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Introduction to Computer Graphics (Lecture 11): Ray tracing; reflection and refraction; ray trees

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  • čas přidán 28. 12. 2020
  • 6.837: Introduction to Computer Graphics
    Autumn 2020
    Many slides courtesy past instructors of 6.837, notably Fredo Durand and Barbara Cutler.

Komentáře • 8

  • @btlckr
    @btlckr Před 2 lety +3

    6:47 How Can We Add Shadows?
    11:27 Problem: Self-Shadowing
    18:10 Shadow Optimization
    19:58 Mirror Reflection
    21:13 Perfect Mirror Reflection
    27:14 Amount of Reflection
    30:56 Transparency (Refraction)
    33:28 Qualitative Refraction
    34:43 Refraction
    52:53 Total Internal Reflection
    53:35 Refraction & Sidedness of Objects
    55:15 Refraction and the Lifeguard Problem
    56:36 Wavelength
    57:42 Rainbow
    58:50 Dispersion
    59:32 Application: CAD for Lenses
    1:00:43 Lens Design by Ray Tracing
    1:03:40 Non-Ideal Reflection/Refraction
    1:04:40 Reflection
    1:05:22 Glossy Reflection
    1:06:43 Shadows
    1:07:34 Shadows & Light Sources
    1:08:02 Soft Shadows
    1:09:55 Antialiasing - Supersampling
    1:12:15 Motion Blur
    1:13:09 Depth of Field
    1:14:51 Recap: Ray Tracing (Recursive Ray Tracing)
    1:16:49 Recursion for Reflection
    1:17:32 Ray Tree

  • @bimDe2024
    @bimDe2024 Před 3 lety +5

    I really love your lectures, its totally dynamic.

  • @davidmorejon7266
    @davidmorejon7266 Před 3 lety +4

    I could not stop laughing at the Schlick joke!

  • @robbieturtle6218
    @robbieturtle6218 Před 3 měsíci

    "Introduction to Computer Graphics" Proceeds to go through my entire global illumination class course material lmfao

  • @Adityarm.08
    @Adityarm.08 Před 2 lety +1

    Amazing lectures!! Fun & insightful, thank you!!

  • @jcz4098
    @jcz4098 Před 2 lety

    so much more clear than the couse taught in my university

  • @grafix4955
    @grafix4955 Před rokem

    Nice 👍

  • @cenklolu8172
    @cenklolu8172 Před 4 měsíci

    Make sorter vids please