Brave Pioneers in a Strange New Land! - Farthest Frontier (Part 1)

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  • čas přidán 27. 05. 2024
  • Protect and guide your people as you forge a town from untamed wilderness at the edge of the known world! Harvest raw materials, hunt, fish and farm to survive. Produce crafted items to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats.
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    No copyright infringement intended. Farthest Frontier copyright is owned by their respective owners which includes but is not limited to Crate Entertainment. I did not make the game (or assets) and do not claim to. I do claim recording the video and audio associated with this playthrough.
    Music credit:
    "Ecstatic Adventure"
    by Xack
    Provided by Epidemic Sound (www.epidemicsound.com)
    #citybuilder #survival #farthestfrontier
  • Hry

Komentáře • 71

  • @vampireknight5821
    @vampireknight5821 Před měsícem +222

    Ah yes according to YT this is "Dune: Spice Wars"

  • @amshermansen
    @amshermansen Před měsícem +72

    Just a quick note - While the game isn't "pausable" during the initial setup, the game time doesn't actually progress, even if your villagers dawdle about. There is no rush to place your starting town.

    • @TekGriffon
      @TekGriffon Před měsícem +1

      Very good to know. That would have been a bizarre design decision otherwise.

  • @Lord_Hengar
    @Lord_Hengar Před měsícem +64

    A large number of small farm plots with a mixture of crops isn't 'gamey,' it's actually historically accurate. Subsistence farmers knew that crop diseases were a thing a would do just that, hoping that at least some of the crop would survive, even if doing so was less 'efficient' than having one big field of a single crop. To peasants and settlers, "optimizing" wasn't about maximizing gains but minimizing risk.

    • @robertnett9793
      @robertnett9793 Před měsícem +12

      Good observation. That and also many farmers didn't have very large plots of land - at least in Germany. There were lots and lots of small curvy plots dotted around until the I do believe 'Flurbereinigung' - about 'land-cleanup' where fields were swapped so one farmer had all their fields in one big chunk.
      Question would be if this has been intentional from the beginning to indeed reduce spread of blights or if it just was a positive by-product from having rather small properties...

    • @nicholas-cs7vr
      @nicholas-cs7vr Před měsícem +7

      @@robertnett9793 in north america the three sisters was a common method. corn, squash, and peas. they limit the amount of damage they crops do to the soil and gave three high product crops. the Mexicans have the same thing but they call it something else. we came to find out that peas add nitrogen to the solid, corn pulls nitrogen and squash kills weeds.

    • @robertnett9793
      @robertnett9793 Před měsícem +1

      @@nicholas-cs7vr Ah. I didn't know it's called 'The Three Sisters' in English :D In German it's simple 'Drei-Felder-Wirtschaft' - about 'three field (crop) farming' - we are efficient and boring that way :D
      But I do believe many farming communities developed similiar systems - for exactly the reasons you explained. Especially considering that artificial nitrogen fertilizer wasn't arount until the early 20th century.

    • @kristanmendiola2001
      @kristanmendiola2001 Před měsícem +1

      @@nicholas-cs7vr Its an Iroquois farming technique. The three plants benefit each other in some ways and at the same time gives a variety when harvested.

  • @drangusbadger1976
    @drangusbadger1976 Před 12 dny

    Something you can do with the lumber is placing decorative trees and harvesting them! 5 gold each, 1 tree per tile. Once matured they are extremely fruitful. It's like planting your own forest for timber.

  • @TheHorzabora
    @TheHorzabora Před měsícem +10

    Lots of small farms isn’t gamey. Well, it might be but it’s also quite accurate for the time period. Prior to mechanisation - or indeed proper crop rotation - farming was conducted using many small plots, often devoted to different crops, as you not only had to oxen/hand plow the area (an awful, back-breaking task) but also had to weed it. Then there was the whole manorial economy where the major landowner required everyone to work their fields, then the peasants / workers worked their own private plots in their own time for food. Which is why the ‘manor’ would make a profit, even if individuals did not.

