i dont like the idea that mid tier decks should be hit just because theyve been around too long. i think its a good thing to have older decks in the format, as long as they arent one of the best decks to play. the more decks in a format the better, even if theyre stale.
No because if u nerf the top tier and not introduce anything new immediately then the mid tiers just become top tier instead. Mid tiers would still need a slap on the wrist till smth new comes in
King Calamanity has been abused several times at this point, given the fact that he is a turn skip monster can only mean that as long as konami intends to print cards that synchro summon on the opponents turn only means that calamity is guaranteed to be a problem
yeah but no, the other cards actually require you to go through King Calamity's material requirements. 2 tuners plus a non-tuner DARK DRAGON SYNCHRO monster isn't that achievable to decks outside Resonator or a Synchron focused on honestly summoning King Calamity, or else you go for it but burn your resources so hard neither your opp plays nor you can follow it up next turn. Crimson Dragon is just the stupid card in the equation, synchro summoning without going through the "harsh" part.
Personally I wonder if the card is allowed to exist if it has an errata that its effect can only happen during your own main phase. This way you can technically use it for going second (tho you likely get stopped before summoning it). Turn skip during opponent turn is just one of the most frustrating thing in YGO
@@ultradolp1335 The thing w/ Calamity is the card has summoning restrictions that matter and the only reason it's being abused is b/c CD circumvents it AND treats the summon as a synchro summon. So you have to deal with your opponent shotgunning the effect in draw phase while being backed up by negates that prevent you from interacting with it. By all accounts CD is the problem here. If you try to do Calamity on the opponents turn via other means you not only have to use the appropriate material but you have to do it such that whatever makes it is CL1 because the lock out effect can miss timing.
Shout out to Konami for keeping Gazelle limited during the release of Soulburning Volcano so the set would tank, therefore justifying legendary duelist cards being included in main or side sets as rares or commons so they can up the rarity of other cards in those sets, and reprint those commons and rares as supers in OTS packs instead of cards deserving of the slot, just to make a couple more dollars. Just a theory.
Considering D-Link put up performance in MD TCG worlds and is currently a strong contender that's coincidence. My friend group that talks banlists all considered striker dragon and that was days before this was streamed/uploaded
Your droll take is so incredibly based and I hope people get a brain and really dig deep into why a 15 year old card that isn't apart of some combo is suddenly popping into formats so consistently now when it was super niche and rare to see for most of its life.
I don't think something being in many format is a good reason to ban it. To me the game is healthier if strategies get just nerfed, but still being playable. We don't need to completely kill Kashtira, we just need to take it out of T1s Edit: the same for DLink. Otherwise you're killing decks just because they're played
I made this exact argument in another Joshua video. A lot of people share this sentiment. Its really dumb to want to hit a Tier 1.5 / 2 deck just because its been playable for a long time
@@tapinijackson6574 this is complete bullshit because most cyberse decks, swordsoul, dinos etc have been around for quite a while but people don't complain, so evidently having decks be around for a long time isn't an issue as long as they're not constantly at the top, so actually yes we should keep good decks around in the lower tiers without entirely killing them.
@tapinijackson6574 dlink never been over centralizing. If you look at top cuts in tournament play the top 16-64 is overwhelmingly Kashtira with a couple (as in you can count them on one hand) Dlink players
Why do people want to kill decks just because they've been around for ages and for no other reason? That's insanity. Ya'll want set rotation without calling it set rotation. Make up your damn minds. Just because you're tired of dueling against a deck doesn't mean it needs hitting.
I mean there is the argument that they curtail the design space because for something to see use it has to either have a niche that it hard counters and is in use or be noticeably better than Dragon Link/Branded to see consistent play and if you take out these xth best decks or tamp down on their ability to play you open up more of the power budget again. Not that Komoney is actually going to use all of that though…
They are sick of it. Seeing a d link player normal seyfert into striker for 5 years aint fun. It also shows some level of tolerance konami has toward the archetype or the deck as a whole, while they keep hitting other decks. Like “why is my deck hit but not dragon link”.
I want to see Dragon Link get hit, but not the Rokket part of it, because I honestly really want actual support for their main gimmick. I think the self destruct control strategy is much more interesting than link/synchro spam into a negate board.
I've heard people call for Tracer, Absorouter, Striker, Quick Launch and Boot Sector to all get banned because they're playable in dragon link. Which basically bans an entire archetype that doesn't really see play. I'm pretty sure it's the "it won Worlds, ban every card in the deck" mentality without using any common sense, tho.
@dennisthemenace9882 I've never seen anyone use slifer in dragon link in most plays with dragon link I don't usually have a hand and slifer attack points is based off how many cards are in the hand
Dragon rulers is definitely coming back soon. OCG is going to release new cards of XYZ dragon ruler (7 star, of coz, 征覇竜-ブレイズ), expected to got more get unbanned once the new cards released and TCG will follow (hopefully)
Personally I'd rather see other hits to Kash rather than just banning it's boss monster and resigning the archetype to being a rank 7 engine deck. Hit Fenrir, hit the field spell or Unicorn, and see where things go from there. Maybe that's a hot take but I feel like that'd be the better way to go about it. Regardless I think Fenrir needs to be hit, card is just Pank on cocaine. Also regarding Branded, deck seems to be pretty neat now with the new Chimera cards and I'm really looking forward to seeing what more people cook up.
Be playable. Honestly, it isn't the one that would be banned or should be banned. If something got banned in dragons it would probably be Spheres. I hope it doesn't happen, as a dragon link player, but it's possible.
I don't understand why we have to hit decks because they've been "good for too long". Isn't that the whole fun of not having set rotation, that we can keep playing the same decks with the same cards for years after their release, adding new support as it comes out? If a deck has been among the best and most oppressive decks for several formats, then sure, hit it, but why do we have to hit Branded or Dragon Link or whatever other deck, just because they've been tier 2 for a few formats and might've bordered on tier 1? Sure, people like to play against different decks, but people also don't like to have to buy a new deck because the entire meta gets hit after a few banlists because they "had their time to shine".
i have been seeing alot of predictions and all of them are bias towards decks they dont play and hate going againts it, its not that hard to hit the tier 1 and tier 2 without taking them out of the meta, this would create much more variety in duels and locals as with simple hits the decks would go down and the ones below would come up a little, but people just want to see the deck they are playing flurish and take out their most fierce competitors at all cost.
All you have to do it place dryas to 2 and interrupt it when it gets link 1 and you hurt rikka to making a semi good board. There is a reason it's played at 3. If you don't have a 3rd dryas and get interrupted rikka/sunavalon is significantly weaker. This is coming from a plant player
I think limiting jet and starter would be kinda moot becasue alot of lists I've seen run 1 anyway cause jet is only really good if you don't have starter in hand and it's used to search it anyway
Can someone explain to me why everyone hates on Prosperity? I've always agreed with Josh's take that either a card is okay or its not and consistency shouldn't be the target, so why prosperity? Sure it helps you find extra deck blowouts, but hes already talking about hitting the blowouts. Its also a consistency card for some of the more interactive, casual decks out there. People hate kashtira, but spright, VS, Rescue ace, tons of the medium decks out there use prosperity to make up for inconsistencies in engine. And prosperity isn't free, Runik can't run it, the synchro piles can't run it, Infernoble can't run it, fuckoff big board combo decks generally can't run it. A card that helps mostly midrange mostly interactive decks work doesn't seem like a problem to me. And if the problem is drawing a huge sidedeck card, then either ban the side deck card or contemplate why that card stays in the game. If i'm playing into 17 negate.dec, prosperity doesn't do anything. If I'm playing into calamities turbo prosperity doesn't do anything. Against backrow it helps find the duster or the evenly but SET FIVE PASS IS ALSO HATED. I just really don't get the hate on prosperity, and I would infinitely rather be in a world with it at three, where you get to play a card that helps you consistently open both engine and non-engine than in a world with another sacky one of.
