How Switching to Controller Proved ImperialHal was the Apex Predator
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- čas přidán 23. 06. 2023
- Sponsored by @krakenrum
ImperialHal spent three years chasing a championship, But to win it, he had to change the most fundamental part of how he played Apex Legends.
After years of the endless debate between mouse and keyboard and controller players over auto aim in Apex, and how powerful it was, Hal took matters into his own hands. He wanted to prove that auto aim was just too strong so he took a risk, and switched to controller.
Hal had to relearn how to play the game at the highest level, then compete against the best of the best at one of the biggest tournaments in the game, all to prove a point.
And he did it.
Written by: Josh Bury (@throwngauntlet)
Edited by: Connor Dunn (@connordunn_)
Hosted by: Danny Burke (@lurkey_burke) and Devin Coull (@fakedevincoull)
Produced by: Keith Capstick (@keithcapstick), Miles Hackett (@miles_hackett), Matthew Massey & Danielle Rosen (@_DanielleRosen)
Graphics & Thumbnail by: William O'Keefe (@magoomagoof) and Bennett Grainger
Production Assistance by: Nicolas Buck, William O'Keefe (@magoomagoof) & Bennett Grainger
Music used under license from Associated Production Music LLC (”APM”).
Footage courtesy of: pastebin.com/EAEaJTwq
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Love that the only reason why he switched was because terrible players with AA were winning fights with it.
Raul to be honest it sounds like a skill issue. I’d like to see you pick up a controller and go head to head with the best mnk players
Jay is making it his mission to show just how narrow his thinking is
@@R3m. R3m is making it his mission to show us how narrow his thinking is
@@BarnOwl-cg1ls yo as soon as I get enough time to sit on my ass all day and play a game with nothing in return but an ego boost I’ll solo que to masters. Till then I’ll just dump on all the masters and pred players that I find out in mixtape.
@@jayhonmerks4637 Your thinking is limited to “Controller can only be better than MNK if controller has 0 skill gap”, whereas the actual argument is that the skill gap is less than MNK when it comes to close range aim. Have fun being obscenely stupid though lmao.
This video is not doing a good job of explaining the MnK vs Aim Assist debate. Hal proved that AA is broken and nothing is happening. The entire problem is that WORSE players get BETTER results with CONTROLLER.
Devs aint gonna look at shit AA has been the same value for like 3 years. No matter how busted it is the devs don't really care.
I just don’t think you understand apex needs AA or it will be like pubg and controller players wouldn’t take too much interest in it. Which is majority of there player base. So who do you cater too. The mass people or the top 10% of M&K players who complain
@@saucegotti9416 Following your logic, if AA was weak and mostly m&k players dominated then they should nerf AA to cater to the majority of m&k players. That doesn't make sense, they need a balance.
imagine if these so called mnk demons put their pride aside and joined the ALGS cause apparently it's that easy.
take away all the movement exploits and just put a mnk player against a controller with no aim assist I guarantee the mnk still gets absolutely shit on
Alb also showed that when he tried to shift from MNK to controller that he wasn’t successful. Hal a goat to be able to compete in both inputs at such a high level
Change tittle to:
"How ImperialHal switching to controller proved Aim asist is OP"
💯
Proved that a former roller player can't beat anyone on both inputs
Hal's a champ on Both Inputs, that's pretty impressive.
That must why Albralelie smashed everyone when he switched over for a bit. Oh wait...
this video definitely needed to be written by someone who actually understands the input debate and the actual reason why AA is such a hot topic. That reason being 0ms direction switching due to the rotational aim assist in apex. For reference, unless you're able to perfectly predict someone's strafe, you'll take 100-200ms to react to the direction change every moment of a fight. Also, not trying to meat ride Hal but it feels so discrediting to put his recent success on an input switch rather than his own dedication.
