Artificial Wilson : steamcommunity... dont worry about me bullying the bot we are actually good friends in real life Music - Don't Starve Hamlet - Pugalisk theme (old)
Hello orange man dont starve dst bot leader chad master red cap enthusiasts imp and plant gang killer epic maxwell gaming imposter sus gamimg amorgus funny irish man im your biggest fan
@@MEATGOOD inhales............. OMG MEATGOOD DONT STARVE DST FRIDAY NIGHT STARVEN GAMER GIRLS VS MAXWELL GAMING CIVIL WAR EGG MAN SPAMING THUMNAIL DRAWING AMONGUS EXPOSING ROCK THROWING 2 ELECTRIC BOOGALOO FUNNY MAN IM A BIG FAN
I should ask him/you if I can use that thumbnail as the mod image lol. Also, can I link these 2 videos to the mod videos page? It's only fair people's expectations of the bot intelligence level is kept in check 🤖
@@pustota7254 they wont have time to kill deerclops, every centrimeter of land is a base, if deerclops spawns hes gonna be able to destroy enough buildings to leave There will be so much iceboxes that bearger will drop infinite loot
Think the AI's logic about making more bases is that it simply helps it survive, it have to go further to scavange to survive so it makes sense to make more bases to be closer to new sources of materials.Actually very logical if it have nothing else to 'spend' materials on to just make new bases... the ai don't care about building a 'beautiful' base or something it only care about keeping itself alive.
I tried it out using Wolfgang and he seemed to be doing well until he found spiders. For whatever reason, he decided to attack the nest but not the spiders, like, at all. He was just standing there eating whilst three spiders just ate his face off. RIP
This brain should work for any character, but won't know much about their special abilities. I updated the murder component of his brain only recently, but didn't get a lot of time to test it. Were the spiders behind you by chance? I might need to do a better job at "find nearby enemies that will also murder me in this fight" part of the code lol
the bot created multiple bases so it wouldnt need to travel across the whole map everytime it needs to go home,bots always prefer making shorter paths over taking longer paths because its technically more efficent
I think he burn random trees cause when the bot tries to do something that needs charcoal he thinks: "oh, there is a burnt tree right there, go chop it"
The brain behavior for chopping and/or mining is shared. He scans the area for all choppable/mineable things, checks their loot table and picks something to chop/mine that he wants. The brain behavior for burning trees is separate. I figured if he burned a tree, the other component would recognize that tree and chop it naturally. But, it takes too long to burn, so he's usually long gone before the burnt tree remains. The chopping brain node is pretty complex (find tree, get loot table, determine necessary tool, craft/equip said tool, walk to tree, chop, chop chop chop, no more tree, done). This same brain function doesn't even pick up the materials. That's the job of another brain function looking for things on the ground lol.
The reason for the bot doing another base is because of his search range, when the day comes to a specific time or from time from time the bot searches the closest base in a limited range, if there's not one, he crafts another one
I can see how that would create a loop, effectively; where he's stuck collecting resources and building bases. If his coding tells him to have full stacks of certain materials, then every time he builds a base he's USING those materials. So he has to go find more, which puts him outside the base range, which leads to him building another base.
You've seen his peak potential. I just updated today making him a killing machine. He is now a kiting master (his words, not mine) You should have seen when I had a small rounding error, he was making science stations every 15 feet. He just loves those things. Thanks for the video, I nearly died laughing at this one too Edit: if you click the stomach icon, Wilson gets a buttload of materials teleported into his inventory. I use this as a shortcut to get him into stage 2 (base building, cooking, etc). Just in case you ever want to try to see what he would do in other situations but don't like the early game of pick-up-sticks
@@whoopas312 in theory, yes. He knows every enemies attack range, and uses his run speed to calculate how long it will take him to run out of range. Thus, he's good at not getting hit, but also means he's bad at getting hits in. He also can recognize hit stun and taunts, so will correctly stabby stabby while things are hissing/barking/etc After adding it, he decided to take on a lure plant eyeball and just got into a dancing match against it, never able to land a hit before trying to dodge the next attack. I really need to add a disengage timer, or at least a "I can't kite this mob" check He also does a calculation for how many mobs are around his target and determines how much damage he'll take of he engages by calculating their base attack rate and damage, his attack rate and damage, and determining how much damage he'll take if he engages. It helps keep him alive....though he doesn't considered ranged attacks (clockwork bishop) so failed to consider them a threat. I should widen the search area, then filter out all mobs who's attack range is outside a certain distance....
