25 Secret Features Baldur's Gate 3 Never Tells You About (Tips & Tricks)

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  • čas přidán 22. 05. 2024
  • Today we take a look at some hidden or secret features in Baldur's Gate 3. We highlight some lesser known mechanics for a video full of great early game tips and tricks for Baldur's Gate 3.
    Get Baldur's Gate 3 with my affiliate code here: af.gog.com/en/game/baldurs_ga...
    Merch:
    Twitter: / juicehead33
    Discord: / discord
    Sources:
    Thumbnail: www.nexusmods.com/baldursgate...
    Author - susiefpavr
    #baldursgate3 #bg3 #tipsandtricks
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Komentáře • 1,9K

  • @JuiceHead3
    @JuiceHead3  Před 9 měsíci +57

    Get Baldur's Gate 3 with my affiliate code here: af.gog.com/en/game/baldurs_gate_iii?as=1716164547

    • @systemblaster
      @systemblaster Před 9 měsíci +14

      No

    • @raiso.
      @raiso. Před 9 měsíci +10

      Where is discount then?

    • @shencloud6523
      @shencloud6523 Před 9 měsíci +1

      You missed something, if you have a controller you can literally free rob every trader.

    • @squirrel_82
      @squirrel_82 Před 9 měsíci

      We need the ability to select multiple items at once to send to camp

    • @karlpeterson6334
      @karlpeterson6334 Před 9 měsíci +3

      @@squirrel_82 hold control, click all the items, then right click one

  • @gregs9210
    @gregs9210 Před 9 měsíci +3085

    one of the most overlooked secrets is that when you are in dialogue you can select your other party members in the bottom left to position them before starting the fight

    • @keldor8302
      @keldor8302 Před 9 měsíci +678

      You can also do this to make pick pocketing easier. Even if you fail the check. They won't chase after you until that conversation ends. The kids at the druid grove do that exact thing to you. And most don't realize that it isn't scripted into the conversation. It's another kid literally performing the action on you during the conversation. And you can switch out to another party member to catch him in the act. Lol

    • @MillenniumEarl014
      @MillenniumEarl014 Před 9 měsíci +87

      Basically Divinity 3

    • @Triforcebro
      @Triforcebro Před 9 měsíci +17

      ​@@MillenniumEarl014 No

    • @MillenniumEarl014
      @MillenniumEarl014 Před 9 měsíci +40

      @@Triforcebro denial

    • @bungdilly6333
      @bungdilly6333 Před 9 měsíci +29

      @@keldor8302 shut the front door ahaha, i love this game

  • @tonyzambone762
    @tonyzambone762 Před 9 měsíci +823

    Note on the throwable potions: Throw it at the ground, not the person. The bottle hitting the party member still does damage, especially if the person throwing the potion has high strength for throwing enemies. Last night our barbarian threw a potion directly at me when I was at low HP and it downed my character and then immediately got me back up 😅

    • @ryanwinpenny4210
      @ryanwinpenny4210 Před 9 měsíci +30

      Laz threw a potion at Astarion and he got shoved haha

    • @SebHaarfagre
      @SebHaarfagre Před 9 měsíci +44

      Nice, I love that, that's some good RP 😂
      _"Yeh yeh quit yer yappin', here have a potion!"_
      *WHAM* straight in the face

    • @lockinhinddanger934
      @lockinhinddanger934 Před 9 měsíci +30

      here tiny human catch!
      **throws a 110mph fastball at the wizard who's hurt and dazed before the potion knocks him unconscious.**

    • @aesirgaming1014
      @aesirgaming1014 Před 9 měsíci +7

      Meh, that's what happened when you have barbarians try to heal...

    • @nephicus339
      @nephicus339 Před 9 měsíci +11

      It's kind of funny to think about though. Smashing the bottle on someone imbedding glass in them, but then healing the wounds you just made around the glass. Character development!
      "So, uh, how'd you get those scars? And why do they glint in the light?"
      **immediately scowls at the barbarian**

  • @heyguyslolGAMING
    @heyguyslolGAMING Před 9 měsíci +385

    I've been using "Sleep" a lot to cc enemies. One thing I noticed is that sometimes enemies companions will actually wake up the enemies you have slept so to counter that there are stuffed teddy bears in the game. If you sleep an enemy, you can on your next turn throw a teddy bear at that enemy which will make that enemy enter into a deep sleep at which point they start to suck their thumbs and become immune to being woken up until the sleep turns have ended. Very cool mechanic.

    • @heyguyslolGAMING
      @heyguyslolGAMING Před 9 měsíci +36

      The stuffed teddy bear drops off of an npc called Za'Krug. He's a Goblin LvL 1 located at the entrance of Druid Grove.

    • @davidballantyne4492
      @davidballantyne4492 Před 9 měsíci +13

      @@heyguyslolGAMING there's also one on on ogre in blighted village

    • @sadpee7710
      @sadpee7710 Před 9 měsíci +104

      aint no way this is true. aint no way. i'm trying this next time i play and if it works i will lose my mind wow
      edit: pretty sure i tried it and it didn't work. expected but sad

    • @solvedraptor6854
      @solvedraptor6854 Před 9 měsíci +7

      There's another in the swamps on the way to see Aunt Ethel

    • @hubbabubba5177
      @hubbabubba5177 Před 9 měsíci +2

      ​@@solvedraptor6854not really on the way, it's tucked in a dead end in the water by a waterfall

  • @TheShattubatu
    @TheShattubatu Před 9 měsíci +292

    Just to clarify the high ground advantage (from the crate stacking trick) is just a +2 to attack rolls (10% increase), not advantage.
    Also, after sending chests to your camp, instead of lockpicking them all 1-by-1, you can put them around a smokepowder barrel and KABOOOM! AFAIK this doesn't damage the items in the chest!

    • @SaturninePlaces
      @SaturninePlaces Před 9 měsíci +17

      A simple fire bolt will do for non-metal containers

    • @tipfertool5457
      @tipfertool5457 Před 9 měsíci +14

      It's fun running across some of these tricks. As many objects like barricades and doors have health bars, many (even some locked doors) can just be broken apart.

    • @casseith
      @casseith Před 9 měsíci +5

      I was wondering - does the loot gets damaged in any way when destroying chests/other cointainers like this?

    • @SebHaarfagre
      @SebHaarfagre Před 9 měsíci +4

      Yeah, also everyone can hit you if you're on the top of some crates in the open lol. Not to mention around 2 HP damage extra when they break the crates by doing an AoE or something...

    • @SebHaarfagre
      @SebHaarfagre Před 9 měsíci +4

      @@tipfertool5457 Man, I have OCPD and finding no point behind the breakable boulders near the paralyzed Thiefling made me so annoyed lol.
      There *MIUST* be a secret there..... maybe I just haven't found it yet............

  • @Zaphod1620
    @Zaphod1620 Před 9 měsíci +749

    Alt does NOT show all interactable items, just some . You will miss a lot of you rely on that. Look at desks, bookshelves, etc. There are LOTS of valuable items just laying there that you won't see with Alt.

    • @keldor8302
      @keldor8302 Před 9 měsíci +93

      Perfect example at the start of the game are clam shells on the beach areas. They weight less than a pound. But sell for 5g a piece. They won't show with pressing the Alt key. You need to just spot them or mouse over to get the item highlighted. There's a lot of items like that in the game.

    • @nurgle333
      @nurgle333 Před 9 měsíci +12

      ​@@keldor8302thanks I'm still in that area

    • @NihongoWakannai
      @NihongoWakannai Před 9 měsíci +90

      That's kind of annoying, it feels like the feature makes you miss stuff because it implies it will show you everything and thus you don't check further.

    • @Saeryfim
      @Saeryfim Před 9 měsíci +21

      Using the "Search" by holding interact is a fantastic way to interact with anything whatsoever, honestly. You're absolutely right, there are an absurd number of items and containers that don't show up with the highlight.

    • @padmad3832
      @padmad3832 Před 9 měsíci +20

      Plenty of valuable items aren't highlighted either. Paintings, alchemical tools and so on tend to not highlight but can be worth more than 30 gold.

  • @rickinielsen1
    @rickinielsen1 Před 9 měsíci +804

    Put one of the provision bags in your Traveler's Chest in camp. It should, at least some times, automatically pick up any food you send to the camp. Helps declutter the chest a lot.

    • @bobstoner415
      @bobstoner415 Před 9 měsíci +12

      I put one of each bag into the chest, you can do what you said or just loot it from the chest and it will scoop up the correct items in your inventory and then just put it back.
      This will not work once it gets too heavy, so you can just stick with sending them one by one to chest as you said

    • @yanoamustamu2390
      @yanoamustamu2390 Před 9 měsíci +3

      How does this work I'm kinda confused :')

    • @Sith90lord
      @Sith90lord Před 9 měsíci +15

      @@bobstoner415 You can CTRL (or SHIFT) + click to select multiple items, and rightclick and send a bunch at once.
      But if you scroll through the bag, the items deselect.

