From Sketch to Blockout | ZBrush Character Sculpting
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- čas přidán 22. 08. 2024
- Class Creative's Zbrush Sculpting & Concept Art Workflows
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30 Lectures with over 4.5 hours of content.
This course is all about developing a strong foundational set of workflows to create a fully concepted character and sculpt the character mesh utilizing Zbrush.
We will cover the following core skill sets:
Design Principles
Concept and Ideation
Greyscale value and prop design
Tool Usage
Brush overview and hotkeys
Importance of storytelling
Zbrush Sculpting
Blocking in clay and refinement
Secret tips and tricks
Join two industry professionals with nearly a decade of experience creating characters for companies such as 343 Industries, Bioware, Disney, and more.
We’ll go into depth on how to plan the brief while utilizing reference to design and concept a character from scratch. You will learn all of the detailed insights on how to go from thumbnail planning and line sketches based on human anatomy to quickly and efficiently concept a finalized designed character exactly how professionals create characters for games, movies, tv shows and more.
Utilizing the character concept art we will then sculpt the character in Zbrush covering professional workflows one step at a time.
Whether you are working on games, film, tv, and any other character concepting creation needs, if you have never developed or concepted a character from scratch before, by the end of these lessons you’ll be able to create a professional quality character from start to finish. Not only will this course show you the best practices when using Photoshop to draw and concept, but it will also include how to sculpt your character utilizing Zbrush.
You’ll be armed with the knowledge and powerful tools that are utilized in the industry by some of the top professionals in the world.
Learn how to plan, create, and develop a character from concept to 3D sculpt today!