interoperable with regular GD scripts! Would be amazing for learning!

    • @neelsg
      @neelsg Před měsícem +8

      Just looking at this video, on the right of the editor there is a button called "Print Generated Script". I would imagine that it would print the generated GD Script

    • @Dark__Thoughts
      @Dark__Thoughts Před měsícem +1

      @@neelsg He literally does it in the video...

    • @HonsHon
      @HonsHon Před měsícem +1

      ​@@Dark__ThoughtsIt would also be nice if he showed the page for the plug-in in the video

    • @joechristo2
      @joechristo2 Před měsícem +1

      It’s not?

    • @juliusjohannsmann346
      @juliusjohannsmann346 Před měsícem

      @@neelsg yes but I also wish it worked the other way around and was seamless

  • @andrewpullins8817
    @andrewpullins8817 Před měsícem +6

    I have been wanting to see scratch programming moved out of scratch for a while. I'd never use it as I know how to program C# etc. but I think this is a great language for beginners to pick up. So happy to see this.

  • @Teckstudio
    @Teckstudio Před měsícem +5

    Scratch in Godot is the perfect match and a great starting point! 🤩 Especially the possibility to run some nodes on Blocks and other on regular scripting gives you so much possibilites. Luv this project, thanks for sharing! 👍👍

  • @ViktorSarge
    @ViktorSarge Před měsícem +3

    Hey this could be an awesome platform to teach people. Scratch is great for learning how to think like a programmer, but working inside an actual engine can probably make it more "real" for teenagers since Scratch has a bit of kids vibe.

  • @gokudomatic
    @gokudomatic Před měsícem +3

    It really looks awesome. That's one of those plugins like phantom camera that will become a must-have.

  • @makebreakrepeat
    @makebreakrepeat Před měsícem +4

    Just sat down to start scripting out a cutscene. Feels like the perfect time to try this!

  • @TrustonAilende
    @TrustonAilende Před měsícem +3

    Very rarely am I impressed with a new tool.
    However this tool is like the introduction of fire to civilization. It will allow for a much lower barrier to game development for beginners.
    My hats off to the developers.
    Thank you for this excellent tutorial.

  • @visual_chris
    @visual_chris Před měsícem +4

    This is a gamechanger for many starters

  • @JoltNet
    @JoltNet Před měsícem +3

    This is very cool! Looking forward to more 3D integration!

  • @endercode_datapacks
    @endercode_datapacks Před měsícem +5

    Just like Scratch And I Love It

  • @DrW1ne
    @DrW1ne Před měsícem +2

    I honestly was stuck to scratch and wished for more visual scripting game engine but I learned godot faster than this appeared.
    Anyhow, I think its decent for lazy small code but I don't think that I need stuff like this anymore.
    But I know who'd love it . Thank you.

  • @IraKane
    @IraKane Před měsícem +2

    Beautiful! I'm teaching the kids to code on Scratch and the next step was going to be Godot. So this is going to be very helpful. Funny thing is that I thought of trying to do something like this myself but life happens all the time and I have no time and look at that! Some awesome people is doing it for everybody now. Thanks !

  • @thedemr9736
    @thedemr9736 Před 16 dny +1

    As someone who used scratch for 7 years I see this a complete win

  • @JohnnyThund3r
    @JohnnyThund3r Před měsícem +4

    This looks perfect for prototyping, particularly since you can just translate it to GD_script later, you could just program most of your code in this and only use GD_script when this isn't enough.

  • @Alche_mist
    @Alche_mist Před měsícem +3

    Totally need this for teaching!

  • @mckendrick7672
    @mckendrick7672 Před měsícem +1

    Honestly I always thought one of the big misses of Unreal's virtual scripting was that it wasn't scratch-like and instead created that whole mess of spaghetti structures. This is amazing by comparison.

  • @A08J
    @A08J Před měsícem +3

    MAN HAVE I BEEN WAITING FOR THIS OPPORTUNIT6

  • @ego-lay_atman-bay
    @ego-lay_atman-bay Před měsícem +1

    As someone who has used a lot of scratch in the past (and am currently very active helping people with snap (like scratch, but more advanced)), this project makes me very excited. I love visual block based programming, so I'm glad someone is bringing it to godot.

    • @neelsb7889
      @neelsb7889 Před měsícem

      Yeah, and another similar "system" is EduBlocks, which can be used very effectively with Python students! Oh, and I can recommend the Python Micro:Bit IDE as well!