    • @3Rton
      @3Rton Před 9 měsíci +6

      @@yanoamustamu2390 you can also individually open open any chest, backpack, bag you pick up and put things into them while they are in your inventory (or the camp box)
      The names are important there are many different bag variations. This would only work with the specific provision bag that each character has that automatically stores supply items (would probably work similarly with the alchemy pouch)

    • @nephicus339
      @nephicus339 Před 9 měsíci +1

      yeah, I noticed sometimes I pick up ingredients or camp supplies and they don't go into the designated baggies. Gets rather annoying. :-/

  • @fogryu
    @fogryu Před 9 měsíci +580

    Just in case !
    ⏲ - TimeStamps :
    0:00 Throwable Items
    0:38 Shared Inventories
    1:03 Push
    1:55 Mage Hand
    2:02 Crates
    3:04 Affiliate Code placement
    3:13 Candle/Weapon Dip
    3:42 Trade
    4:09 Merchants
    5:26 Turn Based Mode
    5:58 Attack of Opportunity
    6:27 Ranged Attack Debuff
    6:37 Inventory Management
    7:07 Weight
    7:52 Long Rest
    8:04 Locked Chest for Later
    8:21 Dice Color
    8:33 Wyll & Karlach
    8:51 Hotckeys
    10:17 Expand Quick Use Menu
    10:27 Outro
    Easier to find one specific infos with that!
    Thanks for this amazing video, a lot of good infos pack in 10 minutes!

    • @TheVoyagers.
      @TheVoyagers. Před 9 měsíci +9

      Something you’d think the guy would include but no

    • @fogryu
      @fogryu Před 9 měsíci +6

      @@TheVoyagers. Yeah but it Happens! I know that making this kind of video could take a long time, so I understand.

    • @TMACTM
      @TMACTM Před 9 měsíci +5

      Appreciate the time stamps!

    • @Infectd
      @Infectd Před 9 měsíci +4

      Not all heroes wear capes.

    • @Hiklen
      @Hiklen Před 9 měsíci +1

      That is 20 not 25

  • @derpypenguin8737
    @derpypenguin8737 Před 9 měsíci +631

    Just a word of caution about long resting. By entering certain areas, you can set off events related to that area, and if you long rest, those events can essentially proceed without you, killing off npc's that could have been saved amongst other things.

    • @SebHaarfagre
      @SebHaarfagre Před 9 měsíci +26

      Any particular you are concerned about, without spoiling too much?
      Never encountered it and it's hard to imagine (so far)

    • @FeelMyLance
      @FeelMyLance Před 9 měsíci +4

      @@SebHaarfagre Eh, those npcs aren't worth it, lol.

    • @derpypenguin8737
      @derpypenguin8737 Před 9 měsíci +43

      @@SebHaarfagre I haven't yet experienced anything with major characters, but one I can think of off the top of my head happened with the harpies at the beach by the druid grove

    • @Vasharan
      @Vasharan Před 9 měsíci +35

      @@SebHaarfagre There are a couple buildings on fire in Waukeen's Rest (Act 1). If you long rest, any items you haven't looted or NPCs you haven't rescued will get burnt to cinders (including a magic Maul).

    • @mandu6665
      @mandu6665 Před 9 měsíci +11

      ​@@VasharanThe 2H Maul that adds damage to jumps? Nah, I got that 30+ hours after doing Waukeen's Rest. It was still there.

  • @Cyb3rM1nd
    @Cyb3rM1nd Před 9 měsíci +519

    Must note: Mage Hand is not invisible. There does exist an invisible version for Arcane Trickster Rogues and for Githyanki. The standard Mage Hand is visible and can be detected by enemies. The full release version of this game has improved Mage Hand - it can now remotely activate buttons and levers.

    • @Night_Hawk_475
      @Night_Hawk_475 Před 9 měsíci +4

      Was coming to say exactly this too :)

    • @112523
      @112523 Před 9 měsíci +4

      I need to start using this more

    • @Serelor
      @Serelor Před 9 měsíci +3

      Correct! I noticed this today when I tried Mage Hand for the first time and used it to sneak. It got spotted so my plan to use it for pickpocketing didn't end up being more efficient than just using my PC rogue

    • @peterfabell154
      @peterfabell154 Před 9 měsíci +1

      Does it still have limited casts though? I was disappointed it still seemed to have only a couple of uses even as a cantrip.

    • @Cyb3rM1nd
      @Cyb3rM1nd Před 9 měsíci +2

      @@peterfabell154 Haven't done much testing on the special variants but for the regular cantrip Mage Hand it was unlimited casting, and would last 10 turns - and it was the same for me in Early Access. So, I might not be understanding what you mean by "a couple of uses" and "limited casts".

  • @Sarydormi
    @Sarydormi Před 9 měsíci +700

    Some loot containers you can pick up and send to your camp. In the camp chest you can use them to sort things into them like files into folders. Makes navigating the camp chest a lot easier.
    And then you can pick up the container with loot from the camp and sell it to a vendor as single item, for the full price of everything inside.

    • @ardentdfender4116
      @ardentdfender4116 Před 9 měsíci +41

      That’s just a very cool idea. The ability to sell a designated loot chest, backpack, box, crate all in one go at a trader with everything inside for full price of all the item inside in one transaction is a huge timesaver. Because you can then have multiple storage items already inside a camp chest or even your inventory designated for specific items or junk rather for Trading. The thing so far is in game you can’t actually rename chests, crates, backpacks etc that are all storage systems. But I guess what is possible in while playing the game, adventuring you can just have some fun picking up interesting or unusual large storage containers. You can litter them around at camp as different storage items each their own maybe separate from the camp chest. Just up to player creativity.

    • @Fidyg1
      @Fidyg1 Před 9 měsíci +1

      Lol spooky

    • @iamjeramy
      @iamjeramy Před 9 měsíci +3

      great advice! will definitely use this for all the cups and bottles i horde... :)

    • @poimaster
      @poimaster Před 9 měsíci +10

      "Add to wares" is the feature I use to bulk sell my items. I shift click a group of items and then add them to wares for an easy sell

    • @CHIMPOaGOGO
      @CHIMPOaGOGO Před 9 měsíci +10

      Similarly, I make doggie bags of potions and grenades and distribute them to my companions. Before I dismiss a companion, I retrieve it for their replacement. If only we could rename bags.

  • @qawi272
    @qawi272 Před 9 měsíci +30

    How does this man simply start without a boring intro and provides top notch tips and tricks?! I thought it was impossible.

  • @LordBaktor
    @LordBaktor Před 9 měsíci +107

    Another good beginner tip is to go to your "Reactions" tab and activate all of them for all your characters and, crucially, tick the "Ask" box on all of them. Now the game will ask you if you want to use a reaction whenever it is applicable and if you notice that you always click yes on some of them (like Sneak Attack) you can untick the "Ask" box on it while leaving it ticked on the ones that you want to be able to think about (like Divine Smite).

    • @Lucifronz
      @Lucifronz Před 8 měsíci +4

      I would suggest *not* turning it on immediately. Do this once you start getting a few reactions and you've played a few hours. It can slow down the pace of combat and be a bit annoying early on.
      It's good advice for when you're ready for it, though.

    • @TheBiggestNaturals
      @TheBiggestNaturals Před 6 měsíci +1

      Lol I just set zll my reactions to auto cuz if I don't there's just so goddamm many of them that combat slows to a crawl

  • @keldor8302
    @keldor8302 Před 9 měsíci +143

    A piece of advice that nearly every guide and youtuber seems to miss. That ive been trying to post every where i can: Torches. They are broken early game. They arent just for sitting in your inventory and pressing the torch button on the ui to have light. They are in faft a club weapon. And basically one with a fire enchant. This has two implications.
    1 - As a club, it works with a druid's Shillelagh cantrip. Which will increase the club damage from 1d4 to 1d8. As well as make your attack modifier wisdom. This means a druid or nature cleric has access to a one handed weapon that can do as much damage as a greatsword/axe. Due to it being 1d8+1d4(fire damage). This makes a level two dip into druid with shadowheart one of the best decisions you can make until you unlock respec and have the money to do so. Also of note, the cantrip makes it a magic weapon whilst active. Circumventing resistances to non-magical weapons by some monsters. So the torch has a LOT of miles on anyone with this cantrip.
    2 - You can throw them and get the fire damage effect along with the crushing damage from an elevated position. Making them the best non-throwing weapon in the game to throw. As you'll pick up plenty and not need to buy multiples of them.
    I hope this helps people.

    • @pruzarias
      @pruzarias Před 9 měsíci +1

      I haven't tried on release, but during EA, the shig cantrip remove the fire damage making it just a 1d8 weapon damage

    • @keldor8302
      @keldor8302 Před 9 měsíci +12

      @@pruzarias just double-checked. Club damage increased to 1d8 and fire effect and damage still active.

    • @zacharyjackson1829
      @zacharyjackson1829 Před 9 měsíci +5

      i prefer throwing bottles with my raging barbarian because it's more comical but I definitely need to consider torches

    • @Isaax
      @Isaax Před 9 měsíci +1

      This is utterly insane...

    • @belphegor_tv
      @belphegor_tv Před 9 měsíci +1

      You will find better magic items than a mundane torch. Not worth respecing over.

  • @adamleblanc5294
    @adamleblanc5294 Před 9 měsíci +414

    On "T", it also works on enemies. If you hover over an enemy and press T you can see their character sheets.

    • @Hermslice
      @Hermslice Před 9 měsíci +42

      O...My.....GOD....

    • @NM-tl6pe
      @NM-tl6pe Před 9 měsíci +7

      Awesome. I did not know that.

