How To Make a Simple Gobo - Blender Beginner Tutorial

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  • čas přidán 30. 07. 2024
  • In this blender tutorial, we will create a simple gobo light that can make your rendes look more dyynamic.
    📌 If you have any suggestions or questions, let me know in the comments
    ☎️ Socials:
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    00:00 - How to Make a Gobo Light
    04:02 - Bonus Lighting Tip

Komentáře • 39

  • @HerrW0lf
    @HerrW0lf Před rokem +11

    Didn't even knew you could edit lights this way (and this easy). Thank you very much, you saved me some bucks 👍

  • @Liminally_ill
    @Liminally_ill Před 2 dny

    Great tutorial thank you 😭😭😭

  • @bobveltman
    @bobveltman Před 4 měsíci

    Good and straight forward tutorial. Nice job!

  • @NarekManukyan
    @NarekManukyan Před 2 měsíci

    that gradient light looks soooooooooooo damn goood!

  • @ih4269
    @ih4269 Před 4 měsíci

    Loved this. Thank you

  • @tarazz
    @tarazz Před 2 měsíci

    thank you :)

  • @Qhoorcaine
    @Qhoorcaine Před rokem

    how you node have a image on top of the node? and your light setting is diffrence.. is it add on?

    • @aumission
      @aumission  Před rokem +1

      Yes, the first one is called "node preview"; The second one is called "Photographer"

  • @FabioNoche
    @FabioNoche Před rokem +3

    how do you get the preview of the node to show up above it in the shader editor?

    • @aumission
      @aumission  Před rokem +1

      It's an addon called node preview. it's not necessary though, using the built-in preview in blender with ctrl+shift+T+ click on the node is better because you can see it directly on the mesh.

    • @sally_vfx
      @sally_vfx Před 5 měsíci

      oh yes I was looking for this comment

    • @sally_vfx
      @sally_vfx Před 5 měsíci

      but sometimes, when lot of things is going on your Viewport, a small preview tile in node itself can help a lot!, Thankyou ^^@@aumission

  • @shubhamgolle8302
    @shubhamgolle8302 Před 4 měsíci

    very informitive man!! in my blender im unable to use the spread size for area lighting pls help me

    • @aumission
      @aumission  Před 4 měsíci

      you're gonna need to be more specific here 😅 did you set the spread to 1 ?

    • @shubhamgolle8302
      @shubhamgolle8302 Před 4 měsíci

      I dnt have the beam shape control in my blender. Is this feature updated version like beyond 3.2?

    • @aumission
      @aumission  Před 4 měsíci

      what minute in the video ? what is the exact name of the control I have and you dont ?

  • @kenankit
    @kenankit Před 2 měsíci

    How Can I create this is Houdini??

  • @ThatsGrass
    @ThatsGrass Před 9 měsíci

    I can’t find the beam shape in the light setting… but I have downloaded the latest version 3.6 😢

    • @aumission
      @aumission  Před 9 měsíci

      what timestamp in the video ?

  • @user-kf2wi1ou2w
    @user-kf2wi1ou2w Před 5 dny

    Struggling to follow this in the new version 4.2. Any advise.

    • @aumission
      @aumission  Před 5 dny

      make sure to set the spread of the light to 1°

  • @Ilya_Yatsko
    @Ilya_Yatsko Před rokem

    You heard me) Thanks a lot

  • @perilzof1
    @perilzof1 Před rokem +3

    Can't get this to work...but, thanks for the tutorial anyway.

    • @aumission
      @aumission  Před rokem

      what's the issue ?

    • @JDawgWillz
      @JDawgWillz Před 11 měsíci +3

      I can’t either, the pattern just isn’t showing up after doing everything correct

    • @koenstaz
      @koenstaz Před 11 měsíci

      @@JDawgWillz Use a texture coordinate (from UV to Generated) and connect it with the noise texture, then it should work!

    • @scwp1111
      @scwp1111 Před 9 měsíci +1

      I've got no luck to get it work too by using area light, but it finally work on spot light, and set the normal as the driving texture coordinate. (radius of the spot light can also control how blur the gobo texture is)

    • @simoncodrington
      @simoncodrington Před 9 měsíci +5

      To get this to work I had to adjust the 'spread' of the light down to 1 degree (normally 180 or so on area lights) and then the texture pattern came through. The spread and the size overall affects the sharpness of the texture projected

  • @mouadtahri9426
    @mouadtahri9426 Před 10 měsíci

    l3ez al3chir

  • @Argyll9846
    @Argyll9846 Před měsícem +1

    Noise doesn't seem to work in 4.1. Tried all the light types with your settings and it's a total blank.

    • @aumission
      @aumission  Před měsícem

      did you lower the light spread ?

    • @Argyll9846
      @Argyll9846 Před měsícem +1

      @@aumission Yes I did that - everything from 180 degrees down to 0 - and after 6 hours of trying to get it to work with different lights I've given up. Funny thing is that it works with B/W gobos I've copied from the Web and some I made myself. Noise texture, however, seems like a total loss.

    • @Argyll9846
      @Argyll9846 Před měsícem

      @@aumission Revisited it again today and for noise to show in Cycles, mapping seems to be a vital component.

    • @cocooncrush
      @cocooncrush Před měsícem

      @@Argyll9846 Jesus, I love you, thanks!!!!

  • @user-mz2lj7jl3x
    @user-mz2lj7jl3x Před 4 měsíci

    is it paid gobos addon?