Burning Embers, Leaves or Dust Particles - Blender 3

Sdílet
Vložit
  • čas přidán 26. 07. 2024
  • Grant's Character Course: www.gamedev.tv/p/blender-char...
    Grant’s new Drawing course: www.gamedev.tv/p/complete-dra...
    Say Thanks: paypal.me/grantabbitt
    My Website www.gabbitt.co.uk
    Discord Server / discord
    Get good at blender series: • Get Good @ Blender
    Simple game assets playlist: • simple game assets - f...
    Learn the basics of Blender 2.8 : • blender 2.8 | Complete...
    Learn texture painting: • Learn Texture Painting...
    Learn Sculpting playlist: • Learn Sculpting in Ble...
    Recommended paid for beginners course from CG boost:
    academy.cgboost.com/p/blender...
    recommended graphics tablet:
    I use a graphics tablet to paint with and my recommendations are written below:
    Ultimate Buyers guide - • Graphics Tablets - Ult... Display Tablet
    my choices:_
    Display Tablet
    XP Pen pro 16 - 22
    UK - amzn.to/3fPf1k3
    US - amzn.to/2OMIoY4
    Graphics Tablet
    Wacom one
    UK - amzn.to/39drH1C
    US - amzn.to/3jrGGd2

Komentáře • 101

  • @joywritr
    @joywritr Před rokem +4

    Perfect tutorial, no going off on tangents, no memes or GIFs, and great explanations of everything. Will definitely be watching more of your tutorials. Thank you for this.

  • @aladdin9027
    @aladdin9027 Před rokem +1

    Great tutorial man! Amazing tutorial, no fluff, perfect audio and cadence, and the knowledge; priceless.

  • @bennyoaks131
    @bennyoaks131 Před 2 lety +1

    WOW! I never knew this effect could be accomplished so easily. WOW!

  • @brits3728
    @brits3728 Před rokem +5

    To add a bit more flair to my embers, I added a nice color shift shader to make some appear to dim as they turn from the camera.

  • @M13337
    @M13337 Před 2 lety +7

    I haven’t had time to play in Blender for a few days and I must say it was a pure joy just relaxing and watching your video now of you doing Blender-stuff. Great video! As always! I appreciate the work you put into them. Have a great weekend! :)

  • @saraluvcats6891
    @saraluvcats6891 Před 2 lety +3

    Wow I would have never knew what these force fields were for if I haven’t watched your tutorial. Thank you so so much 🤗

  • @reinholdamanpal4735
    @reinholdamanpal4735 Před 2 lety +1

    After this show of epicness, i just can't wait to grab some golden Blender 3. This looks astounding!

  • @JazonHappyface
    @JazonHappyface Před rokem

    Great job explaining this topic! Adds a lovely effect to almost any scene. Thanks!

  • @ladymayb.
    @ladymayb. Před 2 lety

    This will be useful for a lot of different scenes. Can't wait to play around with it. Thanks so much for making the tutorial! The monster scene in the thumbnail/intro looks fantastic!

  • @thesymphonicsquirrel
    @thesymphonicsquirrel Před rokem

    Thank you so much Grant for making this wonderful video! You made making embers so easy! Every step was so helpful and easy. I can now make great embers for any scene!

  • @pradeepdurai8661
    @pradeepdurai8661 Před rokem

    Straight to the business, Like It A lot...... : )

  • @Niko_3D
    @Niko_3D Před 2 lety +1

    Always something new to learn from you, I love it!

  • @cosmicoverlap
    @cosmicoverlap Před 2 lety

    Thank you so much for this tutorial! I've been watching your videos every day! Very helpful!

  • @moonbaboon9326
    @moonbaboon9326 Před 2 lety

    Man your tutorials and pacing of speech is so refreshing when learning. I wish you had more FX tutorials to help me figure that out to enhance my scenes. Either way great video and love the work!

  • @jackcleveland1175
    @jackcleveland1175 Před 2 lety

    Thank you, Grant! Clear and concise.

  • @aosth5
    @aosth5 Před 2 lety

    This is so cool. Thanks Grant!

  • @asunaxmmd3853
    @asunaxmmd3853 Před 2 lety

    i'm a bit late to the party, but i appreciate your work sir Abbitt!

  • @shottyfins
    @shottyfins Před 2 lety

    Excellent, I haven't had a chance to play with particles yet. You laid it out so nicely, I will integrate this into my next scene. Thanks grant

  • @break_the_ice5811
    @break_the_ice5811 Před 2 lety

    Thanks for this video!!!Your tutorials really help!!!

  • @kaibaa
    @kaibaa Před 2 lety

    This is the exact tutorial I was just looking for, thank you so much! :)

  • @HelloMyNameIsDragonRider
    @HelloMyNameIsDragonRider Před 7 měsíci

    You are so helpful- thank you so much!

  • @RayStudio95
    @RayStudio95 Před 2 lety

    Ohh my gosh. This is owesome! Gotta try this!!