    • @takeranparsath59
      @takeranparsath59 Před 9 měsíci +6

      Oh thanks way better thank the inspect thing

    • @Isaax
      @Isaax Před 9 měsíci +7

      This is beyond busted. In 5e, there's a select few abilities you can use to get one piece of information of an enemy. If you know the statblock, it's considered metagaming to play your character like he knows it too.
      Meanwhile here you press T over an enemy and the goddess of knowledge blessed you with info about every single stat, saving throw, ability, and what not. It's TOO busted. I wish they gave you out of combat resources like Monster Manuals and such, or word of mouth/teaching from a scholar that would give your character the knowledge of certain monsters, so that you can know select info about select few monsters.

    • @XBezerkerX
      @XBezerkerX Před 9 měsíci +18

      ​@Isaax It doesn't really give you that much info and it doesn't really 'help you' since your still reliant on dice roll.
      In most cases the character sheet is irrelevant because the games attacks will tell you their % to hit so you can ignore the character sheet entirely by just clicking a few different ability saves and looking at the % to hit.

  • @dieforfunk
    @dieforfunk Před 9 měsíci +38

    Its crazy how much attention to detail and ingenuity this game has, I’m honestly blown away. It feels so awesome coming up with strategies outside the box and actually having them work, to win hard fights.
    I had one encounter that was especially hard, so what I ended up doing was stacking a bunch of explosive barrels and lighting them on fire with a fire arrow exploding in blazes of glory one-shotting the entirety of the enemies that had me stuck for over an hour. I love this game.

    • @Marc_4
      @Marc_4 Před 9 měsíci +1

      It's so good

    • @SebHaarfagre
      @SebHaarfagre Před 9 měsíci +1

      Just had the windmill fight from rooftop with a buddy - without any Ogres and having to keep the goblin boss alive mind you - and it was executed /chef's kiss/
      Was so fun! Only thing that let me down was the void grenade not dragging their archers off the roof lol (threw it at the ground; the AoE circle CAN be a bit misleading as it was in this case)
      But yeah dragging a couple of barrels around is not to scoff at. Sometimes they won't do a world of hurt but they're very good at making the enemy path around it and if you have tons of barrels you can ever refresh the effects.

  • @TheSolitaryEye
    @TheSolitaryEye Před 9 měsíci +87

    There's typically a general goods vendor (in act 1 it's the gnome at the grove). They always stock a camp supply which will get you a long rest. For some reason, these are really easy to pickpocket so long as your sleight of hand is good. Almost impossible to fail. Since you get it for free and long rest triggers them to restock, it's pretty much impossible to run out of long rests.

  • @Blakobness
    @Blakobness Před 9 měsíci +195

    9:10 Particular note about Left Alt hotkey, is that while it will show you most lootables, there are still objects or containers it doesn't reveal so it's worth mousing around the ground manually to find things. Things like Skeletons often get ignored by the Alt hotkey.

    • @zacharyjackson1829
      @zacharyjackson1829 Před 9 měsíci +21

      bookshelves, i try not to be lazy and loot every bookshelf and as a reward one of my characters basically holds a freaking library of free spells

    • @Blakobness
      @Blakobness Před 9 měsíci +4

      @@zacharyjackson1829 Same, but a lot of bookshelves show up when you hold Alt. Some wardrobes don't, and I'm not really sure the criteria that makes them appear. Maybe it's value of loot contained in them? Often it's just a quill and ink well in a container or a bone and I wonder if the game just says "Nah they don't want that."

    • @jamieclarke2694
      @jamieclarke2694 Před 9 měsíci +3

      ​@Blakobness I think it also depends if you have vision of the item while holding alt. It only shows things your character can actually see directly.

    • @psychotropican666
      @psychotropican666 Před 9 měsíci +3

      @@jamieclarke2694 I've seen this explanation, and it *would* make the most sense, however you will also highlight items that are *not* in your FOV when using alt...

    • @jamieclarke2694
      @jamieclarke2694 Před 9 měsíci +3

      @@psychotropican666 that are also not in any party member's field of view?

  • @pantisflyhand
    @pantisflyhand Před 9 měsíci +853

    As the modding scene picks up, I'd love to see more content from you about it.

    • @AKABoondock19
      @AKABoondock19 Před 9 měsíci +70

      this game is going to be modded so hard, i cant wait to see what gets made

    • @azrik6084
      @azrik6084 Před 9 měsíci +51

      Looking forward to modders adding in the subclasses that didn't make it into the game.

    • @Happyfoam-lw3yt
      @Happyfoam-lw3yt Před 9 měsíci +10

      It's been out for like two days bruh. ☠️

    • @aragornarathorn3299
      @aragornarathorn3299 Před 9 měsíci +2

      Is there a mod for enabling achievements with mods yet?

    • @LISSAxKIRA94
      @LISSAxKIRA94 Před 9 měsíci +18

      @@Happyfoam-lw3yt so?

  • @LouwNieuwoudt
    @LouwNieuwoudt Před 9 měsíci +49

    Another hint: If you have no small party members, you can use the disguise self spell if you have it to make yourself into a small race. That way you can enter certain places medium races cannot.

    • @primrosett
      @primrosett Před 7 měsíci +5

      If you're a Druid, you can also turn into a cat and traverse that way as well

    • @tylertech9583
      @tylertech9583 Před 4 měsíci +1

      Gaseous Form of course works too

    • @ChrisGeden
      @ChrisGeden Před 3 měsíci +1

      Mage Hand also works.

  • @VaughanDavies
    @VaughanDavies Před 9 měsíci +46

    Another useful tip, if you're having trouble targeting someone, both an ally or an enemy, you can click on the portraits of either the turn order or your party order. It'll even say "Path interrupted" if you can't reach them.

    • @Dalziel45
      @Dalziel45 Před 9 měsíci +5

      In my experience, path interrupted in portrait targeting doesn't necessarily mean it's totally path interrupted. Sometimes it's just a few millimetres of adjustment for your projectile to clear the obstruction. I'll need to manually aim that one for it to clear.

    • @VaughanDavies
      @VaughanDavies Před 9 měsíci +2

      @@Dalziel45 true, I've had that experience as well. 99% of the time, targeting or clicking on your intended target is very easy. But that 1% can be very finicky

  • @juncture231
    @juncture231 Před 9 měsíci +74

    This is GOTY for me. Not only is it NOT a "stop-gap" before Starfield, I won't be playing Starfield until well after multiple play throughs of BG3. More videos like this please of tips/tricks. Great work love this!

    • @cmdr.jabozerstorer3968
      @cmdr.jabozerstorer3968 Před 9 měsíci +6

      Got to agree. It's not a stop-gap at all.

    • @tribbybueno
      @tribbybueno Před 9 měsíci +1

      good choice

    • @kp-legacy-5477
      @kp-legacy-5477 Před 9 měsíci +6

      Starfield looks like dung anyway

    • @LIGHT7CODE7
      @LIGHT7CODE7 Před 9 měsíci

      Yeah I dunno, game is pretty good but kinda boring at the same time imo.

    • @go2ars
      @go2ars Před 9 měsíci +2

      Maybe even game of the decade, I'm pretty sure years later people still talk about BG3 in list of best RPG, just like Divinity Original Sins 2 back then

  • @cmdr.jabozerstorer3968
    @cmdr.jabozerstorer3968 Před 9 měsíci +96

    I find G really useful too as a rogue. It means I can ungroup my party, then press C to crouch with my rogue to scout ahead. My party will stay behind. It's also useful for tactics, as you can position each party member in certain position before entering combat.

    • @StarkEpiphany
      @StarkEpiphany Před 9 měsíci +2

      Been playing a ranged fighter that I'm about to mutliclass into rouge for the sneak buffs. This should actually be really handy to try out. Thanks!

    • @DevianTrickster
      @DevianTrickster Před 9 měsíci +2

      Using this comboed with invisibility necklace to get a surprise attack on backline enemies before the fight starts. 1 or 2 easy kills

    • @michelleb7911
      @michelleb7911 Před 9 měsíci +3

      You can hit G again to regroup everyone too.

    • @cmdr.jabozerstorer3968
      @cmdr.jabozerstorer3968 Před 9 měsíci

      @@DevianTrickster Can't you also use Lae'zel's Gith Psionic Ability? I forget what it's called but it makes you invisible, iirc.

    • @mistermadmike488
      @mistermadmike488 Před 9 měsíci +1

      G is also very useful for when i’m trying to explore tight areas without the npcs getting in my way

  • @tyelab
    @tyelab Před 9 měsíci +13

    I can say Baldur's Gate 3 has made its way to the top of my gaming tier list along with Divinity Original Sin 2 & The Witcher 3. Thanks for all the helpful tips on my next playthrough! :)

  • @rowanrooks
    @rowanrooks Před 6 měsíci +19

    Love reading tips from other viewers in the comments, so I would add that it's worthwhile to collect visually distinct containers to keep in the camp storage chest. There's A LOT of items in this game, so I separate out good armor and weapons, quest items, extra supplies, camp clothes, dye, etc.
    Also, enchanted amulets and rings are very light and it's worth it to keep the good ones in a pouch on your main character. A lot of the spells on those items can only be used once per long rest, so you can swap it out for something else.

  • @JoeBuk724
    @JoeBuk724 Před 9 měsíci +92

    With reactions, you can toggle them to "ask" instead of do them automatically. You only get one per turn (unless there's some feat or class that gives you more) so you may want to save it for enemy "B" and not "A".

    • @donFranko99
      @donFranko99 Před 9 měsíci +8

      Also reactions are not only for oportunity attacks. Later on they may be used for counterspells on your casters. You might not want your reaction to deal 5 dmg to a mob when youre in battle with a boss whos gonna fire a finger of death spell on you on his turn or throw an aoe on your entire party.

