Fallout 76 PTS: V63 Laser Carbine - The New Ultimate Rifle - Coming Soon.
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- čas přidán 7. 09. 2024
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Thanks Turtle you are brave to cover this now as the devs will probably change everything before release. Knowing our luck overheat is supposed to be a negative effect and they forgot to put the minus in for the damage modifiers 😂
It is nice to see 4 digit ammo in the bottom right
How did i not notice that !? I cant un-see it now lol
"It is a weapon for people who want to waste ammo" 😂
Yep, another fo1st exclusive.
Only for those with vast amounts of copper and plastic to waste. Smh.
@@DemonicAngel-g2s Good
I love the design. I wish you could add sights, though.
Iron sights, Glow sights, Red dot sights and short scope and recon scope would immediately make it better
Could still be coming, it's only the pts!
how is its contextual ammo drop compared to other fusion cell weapons?
otherwise given how it works, i hope they add a mod to change its ammo type to Fusion cores to incentivize people to burn ammo for the overheat mechanic
Gauss shotgun gets the same amount of contextual ammo as the gauss minigun, so I assume it’s based off ammo type and not weapon used, so probably 6-12 fusion cells per kill
We need to be able to activate criticals without having to use vats!
u talking about crit chance what is a thing in other MMOs
That would be really cool
And make aiming worth a thing in FO76? Do you want to be lynched by the carebear forum dads?
there used to be that suggestion/wish to have random crits out of VATS, but more likely VATS crits get nerfed one day so they will be not too much of help
I think its more of a balancing issue (with players at least) some people already have crazy Vats Crit builds so imagine not having to use Vats at all, the damage would be insane on bosses for players with high luck stats or whatever it would rely on.
So the Dev with anger issues gave us yet another furious weapon.
Would not use it as a daily driver as it's too stressful to be thinking of the heat mechanism all the time. If I would use it, it would be as a pure boss weapon, where you would fire for a really long time anyway, and where you would keep running out of AP even with a low AP cost weapon.
Skill issue
@@FilthEffect What is?
@@Braviloryou don’t run out of AP on any amount of AP cost weapons if you know what you’re doing.
@@Bravilor For AP. Increase your Agility, and spam canned coffee. You can buy the coffee machine in the Atomic Shop. Most players have one at their camp too. You could also buy 1 or 2 coffee from robots I suppose.
There is other foods that can give fast ap regen such as Nuka Quantum, but it is all weaker than canned coffee.
@@TheXB0XFan I know about the canned coffee, but like with the heat-up function it feels stressful heh. It seems to me something one resorts to if the fight seems unlikely to be won otherwise, or if speedrunning. For playing casually, it feels like too much effort, especially as I've always had problems with using finite resources in games unless absolutely necessary. Canned coffee is a small vestige of that; while not being finite at all it does have weight. Albeit small. So if I were to pick up every canned coffee I would feel like I was hastening my own doom. So .. a brain hotwiredness issue.
In my wildest dreams I see BGS adding a new Machine Pistol to the game
dude, the Machine Pistol like a NotMircoUzi, the Chinese Pistol with a Machinepistol variant, the Walter PPK that takes .38 ammo, and the Sten and Sterling using .38 ammo as better versions of the Pipe guns.
The R91 returning, the addition of Stoner 63 family of weapons, the M1919 and Stinger added(as well as the .30 carbine caliber and apropriate small weapons like a new .30 carbine rifle, getting the .30 carbine ammo as a mod for the "Assault rifle"/LMG along with 5mm ammo and .50 caliber ammo) give us MORE options!
@@drivanradosivic1357 thanks for mentioning all these
@@MerrillDragonAge you know what the black powder guns could use? Cartridge conversion where appropriate that increases reload speed. however, it is still a black powder cartridge.
that said, also getting some black powder revolvers for early game with a cartridge conversion mod(change caliber and fire rate) along with the Single action revolver getting more mods like for more firerate, reload speed, better damage, better hip fire accuracy, better sighted accuracy and receivers that combine two three or all of those stats would be great, plus something for sights, like better iron sights and some sort of red dot sight and short scope. I just remembered, the 32 caliber revolver would also work, as would a .32 caliber machinepistol/Scorpion as an addition.
also, all of that I mentioned for Fallout 4(plus a pump action and lever action shotgun) would be great to have.
GIVE US THE MAC 10 FROM THE PERK CARDS!!!!!
@@Pharis111 dude, same. The Mac10 and Miniuzi would be great additions to the game among many other things.
Having tried it in the PTS, the Handmade beats it hands down in free aim for accuracy & ammo conservation! The laser carbine is a gimmick weapon that's fun for an hour or so, but you soon tire of it.