  • @chubbydinosaur9148
    @chubbydinosaur9148 Před měsícem +13

    rip Tara, she shall be remembered for that hilarious death

  • @kurumachikuroe442
    @kurumachikuroe442 Před měsícem +7

    23:40 it's not "game-y" to plan ahead and prepare for things you know you're gonna shoot for

  • @ohgnoagnome8442
    @ohgnoagnome8442 Před měsícem +7

    The years go by so quickly, didn't expect him to be on like year 3-4 by the end of the video

  • @tonyd3276
    @tonyd3276 Před 9 dny

    I searched “Farthest Frontier” and found your channel. Excellent video. I subscribed even before the video finished. I’m looking forward to more of Farthest Frontier and whatever else you present.

  • @robertnett9793
    @robertnett9793 Před měsícem +15

    I really love the idea of having curved roads and a bit of a more natural look. One thing I think could be improved on is the ranges of several services - like the market or tavern and stuff. Because I feel, the game wants you to build a certain, very predictable way, if you want to have the max benefit. So things like having isolated homesteads with just nice looking scenery and decorative stuff in between ends up being worse than a rather ugly grid pattern...
    Maybe an approach like City Skylines does (where just the direct happines impact is limited, but services reach over the whole map for example) or some 'This tavern can support X people and just applies to the X closest homes, or increasing the range of your market with haulers... basically anything that would allow you to go nuts with aesthetics without sacrificing ingame bonuses would be highly appreciated...

    • @henryglennon3864
      @henryglennon3864 Před měsícem +2

      Mostly agree. I really like this game, and have a couple hundred hours in it, BUT once you understand how to optimize desireability bonuses, you kind of get strongly nudged into very formal designs. For example, you can build only ONE temple, so for maximum efficacy, it HAS to be at the dead center of your residential area, and your market HAS to be at the dead center of a cluster of houses in order to maximize the number of houses supported.
      That, and I wish there was some sort of seaport/trade route locus that implicitly connected your town to a wider world that you have to build around, or respond to.

  • @DarwinPlaysVideoGames
    @DarwinPlaysVideoGames Před měsícem +2

    You can use the function keys to access overlays for your people, resources nearby, water availability,and the number of items. Been a while since I played, but I think it's F3 or F4 that cycles through the overlays

  • @Jounzey
    @Jounzey Před měsícem +12

    Oof, CZcams's bitrate really doesn't appreciate those foliage and tree textures, as nice as they are.

    • @Cris1Mac
      @Cris1Mac Před měsícem

      I like everything about the game except for all the icons/resources being so small. It just hurt my eyes. Had to refund.

    • @dyanosis
      @dyanosis Před měsícem +4

      @@Cris1Mac To make them large enough to be nicely legible would make the game virtually unplayable. Maybe they could have gone with more of a hover effect but they can't please everyone.

    • @Cris1Mac
      @Cris1Mac Před měsícem +3

      @@dyanosisYeah I agree. I am not hating on it. But when they said there will be nothing done with it I had to refund. My vision not so good so it is what it is. Just disappointed is all.

  • @user-wb2gl3qb4n
    @user-wb2gl3qb4n Před měsícem +2

    I would like to see a full series of this game. Thanks for the entertainment.

  • @IIMatt_DII
    @IIMatt_DII Před měsícem +4

    Glad to see you back at this game, really enjoyed the last series

  • @NicholasDVanderhoof
    @NicholasDVanderhoof Před měsícem

    Thank you for breaking down how the crop fields work. That was always the one thing I didn't understand when watching people play this game. I understand it now.

  • @Peptuck
    @Peptuck Před měsícem +1

    One thing that I like about this game's aesthetic is that, since it was developed by the same team behind Grim Dawn, the buildings almost look like they could have come from Grim Dawn pre-apocalypse. I think a few of the assets might have even been recycled from Grim Dawn assets.

  • @chubbydinosaur9148
    @chubbydinosaur9148 Před měsícem +1

    I've just let out the most high pitched scream of my life! I love your content, I'd DIE for this game... I think I started playing it because of you? Anyway I'm so happy right now!

  • @MichelleUpNorth
    @MichelleUpNorth Před měsícem

    I love games that include details like nutrient balancing and fertility levels. This looks amazing!

  • @williampz
    @williampz Před měsícem +1

    I just wanted to say I enjoy your city building series and plague Inc.

  • @shalaphon
    @shalaphon Před měsícem +1

    This is such an Amazing Game! I have been loving it in my own experience!

  • @theinfamousllama7796
    @theinfamousllama7796 Před měsícem

    Excited for a long playlist of this! Please keep them coming Pravus!