    • @JoeBuk724
      @JoeBuk724 Před 9 měsíci +2

      @@donFranko99 Exactly!

  • @nmmoussa
    @nmmoussa Před 9 měsíci +142

    Thanks for the tips. I played 20+ hours and didn't know almost all of these tips! The amount of systems implemented in this game is quite amazing!

  • @reptarien
    @reptarien Před 9 měsíci +8

    One of the most frustrating things about this game is how many things it DOES NOT tell you about that make the game miles easier, more convenient, etc. You covered most of them, and taught me some new things after 40 hours of gameplay... Throwing potions is WILD!!

    • @Kasiarzynka
      @Kasiarzynka Před 3 měsíci

      For throwing potions, I've seen a clip I think from solving a riddle, where the player had a character stand next to a healing potion. They then proceeded to pull a lever with another character, which in turn triggered a giant metal thing, idk what it would be called, a press maybe, that smashed the first character to the ground. The death saving throw icon appeared, but, from my understanding, because the healing potion next to the character was smaller than them, it smashed the character, THEN the potion, which healed the character back. I hope I described it in a way that can be understood, lol, I didn't understand it at first before reading comments, because I didn't know about the throwing potions thing.

  • @Noanatsuka
    @Noanatsuka Před 9 měsíci +81

    Also if you hold down shift whilst in your inventory, you can highlight every item. Meanwhile holding down ctrl and clicking items will let you select multiple items (both decent options to instantly sending a number of items to camp/another character instantly instead of one at a time).

    • @highrise8738
      @highrise8738 Před 9 měsíci

      thank you dude.

    • @rebellionguard
      @rebellionguard Před 9 měsíci +3

      This. This was it. Thank you this is going to make playing even better.

    • @ralalbatross
      @ralalbatross Před 9 měsíci +2

      It's more subtle than that.
      Shift lets you block select in left to right order so you can literally just click the left item, click the right and it selects everything between them
      It does not select all items.

    • @ardentdfender4116
      @ardentdfender4116 Před 9 měsíci

      Now that’s a Gargantuan Tip! That’s way more massive a tip than most great tips.

    • @robhav11
      @robhav11 Před 9 měsíci

      Literally found this out today. No more clicking one item. At a time to send to camp.

  • @EbonShadeArt
    @EbonShadeArt Před 9 měsíci +70

    I managed to get karlach immediately after wyll by complete accident. I unlocked misty step and then explored the druid enclave. Found a ladder next to some tieflings that led up to a high spot right along the border between the forest and risen road, and wondered if there was a way across the stream. One misty step later, I teleported directly next to karlach and was like "well that probably wasn't intended"

    • @zacharyjackson1829
      @zacharyjackson1829 Před 9 měsíci +35

      nothing in this game is "unintended". you really wanna have fun avoiding some usually necessary boss fights/mechanics in the game? just prepare the "Knock" spell and have fun, who needs a rogue?

    • @armokgodofblood6519
      @armokgodofblood6519 Před 9 měsíci +5

      You can just jump over there too

    • @mistermadmike488
      @mistermadmike488 Před 9 měsíci +14

      it’s pretty funny that the person Wyll has been hunting down and trying to kill has been right next to where hes been staying the whole time lol

    • @drvofoka7033
      @drvofoka7033 Před 9 měsíci

      I just managed to jump close to that spot, no teleportation.

    • @Graestra
      @Graestra Před 9 měsíci +5

      I completely missed Wyll and had him walk into camp wanting to kill Karlach when I was in the underdark lol

  • @scottporter4524
    @scottporter4524 Před 9 měsíci +3

    If you have a badass potion to use, group your party very close together, then throw the potion on the ground and it'll buff the entire party instead of buffing only yourself.

  • @thegingenius
    @thegingenius Před 9 měsíci +11

    Along with inventories being shared, you can also have a character stay in camp and essentially use them as mobile infinite storage. Example: picking up every explosive barrel you can using the "add to camp" button to be set up for a later fight without having to go back and forth. Can also be used with crates to make structures of any height/width without having to worry about encumbrance. There's a ton of smokepowder and firewine barrels in the goblin castle :)

  • @DrZaius3141
    @DrZaius3141 Před 9 měsíci +107

    As you mentioned mage hand: The hand also counts as an additional ally in order to allow a rogue to sneak attack an enemy. Essentially you can have the rest of the party stand back while the rogue dives in and still gets full damage.

    • @DrakeWurrum
      @DrakeWurrum Před 9 měsíci +6

      This is actually a normal class feature of Arcane Trickster in tabletop D&D, but normally it's not until level 13, which is weird to me since familiars can do that for you starting right at 3rd level anyways.
      BG3 took it a step further by just letting it always work. Yay for homebrew!

    • @ConstantinDumitru
      @ConstantinDumitru Před 9 měsíci +2

      Best cantrip is for sure F8

    • @mckanescott9423
      @mckanescott9423 Před 9 měsíci +4

      If you don't have mage hand you can also use pommel strike to knock enemies off balance and get advantage.

  • @Gam3Junkie7
    @Gam3Junkie7 Před 9 měsíci +44

    As a Larian veteran, I can tell you that it isn't that they don't *tell* you about these things, it is that there are *so many features* that you *have* to figure them out for yourself. Larian has, in the past, admitted to players finding out tricks they didn't consider.
    Edit: Speaking of using some of these tips, just earlier, for the hobgoblin boss encounter, I stored smokepowder and firewine barrels at camp, set a few up next to him and his throne room, got to safety, and wiped all but the two drow out with a single firebolt. It was BEAUTIFUL~!

    • @foxbasedelta338
      @foxbasedelta338 Před 9 měsíci +1

      I did that for 2 bosses in the goblin camp...then got really creative and mixed in a whole load of grease potions to set fire to the entire room...took like an hour to set up but was worth it :-)

    • @HansWurst1569
      @HansWurst1569 Před 9 měsíci +2

      I feel like playing solo is also ver possible if you just rp as this super saboteur, lol

    • @foxbasedelta338
      @foxbasedelta338 Před 9 měsíci +1

      @@HansWurst1569 I'm about to try that on the side. Have my main playthrough...but then very slowly work through the game solo on a totally separate character. So far it seems that early game is quite punishing because you have so few options...seems fun though, I like trying to overcome encounters using crazy intricate plans...and lots of explosions :-)

    • @KevinPlayingGames
      @KevinPlayingGames Před 9 měsíci +2

      Divinity Original Sin 2 was just like this. I think it's the same engine, and that game is a blast as well.

    • @HansWurst1569
      @HansWurst1569 Před 9 měsíci

      @@foxbasedelta338 i wish you could make bombs (maybe you can, havent foud it yet) alsays dreamed of doing a dwarf grenadier in an rp game haha

  • @Torguemada
    @Torguemada Před 9 měsíci +18

    Fun tip for Storm Sorcerers, if you take the Ritual spells feat you can use the ritual spells to get free flying move as many times as you want as ritual spells dont use up spellslots outside of combat.

    • @Freddingerz
      @Freddingerz Před 8 měsíci +1

      works aswell with the Mask of Shapeshifting you get in the Deluxe Edition. Everytime you disguise yourself, Thunderous Flight is accessible

  • @jefthereaper
    @jefthereaper Před 9 měsíci +45

    Little correction: The Mage Hand is NOT invisible for everyone.
    Only for Githyanki's who get a invisible Mage Hand as a race bonus (its supposed to emulate their telekinetic abilities rather then being a proper mage hand spell.)

    • @paulpallo5513
      @paulpallo5513 Před 9 měsíci +8

      and it's a feature for Arcane Trickster.

  • @Josh-99
    @Josh-99 Před 9 měsíci +28

    This game is an absolute masterpiece. I'm not even going to play Starfield or Phantom Liberty right now; I only have time in my life for one epic RPG, and I know the modding scene is going to go BANANAS with this game.

    • @Jkev24
      @Jkev24 Před 9 měsíci +6

      The replayability of this is crazy as well. Honestly, might as well play BG3 multiple times and hold off on the other two since they probably will be filled with bugs on release anyways.
      I likely won't touch those two until sometime next year with how long each BG3 campaign of mine is going to take (have 3 campaigns I want to do myself and 2 with different group of friends).

    • @tobingj
      @tobingj Před 9 měsíci

      You know star field will be a bugged mess anyhow.

    • @Josh-99
      @Josh-99 Před 9 měsíci

      @@tobingj Yeah, like all Bethesda games, it will be better in a year when the bugs are worked out and the modding community is mature.

  • @dankcrypt3227
    @dankcrypt3227 Před 9 měsíci +200

    Highground doesnt give advantage in the release version. It gives a +2 to attack rolls instead.

    • @Jkev24
      @Jkev24 Před 9 měsíci +40

      Huh, I didn't even realize that. That said, +2 seems more than fair for a high ground bonus.

    • @smithynoir9980
      @smithynoir9980 Před 9 měsíci +24

      Thanks for the info, I was wondering why high ground wasn't enough for Ranged Sneak Attack

    • @keldor8302
      @keldor8302 Před 9 měsíci +33

      It also adds crush damage to thrown weapons. Which scales with height difference. During the fight outside the druid grove. You can throw a bowl from the top of the cliff onto a goblin below. And it will do one damage and something like five crushing damage. So, if you throw a javelin or spear that you may have gotten from the ruins or crypt. They'll hit real hard in that fight. Just remember to pick them back up after the fight. You can go Eldritch Knight for Bonded Weapon. Which will return your thrown weapon back to your hand. Making it so you don't need to carry multiple throwing weapons.