I feel you on alot of those, striker dragon doesn't need to be banned, I'm bad so I enjoy using prosperity into skill drain or anti spell but yeah I can agree that's a problem
what would it even mean to hit dragon link. dragon link is just the best of of the entire dragon type. there will always be dragon link because we will always be dragon support
I just want to say: if you ban Shangri-Ira, the deck becomes a lot more fair even with Arise-Heart at 1 copy. It also has a lot of synergy with Icejades and creates this really fun, grindy control deck that doesn't rely on floodgates outside of your shit in the extra deck. It feels like Ishizu Tear 2.0, except its nowhere near as fast as that was (nor does it reach chain link 6).
As a D-Link player, what you're supposed to do without Striker Dragon? Searching Boot Sector and extending from there Is the whole point of the deck. We all agree that what really makes the deck Is the synergy with Bystials and the set up/consistency. So the right hit Is actually Chaos Space to 1. Played at 3 along with Seyfert in every single D-Link deck
it's also fun watching the few people running Rokket harder core suffer for the sins of Dragon pile. just like many others did for the sins of spright.
@@tapinijackson6574just because you dont like it doesnt mean it has to be touched, if we really did that we should ban everithing because everithing has someone who dont like to play it against
I really hope Kashtira gets completely railed. Not because I dislike the deck, but because my buddies and I love to buy banned cards after they completely tank so we can afford to play the decks ourselves in our own little group format.
I wonder if a Duel links style banlist would be healthy for the game. For anyone that hasn't played, essentially the limit applies to your entire deck. So there can only be 1 card in your deck limited to 1, 2 cards limited to 2, 3 cards limited to 3, and of course 0 banned cards. You can mix and match for cards at 2 and 3, so if max c and ash for example were both at 3, you could have two maxx c one ash, or two ash and one maxx c. Maybe it'd need a bit of tweaking, since duel link decks are smaller than normal, but it could be an interesting way to handle come of these cards that are problematic in some decks but not others.
With Arise banned Kashtira has no real payoff. I guess if you just want to kill the deck and get it removed from the meta entirely then that would be the way to do it.
Personally I'd rather see a hit to birth (does way too much for one card) and a limit to Fenrir so it's not splash able. Then let kash keep their douchey boss monster
@@Yangblaze11 0 to 1-Birth, 1 Fenrir, 1 Arise & 3 Unicorn would probably make the most sense for a power & recovery hit without hurting consistency too much.
Speaking of 9:40 dzeef pulled on today's episode of master saga an insande combo that ended on mirrorjade without fallen of albaz or brandrd fusion Edit: today's episode was from saga, not roulette
I don't think King Calamity will get hit on the next banlist for one simple reason: the Red Dragon Archfiend structure deck is releasing very soon and I'm fairly certain King Calamity will get reprinted. It would be surprising for them to ban a card that they are reprinting, you couldn't even play with the latest structure deck out of the box without removing a card.
@@rorschach4502 Scythe was reprinted in the Albaz deck (April 14th 2022) and was banned in February 2023. Two other decks released in between, Crystal Beasts and Dark World, as well as Traptrix releasing a few weeks after the banlist.
Danke für deinen Content! Solche Videos helfen ungemein einen Überblick auf die Meta zu bekommen und sich die Ycs vorzubereiten :) also dann, man sieht sich im Topcut
Ban or errata S poly. Card has/does way too much for a no response anything allowed board breaker that also gives you big fusion monster that is also is actually fine turn 1 despite naysayers arguing otherwise.
I really don't get people that say konami needs to hit decks that "have been around for too long". Like, the main reason the game doesn't have set rotation is to NOT kill decks just because they "have been around for too long".
The striker dragon hit would be incredibly bad imo, I love playing rokkets and I would hate seeing the deck get destroyed because of bystials. Just limit magnamhut and lubellion/druidswurm and if u really wanna kill dragon link hit chaos space too. That's it
Bystials are definitely getting limits, but I don't think they would ban Chaos Space. Spheres would be a much harder hit. Kills a good chunk of ability to play through Nib, kills some follow up plays and would do more to the strategy than Chaos Space being banned. I also don't think Chaos Space is as powerful with the chaos dragons being limited in TCG. Ofc, I wouldn't be exactly happy cuz dragons is my favorite deck, but I know that some of the cards are a bit problematic (not game breaking, tho) rn.
If prank kids link 1 can get banned. Striker dragon can get banned. Dragons dont "need" a link 1. Prank kids literally need the link 1 to have a consistenr playmaker which is crazy imo
@@jangaman7823 that's not the point. The point is that, while the prankids link 1 ban affects only the prankids archetype, the striker dragon ban would not only damage dragon link, but also completely kill rokkets which is a very fun rogue archetype which just sees his core get abused by dragon link.
@@mrhugs_ Get in line. There are enough archetypes who suffer the same fate. Metalfoes Crystron Guardragon Knightmare Predaplant Barrier statue (simorgh) Spright Union carrier (in a way) The list goes on and on
@@jangaman7823 Most of those did almost everything for multiple decks. You still need extenders after making Striker. Some of those (like Statues and Guardragons) aren't actually fully fleshed out archetypes. Knightmares are a series of mostly generic link monsters. It's not possible to build a deck just with the Knightmares. And one of them was meant to be played in Orcust. Spright is a meta deck and is still good after the Elf ban. And some of them didn't even play the card that got banned anyways. Like Predaplant. And a chunk of those are almost fully generic link 2 monsters. Some of those were abusable in their own decks, but the top meta decks were just better before, and they were better after. Metalfoes was still a pretty decent deck before Electromite. Union Carrier is too generic for a card meant to work with a specific super type, not an archetype. A super type that wasn't even that good and was played in decks that ultimately didn't absolutely need it.
In my opinion the banlist should prevent the game from being stale or unfair. I don't believe cards should be banned just because they've been around a while. Is dragon unfair or stale? It's definitely fair and while it has been around a long time, it plays nothing like it used to. It was a crazy deck in halq adenture format. Kind of died after that until bystials and is control now. It started out as negate city and hand rip and barely does that now. Runick doesn't need hit either imo. It's not doing anything right now. Maybe magma and runick will need to be hit someday, and while I fully expect Konami to hit magma soon I really don't don't think it needs it. This game is meant to be fun why do we want konami to ban our exensive cards?
Guys I was thinking that even zoodiac could get some card out now,I mean drident is not that much powerful now,yeah it can lead to Zeus with a lot of materials but it's pretty outable, also barrage and the mouse are pretty much ok now even at 3,so how about those at 3,drident 1 to 3 and an errata to broadbull?
The main thing I dislike about an Arise Heart ban is that it takes away the entire Kashtira end board. It reminds me of how Zoodiac was gutted where the entire end point of the deck was taken away. I’d much rather see something like a Unicorn ban, which cuts off easy access to Theosis and also prevents annoying situations in the mirror where your opponent rips your single copy of Arise Heart. I don’t generally see extra deck rips as a huge problem, but they become more problematic when you get to sift through everything and banish limited or one of cards. Plus it’d be a massive hit to Kashtira’s consistency. Supplement that with something like a Fenrir semi limit so it can still be splashed as a bad Pank and maybe a Wraitsoth limit and I think the deck would become too bricky and fragile to be a tier 1 deck while still retaining its main end board goal. I think the D Barrier and EEV bans are based as hell. Most people I’ve seen have been calling for EEV to be banned while ignoring D Barrier for some reason. Labrynth getting busted support in AGOV means both need to go, and even ignoring Labrynth D Barrier has been an issue since Branded Swordsoul format where it became an instant win side deck card that functioned as a single turn Vanity’s Emptiness that’s chainable to backrow removal and lingers. I would however argue that Antispell needs to be banned outright. I’ve had issues with it since pendulums were a thing with how it was an instant win against those decks. It’s beyond ridiculous that a card can blank an entire master rule like that. And with how fast the game is now, it functions pretty much the same as IO. Yeah your opponent gets spells the turn after they’re set, but that’s too slow to not allow your opponent to OTK or achieve enough setup that you’re in a severely disadvantaged position. I absolutely wouldn’t want IO back at 1 so I sure as hell don’t want its slightly weaker alternative also at 1. Blanking spells for a turn while you have setup is game winning and it’s functionally just IO. Even watching the most recent History episode on Cimo’s channel shows how much of a garbage card Antispell has been for 5 years now.