  • @MushroomDev
    @MushroomDev Před měsícem +2

    i really like the concept.

  • @thespinningcube
    @thespinningcube Před měsícem

    I will always be in support of Scratch style block-based visual scripting systems. Compared to node-based systems, block code is more compact and a closer analogue to traditional text-based programming languages. I’m glad to see it applied to a proper game engine.

  • @timquestionmark
    @timquestionmark Před měsícem +2

    I can't imagine this being any easier to understand than coding, like you still need to understand what variables and methods are, but now its just represented in a less flexible gui? Maybe the colors are nicer than indentation but I know for a fact there's a vscode extension that does the same thing

  • @SangHendrix
    @SangHendrix Před měsícem +25

    Dang, if this gets more advanced, I'll consider using this cuz I'm afraid of coding.

    • @bksubramanyarao
      @bksubramanyarao Před měsícem +5

      afraid of coding? its easy, start slow, in 3 months you can build anything

    • @SergeyKloninger
      @SergeyKloninger Před měsícem +3

      GodotScript ist not so hard like CSharp or C++ , this language is based on structure of Python and syntax is very friendly understandable. Of course you will need time and basics to understand😊

    • @mschulmeister6519
      @mschulmeister6519 Před měsícem +1

      Same here, coding is doable but i get MAD really fast having to write everything and needing to know the functionalities beforehand to be able to do so, while if it was visual you can literally see everything there is to it and plan ahead and simply do stuff with no wiki nor months of specific technical knowledge of specific languages and its quirks.
      I dropped out of technical school because of coding... for some unknown reason art, design and 3D was mixed with programming classes and i could not bare the coding part, but on the other hand i get away with visual scripting, it's not that far from visual shader implementation, something i am used to tweak with.

    • @catto-from-heaven
      @catto-from-heaven Před měsícem

      I will never get people like this. If you can use that, you can write gdscript

    • @DevUndead
      @DevUndead Před měsícem +5

      Just learn to code. It will make other things in future way simpler (like writing a shader, understand third party add-ons, write short scripts for handling files, write more complex code, get comfortable with text based tools like GIT). Also as others said, GDScript is straight forward. Also when you look at the blocks, most of them are 1 or 2 lines of actual, simple code

  • @justlimeguy
    @justlimeguy Před měsícem +6

    we scratching out our head with this one!!

  • @hopelessdecoy
    @hopelessdecoy Před měsícem +2

    I love it! So great

  • @nawordrago9163
    @nawordrago9163 Před měsícem +1

    I literally just decided to transition from scratch to godot yesterday, after four years. I guess i got lucky

  • @BroSender
    @BroSender Před měsícem

    man this seems kind of fun to try, I've been using Unreal engine for a while and I even used to use BGE and refreshed my memeory with UPBGE but I think I might as well try godot to see if it's any good :)

  • @neelsb7889
    @neelsb7889 Před měsícem

    Thanks for sharing this very interesting discovery, Mike. It certainly has lots of potential for making Godot more accessible to learners (AKA *noobs*) of all ages :)
    Now I want to use my 2nd wish for the Godot genie... Godot Dev team: PLEASE create an official, integrated RAD UI designer as present in C++ Builder, Delphi, Ultimate++, etc... That will be a HUGE enhancement to the Godot editor and make for a much faster and less frustrating UI creation experience... ✨🔮

  • @smile4cs
    @smile4cs Před měsícem +2

    man do i wish this was around when i was still on Scratch 😢

  • @MelodiCat753
    @MelodiCat753 Před měsícem +1

    The division of resources would probably not be worth it, but imagine if this became an official part of Godot? Would be so cool as an educational tool!!! Though I do think GDScript is very accessible. This is still awesome though!
    Lol, Godot could have block-based programming, high level Pythonic-like programming, mid-level C#, and then low level C++. Options for days
    Actually, I think Godot used to have visual programming in earlier versions, now that I think about it.

  • @God_Highfield
    @God_Highfield Před měsícem +1

    Great Addon for a beginner like me

  • @OmarLeKing
    @OmarLeKing Před měsícem

    As someone terrified of coding, this is a great addition for me

  • @KatTheOneAndOnly
    @KatTheOneAndOnly Před měsícem

    Finally something so newbies like me don't have to think about lighting themselves on fire :D

  • @donlad
    @donlad Před 16 dny

    Visual scripting is a godsend. I think it will revolutionize accessibility to game development, if it hasn't already.