exactly, aim assist removes that human error u would have while correcting ur mistake while aiming
Nice comment bro love the input from people that get it
Massively underrated comment and should have been a focus of the video
According to this video: input > PASSION
smh
Agreed. THUMBS DOWN the video. Terrible journalism by theScore. Garbage publication
Ancient MnK player here so one of the bigger reasons why something like this didn't happen earlier was because gibraltar was meta from season 3-13 and Gibraltar slightly favored mnk over controller since his bubble would require people to run shotguns instead of smg's and smother movement mnk managed to get the tiniest bits of edges in bubble fights which were majority of fights in pro play after gibraltar fell and seer clawed his way back to the meta it favored controller much more since there is no reason to run shotguns anymore and smg's and mid ranged weapons rule
Literally the only person in this comment section with a brain
yup i member watching the 1v1s with a PK an such when gib was meta and MNK was winning those
I'd add also that the pros are lazy when it comes to "create" and "discover" new metas. Horizon was one of the most effective legend since she's been introduced, but for some reason she wasnt meta in Oct/gib/blood meta, and neither in valk/caustic/gib meta.
If someone (like Furia) tried to "create" a new meta with her sooner, the debate would have been over a long time ago, since horizon is even better on roller (MnK can be good on Horizon too don't get me wrong, but the Queueing up Beams (when the accuracy was 100%) was def easier on rollers
Same shit goes on for nerfing clicktime weapons. Introducing higher ttk via red evo-shields etc. etc.
smart man
Important Context on WHY Hal felt he was being aimbotted that was kinda of blanketed over:
The truly problematic part about aim assist, is the rotational aim assist which functions at a 0MS delay which is WHY people feel like they're being aimbotted, and the entire point the debate revolves around. If your crosshair is over the enemy, it will track a percentage of any movement they do until your crosshair is no longer over the enemy. (In Apex) For PC controller, this is 40% of any movement, and for console this is 60% of any movement until the crosshair is off target.
There are plenty of videos going into the finer details of how it works exactly, but a brief synopsis of how it works is important in understanding WHY Hal switched inputs.
Aim Assist creates inhuman reactions, which makes strafing and movement that a player performs less impactful and aiming becomes less prediction based, changing it into reaction based aiming, which is WHY Hal switched inputs.
I feel like the person being interviewed doesn't understand just how impactful aim assist is, nor even how it works.
Why wasn't how Aim Assist works talked about at all?
OMG FINALLY someone who knows about rotational AA. i swear ppl always say "nerf it to .2 or .1" but im like nah just get rid of rotational AA that'll fix a lot of the problems with AA
and the other things too every MNK fps player had a moment where there aim feels like a god but what separate a really good and average player aim wise is consistency even pros has there bad day but AA actually give you that consistency. people bring up thing like what kind of movement MNK player can do but at the end the game is about shooting
Couldn't have said it better myself, aim assist has just been getting stronger and stronger over time to cater for a wider audience, which isn't fair.
I feel like you just wanted to take the opportunity to rant about AA. They don’t need to go into every detail of how AA works, it’s a story about ImperialHal after all. He covered it well enough.
@@teeraaj The way they went about it effectively dodges and misinforms viewers about why Hal's switch to controller was effective and worked, and why it happened at all by just glossing over the entire thing as "Aim Assist" which very few people understand the power of. It was important context that felt deliberately glossed over in order to not upset people.
It's incredibly important context to when Hal talks about being aimbotted without being able to do anything about it because of the input he was on.
I was able to summarize why it's an issue in 2 simple sentences that give a massive amount of context on why Hal switching to an input he calls literally inferior in basically every other manner is a choice that led into him winning a LAN.
apex is a pretty embarrassing state when so many of your pc players are on controller solely to abuse aim assist 😂
Because they play like rats. They just play for endgame which is close range. That's why brs are boring.
genuinely such a bummer considering where it started, it had so many more mnk players, now it feels like i run into one once a day. I truly believe this game could have been one of the top mechanical competitive mnk games for people to sweat out on if they had just took it in a diff direction than a casual br hero shooter
@bigbutt5647 good point. Apex when it first came out had a lot of movement tech that was accessible to mostly m&k players. Now all that's patched out and what's left is the messed up AA. Why wouldn't competitive players want to use it?
Most apex players are on controller
To show you how badly apex players want to win, look at the countless config users and people abusing the ranked system this season. Game has no merit left.
"I am the grind", this line sums up Hal, best Apex player ever!
more like proved this input shouldn't be allowed in competitive shooters.