Your list I honestly pretty fair. I'd say move skill tcboo and anti to semi and not limited. I also say we are semi limited blaster and tempest Limit tidal and redox. Just simply because that's how those things work in Konami eyes. If you bring back the rulers. There needs to be and adjustment to dragon ruler in some fashion. So I would say a hit somewhere.
I like side decking too, I think it's a fun mechanic that additionally keeps things interesting, I think only allowing one copy of each card you side deck could be really interesting. Like you'd have to have 15 unique cards, therefore, you could probably address any match up very well, but not have as much consistency drawing it
I like the idea but its terrible for a game like ygo. Ygo at times is way to sacky, in terms of consistency. Sometimes you cant win because you need a specific out that if you can only have 1 of makes it unwinnable. Its already pretty bad going 2nd with a sub-par hand. Sometimes a bad hand translates to an FTK
"Skipping your opponent's turn should not be a thing in the game" Za Warudo has entered the chat with a soft once per turn coin flip "skip your opponent's turn"
Idk if I wanna see the rulers totally unbanned. Allowing any deck to consistently get access to adventurer engine, is veeeeery good (dracosack tokens into cherubini).
Like who defuq would prefer to see big welcome limited than eev/d barrier banned. Lab players would prefer to have 3 welcomes, and it removes the biggest annoyance of fighting the deck. Lab just becomes a cool resource control deck
Quick launch is just an extender, it would make dragon link a bit less consistent but not less powerfull. I would say the best hits without killing the deck is a sphere ban + chaos space to 1. Striker to 0 would completely invalidate the deck as we know it. I am not sure it would even be able to recover from that and if it did it would be in a completely different form.
@@haroutkayabalian8591 that was the deck that won worlds. I don't really see them banning sphere anyway but konami tcg has shown us in the past that they can and will murder a deck if they don't want to see it top tier anymore, unlike the ocg
There’s probably other cards to kick dragon link in the balls including banning the balls. This would immensely reduce the follow up and weaken some of their worse endboards. I like these changes for the most part. Maybe Pankratops to 3 is concerning. This card is far stronger going second than something like fenrir. Fenrir can be nullified by a single card but pankratops is almost impossible to counter without investing even more cards into it.
Honestly, as much as i like branded, i wish branded fusion was a little weaker Like maybe only sending an albaz from the deck instead of both of the material
Just a little critique for the editor: the sound effect you added when showing Lubellion with price tag ist kind of distracting, maybe just for me ( 6:39 )
I will never understand the love for runick. I dont hate a control strategy, i dont hate the resource recursion, but watching the outs to fountain or the floodgates get banished from my deck is insufferable and seems like a very toxic mechanic
If it helps, imagine that they're being banished from the bottom instead, and just serve to show you cards that you were never going to draw, letting you make more informed guesses about what you will. The only cases where random banish from deck actually matters are (1) where the game goes to deck out (or where you were forced to play around the possibility) and (2) where you could and would have searched a banished card.¹ (2) could be considered a problem because: - in a sense, every deck² becomes less consistent against Runick. - one can argue that inconsistant decks are inherently poorly designed in Yugioh, because it's not fun to play with or against inconsistant strategies (someone always feels bad about their luck) --> one could argue that Runick makes its opponent's deck less fun to play and play against. There's some interesting discussion to be had there from both sides, but that argument is irrelevant for my immediate purposes, because outs to fountain/floodgates tend not to be searchable anyways. As far as you drawing those cards is concerned, the banishes don't matter. ¹note that this only applies to direct searches; look at 6/pick 1 is unaffected by the banishes. ²every deck containing a searcher.
@@aachen-lr2172...an entire paragraph maybe, it wasn't about Runick card design, and the words are all familiar to me. I wrote that while waiting for a thing to finish (over the span of a few minutes).
I like the list but I would like harp to go to 2. Orcust as a deck in 2019 was a kinda one card combo deck with get 2 guys on field go into knightmare link 2 and then go into mermaid discard one and get a orcust knightmare on field but orcust can’t do that with the mermaid ban even though though orcust does have recursive way to get back the harp I would just like it so it could be more consistent.
Honestly surprised that is the only Synchro hits you suggested. Synchron is one of those Decks you talk about that lead to games that don't really feel like games. It's either you resolve Junk Speeder or you lose, which is a much more extreme version of you resolve Branded Fusion or you lose. Synchron is probably the most toxic deck of the format in that regard because it creates non-games from both sides of the playing field, which isn't fun or particularly healthy for the game
Because synchron is trash. I love the deck but it is NOT good. Sure if it goes full wombo combo it makes a great board but thats a BIG if. And 90% of the time you aint gonna fully resolve your combo.
Agree with all of this, except Rikka SUnavalon and the Dragon Rulers. Bring the Dragon Rulers back slowly, not all at once xD Also no Rivalry? I get Skill Drain, Anti-Spell, and TCOBO are seeing more play, but Rivalry Zombie World lock should've got one of the cards limited forever ago. Rivalry is heavily splashable in so many great decks, and belongs grouped with those other cards. But these are minor criticisms, i'm with you on literally everything else.
I feel like Noir to 1 is just the same thing as Arise Heart to 1. You either draw the Kaiju to out their single copy of Noir or you lose. I'd rather see a hit to another one of the spells to make it harder to get to Noir
I’d be down for quick launch semi limit and bystials limited on the ban list but striker ban would legit kill the deck imo. Even in the light Vs dark event on master duel: without bystials Dragon Link loses against decks like Labrynth and Orcust and that’s with Striker at 3 (albeit I will admit they did also lose the chaos package)
My fella Arise heart is innocent! It makes talent, thrust live immedeately, dark ruler and imperm exist, ghost ogre exists, board wipes exist, e-con, book of moon, eclipse, veiler, 100000 ways to deal with that card. They can touch birth and fenrir or even planet. That would be ok
Bro I would say the list is great,but you forgot to ban a couple things barrier statue. All of them needs to be ban before there or cards that or created that allows you to summon a certain attribute out your deck that locks you into certain attribute or one card pass barrier statue now you’re just looking at your opponent as he whoop your ass with a earth, water, fire, or any other type of barrier, statue,🤦🏽♂️🤦🏽♂️ like I’m not afraid of the term GET GOOD but goddamn when you’re locked out and all you have your hand is an ash blossom in an a motherfucking call by the grave and no infinite impermanence, you might need to surrender
My hot take is that if they just bit the bullet and outright banned the Ishizu cards they could bring the main Tear girls (Havnis, Schei, Merrli) back to 2 or 3 and the deck would be fine to deal with.
Spright does not need to be hit. Its fine if a deck is playable for a while. This is a good thing, if anything. Its just that people are sick of Kashtira, so I'm fine with the most overcentralizing card in that deck being hit.
This is one video where the clickbait backfired. I originally got turned off because he wanted Striker banned on the thumbnail. But because the algo keeps putting it on the frontpage, I clicked anyway, turns out not really.