  • @MrDanINSANE
    @MrDanINSANE Před měsícem +4

    It's truly awesome and the potential is great!
    The problem is that the devs mentioned it's not going to get too deep (probably won't cover all GDscript) but only for beginners, which means it will be very limited on scope of what you can do.
    A nice way to learn the basics of logics in general but unless they'll decide to make it cover all GDscript it may probably not be very usable for a complicated game production.
    I hope they will decide to continue maintain and evolve it to cover more of GDscript.
    The most amazing Visual Script piece will be EVENT SHEET like Construct, GDevelop, ClickTeam, etc.. that will make EVERY beginner to jump to Godot instead of the other PREMIUM game engines since Godot is much more powerful and fully free unlike the others.

  • @Enderking394
    @Enderking394 Před 2 dny

    this is amazing, i am pretty good at blueprints in unreal engine and im slaso really good with srcatch coding. Ive been wanting to make a good 2d game in godot but i dont want to learn gd script

  • @DillsArtThing
    @DillsArtThing Před měsícem +1

    This is actually really cool. Node based scripting isnt really appealing to me since it can get very messy very quickly. Im learning how to write code normally now but if i was gonna keep using a visual system, scratch just works way better.

  • @makanansari144
    @makanansari144 Před měsícem

    I really liked it! I hope they keep it up! I might even switch to Godot from Uneal if they keep it up! because Godot devs don't add Visual Scripting! one of my main problems with the engine is this!

  • @ValiantFan771
    @ValiantFan771 Před měsícem

    I love this, I will still primary use GDscript but if I need to quickly and dirty do some testing or something, I will definitelly use it. It looks like it is more welcoming and easier to use then Orchestrator which can also help begginers. Amazing project
    Edit: typo

  • @larscwallin
    @larscwallin Před měsícem +3

    Very nice! Any API to create your own blocks I wonder? 🤔

  • @joshuajennerdev
    @joshuajennerdev Před měsícem

    Would've been really cool if you could attach a block script the same you you add a regular script.
    Plugin looks sick either way.

  • @marek_tarnawski
    @marek_tarnawski Před měsícem +1

    This would be helpful if someone wanted to get started quick and then transition from visual scripting to regular written code.

  • @ReDkOaLa64
    @ReDkOaLa64 Před měsícem

    i prefer nodes to blocks, but this is still a step in the right direction for non-coders like me...
    will defo be looking into this once the feature is more fleshed out and official.

  • @Daniel_VolumeDown
    @Daniel_VolumeDown Před měsícem

    I would love to see LabView like programming language for gameengines but also for general puprpose (there was project called Zaluum, that was more like general purpose, but it is dead now).

  • @idoblenderstuffs
    @idoblenderstuffs Před měsícem +30

    not surprised. i was honestly considering making this myself, and was shocked it hadnt already been done. this is brilliant.

  • @anth5189
    @anth5189 Před měsícem +1

    I see this as being great for education. Also for quickly trying out an idea without needing to type a lot of code.

  • @fablewalls
    @fablewalls Před měsícem

    Hope this gets developed, it could be promising. Download and install crashed Godot on my Mac and then on restart - it worked. Will test on my PC but I suspect it will work first time there.

  • @PortfolioPL
    @PortfolioPL Před měsícem

    Stencyl lives! (Yes Stencyl game engine is still being developed even if you, dear read already forgot about it).

  • @DevJeremi
    @DevJeremi Před měsícem +2

    Looks cool. but I don't see any support for singals or export vars which are a huge part of godot

  • @HamguyBacon
    @HamguyBacon Před měsícem

    that's real cool, they should add the ability to group and add node editing.

  • @KaasTVNL
    @KaasTVNL Před měsícem

    wow maby game development programming is finaly something i can do

  • @G5349
    @G5349 Před měsícem

    Ok this is very nice, especially if you are a kid that just learned to code with scratch. 👍

  • @obviousalexc
    @obviousalexc Před měsícem

    This is kind of neat.

  • @tanishqdhoteyt
    @tanishqdhoteyt Před měsícem

    This reminds me of my childhood with scratch 😭

  • @pawall3deller468
    @pawall3deller468 Před měsícem

    Omg!! Its cool!!🎉

  • @CerealKiller
    @CerealKiller Před měsícem +1

    This is cool!