    • @justnoob8141
      @justnoob8141 Před 9 měsíci +3

      Huh, so the opposite of cover then, how do I get +5 though?

    • @Wayne5002
      @Wayne5002 Před 9 měsíci +1

      My thought exactly.

  • @crystalblu9399
    @crystalblu9399 Před 9 měsíci +9

    Note: You do not get Advantage from having high ground, Larian changed that around Patch 6 in early access. You do get a bonus for your attack to hit, however it is not nearly as strong as having Advantage.

  • @RichMeadeFashion
    @RichMeadeFashion Před 9 měsíci +22

    If you long rest in a dungeon you'll need to have camp supplies on you, not just in your camp. The Gobling Camp in the first area comes to mind.

    • @bekahreece2018
      @bekahreece2018 Před 9 měsíci +3

      We ran into this, but seemed to be able to counter it by just having SOME supplies on us to trigger the option to long rest, and then it would still present the entirety of our supplies for selection whether they were on us or not.
      Still need to test if we can still do this while only having, like, an apple on us and the rest in the trunk.

    • @Kasiarzynka
      @Kasiarzynka Před 3 měsíci +1

      That's actually super useful to know. I regularly send most things, including camp supplies, to the camp, and I've noticed there are places where I can't long rest or travel to the camp. The minimap outline is then highlighted in red. Two areas that come to mind since they especially hurt me are Ethel's hideout and the githyanki creche after the arcane plane. I thought these places were meant to be locked out, I'll have to test this one out

  • @dribrom
    @dribrom Před 9 měsíci +25

    On Tactical mode difficulty enemies has 30% more HP so they can survive a fall. But it always takes out a good chunk of there health. Warning for you loot hoarders out there... If you shove the enemy into the water or where it lands some where you can't go, you loose the loot that was on the corpse.

    • @xKinjax
      @xKinjax Před 9 měsíci +10

      Exactly. So many people advise shoving enemies off cliffs and stuff but you can miss out on a lot of loot this way, including boss loot. I knocked the spider matriarch into the abyss, unintentionally, with Eldritch Blast and lost her loot.

    • @shazampowers9909
      @shazampowers9909 Před 9 měsíci +6

      @@xKinjaxor maybe you didn’t ;) you should try jumping down after her with feather fall

    • @SarajevoShotz
      @SarajevoShotz Před 9 měsíci +3

      Most act1 chasms end up in the underdark

    • @bonzwah1
      @bonzwah1 Před 9 měsíci +1

      ​@@shazampowers9909O.o

    • @edwardliu6783
      @edwardliu6783 Před 9 měsíci +4

      @@xKinjax I dont know if you know this, but you can turn off the knockback effect by going down to the bottom of your warlock menu "passives" and toggle on off midcombat.

  • @joshbrown2142
    @joshbrown2142 Před 9 měsíci +33

    For a rogue, if you get comfortable pressing C to crouch, make sure that you replace your action Hide with the Cunning Action on your hotbar. It will replace the old crouch icon and switch the hotkey. Super helpful, especially if you hide a lot in combat

    • @admiraltonydawning3847
      @admiraltonydawning3847 Před 9 měsíci +7

      I kept pressing C to open a character sheet and wasting my turn early.

    • @SebHaarfagre
      @SebHaarfagre Před 9 měsíci +3

      Shift-C to have your entire group (linked) crouch at once. If some are already crouched but some not, it will default to all crouch.

  • @exemida
    @exemida Před 9 měsíci +4

    During the goblin stronghold mission if you put the vampire on the beams above and then start combat with him stealthed he can assassinate all the enemies without entering combat as long as he one shots every single one up until he tries to pop that goblin chieftan. I found this out by accident and totally took advantage of it. Went from a hard fight against like 8 enemies with clerics to a goblin chief on his own getting pushed into the spider pit.
    Basically combat only starts if an enemy catches you in the act of assassinating enemies.

  • @pyranna2003
    @pyranna2003 Před 9 měsíci +2

    Along with trading being in the dialog menu, you can also change character in the dialog menu. This lets you distract enemies while you sneak around.
    Eg start a dialog with someone while your rogue pickpockets them/robs their house or store.
    Or while a villain is having a big ego trip speech, sneak around behind them for an ambush.
    Dont pre jack turn based mode, doing so lets you get a sneak attack off before turn based mode starts automatically and then another sneak attack immediately after and then another sneak attack almost immediately after that since the enemy loses their entire first turn to "surprised" (you can get super cheesy with this so use or abuse at your own discretion)
    Also picking up chests isnt just useful for lockpicking later, keep a variety of chests in camp storage to use as organisation, important items and gold in a gilded chest, food in a wooden crate etc

  • @zakleys3708
    @zakleys3708 Před 9 měsíci +9

    5:35 I take it even step further: First ungroup your party and leave others far behind crouched, start fight with one character, switch to another, sneak up to the enemy and get a free hit usually with an advantage. Keep adding the rest of your characters to the fight same way until you have a full party in combat. Enjoy! :)

  • @SamiSha
    @SamiSha Před 9 měsíci +19

    1:57, correction, mage hand is invisible for Lae'zel because she gains "Githyanki Psionics" from her racial. There's ways to make Mage Hand invisible for anyone if they pick the Telekinetic feat though.

    • @paulpallo5513
      @paulpallo5513 Před 9 měsíci +3

      Also Arcane Trickster gets it as a feature of their mage hand.

  • @YoKins
    @YoKins Před 9 měsíci +3

    Thanks for all the tips and tricks. Much appreciated!
    Some things I'd like to add/clarify:
    Always entering turn-based mode so that you ensure you have the first round of actions is great but take note of positioning. If you can enter a battle with initiative first and have surprise actions, you'll have a larger benefit to your rolls than utilizing turn-based mode to initiate first.
    Ranged attacks always suffer at melee range, JUMP is one of the best options to utilize often as typically when an enemy closes the distance (such as using dash), you can jump out of melee range to utilize your proper ranged attacks.
    Many mage classes/subclasses use aoe attacks which can be great for groups, but not so much when your own party members are a part of that group.
    Positioning, positioning, positioning. Toggling group mode before entering a battle can be invaluable and allows you to position your characters in a much better way for you to utilize every party member's strength. This is even more so when you have someone with good stealth abilities (such as Astarion). If you can catch an enemy alone, you can separate and/or take them down without starting an area-wide battle.
    I recommend to never use auto-select for camp supplies because more often than not, you'll end up over-utilizing the /40 requirement and could be wasting 1 or 2 camp supplies that may need later on.

    • @Dalziel45
      @Dalziel45 Před 9 měsíci +2

      jumping away still incurs opportunity attacks if the enemy still has a reaction left, don't they?

    • @Kasiarzynka
      @Kasiarzynka Před 3 měsíci

      ​@@Dalziel45from my experience, yes. It will trigger attack opportunity and only once all the enemies that could opportunity attack you (and I noticed only one at the time does, then you have to redo the action for another one to follow), can you jump away.

  • @FredericoASousa
    @FredericoASousa Před 9 měsíci +8

    I'm taking my time with this game. Doing everything, exploring everything 25h in and in stick in the first act. Loving it so far.
    Don't forget to use talk to to the dead spell on important characters that you kill, like bosses and main enemies. Most of time you get important information you might have missed , and many tims you can ask about treasure too

    • @sadpee7710
      @sadpee7710 Před 9 měsíci +3

      you can't talk to many people if you're the one who killed them, however the disguise spell (which is free with the traveler chest peculiar clothing gift helmet) you can unlock this and make them talk to you again. can also be useful for some theft attempts, like reseting "free passes" from touching NPC belonings before they aggro. useful for stealing the icon of sylvanus later (which by the way, if you turn it in to the children to complete their quest, you can then pick pocket it back from them. after you get halsin back they will be in the open in a crowd but casting fog will let you pickpocket undetected)

    • @SebHaarfagre
      @SebHaarfagre Před 9 měsíci +1

      @@sadpee7710Those are a couple of great tips/reminders to be honest :)
      Of note, you can speak to the dead on the dwarf who is the "Chosen One", my first successful attempt and it was actually a perfect use of it (made perfect sense story wise/RP wise where I was too)
      Dead people who "recognize you" and hold a grudge against you will indeed not speak to you. Apparently they do not notice it if you kill their friends after they are dead themselves (as with the dwarf). I got the skill from the book and also the necklace, to speak with the dead, and apparently now I can recast it endlessly? No idea if it always was like this, if not, I may have broken the game (unless it's intended or if you can simply recast all failed attempts or maybe it was always unlimited I'm not sure)

  • @MrGallus2241
    @MrGallus2241 Před 9 měsíci +21

    You can also press T when mousing over a creature and it will bring up the examine screen. Great for checking out resistances, attribute scores and any active abilities/features it has

  • @renynzea
    @renynzea Před 9 měsíci +4

    As far as clicking on inventory slots goes, it is also worth noting that it will include any containers you have in your possession. So you could put all your armor in one sack, weapons in another, etc. Then when you want to try out a different build go to camp, drag that container onto your character, click around to find the pieces you want, then put the containers back in the inventory. If you select the items that way, whatever you previously wore will be put into the container the other item came from. Can make it easier than taking all, and putting all the items back.
    Also -- and it took me a while to figure this one out -- you can use CTRL clicking to select multiple items, or shift clicking to select rows of items, and you can then ctrl click to deselect specific items. Makes it easier to move lots of stuff at once, especially if you order by type before hand.
    Heck, inventory management could almost be its own entire video in this game (for better or worse).