@@MrKing0fTown Can he collects the bushes using the shovel? Because he keeps collecting the manure without using it and then getting himself stuck in grass biome. So it could be cool if he knows what to do in each season (like prepare for winter and stuffs xD) Also, is he able to use the log suit when he charges into fight or when hounds appear? Cool mod by the way!
OrangE you don't get it. If you have as much base as possible then base is EVERYWHERE and nobody can ask where the base is. Also smh he didn't equip a torch when it was actually raining what a noob.
My guess is that there is positive reinforcement associated with staying away from fire. So he starts fires because the code says that staying away from it is good. Like going for a "good job" highscore.
Wait!!! Okay so when the bot was stuck on the tree it was moving towards the first base but then it changed its direction to the second base, what if the bot knew it would get stuck somehow and made a second base as a counter measure?
Bot: builds fleshed-out base in less than 2 days Me: takes 7 days searching for gold, only to then realize it was just a 20-some second run west of spawn
He'd do fine. He does a lookup for recipes from the in game table, makes note of what he needs and waits until he has it all. Breaks down all components to their base gather level and sums them up. I worked on that system to make the future things way easier to add. Now any brain component can say "I need to make a X", and the prioritizer component will add those base components to the collection list (meaning niter, ice, etc will suddenly be collected) He starts with science machine, spear, backpack, and cookout already on this list. I could now add Alchemy Engine to it and he'd just start going to work! Base builder component was the next plan, but then I got annoyed at his lack of exploration so changed to working on that before other things took over and I stopped playing the game
@@MrKing0fTown that's so cool. that answers a lot of things i was wondering about the algorithm while watching the video. a game like DST seems like a perfect slate for testing AI and being able to see the results of it. it's so interesting to see how it behaves in different circumstances.
@@gabrielandy9272 nope, totally new resources would be gathered up to a full stack. Only thing needed would to tell him what to ignore instead. For example, he might start picking up things he shouldn't, or chopping down things that are better left alone
@@MrKing0fTown so he gather custom things how we know how they would work? Or on the game code it tella if need pickaxe or so, but what if my recipe comes from a new mechanic or garden item how he would know how to use?
I was testing the mod out and apparently every time wilson hits freezing state the game just gives up. I have no idea why, but couldn't even find the reason using the logs lol
Freezing shouldn't affect anything. He should just kind of ignore it. Most common reason for doing nothing is having a full stack of everything and not being able to find something else to do. But yeah, he'll just freeze to death, picking flowers and eating them for health on the way. I started on a simple clothing brain function, and to test it out I made him make/wear the hat and flower hat depending on the weather. Can be easily expanded to managing temperature and the likes lol
@@MarangTerap any other mods installed? He managed to get to day 9 and even survived a hound wave (dumb luck, ran away towards other distractions) for me before I pushed the latest update, though it doesn't mean I didn't mess something up lol
@@MrKing0fTown nope, no mods. Now I feel like it's more of a personal problem or i messed up something. I also saw wilson get free gears because he ran a rook into a few beefalo and it was super funny. Is he coded to make a fridge?