  • @wmc215
    @wmc215 Před 7 dny

    scratch 2 : the electric boogalo

  • @hanro50
    @hanro50 Před měsícem

    I was sad back in the day when I realised you couldn't export a scratch 2 project into a stand-alone executable.
    This may be something I seriously consider using since normal game dev stuff can be a bit tedious for me. Which ends up draining away my motivation if I'm not careful.

  • @n3rf591
    @n3rf591 Před měsícem +1

    How do you actually open block code because it isn’t opening automatically when I add the node and I don’t see where to actually start using it
    All it lets me do is add the node and doesn’t give me the tab for block code at all

  • @billy6427
    @billy6427 Před měsícem

    This is Cool man

  • @christianclavet
    @christianclavet Před měsícem

    Humm. I prefer the Blender Node system that could be used. This one presented here is almost full typing. The group function show some potential of having higher level function, but I simply don't like the way it work. But most new things is doing that, so I hope this also improve...

  • @cariyaputta
    @cariyaputta Před měsícem

    Nice potential.

  • @whtiequillBj
    @whtiequillBj Před měsícem

    my first experience of this kind of coding was in Stencyl: Indie Edition
    speaking of which have you talked about Stencyl before? In Stencyl its a block version of C# or at least it was in 2015

  • @jimmytinkler889
    @jimmytinkler889 Před měsícem +1

    So I am new to all this stuff I don’t know if I am doing something wrong or what but my block code doesn’t show as tab up top. When I clicked on it show worded script not the bubbles like in the video

  • @Black_Sheep_0213
    @Black_Sheep_0213 Před měsícem +2

    They implemented Scratch? Nice lol

  • @kaustavhalder
    @kaustavhalder Před měsícem

    Very nice

  • @ItsKorin__
    @ItsKorin__ Před měsícem

    You should check out the post process plugin :D

  • @gargleblasta
    @gargleblasta Před měsícem

    awesome

  • @PurpleKnightmare
    @PurpleKnightmare Před měsícem

    Needs a list for like groups, and methods.

  • @MrBowmanMakes
    @MrBowmanMakes Před měsícem

    brilliant!

  • @MellowFeeling
    @MellowFeeling Před měsícem

    finally, scratch for adults

  • @Dom-zy1qy
    @Dom-zy1qy Před měsícem

    I feel like a more beginner oriented text editor would be more helpful.

  • @bojordan64
    @bojordan64 Před měsícem

    Genius.

  • @Uhfgood
    @Uhfgood Před měsícem

    Very cool.

  • @igorgiuseppe1862
    @igorgiuseppe1862 Před měsícem +1

    noooo! they should use the spread sheet aproach! its much faster than scratch aproach!

  • @sasaha8389
    @sasaha8389 Před měsícem

    Oooh!!!!😮😮😮

  • @CrowleyBlack2
    @CrowleyBlack2 Před měsícem

    My favourite Windows sound.

  • @TYTYUNDERGROUND
    @TYTYUNDERGROUND Před měsícem +1

    OMg does it work with 3D please somebody say yes you can and more

  • @victorspresence1263
    @victorspresence1263 Před měsícem

    If it creates the code, for you to build upon.... that's where it's at. Because block "coding" has inherent issues that cannot be overcome readily.

  • @lawrenceho2518
    @lawrenceho2518 Před 21 dnem

    The 'Block Coding' option doesn't show upper next to the AssetLib in 4.3 after enabling it in project setting, does anyone have any ideas?

  • @EigenMaster
    @EigenMaster Před měsícem

    Common Godot W

  • @Technocraft27
    @Technocraft27 Před měsícem

    its not working for me i had install and set as plugin
    need help

  • @thedragonsden2004
    @thedragonsden2004 Před 13 dny

    can you make a tutorial for platformers with this?

  • @TodorImreorov
    @TodorImreorov Před měsícem +1

    I tried to warn them that the blueprint approach is a bad fit for godot :) why cant they just adopt gdevelop's event sheet way. Its more popular for 2d games than all the others

  • @ARobloxDev
    @ARobloxDev Před 9 dny

    i can't get it to work ;(

  • @JurassicJordan
    @JurassicJordan Před 17 dny

    Can you use this in tandem with orchestrator or gdscript?

  • @extrudeur
    @extrudeur Před 6 dny

    Dommage ne fonctionne pas avec Godot en 3D....