  • @MrHeyhomes
    @MrHeyhomes Před 9 měsíci +10

    Camp and inventory Massive tip to speed up selling. Well first of all you should loot bags, backpacks, bucket of fish, pouch and store those in camp (keep some on rogue or other). The next tip is massive, you place very organized bags and buckets ect on top of the main big chest (at camp) you can rotate the cam to line this up well. These will be the trash collector bags, instead of selecting one item at a time you wanna press ctrl + left click on every trash item and highlight bad items. Because u have the bags on top of the main camp box you can click these to open windows and drag those windows to the side ready to dump trash in. Once you have highlighted all the trash you dump it right in the window of the bag or pouch or bucket. This is the organizing tip completed you can do it for weapons and such if you wish. Now to vendor things fast you wanna upgroup the party by dragging the toon icon away from the left side to untether them (act of own). Send the highest charisma toon to trader on his own, keep any other toon in camp to be the slave. Once at the trader you can click the camp slave toon to pick up bags or buckets on top of that camp box and press tab and send it to the toon at the trader. The trade is speeded up because you can dump that bag or bucket full of trash in the barter window and the trader will match the price for all of the junk as he wishes. This saves you clicking anything at trader just a simple drag and drop one bag/backpack/bucket limited by weight ofc. Repeat this for each trash dump back at camp. A further advanced tip is when out in world looting you wanna have a collection of container type on the looting toon (my rogue) and ctrl + left click the trash you loot and drag it to the container inside the inventory of the rogue then send to camp to speed up the process. By using pouch/bucket of fish/bag/backpack as you loot in the world this will save tons of time when back at camp. Further Tip for OCD, you can place book, weapon, armor infront of a backpack or box back at camp this acts as a label system to speed up storing stuff. GL

    • @Dalziel45
      @Dalziel45 Před 9 měsíci +2

      just pick up as wares

  • @RudalPL
    @RudalPL Před 9 měsíci +10

    As for traders rerolling their inventory. Be careful. Every time you level up the items go up in price.
    So the green +1 armour you wanted sold for 120 gold after the level up reroll will cost 150 gold for example.
    So check the prices and save often... or just get your Astarion to steal it for you. :D

    • @Torguemada
      @Torguemada Před 9 měsíci +2

      Prices shouldn't be much of an issue after very early game, my level 6 character is walking around with 12k gold in her pocket.

    • @bramvanduijn8086
      @bramvanduijn8086 Před 9 měsíci +2

      @@Torguemada Which becomes a really big downside against a certain enemy in Act 2.

    • @KaitouKaiju
      @KaitouKaiju Před 8 měsíci +2

      ​​@@bramvanduijn8086if you're that high level though that enemy will die in like two rounds. Or you can convince it to self terminate

  • @TheFredy96
    @TheFredy96 Před 8 měsíci +3

    Another tip: you don't need to pick chests open, you can also get their contents by smashing them open. Just make sure to do that in an conteolled manner and environment. If you blast a chest open and set off a secondary explosion, that explosion can destroy the items that were just dropped from the chest

  • @dragonwithamonocle
    @dragonwithamonocle Před 9 měsíci +38

    I actually did know about the throwing potions bit! Although the game never explicitly states it, one of the three human NPCs in an early game combat encounter uses it to great effect. I didn't pick up on it at first, but it was enough of a hint for me to figure it out!

    • @JoeBuk724
      @JoeBuk724 Před 9 měsíci +4

      Yeah Wyll just tossed one my way while defending the Druid’s Grove. I didn’t realize what it was till just now.

    • @LoveSeeker81392
      @LoveSeeker81392 Před 9 měsíci +3

      There is a popup or something saying you can throw potions if you are too far away to heal someone. However I didn't notice it for like 20 hours.

    • @dragonwithamonocle
      @dragonwithamonocle Před 9 měsíci

      @@LoveSeeker81392 I don't doubt that in the slightest. I have been skipping tutorial pop ups for the last six years with absolutely minimal exceptions. It's just not how I like to play games.

    • @SuperDdall
      @SuperDdall Před 9 měsíci +2

      @@dragonwithamonocle As long as you ain't the type to blame the game for not telling you, you do you man.

    • @dragonwithamonocle
      @dragonwithamonocle Před 9 měsíci

      @@SuperDdall Oh yeah, if the game tries to tell me and I skip it and it takes me 40 hours to figure it out, that is 100% on me.

  • @RemRemm
    @RemRemm Před 9 měsíci +4

    You can also mark items in your inventory like you can mark things on windows desktop by holding SHIFT, then clicking 2 different items, It will then also mark every item between those 2 items.
    You can also select individual items by holding CTRL instead and clicking items.
    Super handy for sending things over to the camp like Camp Supplies or move items over to your other characters or containers!
    Also want to add that you can pick up Backpacks and Pouches around the world and use them to sort your items, like Potions, Scrolls, Gems or whatever else you like, in their own storage.

  • @Lucifronz
    @Lucifronz Před 8 měsíci +2

    Someone said you can even heal temporary companions/party members/summons by opening the party menu (helmet above the team portraits on the left) and selecting a potion to use from the inventory. As long as you are controlling the character, whoever's inventory it is shouldn't matter.
    So even though characters like Hope do not have inventories, you can still heal them up with potions you have in another character's inventory. If you can't throw it at a character, this is a good alternative.

  • @vovindequasahi
    @vovindequasahi Před 9 měsíci +5

    Thank you so much for these! The candle to dip weapon is great, and clicking armor slots to see all available gear is AMAZING!!
    Starting to shoot at enemies before you walk up to them can be disadvantageous though, because you will lose the chance to have whatever dialogue you might have been able to have before. Sometimes not just outright killing your enemies is a good strategy.

  • @soeffner6833
    @soeffner6833 Před 9 měsíci +14

    The red bars in the action bar work as sliders as well. Just left click, hold and drag to see

  •  Před 9 měsíci +2

    Thanks for all the work you're putting in between Starfield & BGIII. These are all super useful! I personally love making a custom spell list for casters and arranging spells in a semicircle layout in the middle, starting with cantrips and expanding outwards with each level. Super useful when there are so many actions a character can take

  • @auranos9504
    @auranos9504 Před 9 měsíci +6

    I liked how you talked about cheesing with crates/chests. The chests in the very first area where you can fight the demon are invulnerable. All you have to do is place one correctly, where you can't path through at the entrance to the fight. Jump over it and you can keep the extra demon dudes from ever getting in the fight. They just sit there attacking the chest the entire time.

  • @tjep2670
    @tjep2670 Před 9 měsíci +2

    I havent seen this written anywhere else, but you can also pick up any pouches and backpacks from the ground. Helps managing potions, throwabls and scrolls. Also you can straight up attack potions to splatter them on anyone close enough. Sometimes less finicky than throwing them on the ground.

  • @karlbannsonr
    @karlbannsonr Před 9 měsíci +16

    3:01 using spells like darkness, cloud of daggers, hunger of hadar, etc works very well to force movement to another area / deal damage as they try to come in.

  • @iambecomejeff
    @iambecomejeff Před 9 měsíci +50

    This man knows how to make content; straight to the point and packed with info

    • @Zaidya_
      @Zaidya_ Před 7 měsíci +2

      And no spoilers for story, I rly love it

  • @gyhioo
    @gyhioo Před 9 měsíci +1

    Starts the video giving tips instead of wasting time to lengthen the video, gives valuable, not at all obvious tips, several of them, and explains them well. Kudos and thanks!

  • @Cruxador
    @Cruxador Před 9 měsíci +5

    Mage hand is ONLY invisible if you have the rogue or Githyanki version (and the rogue one is only from a specific subclass)
    You mention increasing the size of the quick bar at the bottom, but you can also change the size of the individual sections by dragging the dividers
    Pretty cool that the game has so much I can learn several new things from this video and still have my own things to add to it :)

  • @realnerdethan
    @realnerdethan Před 9 měsíci +14

    Wow that was incredibly helpful! I've played about 45hrs and only knew about a few of these tips. Thanks!

  • @grandlancer
    @grandlancer Před 9 měsíci +6

    The box trick can be used to also block line of sight on npcs, especially useful for stationary guards

  • @oldladytrexarms
    @oldladytrexarms Před 9 měsíci +2

    If you've played Divinity Original Sin 1 & 2 then a big majority of these were known or you picked up on them very quickly. Good to see people helping the newbies to these types of game because it it a lot of fun and I have been a Baldur's Gate fan since I was 13 (33 now) and a huge fan of Larian's other games so it's great seeing this game get the attention it deserves.

  • @jordy6292
    @jordy6292 Před 9 měsíci +2

    The tilde key was the new thing I learned! The loading screens kep talking about the "grave" key, but I had no idea what that was. Thanks a lot!

  • @0spidey1
    @0spidey1 Před 9 měsíci +13

    I'm 60 hours into the game and I didn't know a lot of this - particularly throwing potions. I've been underusing throwing as is. Thanks.
    Btw you can also throw creatures if your character is strong enough.

    • @Jkev24
      @Jkev24 Před 9 měsíci

      If you ever get a barbarian in your party, you'll be utilizing throw a ton. Especially with that ring you can buy from the druid vendor that gives a bonus 1d4 when you throw something at an enemy.