Apex aim assist us just overturned take ow2's it's pretty good and decent
@@pranjalkhatri5139that joke of a game?
Or how about you stop crying and blame the people who decided to mix the two in the same lobby. Mnk has way more advantages in a normal game but since pros just rat to end game all their fights are close range so they benefit. So unless you're just ratting all game you shouldn't have a problem beaming all the controller players from across the map.
@@Sheltur_0311yah overwatch is kind of a joke. Also, overwatch has so many different aiming that learning controller would put you at disadvantage. But if we have to talk about the most op aim assist that goes to halo.
Keyboard is for writing emails
You know Hal proved his point, when everyone was saying that if KASHERA WAS A ON CONTROLLER THEN ASCEND WOULD HAVE WON!!!!
Yes
I feel like this vid does not accurately explain a lot about the Mnk vs controller discussion. MNK vs Controller may be a loud, angry debate for the extended apex community, but for the competitive scene, it was pretty cut and dry by the time Hal fully swapped. Most if not all teams started imposing on themselves the rule that their roster needed at least one controller player because of how important having one was. The entire pro scene agreed that as far as CQC goes, aim assist is king. Entire metas revolved around aim assist to the point where at some point after he swapped to controller, hal had to consider swapping BACK to mnk for international events because teams from other regions ran Bangalore as a way to counter controller aim assist. The biggest edge it gives is consistency: In a battle royale where there are so many variables per game, having at least one person on your team (if not more) who was GUARANTEED to perform in close quarters 3v3 scenarios is invaluable. Regardless of how you think aim assist affects casual play, whether or not you think the modifier on aim assist itself is too strong, or whatever other arguments that some may have on controller vs mnk, this is the reality of aim assist in competitive apex. Whether it's too strong or not, it is meta defining.
I also feel like this video literally did not touch on the actual reasoning why hal changed inputs. Going back to consistency - any pro player, mnk or controller, has immaculate aim. However, because of aim assist, there is a level of consistency to a controller player's mechanics that is nonexistent for an MNK player. In a 1v1 between the worst controller player and the worst mnk player, the worst controller player will have the advantage because of aim assist. The controller player would win 9/10 times. This difference gets less important as the skill level of the players rises. Between a pro mnk player and a pro controller player, it would probably be closer to 50/50. However, there are times where having that crutch of aim assist's consistency matters.
Now instead of the 2 worst players in a 1v1 in practice range, replace the two players with two pro players in the 5th circle of a LAN, trying to figure out how they're going to get their team safely into the next zone with about 5 other teams contesting their rotate. That takes a LOT of brain power to compute the right move, on top of executing it. Hal, being the In Game Leader of his trio, is responsible for calling these plays. Having to figure out the optimal play, communicate it to two separate people with distinct roles in the play, AND be up to par mechanically is a lot to do at once. Putting Hal on controller removes the pressure to perform mechanically, because regardless of how cluttered his brain space will get, aim assist will make sure that his mechanics are held to a bare minimum passable in a close quarters fight. Consistency is just one of the various practical reasons that weren’t even mentioned.
The average MNK players that just say "Aim assist is broken" are just as wrong as controller players that say "mnk movement isn't fair", at least when it comes to professional competition, because that realistically doesn't matter at the highest level of play. Any controller player that has made it to LAN is just as good at the game as any MNK player there. Any complaint the average apex player has, including myself, goes out the window when accounting for pro play.
The Score reducing the controller vs. mnk debate to just another hot topic people like to complain about isn't really fair considering it has already been discussed at length, and just by digging a little deeper, you could see past the surface level of casuals complaining about their platinum ranked games and discuss the real implications of controller players in pro play. Hal also had many hours on controller in other competitive games like halo iirc, so this was not a 0-100 input switch for him - he had the background experience to make it a viable option.
Also, controllers Dominate on the X, Y axis...........
The Z axis is undeniably a MnK only area...
Best point is to explain with controller, im sure your aware, your looking over an edge at an opponent, and they move and theyre impossible to track especially if they run on a Z axis
But controller, both on X Horizontal axis, 2 noobs, 1 has controller and 1 has MnK? Controller wins.....