@@MarangTerap it's literally one line to have him make a fridge. The rest of the code will figure out what to collect. Problem is I have to write the code for what and when to store things in said fridge lol. It would just be a decoration
Even without much knowledge of the game, if you're efficient at getting materials and quickly putting things together, I don't think a few bases is too bad. It means you can wander further out without worrying about being too far from a base, so you can process stuff and get back to warmth and light faster, and you're more likely to explore further early, which could lead to finding a really good base spot you wouldn't have found until much later on when you felt your base was strong enough and it was worth wandering away from and all, which could make that tedious It may not be an amazing strategy, but I can see myself doing that while I'm learning, haha
I think the code had no mention of it going back to its base or knowing where the base was so that's why it keeps building a new one as if it just started over.
imagine making a mod where any time you do something completely pointless it permanently decreases your max sanity and then enabling both this and that at the same time
The bot might be doin the base thing right, it has a perfect memory so it knows exactly where to go and if he stores something in a chest it will know where it is exactly and you never have to be far from home
the twist is that the mod maker is poor, so the mod actually just gives access of your computer to the mod maker and he uses that power to play don't starve for a bit.
I think a neat little speed run of Don't Starve would be to craft every item in the game, meaning you would have to make the many crafting table items and also need to kill the bosses to retrieve their items.
I assume that's simply the currently implemented scope of abilities: Build basic base return to one of your bases during night So instead of stopping after that he just repeats the pattern.
Wilson spams torches. Fast forward a couple years and he has a skill tree for torches lol When you accidental mix the willow code with Wilson and get a semi arson
This bot is almost like me back in 2013, when i first tried DS. -what does this do? -ooh, shiny! -a... science machine? -why would i need a campfire? -why am i killed by darkness?! You get the point.
Meatgood offered to make the thumbnail, so I accepted his offer : czcams.com/channels/NNbltIUzmVfpvv290MN6ug.html
Hello orange man dont starve dst bot leader chad master red cap enthusiasts imp and plant gang killer epic maxwell gaming imposter sus gamimg amorgus funny irish man im your biggest fan
@@BluMan506 no way, me too!
@@MEATGOOD inhales.............
OMG MEATGOOD DONT STARVE DST FRIDAY NIGHT STARVEN GAMER GIRLS VS MAXWELL GAMING CIVIL WAR EGG MAN SPAMING THUMNAIL DRAWING AMONGUS EXPOSING ROCK THROWING 2 ELECTRIC BOOGALOO FUNNY MAN IM A BIG FAN
@@BluMan506 no way, me too!
I should ask him/you if I can use that thumbnail as the mod image lol.
Also, can I link these 2 videos to the mod videos page? It's only fair people's expectations of the bot intelligence level is kept in check 🤖
Multiple bases means Deerclops cant destroy them all
it's big brain time
They will try
@@garfooledarbuckle3888 we know Wilson will make more
Wilson: "They can't destroy all of it!".
I want to like this comment but i want to keep the like count at the funny number XD
The wilson created multiple bases because he was expecting more wilsons to join
Now we need 1 million Willsons.
@@pustota7254 they wont have time to kill deerclops, every centrimeter of land is a base, if deerclops spawns hes gonna be able to destroy enough buildings to leave
There will be so much iceboxes that bearger will drop infinite loot
Lol
But he was in original DS, Not DST...
he forgot that he was in DS and not DST
Don’t you get it Orange? Clearly the bot is trying to tell you it’s a Willow main.
Lol
😂
“Artificial Willow”
Arsonist Wilson is just tomboy willow.
@@nom1489 lol
"if you are picking flowers at full sanity you are more insane than people at 0 sanity"
this quote its pure facts,
inspiring
99th like
@@Goofy90 i am going to give myself the 100th like then xD
You can get a stack of rot at like day 5 by picking all the flowers tho, not a bad strat
Unless you're wendy because of your sisturn
@@babyblu3157 thats what i was thinking
pov: you are maxwell in the throne
he seems to only burn isolated trees that wont spread fire to any nearby flammables which might be a high priority action
Because Wilson was freezing, he freezed your computer.
Your comment has 404 likes.
Epic.
@@pustota7254 soon to be 444
@@redtortoise already 444.
The AI is as cursed as the video. I got an error I’ve never seen before where it says “there is no stream” which feels kinda ominous...
Someone has liked your comment.