  • @knightguy2699
    @knightguy2699 Před 2 lety

    Thanks again, Grant abbitt for the valuable education

  • @vkshd
    @vkshd Před 2 lety

    Please never stop posting 🙏🏼🙏🏼🙏🏼🙏🏼🙏🏼🙏🏼

  • @michellenotmejk
    @michellenotmejk Před 2 lety

    Thanks, I needed this

  • @visualvisualization
    @visualvisualization Před 2 lety

    Thank you. ♥

  • @carmenedouard5127
    @carmenedouard5127 Před 2 lety

    Thank YOU

  • @Clases3d
    @Clases3d Před 2 lety

    so beauful! thanks for sharing!

  • @yotsumaruto
    @yotsumaruto Před 2 lety

    so simple and so stunning! Thanks a lot ^-^

  • @Janfon1
    @Janfon1 Před 2 lety +2

    3:27 The existential dread of being a particle

  • @denizdemir9255
    @denizdemir9255 Před 2 lety

    mr abbitt, you taught me everything i know about Blender! i thanked you in my game’s page, i hope thats ok!

  • @The_Visual_Artist
    @The_Visual_Artist Před 2 lety

    Simple and superb👍

  • @basiccomponents
    @basiccomponents Před 2 lety

    thank you this was very clear and helpful!

  • @zapfsaeule2
    @zapfsaeule2 Před 2 lety

    Wonderful,thanks!

  • @AnimaStudio88
    @AnimaStudio88 Před 2 lety

    Good lesson as (almost) always!

  • @kimberleewatz462
    @kimberleewatz462 Před 2 lety

    This is really helpful.

  • @1982Jonte
    @1982Jonte Před 2 lety

    Yes! I have been looking for something like this! I am trying to make bubbles that float around!

  • @shanabenjamin8945
    @shanabenjamin8945 Před 2 lety

    love it!! thank you:)

  • @DesignsbyDonBrown
    @DesignsbyDonBrown Před rokem

    You can also get interesting effects if you change the shape and color of the embers based on the position of an empty.

  • @Holm55
    @Holm55 Před 2 lety +14

    This was exactly what I needed for a small scene I've been working on since the beginning of June. This was the last piece to my puzzle. Is there also a way to have two different wind forces, where only one of them interact with the particles? I have another wind force that is blowing wind into a cloth sim, and it gives unwanted strength to my particles.

    • @grabbitt
      @grabbitt  Před 2 lety +1

      Never done that so not sure

    • @luduvugla
      @luduvugla Před 2 lety +4

      Try baking the cloth sim

    • @grabbitt
      @grabbitt  Před 2 lety +3

      @@luduvugla that's a good point :)

    • @AnimaStudio88
      @AnimaStudio88 Před 2 lety

      Well actually it should affects both the same way like in real life with 1 wind... wouldn't it look odd?

    • @michellenotmejk
      @michellenotmejk Před 2 lety

      @@AnimaStudio88 Yeah it wouldn't make sense but yeah hes not doing realism so I guess thats fine

  • @sleepykittyMMD
    @sleepykittyMMD Před 2 lety

    Yes I needed to learn this as I’m swapping animation programs to blender

  • @nirmansarkar
    @nirmansarkar Před 2 lety

    Who comes here to dislike his videos man? ..... CAD people?

  • @CaptainMangles
    @CaptainMangles Před 2 lety

    "Blender 3" is just surreal to me. Great video though!

  • @manoj7575
    @manoj7575 Před 2 lety

    Sir you are awesome ! Thank you for all of this content . love from India 🤍

  • @yezzzsir
    @yezzzsir Před 2 lety

    I am sooooo using this lol!

  • @KatlinSchirmer
    @KatlinSchirmer Před 2 lety

    Super, Thanks dear!Hug.

  • @modz9711
    @modz9711 Před 2 lety

    Awesome

  •  Před 2 lety

    insane

  • @kalex07
    @kalex07 Před 2 lety

    It looks like it would be easy enough to make snow and electrical sparks as well, using this tutorial.

  • @Alex-tn7pv
    @Alex-tn7pv Před 2 lety

    "And so it is... that Ash seeketh Embers."

  • @johnleighdesigns
    @johnleighdesigns Před 2 lety

    Great stuff thanks for creating this video really helpful tips and aproaches. I want to fade out the embers over time and my first thought is to animate the opacity per object but feels a little bit clunky and timings difficult to manage - wonder if there is some more efficent way im not aware of in particles settings that allows it to fade out opacity of the particles so instead of instantly dying they fade away more naturally

    • @grabbitt
      @grabbitt  Před 2 lety +1

      Probably use the emission then opacity

  • @narutardsquad9391
    @narutardsquad9391 Před 2 lety

    Thabks

  • @dragomirpetrov5600
    @dragomirpetrov5600 Před 2 lety

    It's been a year since I discovered this channel. Although I went on to being a developer, I still enjoy watching these videos, and my daughter still falls asleep to Grant's voice (no offence intended) :). Also, you should do voiceovers.