  • @sdhokie
    @sdhokie Před měsícem

    Thank you for starting a new series and thank you for playing on normal! Creators are always insisting on the hardest difficulty to play.

  • @boerboelmummy5075
    @boerboelmummy5075 Před měsícem

    I'm really looking forward to this series. I like this game, a lot.

  • @nicolejasch6530
    @nicolejasch6530 Před měsícem

    Very excited for this series!

  • @David_Brinkerhoff93
    @David_Brinkerhoff93 Před 29 dny

    Like 10 times better than manor lords

  • @drewcwsj
    @drewcwsj Před měsícem +1

    Trading seems to be an issue still. You build a barn and no one will sell cows. Tried a stable and chicken coop and no horses or chickens. Also had a huge stockpile of berries and willow and no trader will buy them.

  • @cole-nq1ru
    @cole-nq1ru Před měsícem

    This game's great. Crate looking to knock it out of the park after Grim Dawn.

  • @TheLumpyShield
    @TheLumpyShield Před měsícem

    Great game, Love to see more

  • @Dojii83
    @Dojii83 Před měsícem +1

    You can deactivate the auto upgrade for buidlings in the top right corner.

  • @allankanegalian6401
    @allankanegalian6401 Před měsícem

    ah yes, 4 field crop rotation. I learned of it in light novels ironically

  • @tonyd3276
    @tonyd3276 Před 9 dny

    It’s just a flesh wound! Oh. Wait…she’s dead. 🤣

  • @sejimun3821
    @sejimun3821 Před měsícem

    normaly not my kind of game, but damn pravus you made it really entertainting :)

  • @mobileplayers5008
    @mobileplayers5008 Před 11 dny

    They need to add PvP in this game 4v4 or more.

  • @cesarencinares121
    @cesarencinares121 Před měsícem

    Rip tara

  • @tigeriussvarne177
    @tigeriussvarne177 Před měsícem

    Praise Pravus

  • @MrSHADOWANGEL999
    @MrSHADOWANGEL999 Před měsícem

    Wild

  • @harvbegal6868
    @harvbegal6868 Před měsícem

    There is a forestry system in the game now.

  • @KingOskar4
    @KingOskar4 Před měsícem

    Wake up, Honey🍯🐝, Pravus'es new , amazing video just came❤

  • @lordzizo375
    @lordzizo375 Před měsícem

    With the Space Key on your Keyboard you can Pause and unpause the Game.

  • @Nightowl5454
    @Nightowl5454 Před měsícem

    How big is the map?
    Is there multiple set various maps or are they randomly generated and different each time?

    • @smlehliw9750
      @smlehliw9750 Před 27 dny

      different each time and different to each patch (newer version) - not easy to find a good seed

  • @cheesebox183
    @cheesebox183 Před měsícem

    🔥🔥🔥🔥🔥

  • @FilipBurovski
    @FilipBurovski Před měsícem

    Strangely this game reminds me of Age of Empires 😂

    • @dyanosis
      @dyanosis Před měsícem

      Not even close to the same style of game.

    • @FilipBurovski
      @FilipBurovski Před měsícem

      @@dyanosis Not refining to style but the way gathering works,some of the building functions,loss of food over time while gathering those little things like I said it just reminded me like pop ahh I played that kinda game years ago.

  • @ctempleton3
    @ctempleton3 Před měsícem

    What type of engineer IRL are you? I heard you say “lean” in discussion about a production chain. Are you a manufacturing engineer?

  • @MojiMikato
    @MojiMikato Před měsícem

    WAIT WAIT WAIT! ISNT HUMAN WASTE NOT GOOD FOR FARMING?? HELLOO?

    • @dyanosis
      @dyanosis Před měsícem +1

      By today's standard with all the shit we're having pumped in our bodies? You'd be right. But in the time period that this game is set in? Things were different.

  • @Steampunkzter
    @Steampunkzter Před měsícem

    This is a pretty cool dune game taking place after the dune movies during the time when Dune was covered in life.

  • @PaulKettlebones
    @PaulKettlebones Před měsícem

    Can’t pause? 😮
    Nope!

  • @21snipers16
    @21snipers16 Před měsícem

    Next could you do satisfactory please

  • @otockian
    @otockian Před měsícem

    I actually kind of hate this game, the mid to late game mechanics are horrible...