Now make them both pros.......
Tougher call... A legit MnK player is a freak. And rare....
Where controller ratio of freaks is higher its simply easier to pick up so obviously, lul.
Last point, everything being said, that COMPLETE lack of Z axis tracking on controller, against MnK dominating that plain..... And X, and Y straight up vertical, MnK has and always will be better.....
BUT under extreme circumstances only. I. E. user has to be elite, unlike controller where a toaster oven can beam the lobby.
THIS is what is never mentioned in debates.
Also, seperate ping types into lobbys, no more super super low pings playing lobbys with highs... They should all play against themselves.
Let the moderate internet package people like me, have a fair fight, i got bills... Sorry i cant afford the 160 dollar a month internet package cause i live in my parents place still... Lul. Vents over. Lul.
Peace out. Osss. 🙏
That’s a lot of words. Too bad I’m not reading them
@@holeindanssock156learn proper sentence structure then argue
@@lollmaonicehis arguments goes into personal rant
Hal was never the most mechanically superior player within pros. It's his game sense and shot calling that makes him such a great player. As you said, if he can focus all his attention on everything else and let aim assist be that "crutch" to even up his mechanics, then he's basically a perfect player. Aim assist on controller basically evens out everyone's aim to the same level within Pros, and let's game sense be the difference maker. Movement and individual play potential with MnK isn't important at all in the pro scene because every fight is coordinated and ends within a few seconds.
This was incredibly well done. Bravo
Here’s the thing. Hal had previously gamed on controller, and then switched to mouse and keyboard. So when he swapped back to controller, it’s not like he was picking up a controller for the very first time in learning everything new. He was already a seasoned veteran.
Bro most pc player started with console playing controller.. console is cheaper for parents to buy instead of a whole pc set up.. duh same with me, check my controller videos, but I have a decade of experience on mnk. Last time I had a controller was a decade ago. Literally only pick up after watching Genburten.
I love the change in setup and filming style this time.
The production value has increased it seems! Looks great!
Got chills in that end game in the beginning. Inspiring. So glad people make a living doing e sports. Something society would have not supported 15 years ago.
every video you guys make on br players or teams theres always a part in the video discussing how whomever the video is about played h1z1 until pro league died
so i cant help but rant as a die hard fan with a particular dream....
how was pubg so bad for so long and it stayed alive
h1 was bad at times but the community dipped before they could put money towards major changes
ive been dying for a third person military style br... anarea was a good game for like three days then it died lol
i love the zoom in over the shoulder ads where it actually takes skill to hit long range shots, no ads other than sniper, strictly horizontal or vertical recoil... the ak and ar15 tapping from medium to long range was so much fun to me and rewarded skill
really wish a company would develop a 3rd person military style br...... with realistic expectations..... it doesnt have to compete with fortnite apex or pubg to be a healthy profitable game.... if it could hold a player count of like 40ish thousand id be happy, queues wouldnt be super long but for sure not instant...
i know itll probably never happen but man i miss h1, i was one of the players that still exclusively played it even once it dropped to like 3k players and had 15 min queues for a 20 man lobby
dreaming a h1 clone or remake is developed.... and its good enough to actually stay alive more than a week and hold a player base no matter how big or small
As someone who played controller for years it gives you a huge ego cos it’s pretty easy to get good with practice u get a huge reality check when you switch to mkb and realise ur trash and need to put in 2x the work
I love the bar table setup
I hope they do more Apex videos man. The last lan was a missed opportunity
"I AM THE GRIND!" goes hard asf
the content and topic aside; I really love the style, the editing and the vibe of this video
Good job theScore team
This video isnt proof that Hal is the Apex Predator it just proofed how absolutely stupid Aimassist is
yea
Won’t get fixed. It’s never been touched by the devs since the start so they ain’t gonna do anything about it. Only thing we can ask is make it only mnk lobbies
cope. get over it. Not the first FPS to favor controller input- won't be the last either. welcome to the crossplay future.
@@Chris-dy1cb So why not give us our own lobbies?