  • @IWANTCA
    @IWANTCA Před rokem

    👍

  • @doch40
    @doch40 Před 2 lety

    Hi Grant, I have been following your tutorials for a while. I wonder to know if it is possible to export this animation (just the particles) in order to use in AR such as Spark AR. Thank you again for this tutorial and your channel.

  • @ctc-ml2ry
    @ctc-ml2ry Před 2 lety +1

    Is there a way to make the plane disappear but still have the particles blowing? I have a tree and to make the leaves blowing make sense i have to place the plane in the middle of the tree :P

    • @ctc-ml2ry
      @ctc-ml2ry Před 2 lety +1

      i got it, in the particles tab for the emitter i had to go to viewport display then uncheck show emitter:)

  • @luisguitar5272
    @luisguitar5272 Před rokem

    Great video. How can I make the particles glow in cycles?

    • @grabbitt
      @grabbitt  Před rokem

      See my intro to the compositor

  • @ragingpoop8658
    @ragingpoop8658 Před rokem

    is there a way to import this into Davinci/Fusion and still be able to edit the trajectories and other parameters such as the lifespan, field weights, etc?

  • @Mocorn
    @Mocorn Před 2 lety

    Wonderful video Grant :) To anyone reading, what would be the best way to have the embers collide with a character model? I'd like them to not go through it.

    • @grabbitt
      @grabbitt  Před 2 lety

      Make the character a collider

  • @peterrandall6761
    @peterrandall6761 Před 2 lety +1

    I'm texture painting wood on my mac, is there any way to get brush drop off like you would on a tablet? My brush strokes stay the same size and its linda takes away form the style of the wood

    • @grabbitt
      @grabbitt  Před 2 lety

      Not that I know of

    • @AnimaStudio88
      @AnimaStudio88 Před 2 lety

      Better buy Substance painter. It's best texturing tool for 3D by now.

    • @peterrandall6761
      @peterrandall6761 Před 2 lety

      @@AnimaStudio88 I have substance, I just dont like it, I'm trying to mimic a fortnite style to my models and I cant really find many tutorials on how to get that from substance

  • @pineappleparty1624
    @pineappleparty1624 Před 2 lety +1

    This is neat but I'm sad it looks like there is no way to import any of this effect into unity. maybe it's possible to save the animation of the particles to import? I ask because blender seems to have a much more robust way to make particle systems, as it should lol.

  • @ADhauZ
    @ADhauZ Před 2 lety +1

    How can I make the particles not go through the floor and kind of "bounce" on it?

    • @gauravdewangan4541
      @gauravdewangan4541 Před 2 lety +2

      add collision (located in the physics properties) on the floor.

    • @ADhauZ
      @ADhauZ Před 2 lety

      @@gauravdewangan4541 Cheers!!

  • @delciervo
    @delciervo Před rokem

    Hi! I'm working on a similar project but I dont know how particles don't cross the monkey

  • @supa76
    @supa76 Před 2 lety

    Is there any way to import these kind of fx to unity/unreal?

    • @grabbitt
      @grabbitt  Před 2 lety

      Generally it's easier to do these effects in those engines

  • @patelvraj1362
    @patelvraj1362 Před 2 lety

    If you add collision to monkey head and ground plan it's look gona be awsome

  • @tuxgirl
    @tuxgirl Před 2 lety

    Out of curiosity, why are you using a particle system for this? Everything I have seen or read recently seems to claim that you should use geometry nodes in place of particles now...

    • @grabbitt
      @grabbitt  Před 2 lety

      They are still in their infancy so still using particles at the moment

  • @BrianMartees
    @BrianMartees Před rokem

    Thanks for the lesson) But I ran into a problem, in a static render (1 frame) everything is fine. But if I render an animation, then for some reason there are no particles in the render itself, but everything is fine on the preview (on the space button). I don't know how to overcome it

    • @grabbitt
      @grabbitt  Před rokem +1

      could be your emission timings in terms of when they are created and when they finish emitting

    • @BrianMartees
      @BrianMartees Před rokem

      @@grabbitt
      Timings are like in the video. But I sort of figured out how it worked on its own, although for some reason the 1st frame is without particles, they appear sharply on the 2nd frame, but I think this can be trimmed later in the video editor)

    • @ameenahahmad558
      @ameenahahmad558 Před 9 měsíci

      yeah i'm having the same problem here@@BrianMartees

  • @timothybd8719
    @timothybd8719 Před 2 lety

    Is there a way to loop the partials?

    • @grabbitt
      @grabbitt  Před 2 lety

      Good question but I don't know that one

    • @timothybd8719
      @timothybd8719 Před 2 lety

      @@grabbitt I guess just fluctuate them so they go away by the end of the animation so they just reappear on 1st frame again🤷‍♂️

  • @aaryanthakur2600
    @aaryanthakur2600 Před 2 lety +1

    First