11:18 Yes, it's more likely that Konami bans King Calamity than Crimson Dragon, because Calamity is old and Crimson is new. I just hope they actually do it and not just let it both untouched because of the Red Dragon structure deck. I hope that Iblee and Gimmick Puppet Nightmare get banned too. Although I think it would be way healthier for the game, if they just banned the Sanctifier Dragon instead of Gimmick Puppet. But I guess from Konamis view that card is still too new to ban it. I think being able to just summon stuff to your opponent's field that is a (lingering) floodgate so that you can not play the game should have never been a thing. I mean, drawing a floodgate trap is one thing, but mid combo turn one(ish) summon a flooodgate to the opponent should have never existed. I bet the Branded players would have a lot more fun playing without these floodgates, since Branded has so much cool stuff to offer - but all they do is lock. I have lately heard some Branded player at locals literally saying: "Hey. You either lock or get locked." (*shrug*) Yes, Pankratops should be ok to come back - especially since Fenrir (kind of a better version of it) is currently at three. About the floodgates (Anti-Spell, Skill Drain, TCBOO): Well, if you ask me, even playing some of them myself sometimes, you could just ban all the floodgates in the game and I'd be fine with it. And yes, I agree that there are certain cards that should either be at three or at zero, but nothing really inbetween. Same with Called by the Grave, btw. It ticks me off, that it is at one. I have nothing against the card itself, but that it is at specifically one, is really ennoying to me. Same with many other cards, that are or were at one. What you suggested to Quick Launch and the Bystials seems reasonable. I'm not quite sure here, if one could not also just put the Bystial Lubellion also to one on top of what you suggested. But I guess, I know the deck not well enough and its precise power level. So I dunno. All in all, I have to say, I pretty much agree with you on basically everything. I just personally hope, that Shifter is not banned too soon, because I want to finally play it myself (LOL as common it just costs 2 Cents) and not lose to stuff like Floowandereeze so easily any more. Having said that, I still know that the card is a bit too good though. But I personally will play it, even if it was at two, I guess, because in my deck it has synergy and potential other uses, even if these are not so good. Really good video, man. I also think it is very important that we not only try to predict ban lists ("What will likely happen, due to Konamis actions in the past."), but rather discuss, what should happen to make the game as enjoyable for as most players as possible within reasonable constrains. I think this is way more important than to just predict the next ban list. Maybe Konami will consider at least some of these suggestions, if enough Yugitubers with enough understanding of the current meta game - like you - get their suggestions heard by a suffiently large audience. So good job. Keep going. I subscribe.
DRAGON LINK DID NOTHING WRONG Btw if we ever lose striker then decks like branded should also lose their 1 card combo enablers. If we cannot have our 1 card combo no should have a 1 card combo :)
my takes -floodgates are completely fine. They have never been more trivial to out for 99% of decks and generic options make it a non issue. They also force combo decks to actually differ from the exact same copy/paste combos they do every game. -eradicator is insane against some meta decks but is really just annoying against everything else. Don't really care, but don't think its anywhere near strong enough to be banned. -iblee is pretty much just free link material in formats it's played in; completely fine card. -ban the expulsion effects, not the lock pieces. No reason to hit gimmick puppet due to a meta strategy abusing 1 card -the fact bystials exist at all is baffling. Druiswurm by itself is interruption, free material, and removal on a single card that summons itself from hand. -jasmine? -dlink 100% needs to be hit somehow. It's partially responsible for several banned cards and prevents konami from making any cool generic dragons because of how easily abused they will be. It's not insanely broken anymore (you know, ~2017 dlink that could play through a nib and like 3 handtraps?) but could really use some adjustment
rikka is good, but it doesnt see that much play to be getting one of their (any plant deck) best cards banned. that seems a bit much at the moment.. i remember when you played it to see what the “hype” was about and you said it wasnt as good as you thought and was probably like a tier 2 deck if you knew how the deck functioned.
I'm so confused on some of these hits. Because at some point we need a consensus on whether or not people want hits to decks because the deck is a problem or just because we're tired of seeing the deck around. Because some of these hits weren't even because the deck is oppressive but just because of the deck being around which is just dumb. Like at this point it seems like people just want decks that are good to have a life span. Even if it's never the best deck or even the 3rd best deck. That's just dumb that your deck should have a life span just for existing even if it's never an issue or outlier
If dragon link does get a link monster banned, it would probably be Spheres. It's not a hit that would kill the deck, but it would put a pretty sizeable dent into it. Striker Dragon easily loses to a hand trap along with the field spell, while Spheres can allow the deck to push through Nib or do something like summon an Amorphage or a card to generate more advantage after tributing itself. Plus Spheres is more likely to be abusable in the future. Also, Konami loves dragons and anime archetypes, I don't think they would completely kill the deck by banning Striker.
But the deck doesn't do anything as crazy like summon a guy who basically skips your turn or a fully unaffected towers. It's also just nice to have decks that have very good staying power just to have a bit more variety and possibly make playing competitive cheaper by not forcing people to have to buy a new multi $100 deck after a banlist. Yes, it'll become stale, but I'd rather have a good variety of decks both new and old in any format than just the 4 that released that year. So I don't think the deck will be hit extremely hard, just some limits and possibly a ban to some of the more broken cards but still not enough to force it out of the game entirely.
Agree with most of these except Dimensional Barrier. The card isn't good if a deck plays a range of summoning methods also if you are vulnerable to it, Crossout Designator negates it. It helps control decks neutralise meta threats not as a side card but a maindeck card.
i dont like the idea that mid tier decks should be hit just because theyve been around too long. i think its a good thing to have older decks in the format, as long as they arent one of the best decks to play. the more decks in a format the better, even if theyre stale.
Yes i agree and this is why we need to bring back mathmech :)
Yes release orcust please konami
facts. hitting dragon outside of bystials is like hitting sword soul lmao
No because if u nerf the top tier and not introduce anything new immediately then the mid tiers just become top tier instead. Mid tiers would still need a slap on the wrist till smth new comes in
Ss dodging every banlist so far except for protos hit, i love the deck but it deserves a semi on longyuan
"I can be trusted with all of them" is the most trustworthy statement.
King Calamanity has been abused several times at this point, given the fact that he is a turn skip monster can only mean that as long as konami intends to print cards that synchro summon on the opponents turn only means that calamity is guaranteed to be a problem
problem is we are getting an RDA structure deck with the card included. It wont get touched for a while
@@joanaguayoplanell4912 but they also don't unlimit gazelle when salad deck dropped. They are questionable
yeah but no, the other cards actually require you to go through King Calamity's material requirements. 2 tuners plus a non-tuner DARK DRAGON SYNCHRO monster isn't that achievable to decks outside Resonator or a Synchron focused on honestly summoning King Calamity, or else you go for it but burn your resources so hard neither your opp plays nor you can follow it up next turn. Crimson Dragon is just the stupid card in the equation, synchro summoning without going through the "harsh" part.
Personally I wonder if the card is allowed to exist if it has an errata that its effect can only happen during your own main phase. This way you can technically use it for going second (tho you likely get stopped before summoning it). Turn skip during opponent turn is just one of the most frustrating thing in YGO
@@ultradolp1335 The thing w/ Calamity is the card has summoning restrictions that matter and the only reason it's being abused is b/c CD circumvents it AND treats the summon as a synchro summon.
So you have to deal with your opponent shotgunning the effect in draw phase while being backed up by negates that prevent you from interacting with it.
By all accounts CD is the problem here.
If you try to do Calamity on the opponents turn via other means you not only have to use the appropriate material but you have to do it such that whatever makes it is CL1 because the lock out effect can miss timing.
Shout out to Konami for keeping Gazelle limited during the release of Soulburning Volcano so the set would tank, therefore justifying legendary duelist cards being included in main or side sets as rares or commons so they can up the rarity of other cards in those sets, and reprint those commons and rares as supers in OTS packs instead of cards deserving of the slot, just to make a couple more dollars. Just a theory.
Touch grass
@@iagoagogo but grass is banned lmao
@@firebrandygo Okay, move to OCG, then touch grass
Funny thing is they unbanned gazelle in OCG before it dropped lmao
that was such a konami move. last banlist they could bring Gazelle to 2 and after the set Drops it could go to 3.
A floodgate from the extra deck that invalidates 80% of decks definitely deserves the ban.
Are we talking about Nat Beast, Colossus, Shenshen, or Arise-Heart?
Yes
@@MasStoryGamer shenshen is what arise could've been if he was fair, and i still dont get why people want colossus back D:
@@MasStoryGamer Shenshen...forgot that even existed.
u miss masked hero Dark Law@@MasStoryGamer
Fountain to 1, Tip to 1, Blue to 1 - its about time to clean up runick spright for good
Been around too long, you're right 😂
If striker gets banned, we know for sure a konami employee is watching this lol
Considering D-Link put up performance in MD TCG worlds and is currently a strong contender that's coincidence. My friend group that talks banlists all considered striker dragon and that was days before this was streamed/uploaded
any hits outside if bystials are stupid. the deck does nothing without them
as a rare pure rokket player i find this stupid i cant play my fave deck cuz of D-LINK and bystials
Isn't it getting a Quarter Century? It wouldn't make sense lol
@Ungarrd just go ahead and say you're bad and can't beat the deck
Your droll take is so incredibly based and I hope people get a brain and really dig deep into why a 15 year old card that isn't apart of some combo is suddenly popping into formats so consistently now when it was super niche and rare to see for most of its life.