So, that's why Albralelie is still using controller after he switched? Must've missed that by paying attention.
the production tho, good work guys
Even as an anecdote from me and I switched and I became good to the point where sometimes it's boring for me to play pubs and play roller because of how one dimensional and easy it is. It will make the most average players gods with some time put into it. Mnk in this game just cannot keep up.
Yooo this is quality 👌👏
GREAT PRODUCTION
This just shows that Apex can't be taken seriously as an eSports when competitors can abuse auto aiming in games.
Hal has won lan on mnk and roller, its not abuse, it's a skill issue.
skill issue 🤣🤣
Playing on controller takes skilll blud
Skill issue
@@onivirtijep7822 far less when u have your dm handed to u
the product placement was real in this one lmao
The dude love that drink so much, he took one home
Hahaha interviewing your own employee in this format is hilarious to me for some reason, almost like he’s some unaffiliated expert
It's not like they interact everyday, they wanted info from someone who followed the game or the players.
i am liking the presentation of this series already. Great job on the sponsor integration.
Hal vs Zer0 is one of the best continuing storylines in professional Apex. Can't wait to see where this goes!
That kraken graphic in the intro is MASTERFUL! 😢 So dope
Thank you for more Apex esports content
anyone else notice these guys having a lot of drinks. getting absolutely plastered over here XD
They say luckily
I understand that AA is used to attract people who don't have great skills to play some games. What I don't get is why AA is allowed in tournaments. I mean, competition is supposed to show who has better raw skills, not who is good with assistance from the game.
Marketing. You want the game to be enjoyable from a greater number of players, and if roller players don't have someone to look at at the tournaments they get sad
@giovannigiordano366 hahaha "they get sad". Yeah, unfortunately there is also that big scuff controller market. If getting good was good business then we would have another story going on.
That intro was on some Lej timing
The no.2 thing it proved after showing that he is still him, is that controller is smth that u SHOULD be switching to if u were a mnk player that won't be losing a large chunk of your skills doing so
Aim assist abuse at the pro level, pathetic but hilarious too
Yo Steve. I’d love to see you abuse aim assist to go against the best mnk apex players and get to the top with it. In other words. It’s a skill issue.
@@jayhonmerks4637 I don't think you're making the clever point you think you are. The best player in the game is the best player
That doesn't mean that exploiting aim assist at the top level isn't soft cheating, or dubious. The man himself says it is, but it's allowed for now.
@@BarnOwl-cg1ls I’m going to don’t worry
@@actuallynotsteve it’s funny because aim assist is already turned down on PC yet you’re still complaining. You have your whole arm, extra buttons on a mouse and you’re complaint because controller players get aim assist. It’s not abuse, you’re just riding the wave of hate when pc players have so many advantages that aren’t ever brought up.
@@jayhonmerks4637 controller can be mapped just the same as keyboard. There are literally no relevant macros in pro play that could even rival the effectiveness of aim assist. Also whole arm vs computer is not even an arguement
All I'm thinking while watching this is "Damn, I should have bought Kraken instead of more bourbon." I fucking love Kraken's Black Spiced Rum
I hate playing games with aim assist as a MnK user, because it just feels like I have to put in twice the effort to aim as good as someone who can just pick up a controller and be given that skill.
It’s really not how that works but if it makes you feel better 😹🤦♂️🤭🤫
@@gaschum681 basically is how it works my friend got an arm injury a while ago and he had to switch to the sticks took him just one week to literally be at the same mechanical lvl and be able to play in the same masters lobbies he previously could compete in on mnk
that's the wild thing though its only bad controller players who are like oh that isn't how it works or like ok then why dont you switch and when someone does it they go radio silent
@@ignition1335 1st game I played was socoom on ps2 with a controller twelve fucking years ago , I beamed people in diamond and I had a bootleg fucking controller it took me like 12 hours(total apx) of practice over 3 days to be consistently ok with positioning myself like a turrret , 12 fucking years I was 7 years old, if the reverse happened I would have hit 2 hits in 3 mags with mouse and keyboard, just let me see the icon above their head so I know how to / how not to engage or simply make a controller only queue.
@@ignition1335 Albralelie. Enough said casual.