    • @cmdr.jabozerstorer3968
      @cmdr.jabozerstorer3968 Před 9 měsíci +1

      You can also cover things up with dead bodies. Someone online covered up a poisonous vent with a dead Goblin.

    • @0spidey1
      @0spidey1 Před 9 měsíci

      @@Jkev24 I've had Karlach for 50 hours and I still never threw anyone

    • @sadpee7710
      @sadpee7710 Před 9 měsíci

      i thought it depended on size? that enemies had to be small. maybe it's just that small enemies weigh less. regardless the reduce size spell can let you throw enemies but even more easily used to reduce size of your allies and throw them over obstacles or to move them when it's not their turn or without using their movement speed. similarily you can shove your own allies to get them away from zone's of control so they won't get attacks of opportunity made against them.
      void grenades are OP cuz i think it's a 100% chance to pull everything regardless of size over a big distance, easily pulling an entire encounter or boss fight into a cliff. obviously these are limited in number and usually found on dead mind flayers.
      throw build barbarians are crazy strong. beserker gives you enraged throw, dealing more damage with high strength and knocking people prone, it's a bonus action so you can throw 2-3 weapons per turn. the tavern brawler feat makes this damage even higher. meanwhile eldritch knight will have their weapon return to their hand after throwing, so it's good for specifc magic weapons that trigger effects on hit or when thrown, such as the healing flails.

    • @hubbabubba5177
      @hubbabubba5177 Před 9 měsíci +1

      ​@@sadpee7710throwing is based on weight, you can throw 3x your strength level. If I remember right you need 23 strength to throw a humanoid

  • @zarkano1
    @zarkano1 Před 9 měsíci +10

    The TAB key treats the individual inventories as a common shared one. This is a really powerful feature.
    You never need to transfer potions from one character to another except for housekeeping reasons. Just press the TAB key and make sure the character you want drinking a potion is the frame that's highlighted. Then you can right-click on any potion in any other characters inventory to use it. Same with using scrolls, reading books, examining items, lockpicking a chest, etc.

    • @Lucifronz
      @Lucifronz Před 8 měsíci

      Exactly and it works for temporary companions, I've been told.

  • @ChriSto2
    @ChriSto2 Před 9 měsíci +1

    one very helpful thing is, you can customize your attackbar / spellbar / whatever it´s called. Super helpful to design a custom skillrotation. Just click on "custom" at your bar, click on the lockicon to open it and drag and drop things out of your spellbook and inventory

  • @deozero1925
    @deozero1925 Před 8 měsíci +3

    I would love to see more BG3 content! Also, thanks for all the game tips bc I'm pretty new to D&D games and BG3 is sooooo in depth it's easy to miss stuff like hotkeys and other game functions. Thanks!

  • @TheMadMedek
    @TheMadMedek Před 9 měsíci +30

    Also a tip. If you take a feet like great weapon master you might not notice it reduces your accuracy for that damage increase. You can turn this passive ability off during combat for harder to hit foes. Passive button is at bottom of toolbar. It took me a while to figure out how to turn this off when needed

    • @JoeBuk724
      @JoeBuk724 Před 9 měsíci +6

      Hey man, thought i’d friendlily point out it’s “feat”. Don’t worry I do stuff like that all the time too lol

    • @cmdr.jabozerstorer3968
      @cmdr.jabozerstorer3968 Před 9 měsíci +1

      Also you can toggle dual wield on and off. I think it's off by default.

    • @jiaan100
      @jiaan100 Před 9 měsíci

      ​@@cmdr.jabozerstorer3968off is much nicer because you can still do an offhand attack, it just doesn't force you

    • @jiaan100
      @jiaan100 Před 9 měsíci +4

      Not just high armor enemies, but also enemies already low. No point missing an attack trying for +10 damage against a guy with 2 life.

    • @Occidentally
      @Occidentally Před 9 měsíci +1

      Also applies for the "all-in" gloom stalker passive for ranger that increases damage in exchange for lower accuracy on ranged attack. Really handy to turn this on only when the base % hit is so high that it's worth adding the extra damage.

  • @jl7487
    @jl7487 Před 9 měsíci +5

    Thanks for sharing!
    I massively improved thanks to your vids, and actually found a few things/items I see you missed in your playthtough :D

  • @767corp
    @767corp Před 9 měsíci +1

    In inventory SHIFT and CTR work like normally on PC (for lack of better expression) , Click hold SHIFT click last item in line to select all , right click for context menu on everything selected -> if you first sort by type you can select like this all supplies and send to supplies or all junk weapons and send to camp in stacks instead of clicking individually. CTRL does same while you holding it you can multiselect individual items into group.
    Also thing that might get overlooked by some peeps, F5 quick save, F8 quick load and in options menu you can increase numbers of slots for quick saves from 25 to 50 I think so you don't loose some point if you do it a lot and wanna replay some parts idk, might be helpful .
    Thanks for Tilda tip, didn't know that , very useful 👍👍👍

  • @junglist729
    @junglist729 Před 9 měsíci +1

    This game is actually wild. Weird mechanics and effects I've discovered actually come from the enemy using those tactics against me. Like throwing potions and it healing multiple enemies.

  • @rowanrooks
    @rowanrooks Před 6 měsíci +3

    I didn't know that dropping and attacking potions would make a larger AOE. Sometimes the thrown potions won't hit everyone if the floor is uneven. I hope this will make it easier to position my party members for our Poison Resistance Group Hug!

  • @AstroNerdBoy
    @AstroNerdBoy Před 9 měsíci +3

    Hahaha! Frack me. I never would have thought about keeping crates on me for the high ground. Likewise, I never would have thought about taking locked chests and sending them to camp for later. Thanks a TON for these tips! Can't wait until I get to play the game.

  • @maledrah7654
    @maledrah7654 Před 9 měsíci +1

    another super usefull item is "bottle of water" if u dont want to waste 1lvl spell slot for "create water spell" or the raindancer staff. just throw a bottle of watter and extuinguish flame, or do that beffore u got burning and get 3 turns resist on fire and cant be burned. also ctrl and also shift for items / bagpack management is usefull

  • @neokoga
    @neokoga Před 9 měsíci +2

    Have like 25 hours into this game and this video taught me a bunch of things, freakin awesome man, thanks so much !

  • @SakanyaFish
    @SakanyaFish Před 9 měsíci +7

    If you leave a Chest in your camp, and then leave that area(eg: from Druid Grove to the Underdark in Act 1), that chest won't pop up again in camp. You'll need to go back to the Druid Grove, go to camp, and recover the chest.

    • @shazam2323
      @shazam2323 Před 9 měsíci +2

      it does if u leave it in the traveler's chest, I've had kahga's chest there since the beginning

    • @SakanyaFish
      @SakanyaFish Před 9 měsíci

      well, yes thats just how the travelers chest works. I'm talking about leaving a chest out in the open in your camp.
      You can put anything inside the travelers chest and it'll follow you to the end. @@shazam2323

    • @markmatthews9102
      @markmatthews9102 Před 9 měsíci +1

      I found that all the chests DO stay in my camp with no issues - I have 4-5 extra ones there with items organised in them. And on the floor, not in the main chest.
      Not sure about going to act 2, but in act 1, it's all fine.

    • @SakanyaFish
      @SakanyaFish Před 9 měsíci

      they might've patched it recently then. I've left a chest at a tent in one spot in grove, left to the myconid area and the chest wasn't at camp there. @@markmatthews9102

  • @logankerlee
    @logankerlee Před 9 měsíci +3

    I for one am ALL FOR a full run of Baldur's Gate 3! The game is so much fun with a crazy amount of things to do and options to choose from.
    Please do a full run of this game on here. :)

  • @KevinPlayingGames
    @KevinPlayingGames Před 9 měsíci +1

    Greats stuff! More than half of these tips I didn't know. I'd forgotten about sending to camp. That's a great feature that I knew about but didn't use. And stacking the crates is another great idea.

  • @cmwinchell
    @cmwinchell Před 8 měsíci

    Great video, very informative; but I couple clarifications and some other additions/suggestions:
    1. Mage hand is not invisible unless you chose Arcane Trickster as your Rogue subclass. Then it is only through that class's cantrip. Any other mage hand is a blue spectral hand. Evidence: you can see the mage hands in the Githyanki Creche infirmary. Other evidence, The Arcane Trickster mage hand is not blue, but just a transparent outline.
    2. Switching between melee and ranged on the PC you just press the "F" key if you use the defaults for the end of turn suggestion. During your turn if you click on the attack type (ranged or melee) it will bring up all of your options for that type of attack, including special arrows for ranged as well as the coatings in your inventory for both (unless you have certain weapons equipped)
    3. For turn-based mode you can click on the hourglass icon where your combat's End Turn usually shows.
    4. The "Alt" (also called "Grave") key does not show you EVERYTHING you can interact with. It will show you dead bodies, ingredients like mugwort, books/readables, backpacks and pouches, weapons and armor that are just on the ground, and camp supplies that are just on the ground/on tables. With the exception backpacks and pouches (and some burlap sacks, but not all of them), and chests you have to open the lootable items and hope there's actually loot in them.
    5. If you right click a torch and send it to one of your party members it will automatically equip it in the light source which is pretty handy (and initially required) for a specific area in Act 2. Even with characters that have Darkvision, switching to a torch in a poorly lit area can be better.
    Personal suggestions: Unless your character is a Life Cleric take Shadowheart to Withers and drop the 100 gold to change her class. When in the menu to do so just change her domain from 1. Trickery to Life. You don't have to, but I highly recommend it as it makes her a better healer on top of her melee combat prowess.
    2. If you want to do a mass trade you can store all of the items you are getting rid of in a backpack or pouch ahead of time and then you can move that over to the barter side. I do this to clean up my inventory since I pick up everything that isn't nailed to the ground.
    What I learned from this video:
    1. Using T to examine an item so that I can learn about other things (like momentum)
    2. How to change the dice skin/color.
    3. Store camp supplies in the camp chest so they don't take up that precious carry weight.
    4. Use the character with the highest Charisma to initiate trade and get better prices in general.
    5. Creating barricades and your own high ground.
    6. An actual use for those damned candles.