Yes indeed
Someone has liked your comment.
Someone has liked your comment
Someone has liked your comment.
HE REALLY WENT FOR THOSE CLOCKWORKS HUH? ABSOLUTELY ZERO HESITATION. WHAT A MADMAN.
True
scared out of his mind of some spiders but not afraid of facing five clockworks at once
read this as WX
Plot twist: It's actually the mod creator playing through the mod and the AI is an illusion
why does he keep scaring himself
@@Jensenrobinb masochism.
that's racist
@@jacobdalton4717 Bad troll
@@quill7889 Thank you for rating this troll.
When AI Wilson builds not one, not two, but THREE bases because the server didn't told him where the base was:
Long as it's server side not client side its welcome into the community.
@@merefailninja953 tf2 bots started as walk bots
@@islanddrone1643 oh no it’s starting my 2 fav games are gonna be bot filled
@@_Lythe_ sadge
Your comment has 699 likes.
Wilson made the garland because he knows he looks cute with it
true.
I’d love to see a future where all the multiplayer servers are full of bots speed running through ruins
tf2 flashbacks
@@breadspy5974 P A I N
Think the AI's logic about making more bases is that it simply helps it survive, it have to go further to scavange to survive so it makes sense to make more bases to be closer to new sources of materials.Actually very logical if it have nothing else to 'spend' materials on to just make new bases... the ai don't care about building a 'beautiful' base or something it only care about keeping itself alive.
And then it picks a fight that it dies nigh-instantly to.
Flawless Logic.
The bot is basically a nomad, but he just leaves everything he build behind and doesn't grab it with him
One day, we will make an actual robot control WX and have it rush the ruins! The advances we will have made as a species!
ight bet. i wanna see this shit happen. pls pls pls
this is brilliant! untill the bots turn against the humans and the terminator happens O_O
@@stonksrgud7645 yes yes yes... true
@@stonksrgud7645 T... T.. T stands for... TERMINATOR!
@@stonksrgud7645 what if this gets on DST, and there will be a WX invasion
Wilson, I know you're a scientist but you don't need to make another science machine every minute.
bro ain't gonna wait a whole 5 seconds to get back to the old one
This video is the embodiment of "my goals are beyond your understanding."
I tried it out using Wolfgang and he seemed to be doing well until he found spiders. For whatever reason, he decided to attack the nest but not the spiders, like, at all. He was just standing there eating whilst three spiders just ate his face off. RIP
This brain should work for any character, but won't know much about their special abilities.
I updated the murder component of his brain only recently, but didn't get a lot of time to test it. Were the spiders behind you by chance? I might need to do a better job at "find nearby enemies that will also murder me in this fight" part of the code lol
This made me lol
He was so advanced that he developed consciousness. And then realizing there no meaning in this computer simulation he went to drown himself.
the bot created multiple bases so it wouldnt need to travel across the whole map everytime it needs to go home,bots always prefer making shorter paths over taking longer paths because its technically more efficent
True
Soon, they'll learn to speak with each other, and create civilizations
They will make a city of science machines and firepits
@@highproteincorn but it will soon fall into anarchy due to the amount of arson... and alas, the end of AI will be upon us.
We all started laughing on this bot, but at the day 2, we all agree that he did far better than any new player on its first try XD
I think he burn random trees cause when the bot tries to do something that needs charcoal he thinks: "oh, there is a burnt tree right there, go chop it"
The brain behavior for chopping and/or mining is shared. He scans the area for all choppable/mineable things, checks their loot table and picks something to chop/mine that he wants.
The brain behavior for burning trees is separate. I figured if he burned a tree, the other component would recognize that tree and chop it naturally. But, it takes too long to burn, so he's usually long gone before the burnt tree remains.
The chopping brain node is pretty complex (find tree, get loot table, determine necessary tool, craft/equip said tool, walk to tree, chop, chop chop chop, no more tree, done). This same brain function doesn't even pick up the materials. That's the job of another brain function looking for things on the ground lol.