I guess "fuck audio quality, we got an advert to shoot" was the main motivation behind this video. I get the desire for advertisement .. but this is over the top.
Hal is without a doubt the greatest Apex player ever but let’s also give credit to his teammates past and present. He’s not winning anything without Jordan and Evan. Winning is a combination of skill and luck, and Hal hit the jackpot when it comes to those two. At the end of the day, Hal is just a goat on any input.
He proved it again.
You guys failed to mention the Meta changes that pushed the controller meta Gibby falling out of must pick status ment the peace keeper wasn't meta anymore either & smgs took over making controller more relevant
You should've (not could've) put in the video commentaries by pros who were saying "If Kashera was controller, ACE would've win 100%". Ace were on matchpoint too, so it was the final fight of the tournament anyway.
Great video anyway, thank you.
roller bots: just switch to controller then if it's so easy
hal: ok
Hal is simply amazing. No other person can convince me that Hal is not the GOAT.
idk why but the sitting down part as the camera goes around the 2 people talking just feels weird
100T scuwry from homeless to major win next?! :o
my igl. my goat
This episode's featured cocktail is the Kraken and Cola.
Recipe:
1 part Kraken® Gold Spiced Rum
3 parts Cola
Combine all ingredients in a glass filled with crushed ice. Stir to mix. Garnish with black cherry encapsulated in a lime wheel (The Kraken’s eye).
the problem also is that the meta was literally defining what inputs were successful. I think even the most smooth brain controller player in apex can admit it's broken at this stage of the game. There's a reason such a high % of top players are on controller and it's not because they're just better than everyone else, you can literally change your gameplay to a more aggressive style becayse the AA. Almost every pro team wants a controller player for this very reason, there's only a couple full mnk teams left.
the actual goat
Imperialhal is the Apex GOAT hes insane
Guys, pls don't overdo it with your advertising. Especially for alcohol... Feels like half of what I just watched was a rum ad.
lol i also think it's just shameless ad
0:28 Is like controller players just willingly ignore the fact they cant aim properly and need to be ASSISTED.
He solved the argument between which is more op,controller or keyboard. Thank you,Hal. I use your name to shit on my controller friends
Hal is just goated, he doesn’t need one input or another. TSM sure does get a lot of hate from the community, but his winning performances are pretty undeniable.
This whole Setting with the rum is just rediculous 😂
I’m just glad most people reasonable finally admit that shit is broken
It’s not
i just want to note that those where 2 different lans. in the first one TSM got 7th and DZ won. And in the second one TSM got first and won
ngl I think the studio interview of your own journalists is a little cheesy to me but a good video none the less
I think we need Metro Boomin Homelander speach with Hal's speech from the beginning of the video
Ottr just put this out
Him switching to controller literally ended the controller debate.
TSM dominate pro league split 1 with 3 match days wins (most wins ever) and Imperialhal end up with most kills, then won London LAN
i think that’s the most dominant team performance i’ve ever seen
I switched to ALCs a year ago and I have no aim assist on my controller but I wanted to switch back now. I have no idea what I should change the settings too tho 😅
4-3 linear. Just turn your brain off and aim assist half the lobby.
GOAT
"How Imperial Hal Proved Controller is a busted input"
Apex Predators typically have more emotional control than a 12 year old in middle school
How switching to controller proved fatal for the crew of ocean gate
Been playing apex since season 2, I am just a casual player and every time I play I scroll amazon for a controller, I am ready to switch to controller
So me on controller am able to maybe win close quarters more often because of AA but I Can’t move while looting. I can’t tap stafe. Can’t turn quickly with constancy. Can’t do zip mechs without reloading every one bullet I waste. I have to deal with taking a chance of opening a door instead of reviving the teammate blocking the door from opening or if I’m trying to reload while holding a door shut and instead I just open the door because reload,revive,open door are all the same button and unable to switch it .
this is a fps shooter? or a parkour game?
they need buff your movement then, not give u cheat aim assist.
like durrr.
Devs said they are going to nerf it, so , even they admit its broken.
7:28 where does the controversy come from?