  • @user-xx2ec6bj1i
    @user-xx2ec6bj1i Před 9 měsíci +5

    attack of opportunity costs a reaction, that u could spend casting shield/counterspell or using some of the illithid powers etc, always set attacks of opportunity to "ask" to decide in every particular round if u want to use it or not

    • @LordBaktor
      @LordBaktor Před 9 měsíci

      I think the only reaction I don't have "Ask" on is Sneak Attack. I always want my Sneak Attack damage if I can get it.

    • @user-xx2ec6bj1i
      @user-xx2ec6bj1i Před 9 měsíci +1

      @@LordBaktor Unless u have that Illithid power that can turn your hit into a crit, thats pretty much the way to go. The only thing is that Sneak attacking on Opportunity attacks is not always a good choice.

    • @LordBaktor
      @LordBaktor Před 9 měsíci

      @@user-xx2ec6bj1i My current PC wants nothing to do with Ilithid powers, so no special abilities for me. Maybe when I do a second playthrough.

    • @user-xx2ec6bj1i
      @user-xx2ec6bj1i Před 9 měsíci +1

      @@LordBaktor I see. Good luck on your adventures!

  • @lilthreegame7991
    @lilthreegame7991 Před 9 měsíci +8

    Pro tip for anyone who wants to make the spider boss a tiny bit easier, you can attach the web paths in the boss room to destroy them.
    The fall may not look like much but because the spider matriarch is so large, the fall will do about 40 damage each time you drop her meaning 3-4 drops will kill her.
    I've found that you can reliably drop her twice if you have decent enough positioning, meaning you can get her incredibly low with very little risk.
    She still hits like a truck though.

    • @RaiuShinohana
      @RaiuShinohana Před 9 měsíci +1

      Also, if you've searched the area before her fight and gotten the boots that make you immune to being webbed, you can give them to anyone in your party who has Thunderwave or a Thunderwave scroll. Then drink a potion of invisibility (you should have gotten at least one by now) and sneak over to the platform she paths onto. There's a point where she leaves space for you to thunderwave her into the hole in the middle for an instant kill. Clean up the other spiders, grab the waypoint and feather fall into the hole for the kill xp and to loot her.

    • @PsyKotyK
      @PsyKotyK Před 9 měsíci

      How do you mean attach the webbing?

    • @TheOmegaXicor
      @TheOmegaXicor Před 9 měsíci

      @@PsyKotyK my guess from context is attacK the webbing but I'm also kinda curious

    • @SebHaarfagre
      @SebHaarfagre Před 9 měsíci

      @@PsyKotyKHe means attack, not attach. You do it by holding down CTRL. However, it's a bit of a weird advice.
      I never had any problems with the webbings, in fact I went to lengths so as to *NOT* destroy them, to get to all loot. Saving the Ogre horn for this fight, is a much much much better tip :p (In mine their leader died, was my 2nd summon, can't use it anymore now I think since the leader died).
      You can also attack the hanging cocoons for loot. Often they will stay in the air (at the end of the string) though and a few of them were unreachable.
      The green pods will drop acid, so destroy the ones you can, out of combat.
      It's a cool fight. But a hard one so early on (this was the 2nd thing I did after leaving enclave, after the windmill)

  • @Victor-kh5rh
    @Victor-kh5rh Před 9 měsíci +2

    I appreciate these tips but to me Baldurs Gate 3 on the default setting is already pretty balanced leaning on the easy side, so I try my best to cheese as little as possible. Ultimately what I want to get from the game is a legit D&D experience, and no DM would allow for things like exploding potions and crate shenanigans.

  • @drvofoka7033
    @drvofoka7033 Před 9 měsíci

    I knew most of these, but increasing the hotkey row amount, and clicking on equipment slots blew my mind. Excellent video.

  • @booyaah82
    @booyaah82 Před 9 měsíci +4

    One tip you missed is the G key or dragging your party members frames out of the left side of the screen to split them from the party so you can move them independently. This is useful for pre-combat setup when you want to specifically place each character in a certain spot before the start of the fight without having them all follow each other to one spot.

    • @LordBaktor
      @LordBaktor Před 9 měsíci +2

      That functionality gave me one of those epiphany moments about how much freedom the game actually allows for (this is my first Larian game). You can create pretty elaborate plans of attack whenever you notice your enemies before they notice you. And especially when people you know you want to kill are not hostile yet. Position every party member in the most advantageous place you can find, enter turn based mode and attack all at once before anyone even has a chance to turn hostile.

  • @Faith-sl1re
    @Faith-sl1re Před 9 měsíci +4

    High ground doesn't give advantage. I think it gives a +1 or +2 to your attack rolls. It also doesn't always deal more damage unless you are throwing something. Thunderwave also needs a CON save. Con saves are some of the worst saves to target as most enemies in the game will have mid to high con saves. Still a good spell but big things are very hard to push due to them usually having a ton of CON like an ogre

    • @hookbat6537
      @hookbat6537 Před 9 měsíci +1

      Eldritch blast with the pushing invocation tho 👀

    • @Faith-sl1re
      @Faith-sl1re Před 9 měsíci +1

      @@hookbat6537 That think is an absolute killer. If you combine it with something like Hunger of Hadar, you can attack anyone inside the area with advantage while they move at half their speed. The fact that repelling blast has no save is very overlooked. You can kill anything as long as there is a cliff as most enemies can be pushed

  • @BadBeardDude
    @BadBeardDude Před 9 měsíci +1

    Great video and deserved a thumbs up and a sub. I've been loving the game since it just launched and face-palming at how obvious and yet oblivious I was to some of these tips and tricks.

  • @jaimzag
    @jaimzag Před 9 měsíci

    OH MAN this is genuinely great! I totally hadn't considered that first one - I knew you could throw them but since you can go into inventory and send them over to be used, so I was doing that instead of wasting an action throwing, I hadn't considered using it as an AOE at all! AND THE STACKED CRATE THING! I knew you could pick em up, and just figured out you could climb on them, did NOT think to combine that!

  • @andrewcarter9649
    @andrewcarter9649 Před 9 měsíci +3

    One small correction, High Ground gives you a +2 to hit (and Low Ground a -2 to hit) and not Advantage (which is roll 2 dice, picking the highest result).
    I'd love more BG3 content from you, love your stuff for Cyberpunk and now that the game is fully out I expect the modding scene to take off.

  • @randomjohn314
    @randomjohn314 Před 9 měsíci +12

    There are some places where you can't long rest willy-nilly. For example, there is a quest in Act 3 that you have to do within a certain number of days to get the benefit of having done it. Also, you'll need to feed Gale artifacts in Act 1 on long rests. (I think he will take a total of 3, but I could be wrong.) Otherwise, camp supplies don't really inhibit camping unless you simply don't loot a lot.

    • @SarajevoShotz
      @SarajevoShotz Před 9 měsíci +1

      Also if you talk to drow lady in act 1 before they attack the druids, and Grymforge quests are time sensitive. Made me fear long resting a bit lol

    • @melissameloche4616
      @melissameloche4616 Před 9 měsíci +2

      I don’t think it’s on long rests, but rather based on „new area“ triggers. He asked me for another one right after some obvious new area transitions.

    • @SaturninePlaces
      @SaturninePlaces Před 9 měsíci

      What happens if you don't feed Gale? I'm in Act II and I've only fed him two times after doing 20+ long rests. Good to know he only eats three and stops, if that's what you meant.

    • @mduckernz
      @mduckernz Před 9 měsíci

      ​@@SaturninePlacesHe makes a deal with someone he really shouldn't for relief

  • @GreatPhilenko
    @GreatPhilenko Před 9 měsíci +1

    I've got 227 hours into this (mostly from the original demo) and I didn't even know about throwing pots or stacking crates. Great vid my dude!

  • @flowurst8537
    @flowurst8537 Před 9 měsíci +1

    You can actually swtich around your partys action order if they roll the same initiative, you'll see their blue portrait frame at the top as some nice intertwined texture if they are right next to each other. that means whenver its their turn, its their turn at the same time and you can pick and chose who does what and goes where if you click on their portait, for example the last person can buff the first person before first person attacks which you would want.

  • @erodnelps4965
    @erodnelps4965 Před 9 měsíci +22

    For transferring items, you can also drag items to their avatars

    • @tobingj
      @tobingj Před 9 měsíci

      I had a problem with that. Dragged a bunch of healing potions to my tank and can't find them. Checked the ground in case I misclicked and dropped them.
      After reading some tips here I am thinking that they are auto collected in a bag. 🍍

  • @JoeBuk724
    @JoeBuk724 Před 9 měsíci +16

    Yes, I'm glad you’re covering Baldur’s Gate 3. Should be lots of good content down the line!

  • @obo3095
    @obo3095 Před 9 měsíci

    Thank you! This is my first ever RPG game and I had no idea about clicking the armour slots or the hotkeys. Will come in really handy!