I don't think something being in many format is a good reason to ban it. To me the game is healthier if strategies get just nerfed, but still being playable. We don't need to completely kill Kashtira, we just need to take it out of T1s
Edit: the same for DLink. Otherwise you're killing decks just because they're played
I made this exact argument in another Joshua video. A lot of people share this sentiment. Its really dumb to want to hit a Tier 1.5 / 2 deck just because its been playable for a long time
I know right. Runic is WAY MORE TOXIC & complete BS. Need to ban the whole engine
We need those decks gone so other decks get to come up in the ranks,if not we have the same meta n nothing changes😑
@@tapinijackson6574 this is complete bullshit because most cyberse decks, swordsoul, dinos etc have been around for quite a while but people don't complain, so evidently having decks be around for a long time isn't an issue as long as they're not constantly at the top, so actually yes we should keep good decks around in the lower tiers without entirely killing them.
@tapinijackson6574 dlink never been over centralizing. If you look at top cuts in tournament play the top 16-64 is overwhelmingly Kashtira with a couple (as in you can count them on one hand) Dlink players
Why do people want to kill decks just because they've been around for ages and for no other reason? That's insanity. Ya'll want set rotation without calling it set rotation. Make up your damn minds. Just because you're tired of dueling against a deck doesn't mean it needs hitting.
I mean there is the argument that they curtail the design space because for something to see use it has to either have a niche that it hard counters and is in use or be noticeably better than Dragon Link/Branded to see consistent play and if you take out these xth best decks or tamp down on their ability to play you open up more of the power budget again. Not that Komoney is actually going to use all of that though…
Dragon link isn't fun to play against
They are sick of it. Seeing a d link player normal seyfert into striker for 5 years aint fun. It also shows some level of tolerance konami has toward the archetype or the deck as a whole, while they keep hitting other decks. Like “why is my deck hit but not dragon link”.
Be good to have other decks shine not the same Meta again
5 years of a deck spending 15 minutes to take its 1st turn.
Dude, just let it go. There have been worse decks that lasted waaaaaay less than dlink.
I want to see Dragon Link get hit, but not the Rokket part of it, because I honestly really want actual support for their main gimmick. I think the self destruct control strategy is much more interesting than link/synchro spam into a negate board.
I've heard people call for Tracer, Absorouter, Striker, Quick Launch and Boot Sector to all get banned because they're playable in dragon link. Which basically bans an entire archetype that doesn't really see play.
I'm pretty sure it's the "it won Worlds, ban every card in the deck" mentality without using any common sense, tho.
@dennisthemenace9882
I've never seen anyone use slifer in dragon link in most plays with dragon link I don't usually have a hand and slifer attack points is based off how many cards are in the hand
Dragon rulers is definitely coming back soon. OCG is going to release new cards of XYZ dragon ruler (7 star, of coz, 征覇竜-ブレイズ), expected to got more get unbanned once the new cards released and TCG will follow (hopefully)
Personally I'd rather see other hits to Kash rather than just banning it's boss monster and resigning the archetype to being a rank 7 engine deck. Hit Fenrir, hit the field spell or Unicorn, and see where things go from there. Maybe that's a hot take but I feel like that'd be the better way to go about it. Regardless I think Fenrir needs to be hit, card is just Pank on cocaine. Also regarding Branded, deck seems to be pretty neat now with the new Chimera cards and I'm really looking forward to seeing what more people cook up.
What did Striker Dragon do wrong??
Be playable.
Honestly, it isn't the one that would be banned or should be banned. If something got banned in dragons it would probably be Spheres. I hope it doesn't happen, as a dragon link player, but it's possible.
Actually a godlike list
I don't understand why we have to hit decks because they've been "good for too long". Isn't that the whole fun of not having set rotation, that we can keep playing the same decks with the same cards for years after their release, adding new support as it comes out? If a deck has been among the best and most oppressive decks for several formats, then sure, hit it, but why do we have to hit Branded or Dragon Link or whatever other deck, just because they've been tier 2 for a few formats and might've bordered on tier 1? Sure, people like to play against different decks, but people also don't like to have to buy a new deck because the entire meta gets hit after a few banlists because they "had their time to shine".
i have been seeing alot of predictions and all of them are bias towards decks they dont play and hate going againts it, its not that hard to hit the tier 1 and tier 2 without taking them out of the meta, this would create much more variety in duels and locals as with simple hits the decks would go down and the ones below would come up a little, but people just want to see the deck they are playing flurish and take out their most fierce competitors at all cost.
All you have to do it place dryas to 2 and interrupt it when it gets link 1 and you hurt rikka to making a semi good board. There is a reason it's played at 3. If you don't have a 3rd dryas and get interrupted rikka/sunavalon is significantly weaker. This is coming from a plant player
If you ban striker dragon, dragon link literally becomes unplayable so I hard disagree with that
he pulled it into dont touch at the end
@@soup2504 i commented this before I finished the video
I think limiting jet and starter would be kinda moot becasue alot of lists I've seen run 1 anyway cause jet is only really good if you don't have starter in hand and it's used to search it anyway
Can someone explain to me why everyone hates on Prosperity? I've always agreed with Josh's take that either a card is okay or its not and consistency shouldn't be the target, so why prosperity? Sure it helps you find extra deck blowouts, but hes already talking about hitting the blowouts. Its also a consistency card for some of the more interactive, casual decks out there.
People hate kashtira, but spright, VS, Rescue ace, tons of the medium decks out there use prosperity to make up for inconsistencies in engine. And prosperity isn't free, Runik can't run it, the synchro piles can't run it, Infernoble can't run it, fuckoff big board combo decks generally can't run it. A card that helps mostly midrange mostly interactive decks work doesn't seem like a problem to me.
And if the problem is drawing a huge sidedeck card, then either ban the side deck card or contemplate why that card stays in the game. If i'm playing into 17 negate.dec, prosperity doesn't do anything. If I'm playing into calamities turbo prosperity doesn't do anything. Against backrow it helps find the duster or the evenly but SET FIVE PASS IS ALSO HATED.
I just really don't get the hate on prosperity, and I would infinitely rather be in a world with it at three, where you get to play a card that helps you consistently open both engine and non-engine than in a world with another sacky one of.
If they hit Fenrir, the least they could do to compensate is put Pankratops back to anything more than 1.
Nah let em both be at 1. Pank is from a different time if we're honest
IF MY STRIKER GETS BANNED THIS IS ON YOU JOSH, ON YOU
I feel you on alot of those, striker dragon doesn't need to be banned, I'm bad so I enjoy using prosperity into skill drain or anti spell but yeah I can agree that's a problem
what would it even mean to hit dragon link. dragon link is just the best of of the entire dragon type. there will always be dragon link because we will always be dragon support
I just want to say: if you ban Shangri-Ira, the deck becomes a lot more fair even with Arise-Heart at 1 copy.
It also has a lot of synergy with Icejades and creates this really fun, grindy control deck that doesn't rely on floodgates outside of your shit in the extra deck. It feels like Ishizu Tear 2.0, except its nowhere near as fast as that was (nor does it reach chain link 6).
As a D-Link player, what you're supposed to do without Striker Dragon?
Searching Boot Sector and extending from there Is the whole point of the deck.
We all agree that what really makes the deck Is the synergy with Bystials and the set up/consistency. So the right hit Is actually Chaos Space to 1. Played at 3 along with Seyfert in every single D-Link deck
And striker gone then we happy deck is boring to play and watch
it's also fun watching the few people running Rokket harder core suffer for the sins of Dragon pile. just like many others did for the sins of spright.