I think the bot’s aware of fire spreading, so the bot targets only isolated trees to prevent wide-spread fires
@@johnmoreno6903 He sure is lol
@@MrKing0fTown does the bot have a name?
@@kowhaifan1249 Artificial O. Wilson
that awkward moment when a bot survives longer than you
"stupid water"
~final words of dehydrates person.
The reason for the bot doing another base is because of his search range, when the day comes to a specific time or from time from time the bot searches the closest base in a limited range, if there's not one, he crafts another one
I can see how that would create a loop, effectively; where he's stuck collecting resources and building bases. If his coding tells him to have full stacks of certain materials, then every time he builds a base he's USING those materials. So he has to go find more, which puts him outside the base range, which leads to him building another base.
You've seen his peak potential. I just updated today making him a killing machine. He is now a kiting master (his words, not mine)
You should have seen when I had a small rounding error, he was making science stations every 15 feet. He just loves those things.
Thanks for the video, I nearly died laughing at this one too
Edit: if you click the stomach icon, Wilson gets a buttload of materials teleported into his inventory. I use this as a shortcut to get him into stage 2 (base building, cooking, etc). Just in case you ever want to try to see what he would do in other situations but don't like the early game of pick-up-sticks
epic
Does he know to kite every enemy?
@@whoopas312 in theory, yes. He knows every enemies attack range, and uses his run speed to calculate how long it will take him to run out of range.
Thus, he's good at not getting hit, but also means he's bad at getting hits in. He also can recognize hit stun and taunts, so will correctly stabby stabby while things are hissing/barking/etc
After adding it, he decided to take on a lure plant eyeball and just got into a dancing match against it, never able to land a hit before trying to dodge the next attack. I really need to add a disengage timer, or at least a "I can't kite this mob" check
He also does a calculation for how many mobs are around his target and determines how much damage he'll take of he engages by calculating their base attack rate and damage, his attack rate and damage, and determining how much damage he'll take if he engages. It helps keep him alive....though he doesn't considered ranged attacks (clockwork bishop) so failed to consider them a threat.
I should widen the search area, then filter out all mobs who's attack range is outside a certain distance....
@@MrKing0fTown Can he collects the bushes using the shovel? Because he keeps collecting the manure without using it and then getting himself stuck in grass biome. So it could be cool if he knows what to do in each season (like prepare for winter and stuffs xD) Also, is he able to use the log suit when he charges into fight or when hounds appear? Cool mod by the way!
It was funny watching him lol
OrangE is starting to sound like stanley parable narrator.
I gotta play this game
That's so true
“As it started to get dark, Wilson looked for his- wait why are you creating another one”
Hey try giving the bot creative, maybe it'll make even more bases
O god yes
The Botson:unlimited bases!!
It'll probably instatly crush
@@Goofy90 didn't expect to find myself from a different timeline
World of Base
"how many bases do you want?"
Wilson bot: Y E S
One day, when the AI destroys humanity, remember the reason is orange told a bot he's stupid
Can I have it
OrangE you don't get it. If you have as much base as possible then base is EVERYWHERE and nobody can ask where the base is. Also smh he didn't equip a torch when it was actually raining what a noob.
You agin
A genius strategy.
One day bot Wilson is going to build a base in our reality
My guess is that there is positive reinforcement associated with staying away from fire.
So he starts fires because the code says that staying away from it is good. Like going for a "good job" highscore.
he is reaching the dont starve highscore
I like how in the thumbnail one is doing the torch strat
:)
@@MEATGOOD Good job eggman
Wait!!! Okay so when the bot was stuck on the tree it was moving towards the first base but then it changed its direction to the second base, what if the bot knew it would get stuck somehow and made a second base as a counter measure?
Ive been playing dst for nearly 5 years and the bot is still smarter than me, like in general im not just talking about the game
This is what Maxwell narrates in the first Dont Starve
it was actually so cute when he just stopped to make a flower crown ToT
This mod is a direct counter to the "WHERE BASE?" ice eating people.