This is how I felt about the alien disintegrator
It would be cool if they add a capactor that by using ultracite, you get a "never ending" effect where you never have to reload the weapon, but when the overheat reaches the maximum which could happen fastervto compensate, the gun must cool down before it can be fired again
I can’t get excited anymore, if it’s decent, Bethesda will nerf it. No thank you. Great vid, as usual.
If they dont change it before release, I can see this being a very interesting option for a power armor rifleman, since it doesn’t depend on VATS.
Oooh love that overheating HUD meter built right into the gun!
I wish we could get a BB Gun like past Fallout games, obviously it would be a gimmick weapon like the paddle ball, but still it would be cool if they brought the model in from the older fallout games. Give it Crit Damage like the unique variant from New Vegas so people have a reason to use it while walking around.
Or even the Recharger Laser weapons as well, those were fun guns. Maybe even the old version of the Assault Rifle from Fallout 3, before they retconned it into a modified Lewis Gun from WW1, just call it The Marine Assault Carbine or something since we don't have a weapon to go with that armor specifically.
So many idea's they could do
The BB gun with the BBs as a joke weapon and found in the Pioneer Scouts mission rewards, as well as getting a Gauss Barrel and Energy stock mods for a mini Gauss Rifle for early game!
the R91 returning as the Rifle variant for 5.56 as well as the "Assault rifle" changing into a LMG with 5.56, 5mm and .50 caliber options as a upside would be good. The Marine Assault Carbine as a new addition as well as the Stoner 63 family of weapons being added could work.
Time to revive the old "spray & pray" persona. I could see using this in large mobs like Colossal Problem, or Rad Rumble or maybe Neurological Warfare.
UHHM IM GUNNA NEED AN ENCLAVE SKIN FOR THIS 🇺🇸
Agreed, member.
I can’t wait for September. I’m so excited for this weapon. I like the look, the mechanics, everything about it. Thank you Angry Turtle for bringing this to us.
I think they need to make it work heat slower but holds heat for like twice as long so you have time for reloads and still get your damaged bonus without wasting so much ammunition
Sounds like would be good for a full health comando for boss fights. When I try that I always lose stealth and do way less damage so swap to this and be good. Without that unyielding bonuses it’s hard to keep stealth in boss fights.
I tried it yesterday with a Anti-Armor, Explosive roll and it was pretty fun.
V63 already does additional Damage after it heats up, Cyclic Mod: +30 Rounds and +23 to Fire rate BUT -11 to Damage, Extended +60 Ammo -11 to Damage, Insulated slows Relaod, HEat up, Oiled aim, Hipfire and sighted accuracy all up but -11 to Damage. Overclocked Faster heatrs up & Damage up but less ammo.
Pretty cool, I wish they made it just a constant beam though
Sounds like this gun would be very useful for boss fights, especially Quad. What do you think?
I hope we get plan for it and not single piece of weapon because people without premium just cant store all those unique weapons and having some stash of crafting components and other stuff as magazines and whatever, and million kinds of collectibles with sole purpose to put in display case as criptid cards and bells
also I would hope it would be like you can overheat it to it be too much, and it gets worse, even that bar on weapon itself implies there is bad when it reaches end of it, to make people having to balance cooling down but keeping it hot.. but I dont think I see much of good use for this, maybe radiation rumble or some packed swarming events or daily ops with "capture point" going on and bosses as wendigo collosus and three robots, scorched queen moves too much and can fly too far to this be effective and titan burries, fake sheepsquatch also gets invulnerable at timeas and runs around a lot, but else I dont see many places to get much of actual benefit of such mechanics, it can be great boss killer but it is it, but I really like they make some good out-of-VATS gun, it appears that it has not heavy recoil and VATS is expensive, so I assume it is supposed to be used out of VATS only basically
now I want to see added that tesla bazooka, cannon or however it is called, I think from Fo3 or NV was that, and old-school gauss rifle, one with crank, horse power armor from Fo4 CC (that was only PA set with set bonus there) and not just as skins or such becuase game has so many skins so almost nothing you see is actual weapon or armor already
This thing reminds me a lot of the Laserkraftwerk from Wolfenstein, and for that reason alone I must have it.
Bethesda math is stupid. + 100% should be 246 not 168/ Also I doubt I'll use it. I'm into lazy builds now. Thanks for the vid.
The light pulses will attack my epilepsy... If they don't build an option to reduce it, like an accessibility, I'll have to not use that
I didn’t even think of that. And between that and all the explosions in the game it’s gotta be a nightmare sometimes.
I dont even have epilepsy, and I still dont want to use it, definitely need an option to turn it down a bit
It’s *really* strobe-y, that sucks man I’m sorry.