@@tapinijackson6574just because you dont like it doesnt mean it has to be touched, if we really did that we should ban everithing because everithing has someone who dont like to play it against
I really hope Kashtira gets completely railed. Not because I dislike the deck, but because my buddies and I love to buy banned cards after they completely tank so we can afford to play the decks ourselves in our own little group format.
I could see Quick Launch being limited. An in archetypal E-Tele is always nuts.
Wouldn't that just make the card sacky? That would be bad for the game.
I think they'll hit Chaos Space instead to make brick link great again
Honestly? Yeah, unban the Rulers. Power creep has been on absolute overdrive for these past few years, the Rulers aren't gonna do shit.
I wonder if a Duel links style banlist would be healthy for the game. For anyone that hasn't played, essentially the limit applies to your entire deck. So there can only be 1 card in your deck limited to 1, 2 cards limited to 2, 3 cards limited to 3, and of course 0 banned cards. You can mix and match for cards at 2 and 3, so if max c and ash for example were both at 3, you could have two maxx c one ash, or two ash and one maxx c.
Maybe it'd need a bit of tweaking, since duel link decks are smaller than normal, but it could be an interesting way to handle come of these cards that are problematic in some decks but not others.
With Arise banned Kashtira has no real payoff. I guess if you just want to kill the deck and get it removed from the meta entirely then that would be the way to do it.
Personally I'd rather see a hit to birth (does way too much for one card) and a limit to Fenrir so it's not splash able. Then let kash keep their douchey boss monster
@@rorschach4502 I agree, if pank is limited so should fenrir.
@@Yangblaze11 0 to 1-Birth, 1 Fenrir, 1 Arise & 3 Unicorn would probably make the most sense for a power & recovery hit without hurting consistency too much.
Speaking of 9:40 dzeef pulled on today's episode of master saga an insande combo that ended on mirrorjade without fallen of albaz or brandrd fusion
Edit: today's episode was from saga, not roulette
For some reason I feel like challenging a gym leader... idk why.
I don't think King Calamity will get hit on the next banlist for one simple reason: the Red Dragon Archfiend structure deck is releasing very soon and I'm fairly certain King Calamity will get reprinted.
It would be surprising for them to ban a card that they are reprinting, you couldn't even play with the latest structure deck out of the box without removing a card.
**cries in artifact scythe**
@@rorschach4502 Scythe was reprinted in the Albaz deck (April 14th 2022) and was banned in February 2023. Two other decks released in between, Crystal Beasts and Dark World, as well as Traptrix releasing a few weeks after the banlist.
You dragon ruler takes are based, I support it
Danke für deinen Content! Solche Videos helfen ungemein einen Überblick auf die Meta zu bekommen und sich die Ycs vorzubereiten :) also dann, man sieht sich im Topcut
Ban: gimmick puppet, iblee, eradicating virus
Limit: birth, magma, lubellion
Semi: shifter, prosperity, spright blue and jet, fenrir, droll
Ban or errata S poly. Card has/does way too much for a no response anything allowed board breaker that also gives you big fusion monster that is also is actually fine turn 1 despite naysayers arguing otherwise.
Not gonna happen because of future new Yubel supports in PHNI
I really don't get people that say konami needs to hit decks that "have been around for too long". Like, the main reason the game doesn't have set rotation is to NOT kill decks just because they "have been around for too long".
The striker dragon hit would be incredibly bad imo, I love playing rokkets and I would hate seeing the deck get destroyed because of bystials. Just limit magnamhut and lubellion/druidswurm and if u really wanna kill dragon link hit chaos space too. That's it
Bystials are definitely getting limits, but I don't think they would ban Chaos Space. Spheres would be a much harder hit. Kills a good chunk of ability to play through Nib, kills some follow up plays and would do more to the strategy than Chaos Space being banned. I also don't think Chaos Space is as powerful with the chaos dragons being limited in TCG.
Ofc, I wouldn't be exactly happy cuz dragons is my favorite deck, but I know that some of the cards are a bit problematic (not game breaking, tho) rn.
If prank kids link 1 can get banned.
Striker dragon can get banned.
Dragons dont "need" a link 1.
Prank kids literally need the link 1 to have a consistenr playmaker which is crazy imo
@@jangaman7823 that's not the point.
The point is that, while the prankids link 1 ban affects only the prankids archetype, the striker dragon ban would not only damage dragon link, but also completely kill rokkets which is a very fun rogue archetype which just sees his core get abused by dragon link.
@@mrhugs_ Get in line. There are enough archetypes who suffer the same fate.
Metalfoes
Crystron
Guardragon
Knightmare
Predaplant
Barrier statue (simorgh)
Spright
Union carrier (in a way)
The list goes on and on
@@jangaman7823 Most of those did almost everything for multiple decks. You still need extenders after making Striker.
Some of those (like Statues and Guardragons) aren't actually fully fleshed out archetypes.
Knightmares are a series of mostly generic link monsters. It's not possible to build a deck just with the Knightmares. And one of them was meant to be played in Orcust.
Spright is a meta deck and is still good after the Elf ban.
And some of them didn't even play the card that got banned anyways. Like Predaplant.
And a chunk of those are almost fully generic link 2 monsters.
Some of those were abusable in their own decks, but the top meta decks were just better before, and they were better after.
Metalfoes was still a pretty decent deck before Electromite.
Union Carrier is too generic for a card meant to work with a specific super type, not an archetype. A super type that wasn't even that good and was played in decks that ultimately didn't absolutely need it.
In my opinion the banlist should prevent the game from being stale or unfair. I don't believe cards should be banned just because they've been around a while. Is dragon unfair or stale? It's definitely fair and while it has been around a long time, it plays nothing like it used to. It was a crazy deck in halq adenture format. Kind of died after that until bystials and is control now. It started out as negate city and hand rip and barely does that now. Runick doesn't need hit either imo. It's not doing anything right now.
Maybe magma and runick will need to be hit someday, and while I fully expect Konami to hit magma soon I really don't don't think it needs it. This game is meant to be fun why do we want konami to ban our exensive cards?
If Striker gets banned on top of the limit of Magna and Druis I will quit Yugioh
least dramatic yugioh player
Get rid of striker keep the mootmut
@@tapinijackson6574stiker stays, magnamhut stays
@@DarkAuraLord I just laughed out loud
@@zonansg4212 no striker jst mootmut get the dragon stink deck outta here
Watched for the Striker, stayed for the incredible list
Ban Dimension Shifter and Arise-Heart with those to cards in the game graveyard base decks are completely unplayable in this format or future format
Guys I was thinking that even zoodiac could get some card out now,I mean drident is not that much powerful now,yeah it can lead to Zeus with a lot of materials but it's pretty outable, also barrage and the mouse are pretty much ok now even at 3,so how about those at 3,drident 1 to 3 and an errata to broadbull?
The main thing I dislike about an Arise Heart ban is that it takes away the entire Kashtira end board. It reminds me of how Zoodiac was gutted where the entire end point of the deck was taken away. I’d much rather see something like a Unicorn ban, which cuts off easy access to Theosis and also prevents annoying situations in the mirror where your opponent rips your single copy of Arise Heart. I don’t generally see extra deck rips as a huge problem, but they become more problematic when you get to sift through everything and banish limited or one of cards. Plus it’d be a massive hit to Kashtira’s consistency. Supplement that with something like a Fenrir semi limit so it can still be splashed as a bad Pank and maybe a Wraitsoth limit and I think the deck would become too bricky and fragile to be a tier 1 deck while still retaining its main end board goal.
I think the D Barrier and EEV bans are based as hell. Most people I’ve seen have been calling for EEV to be banned while ignoring D Barrier for some reason. Labrynth getting busted support in AGOV means both need to go, and even ignoring Labrynth D Barrier has been an issue since Branded Swordsoul format where it became an instant win side deck card that functioned as a single turn Vanity’s Emptiness that’s chainable to backrow removal and lingers. I would however argue that Antispell needs to be banned outright. I’ve had issues with it since pendulums were a thing with how it was an instant win against those decks. It’s beyond ridiculous that a card can blank an entire master rule like that. And with how fast the game is now, it functions pretty much the same as IO. Yeah your opponent gets spells the turn after they’re set, but that’s too slow to not allow your opponent to OTK or achieve enough setup that you’re in a severely disadvantaged position. I absolutely wouldn’t want IO back at 1 so I sure as hell don’t want its slightly weaker alternative also at 1. Blanking spells for a turn while you have setup is game winning and it’s functionally just IO. Even watching the most recent History episode on Cimo’s channel shows how much of a garbage card Antispell has been for 5 years now.