Bot: builds fleshed-out base in less than 2 days
Me: takes 7 days searching for gold, only to then realize it was just a 20-some second run west of spawn
He's not dumb. It's just his goals are beyond our understanding.
Petition to make the mod willow exclusive since the bot is clearly an arsonist at heart
This mod is hella cool though!
I am curious how the bot would do in the mod where crafting recipes are randomized...
He'd do fine. He does a lookup for recipes from the in game table, makes note of what he needs and waits until he has it all. Breaks down all components to their base gather level and sums them up.
I worked on that system to make the future things way easier to add. Now any brain component can say "I need to make a X", and the prioritizer component will add those base components to the collection list (meaning niter, ice, etc will suddenly be collected)
He starts with science machine, spear, backpack, and cookout already on this list. I could now add Alchemy Engine to it and he'd just start going to work!
Base builder component was the next plan, but then I got annoyed at his lack of exploration so changed to working on that before other things took over and I stopped playing the game
@@MrKing0fTown that's so cool.
that answers a lot of things i was wondering about the algorithm while watching the video.
a game like DST seems like a perfect slate for testing AI and being able to see the results of it. it's so interesting to see how it behaves in different circumstances.
@@MrKing0fTown so custom recipes can work , but totally new items to gather would need to be coded right?
@@gabrielandy9272 nope, totally new resources would be gathered up to a full stack. Only thing needed would to tell him what to ignore instead. For example, he might start picking up things he shouldn't, or chopping down things that are better left alone
@@MrKing0fTown so he gather custom things how we know how they would work? Or on the game code it tella if need pickaxe or so, but what if my recipe comes from a new mechanic or garden item how he would know how to use?
That torch spam followed by noises of pain then pure silence was too funny.
My man Wilson’s living on the edge. Made me anxious he always waited ‘til the last second to build a fire. He timed it out perfectly though.
I was testing the mod out and apparently every time wilson hits freezing state the game just gives up. I have no idea why, but couldn't even find the reason using the logs lol
Freezing shouldn't affect anything. He should just kind of ignore it.
Most common reason for doing nothing is having a full stack of everything and not being able to find something else to do.
But yeah, he'll just freeze to death, picking flowers and eating them for health on the way.
I started on a simple clothing brain function, and to test it out I made him make/wear the hat and flower hat depending on the weather. Can be easily expanded to managing temperature and the likes lol
@@MrKing0fTown yeah i really like how he plays out and it can improve a lot. But mine kept crashing for no reason when he froze and i got no idea why
@@MarangTerap any other mods installed? He managed to get to day 9 and even survived a hound wave (dumb luck, ran away towards other distractions) for me before I pushed the latest update, though it doesn't mean I didn't mess something up lol
@@MrKing0fTown nope, no mods. Now I feel like it's more of a personal problem or i messed up something. I also saw wilson get free gears because he ran a rook into a few beefalo and it was super funny. Is he coded to make a fridge?
@@MarangTerap it's literally one line to have him make a fridge. The rest of the code will figure out what to collect. Problem is I have to write the code for what and when to store things in said fridge lol. It would just be a decoration
His amount of long term planning is rivaled only by the gods
Even without much knowledge of the game, if you're efficient at getting materials and quickly putting things together, I don't think a few bases is too bad.
It means you can wander further out without worrying about being too far from a base, so you can process stuff and get back to warmth and light faster, and you're more likely to explore further early, which could lead to finding a really good base spot you wouldn't have found until much later on when you felt your base was strong enough and it was worth wandering away from and all, which could make that tedious
It may not be an amazing strategy, but I can see myself doing that while I'm learning, haha
WHY IS WILSON MAKING A TORCH?
IT USUALLY RAINS ON DAY 1, AND TORCHES GIVE 20% WETNESS DEFENSE, SO HES MAKING SURE HE DOESNT GET WET
11:02 WilsonBot is so embarrassed of itself it hid xD
If you make a base every 5 feet, you'll always be safe
wilson lighting the trees on fire and getting scared of them is like doing a crime and then acting like a victim to disguise it.