They really need to get on with implementing flash reduction in the settings.
This seems like it would be good for the times when commandos have to use power armor. That’s the only time I don’t use VATS.
This seems like a lot to manage the heat. Also, new players who don’t have loads of mats will be challenged to maintain ammo. At level 1120 I’ve got almost unlimited ammo on anything I want but below 500 you will probably struggle to maintain ammo firing like this all the time.
It seems like a Flamer, or Plasma Thrower to me, with the constant spray needed to heat up.
Only it has huge range compared to the Plasma Thrower.
And it does look awesome 👏
I love how original it is.
Blue lasers? Sick
>Red hitsparks, red disintegration vfx
AUGH
Interesting with a new weapon not meant for VATS usage, and it's quite different too. Seems like it will perform well, but unsure if I'll use it considering my playstyle. Wonder how it'll do on bosses though.
Hey Mr Turtle, Which quest or event do you need to get this weapons plans? And them who do not want to know just needs to not open up your reply! :)
I would like to see a hybrid LMG between auto rifle and heavy weapons or a rifle with full and semi fire switch. But the carbine rifle looks really good
it eats bullets like crazy, damage wise its okay but nothing powerful and fusion cells are expensive in any sense of crafting
not sure about it, they should decrease vats costs to make it worth using
The design is absolutely fantastic they've come along way since Fallout 4's institute monstrosities lol
Best Fallout76 content creator ever !!! ❤
I don’t see the 30% reload on quad listing. Did I miss the removal?
yes they took it away at least for now
@@AngryTurtle yay!! 😁 hopefully they realize that’s not an answer to punish all quads.
What I want to know is why it has a fusion core in the stock when it uses fusion cells for ammo.
Can’t wait to test this beast and i hope the mods and the upgrades will be easily unlockable 😅
God bless the or the guys & gals behing 76's weapons designs, way better than 4's. Whish the could do a heavy re-animation to Fallout 4 weapons and design.
I definitely want to make a free aim build with it for boss fights and see how it does, not my thing at all, but I like playing around... it still isn't set in stone though right? I find it strange that they have a barrel option at all if there is only one barrel? you see them do that kinda thing on weapons though...
Bethessa should make this unique weapon more unique,heat up more for each shot and heat drop slower, make players control the heat between 75%-100% for max damage, AP cost too high and should drop to 20 with -25%AP cost. Capacity can be decreased to 50 and 100 with mod
Ah, darn. I saw the core in the stock and thought we were getting a laser rifle that uses fusion cores as ammo. Kinda neat regardless, tho.
Definitely a interesting weapon. Only downside I can see for it is the ammo usage being incredibly high for a type that hardly ever gives back more than you use, FO1st can solve that issue but why bother using this over anything else atp.
Can’t wait to use this with the V63 power armour.
Reminds me of my car in HS. Looked good but if you took your foot off the gas it would sputter and die.
Finally a rifle with a different mechanic. One of the reasons I don't play commando as often anymore is because most commando weapons play very similarly to one another and are kinda boring.
Also, if they don't tweak the contextual ammo drop for fusion cells, I don't see many people using this weapon as it seems to use a lot of ammo, and fusion cells are notoriously annoying to solo farm in Daily Ops and Expeditions.
All things considered, I like it so far.
I wounder what glitch pepole will find to keep it at a constat 100% heat, and how they will break the new legandery crafting
The whole time I'm shooting at walls and floors will just make me annoyed. Mechanic is not for me.
this laser shots rip my eyes xDD
How much more damage does it do to boss weak points?
Its kind of a joke that they make it more of a free aim gun but dont give it any gun sights or scopes.
This weapon should come with flashing lights seizure warning.
We added another gun to the game to distract you from the other 50 that don't work.
Hey AT, I have the Chainsaw dual blade if you want it. No charge. I am server hopping, trying to get the Plasma Flame mod, and I remembered you wanted it lol.
Did we actually get an energy weapon with a cool design from Bethesda? Hallelujah!!!!!!
Looks exactly like the plasma rifle from the outer worlds
This should have been the first rifle to use heavy and commando perk cards to make it worth the gimmick.
did they change the maximum number for ammo in the PTS or was that changed in the July update and I missed it? your max ammo number is higher than 999.
This weapon is not a competition for any stealth commando weapon. If i want to make noise, i will just use heavy guns.
furious+ over heat = exponential growing damage.