At least Hero Kid didn't get semi-limited 😗
Your list I honestly pretty fair. I'd say move skill tcboo and anti to semi and not limited.
I also say we are semi limited blaster and tempest
Limit tidal and redox. Just simply because that's how those things work in Konami eyes. If you bring back the rulers. There needs to be and adjustment to dragon ruler in some fashion. So I would say a hit somewhere.
UNBAN ELECTRUMITE RIGHT NOW
And astrograph sorcerer !!!
@@yuseifudo6075 AND PERFORMAGE PLUSHFIRE
@@yuseifudo6075it’s not banned
real
I like side decking too, I think it's a fun mechanic that additionally keeps things interesting, I think only allowing one copy of each card you side deck could be really interesting. Like you'd have to have 15 unique cards, therefore, you could probably address any match up very well, but not have as much consistency drawing it
I like the idea but its terrible for a game like ygo.
Ygo at times is way to sacky, in terms of consistency.
Sometimes you cant win because you need a specific out that if you can only have 1 of makes it unwinnable.
Its already pretty bad going 2nd with a sub-par hand. Sometimes a bad hand translates to an FTK
"Skipping your opponent's turn should not be a thing in the game" Za Warudo has entered the chat with a soft once per turn coin flip "skip your opponent's turn"
Idk if I wanna see the rulers totally unbanned.
Allowing any deck to consistently get access to adventurer engine, is veeeeery good (dracosack tokens into cherubini).
“Bring balance to the force not leave it in darkness”
Like who defuq would prefer to see big welcome limited than eev/d barrier banned. Lab players would prefer to have 3 welcomes, and it removes the biggest annoyance of fighting the deck. Lab just becomes a cool resource control deck
I agree with most things, but I’d hope to see more insta win floods banned like Feather Storm, or ED Floods like Dweller/Bagooska.
No way bro called bagooska and especially dweller an instant win floodgate
Quick launch is just an extender, it would make dragon link a bit less consistent but not less powerfull. I would say the best hits without killing the deck is a sphere ban + chaos space to 1.
Striker to 0 would completely invalidate the deck as we know it. I am not sure it would even be able to recover from that and if it did it would be in a completely different form.
sphere ban would kill the deck tbh, sure it's really good but in all honesty, they should just limit druis lubellion baldrake and magna all to 1.
@@haroutkayabalian8591 that was the deck that won worlds. I don't really see them banning sphere anyway but konami tcg has shown us in the past that they can and will murder a deck if they don't want to see it top tier anymore, unlike the ocg
I'm buying Powersink Stones in case they ban Skill Drain LOL Just another playable Starstrike Blast common with zero reprints
PS: If you ban Gimmick Puppet, won't they go back to Ido?
The most annoying part about purrely is sleepy, getting free draws just feels so bad, ocg got the hit on purrely right with sleepy to 1
It's funny that yugitubers can't seem to agree on whether rikka sun is top level or hot garbage
There’s probably other cards to kick dragon link in the balls including banning the balls. This would immensely reduce the follow up and weaken some of their worse endboards.
I like these changes for the most part. Maybe Pankratops to 3 is concerning. This card is far stronger going second than something like fenrir. Fenrir can be nullified by a single card but pankratops is almost impossible to counter without investing even more cards into it.
When do you think the banlist will come out ?
I'd say mid october 😊
I was thinking September, but since we get the tins now.
Konami needs to release It, or give players some sort of comunication. Preferably before September/Tins.
Otherwise the market goes stale
There's like what 3 ycs in september? I could see them announcing a list at one of them.
finally someone who isn't still suffering PTSD from 2013... Rulers should have come back ages ago
josh actually know konami employee watch his video and bargaining with them after succesfully hitting circular
Honestly, as much as i like branded, i wish branded fusion was a little weaker
Like maybe only sending an albaz from the deck instead of both of the material
that would make it garbage
Just a little critique for the editor: the sound effect you added when showing Lubellion with price tag ist kind of distracting, maybe just for me ( 6:39 )
I will never understand the love for runick.
I dont hate a control strategy, i dont hate the resource recursion, but watching the outs to fountain or the floodgates get banished from my deck is insufferable and seems like a very toxic mechanic
If it helps, imagine that they're being banished from the bottom instead, and just serve to show you cards that you were never going to draw, letting you make more informed guesses about what you will. The only cases where random banish from deck actually matters are (1) where the game goes to deck out (or where you were forced to play around the possibility) and (2) where you could and would have searched a banished card.¹ (2) could be considered a problem because:
- in a sense, every deck² becomes less consistent against Runick.
- one can argue that inconsistant decks are inherently poorly designed in Yugioh, because it's not fun to play with or against inconsistant strategies (someone always feels bad about their luck)
--> one could argue that Runick makes its opponent's deck less fun to play and play against.
There's some interesting discussion to be had there from both sides, but that argument is irrelevant for my immediate purposes, because outs to fountain/floodgates tend not to be searchable anyways. As far as you drawing those cards is concerned, the banishes don't matter.
¹note that this only applies to direct searches; look at 6/pick 1 is unaffected by the banishes.
²every deck containing a searcher.
@@delta3244 did you just write a whole essay about the piss stain of runick card design?
Got that little going on in life?
@@aachen-lr2172...an entire paragraph maybe, it wasn't about Runick card design, and the words are all familiar to me. I wrote that while waiting for a thing to finish (over the span of a few minutes).
"I don't like hitting another Purrely quick play spell..."
Yeah, well nice opinion, but Sleepy Memory should be at 1 copy max.
I like the list but I would like harp to go to 2. Orcust as a deck in 2019 was a kinda one card combo deck with get 2 guys on field go into knightmare link 2 and then go into mermaid discard one and get a orcust knightmare on field but orcust can’t do that with the mermaid ban even though though orcust does have recursive way to get back the harp I would just like it so it could be more consistent.
Free Harp Horror, we promise that we aren't going to do anything degenerate with Orcust
I still think tidal has potential for danger,otherwhise good list josh
As much as I don't like it, he is 100% right about king calamity.
I'd like to see a mashup of this list with the list pak and nesh did, some of their takes are actually interesting
Josh: I want to ban Striker...
Me (Palpatine voice): DO IT!
Honestly surprised that is the only Synchro hits you suggested. Synchron is one of those Decks you talk about that lead to games that don't really feel like games. It's either you resolve Junk Speeder or you lose, which is a much more extreme version of you resolve Branded Fusion or you lose. Synchron is probably the most toxic deck of the format in that regard because it creates non-games from both sides of the playing field, which isn't fun or particularly healthy for the game
Lol Synchron hit ?? Sure. Super high ceiling deck that takes a good pilot, nothing toxic about it. It's fair and you lose if you're a bad player.
Because synchron is trash. I love the deck but it is NOT good. Sure if it goes full wombo combo it makes a great board but thats a BIG if. And 90% of the time you aint gonna fully resolve your combo.
Agree with all of this, except Rikka SUnavalon and the Dragon Rulers. Bring the Dragon Rulers back slowly, not all at once xD Also no Rivalry? I get Skill Drain, Anti-Spell, and TCOBO are seeing more play, but Rivalry Zombie World lock should've got one of the cards limited forever ago. Rivalry is heavily splashable in so many great decks, and belongs grouped with those other cards. But these are minor criticisms, i'm with you on literally everything else.
I was mad until he unbanned the Dragon Rulers but delighted once he unbanned striker. Leave my dragons alone.
I feel like Noir to 1 is just the same thing as Arise Heart to 1. You either draw the Kaiju to out their single copy of Noir or you lose. I'd rather see a hit to another one of the spells to make it harder to get to Noir
If salad gets 2 gazelle, then give us 2 harp as well!