Theory: Wilson has a fear of trees, thus why he keeps burning and chopping them down.
artificial Wilson is always funny
watching someone who's inexperienced with programing game AI offer commentary on an AI, is actually REALLY entertaining.
I cant wait to see if Wilson bot can be advanced over and over until he can beat adventure mode and beat the game
looks like the guy who made the mod takes the control of your computer when you install it lol
🤔
AI Wilson:
*picks cactus*
*gets damage*
AstonishedPikachu.exe
*Visible confusion*
3:11 "hes the anti-willow" damn for some reason i laughed at that SO HARD
I need this for dont starve together the learning curve is so brutal
I think this bot only goal is to make a basic base but when it dose this it repeats
I think the code had no mention of it going back to its base or knowing where the base was so that's why it keeps building a new one as if it just started over.
I would like to make a server full of these guys so that I can feel like I have friends.
I'd really like to see somebody make a more advanced bot using machine learning and see how good it can get. Maybe I'll do that someday
"If you are oicking flowers at full sanity you are more şnsane than people at 0 sanity." -OrangE
Wilson moment
It might be that the bot gathers stacks of items, starts exploring, then when he gets too far from a science machine he just makes a new one xD
Damn wilson being obsessed with turd bases
The bot is just doing any% burn all trees in world speed run.
imagine making a mod where any time you do something completely pointless it permanently decreases your max sanity
and then enabling both this and that at the same time
The bot might be doin the base thing right, it has a perfect memory so it knows exactly where to go and if he stores something in a chest it will know where it is exactly and you never have to be far from home
This bot looks like it could be upgraded by inserting some machine learning into it. Pretty cool actually
the twist is that the mod maker is poor, so the mod actually just gives access of your computer to the mod maker and he uses that power to play don't starve for a bit.
The embodiment of "Never let em' know your next move."
No one did realize that multiple bases are illegal...
Please do another one of these exept you clone him like 30 times and then take control of wilson prime
That moment when you realize bot plays the game better than you
I spent the 15 last minutes of the video crying of laughter, this was perfect!
I think a neat little speed run of Don't Starve would be to craft every item in the game, meaning you would have to make the many crafting table items and also need to kill the bosses to retrieve their items.
plot twist, the guy who sent you the link is actually playing wilson on your computer and needs to do some weird to shit to make it look convincing
Wow he managed to survive more then I ever will, good job bot.
He's taking treehugger to the next level
I assume that's simply the currently implemented scope of abilities:
Build basic base
return to one of your bases during night
So instead of stopping after that he just repeats the pattern.
he seting stuff on fire because he thinks he has an exe in his hand and hes makeing torches because of the night
He's specifically choosing lone trees to set on fire to prevent it from spreading and then using the charcoal for crock pots. It's intentional.
POV: A god just judging and pondering why its creation is doing the things it does.
Player: build base around day 4
Bot: build base everywhere
"Go get rocks...
GO *GET* ROCKS, WILSON"
Wilson spams torches. Fast forward a couple years and he has a skill tree for torches lol
When you accidental mix the willow code with Wilson and get a semi arson
ai wilson setting a tree on fire then running away because its on fire is actually peak comedy i think
He made a base at day 2 while everyone would still be collecting rocks, Bruh he is so advanced
So damn entertaining. Hope the bot gets updated more
||-//
when the bot apocalypse will start, only fire will protect us
This bot is almost like me back in 2013, when i first tried DS.
-what does this do?
-ooh, shiny!
-a... science machine?
-why would i need a campfire?
-why am i killed by darkness?!
You get the point.
I can't believe the bot built a base with a crockpot faster than I usually fo
Orange is like Glados judging her test subjects.
Wilson bots: *makes multiple bases* my logic is beyond your understanding.
Is it just me, or every video OrangE sounds a little bit happier/energized over time?
Aw that makes me happy too
This is what Maxwell must've felt like