I’m play mouse and keyboard and it’s a fact that h can instantly switch from aiming right to left
While with a control ,say ur aiming right already to left, u must move left to cross the mid center before it actually triggers the “left aim” mechanic
That’s why it’s a controversial trade off
Thank god big esports news companies don't agree with aim assist. I feel like im crazy sometimes actually wanting to get better on my own.
Aint gonna lie AA in apex is crazy, and sometimes you barely have to do any tracking. It feels like there is more AA in apex than other games. Also dont discredit his effort bro WAS the top guy in apex from long time before he switched to controller, Video title should be "How Hal switching to controller proved AA is broken in Apex".
Nice they're advertising liquor to kids now also lol
Love the format of the video!... And WOW! A upload that isn't CS or Valorant?
Verbussy
Why I hate Aim Assist it's not that I hate controller PLAYERS, it's because I hate the devs who gave controllers such broken aim assist, it's not "ASSISTING" anymore, as soon as they turn off the aim "assist" they legit can't even hit 1 shot and play legit like no-hands.
If controller players played against other controller players, I DO NOT CARE, have fun... but no... me as a M&K player, we have things like aim trainers, Kovaks and Aimlabs, no such thing exists for controller players, because they don't need it, there is no training needed, because there is legit no skill involved.
With M&K you have shit ton of settings you need to understand, then you have various grip styles, different mousepads give you different charecteristics and much more, you can be an aim aimer or a wrist aimer or a hybrid one... you can do fingertip, claw, palm and other weird shit... while on a controller, you might get a scuff with 4 extra buttons on the bottom and all you do is adjust your ingame controller sens... DONE... this is my problem... I put effort into becoming good, I train and learn ways to improve, while some fucking donkey dev decides to implement a broken aim assist and RIP me a guy who plays fps since 12 years, uses aim trainers etc... gets rekt by a 15yo kid who just plays 1h a day... like why? Since when you punish will and dedication? Imagine me a total dumb fuck going to F1 and have so many assists that I basically win 90% of the time while Hamilton with so many years, and racing classes, teams gets fkin rekt...
Controllers have that level of software customization too. Also, skill issue. Aiming isnt hard in any game. Recoil control and movement are, but if you lose an aim duel in a game with laser beam weapons like Apex Legends you either suck or the enemy had a better dps weapon. And in that case you shouldnt have fought him in the first place.
Pov : "Kraken"😅😅
seriously mnk and controllers should not be fighting on the same arena, it is like archery vs shooting
i believe there is no actual tuning that can make the aim assist balanced against mnk
Danny burke? is that u???!!!
How to hell did u guys get kraken sponsor haha
Wasn't Hal switching between the 2 for long range and short range and algs banned that so he switched to controller permanently?
who thought a game where tracking is very important gets easy when you have aa to do it for you
As a controller player who occasionally dabbles in MNK. The controller is 100% dominant at close range. However, MNK has a huge advantage over any other mid-long range engagement along with all of the movement advantages. So if you are an up-close fragger, the controller is the best input. If you like movement and mid-long-range fights, MNK is way superior.
Aim assist removes the human error that should be there, when youre nervous your aim WILL be shaky, being able to keep your calm is a virtue
The real winner between mnk and controlller…Kraken Rum
Ngl the ginger guy sounds exactly like bayluin from mma on point
I’m not even sure why this is a video 😂
tldr; yes aim assist is cheating
Funny thing, MnK is cheating on console.
The video failed to mention that Hal grew up playing a ton of Halo (and maybe some other console fps games) on controller. Playing controller isn't a stranger to him. Compare that to ppl who only ever played MnK on FPS games, that would be an even larger transition. Sweet, Lou, Dooplex, and Skittlecakes all came from controller backgrounds. They can make that switch if they really wanted to as well.
Most MNK players grew up on roller. If you hop on apex after years of not using it, you feel like a lost lamb fresh out the womb, and you'd still beam someone for 150 without knowing how to look left and right hahaha
Great great video. People who are too salty must remeber what hal proof is in pro scene.
bro is the Apex Predator lol
i think movement and aim are both really important aspects of the game and m/k vs controller have their pros and cons there but in the end you can’t kill people with good movement
Aim assist negates most movement