Let it be 2 engage, 2 gazelle, 2 harp! 🎉
josh is doing Master Duel banlists
I’d be down for quick launch semi limit and bystials limited on the ban list but striker ban would legit kill the deck imo. Even in the light Vs dark event on master duel: without bystials Dragon Link loses against decks like Labrynth and Orcust and that’s with Striker at 3 (albeit I will admit they did also lose the chaos package)
My fella Arise heart is innocent! It makes talent, thrust live immedeately, dark ruler and imperm exist, ghost ogre exists, board wipes exist, e-con, book of moon, eclipse, veiler, 100000 ways to deal with that card. They can touch birth and fenrir or even planet. That would be ok
Bro I would say the list is great,but you forgot to ban a couple things barrier statue. All of them needs to be ban before there or cards that or created that allows you to summon a certain attribute out your deck that locks you into certain attribute or one card pass barrier statue now you’re just looking at your opponent as he whoop your ass with a earth, water, fire, or any other type of barrier, statue,🤦🏽♂️🤦🏽♂️ like I’m not afraid of the term GET GOOD but goddamn when you’re locked out and all you have your hand is an ash blossom in an a motherfucking call by the grave and no infinite impermanence, you might need to surrender
Dragon link will never die!
My hot take is that if they just bit the bullet and outright banned the Ishizu cards they could bring the main Tear girls (Havnis, Schei, Merrli) back to 2 or 3 and the deck would be fine to deal with.
Spright does not need to be hit. Its fine if a deck is playable for a while. This is a good thing, if anything. Its just that people are sick of Kashtira, so I'm fine with the most overcentralizing card in that deck being hit.
This is one video where the clickbait backfired. I originally got turned off because he wanted Striker banned on the thumbnail. But because the algo keeps putting it on the frontpage, I clicked anyway, turns out not really.
11:18 Yes, it's more likely that Konami bans King Calamity than Crimson Dragon, because Calamity is old and Crimson is new. I just hope they actually do it and not just let it both untouched because of the Red Dragon structure deck. I hope that Iblee and Gimmick Puppet Nightmare get banned too. Although I think it would be way healthier for the game, if they just banned the Sanctifier Dragon instead of Gimmick Puppet. But I guess from Konamis view that card is still too new to ban it. I think being able to just summon stuff to your opponent's field that is a (lingering) floodgate so that you can not play the game should have never been a thing. I mean, drawing a floodgate trap is one thing, but mid combo turn one(ish) summon a flooodgate to the opponent should have never existed. I bet the Branded players would have a lot more fun playing without these floodgates, since Branded has so much cool stuff to offer - but all they do is lock. I have lately heard some Branded player at locals literally saying: "Hey. You either lock or get locked." (*shrug*)
Yes, Pankratops should be ok to come back - especially since Fenrir (kind of a better version of it) is currently at three.
About the floodgates (Anti-Spell, Skill Drain, TCBOO): Well, if you ask me, even playing some of them myself sometimes, you could just ban all the floodgates in the game and I'd be fine with it. And yes, I agree that there are certain cards that should either be at three or at zero, but nothing really inbetween. Same with Called by the Grave, btw. It ticks me off, that it is at one. I have nothing against the card itself, but that it is at specifically one, is really ennoying to me. Same with many other cards, that are or were at one.
What you suggested to Quick Launch and the Bystials seems reasonable. I'm not quite sure here, if one could not also just put the Bystial Lubellion also to one on top of what you suggested. But I guess, I know the deck not well enough and its precise power level. So I dunno.
All in all, I have to say, I pretty much agree with you on basically everything. I just personally hope, that Shifter is not banned too soon, because I want to finally play it myself (LOL as common it just costs 2 Cents) and not lose to stuff like Floowandereeze so easily any more. Having said that, I still know that the card is a bit too good though. But I personally will play it, even if it was at two, I guess, because in my deck it has synergy and potential other uses, even if these are not so good.
Really good video, man. I also think it is very important that we not only try to predict ban lists ("What will likely happen, due to Konamis actions in the past."), but rather discuss, what should happen to make the game as enjoyable for as most players as possible within reasonable constrains. I think this is way more important than to just predict the next ban list. Maybe Konami will consider at least some of these suggestions, if enough Yugitubers with enough understanding of the current meta game - like you - get their suggestions heard by a suffiently large audience. So good job. Keep going. I subscribe.
Tidal sends any monsters Josh not just waters lol
This list is like 1000 times better than Pak and Nesh’s list tbh.
DRAGON LINK DID NOTHING WRONG
Btw if we ever lose striker then decks like branded should also lose their 1 card combo enablers. If we cannot have our 1 card combo no should have a 1 card combo :)
*cries in drytron*
my takes
-floodgates are completely fine. They have never been more trivial to out for 99% of decks and generic options make it a non issue. They also force combo decks to actually differ from the exact same copy/paste combos they do every game.
-eradicator is insane against some meta decks but is really just annoying against everything else. Don't really care, but don't think its anywhere near strong enough to be banned.
-iblee is pretty much just free link material in formats it's played in; completely fine card.
-ban the expulsion effects, not the lock pieces. No reason to hit gimmick puppet due to a meta strategy abusing 1 card
-the fact bystials exist at all is baffling. Druiswurm by itself is interruption, free material, and removal on a single card that summons itself from hand.
-jasmine?
-dlink 100% needs to be hit somehow. It's partially responsible for several banned cards and prevents konami from making any cool generic dragons because of how easily abused they will be. It's not insanely broken anymore (you know, ~2017 dlink that could play through a nib and like 3 handtraps?) but could really use some adjustment
Ban Shifter, Macro, DiFi, all the Kashtira stuff and then we can finally have the Dark World format we deserve.
rikka is good, but it doesnt see that much play to be getting one of their (any plant deck) best cards banned. that seems a bit much at the moment.. i remember when you played it to see what the “hype” was about and you said it wasnt as good as you thought and was probably like a tier 2 deck if you knew how the deck functioned.
Bring back tears. Just ban the ishizu cards
Ban shifter, Ban Tip, limit fountain.
Our opinions differ elsewhere too, but those 3 are my top priority.
il senso di bandire una carta che non fa altro che cercare runick e bannare uno non ha senso,il problema è fontana
I'm so confused on some of these hits. Because at some point we need a consensus on whether or not people want hits to decks because the deck is a problem or just because we're tired of seeing the deck around. Because some of these hits weren't even because the deck is oppressive but just because of the deck being around which is just dumb.
Like at this point it seems like people just want decks that are good to have a life span. Even if it's never the best deck or even the 3rd best deck. That's just dumb that your deck should have a life span just for existing even if it's never an issue or outlier
If dragon link does get a link monster banned, it would probably be Spheres. It's not a hit that would kill the deck, but it would put a pretty sizeable dent into it. Striker Dragon easily loses to a hand trap along with the field spell, while Spheres can allow the deck to push through Nib or do something like summon an Amorphage or a card to generate more advantage after tributing itself.
Plus Spheres is more likely to be abusable in the future. Also, Konami loves dragons and anime archetypes, I don't think they would completely kill the deck by banning Striker.
But the deck doesn't do anything as crazy like summon a guy who basically skips your turn or a fully unaffected towers. It's also just nice to have decks that have very good staying power just to have a bit more variety and possibly make playing competitive cheaper by not forcing people to have to buy a new multi $100 deck after a banlist. Yes, it'll become stale, but I'd rather have a good variety of decks both new and old in any format than just the 4 that released that year.
So I don't think the deck will be hit extremely hard, just some limits and possibly a ban to some of the more broken cards but still not enough to force it out of the game entirely.
I will only agree to eradicator and dimensional ban if u give me a suitable replacement for them
I love seeing people say unlock the shock in chat
Agree with most of these except Dimensional Barrier. The card isn't good if a deck plays a range of summoning methods also if you are vulnerable to it, Crossout Designator negates it. It helps control decks neutralise meta threats not as a side card but a maindeck card.