In a normal math it should do x2.85 with fallout math probably x2.4
All percentage dmg increases only add up and are then multiplied with the base damage so if you get 100% from heat and 45 from furious it'd be base* 2.45 but the actual dmg increase compared to your card dmg is less since you already have multipliers active such as commando cards 60% bloody mess 15%, adrenaline 60% adrenal reaction 50% so you already have base*(1+185) if that is the case going from your card dmg to the real dmg with furious and heat would be *1.5. It's not that complicated and not really "fallout math" how things apply can be weird so you need to be careful but if you know it's really straightforward, having things be additive makes sense since truly multiplicative effects go nuts very fast most games don't use them for everything and rather opt for additive or partiall additive dmg as in a few different types of multipliers where they are additive in themselves but multiplicative as a whole.
@@TheBuildMiner210 wait, I didn t understood it well.
Normal logical math would have been or base+sum of all the %(so commando 60%, heat 100%, furious 45%) so in a total of +205% that is a x3(more or less) so on a base of 100 it would be 305 damage(then the calculation with impact armor), or another method is the % of % so the same bonus are base100, w commando 160, with oheat 220, w furious 320.
so how that bonus stack up gen to only x1.5?
Explain better pls with real numbers
Gun seems like a PA last resort when you have to stop using your enclaves in vats.
Ill probably give it a shot, but idk if it will replace my enclave thrower
It would be cool if it used cryo cells and did cryo damage. Instead of getting hotter, it just gets colder and colder.
That AP cost is insane. They really don’t like making new weapons people will actually use beyond the novelty period.
Nice we have a energy auto rifle i hope we get a hard hitting single target energy weapon next like tesla cannon or bettwe guass rifle maybe a guass sniper or railgun haha
So what tou think. What first star is the best? Quad, Anti arnor or bloody? Especially on bosses.
Would this weapon be one to use “Quick Hands” to sometime keep the heat up, or still not worth it?
Looks like a Gauss Rifle.
They need to rename it to “Ammo Pig”. Will stick to my fixers but good job testing it.
Honestly I'd rather use Gauss Minigun
Hm. If I don't want to use VATS, why wouldn't I just use a heavy weapon? Sounds more like a funky-mechanic-for-boredom-fighting than a challenger for the handmade.
I wonder if 50 break speed mod effects over heat speed
Is this as AP-inefficient as the other energy weapons in the game?
Idk why creators are saying quad is good with this when it already has a high ammo count for a commando build. really high. 120? it benefits from damage perks.
It looks cool but dammit Bethesda can we get a top tier unique bow, swim rifle, or pistol? Please?
If I didn't want to use vats, I'd just use heavy guns.
For real. The fact that they made ap cost so high is infuriating….
I've been begging for Strangler Heart for years. I hope they don't butcher it. I hope ricochet still works and the aura is at least as good as Tesla Coils. Ultracite PA already misses out on lots of good mods
I think they should change the fusion cells to fusion cores and reduce vats cost
Quad ffr will be a good roll
Does it stack with furious?
i think the simply used the 10mm smg and made it energy
I can't state what I feel about it due to "language blockers". Let me see... It excites me to much I'm NOT SOFT with anticipation. I'm super RESEMBLING A DEER OR ELK for it and I can't contain my BANANA PUDDING.
There. That'll do.
Does the bashing work the same? May not have to fire the weapon to keep it heated.
Damn, that quad flashes too much
Wish they’d bring the Tesla cannon back too
That thing is crazy
Seems like an interesting gun w/limited use. Maybe focus all resources (and add more please) for now on fixing all the current problems w/the game instead? It feels like the Beth management takes the FO76 player base for granted.
I feel like this would be most helpful against Earl
That looks insane… I’m actually so happy to see them considering GOOD legendary effects that I won’t immediately scrap. For example I use the Bloodied Holy Fire and I absolutely love it
I can remember years of continuous useless junk just because they wanted variety. Story missions were hardly worth doing but now I look forward to see the rewards after each mission
Geesh... another weapon for the most popular build... yaaay... At least it looks great, id keep one with OK enough rolls if not to use but to place on the wall. With bethesda's "whatever" take on lore Im still waiting for F4 "Laser musket" port to F76 to give at least something for snipers.
good to use against bosses
На мой взгляд это оружие хорошо подходит для силовой брони но тут возникает вопрос что будет лучше перечница с лазером или эта винтовка. Черепаха попроси пожалуйста разработчиков чтобы они починили снайперский ствол лазерной винтовки
That AP cost is outrageous 😆
I'm old and lazy, so I'll stick with my autoaxe and VATS rifles. 😂
Lets see how long is going to survive in game quality
This is Bethesda at its finest, I know its the pts but it would be very helpful if you actually was able to craft a new Rifle or repair the old one.
I picked up the Carbine at Vault 76 including the plans but still I’m unable to repair it, restarting the game didn’t fix anything, but apart from that the weapon itself is great fun.