Grand Poo World 2 - All exits, good ending TAS in

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  • čas přidán 21. 02. 2019
  • Grand Poo World 2 is a kaizo SMW romhack by Barbarian, and the sequel to Grand Poo World; download it here www.smwcentral.net/?p=section...
    I think there is room for improvement in some some places, but unless new skips are found it's no more than a few seconds.
  • Hry

Komentáře • 556

  • @Draciel360
    @Draciel360 Před 5 lety +417

    Holy crap that laser lifts shell jump was nasty

    • @tlumz1129
      @tlumz1129 Před 5 lety +2

      timestamp?

    • @Draciel360
      @Draciel360 Před 5 lety +10

      @@tlumz1129 roughly 2:40

    • @BiBaBeluBaB
      @BiBaBeluBaB Před 5 lety +1

      @@Draciel360 is this possible rta?

    • @Draciel360
      @Draciel360 Před 5 lety +14

      @@BiBaBeluBaB possible rta? Yes. Viable rta? No. It would take too many tries to be worth the time save, which is only a few seconds

    • @milesmonaco2625
      @milesmonaco2625 Před 5 lety +6

      There's some guy who did that without tas

  • @KyleLatebeer
    @KyleLatebeer Před 5 lety +170

    Shout-out to dode for the shell skip

  • @werl_01
    @werl_01 Před 5 lety +171

    There should be a Barb% where the only requirements are to beat Corndilly in Poo’s Laughter House (Poo Slaughter House), get softlocked by the dolphin in Deuce Lair, and get bad ending.

    • @sethkauffman9915
      @sethkauffman9915 Před 5 lety +19

      @Jacob Turnbaugh just show me on this doll where the bad man touched you.

    • @wacknesium
      @wacknesium Před 5 lety +2

      @@sethkauffman9915 lmfao

    • @TheGauges420
      @TheGauges420 Před 5 lety +7

      @@wacknesium lol, my comment looks stupid now, but there was a moron here who was butthurt as all fuck.

    • @alitaniak7404
      @alitaniak7404 Před 5 lety +4

      I know for a sub incentive a few months back, Panga ran Corndilly% as a speedrun. All in good fun, ofc as it's not a recognized category on SMW central, but funny nonetheless

    • @TheFlipside
      @TheFlipside Před 5 lety +6

      And also get to Barb's room

  • @mueezadam8438
    @mueezadam8438 Před 4 lety +17

    2:46 this was always my personal favourite section of the game, it’s so visually stunning.

  • @jordanfish
    @jordanfish Před 5 lety +27

    Jaw-dropping. Incidentally, this also shows off just how desperately SMM2 needs theming options. The variety of the level palettes in this is so sick.

    • @suezuccati304
      @suezuccati304 Před 4 lety +5

      even if this is mostly made out of vanilla graphics barb does an impressive job drawing custom backgrounds

  • @Astromyxin
    @Astromyxin Před 5 lety +150

    Just goes to show you how well designed/de-cheesed this game is, there aren't really a whole lot of crazy sequence breaks you would normally see in a TAS in this. There are a couple here and there(and they're definitely cool, the rock chuck/turnblock section skip in Caradhras comes to mind, the ultra-delayed shell jump in Laser Lifts, the key tech in the Thousand Halls etc.), but comparatively few because of Barb's meticulous design and testing/quality control. Still a fun watch, and a great job done by Ferpy.

    • @Wakssbm
      @Wakssbm Před 5 lety +8

      the game just came out give it some time. No mario game is game-break proof.

    • @voidofmind
      @voidofmind Před 5 lety

      I enjoy watching skips get developed, this is pretty much the only thing I don't like about barbs hacks. What's the point in making Mario lose his powerups between levels? If somebody finds a way to carry it over, awesome - you're forcing them to play the game a certain way instead of how they want to.

    • @Astromyxin
      @Astromyxin Před 5 lety +21

      @@voidofmind Well, that's Kaizo for ya, there's only one way to play 99% of all kaizo:light levels, and if you don't do exactly the right sequences of button presses and for the correct durations that the creator asks for, you are dead. In this game, Barb kind of masks that fact a little bit by adding in different routes that the player can choose from to progress through the game, and even though you ultimately end up going back and playing all the levels and looking for all the secret exits anyway(if you're not a chump, and if you are, this hack probably isn't for you in the first place), it's still a neat, cool thing he put in there. Poo loves paths and puzzles, and Barb knows this, hence the paths.
      Powerups cannot possibly carry over from level to level in a standard kaizo hack because they will almost always break the rest of the game(look what it did to vanilla SMW, you can just fly over half the fuckin' game), or force the creator to add something into the game that physically removes that powerup from you and maybe that obstacle might not fit the flow of the level, and there's a possibility that that removal could bone the player who didn't carry one over if it's not specifically intended that you carry one over, not to mention the fact that then the player can carry over that powerup to a level previously cleared to obtain a secret exit that you're intended to be small to be able to find or something like that. It gives the player the ability to damage boost(or fly completely over, or rope glitch, etc.) through a section that shits right in the creator's face for being careless enough to overlook that design flaw. It's bad design to give the player a weapon with which to break your game that you spent, in some cases, 1400 hours on.
      Furthermore, in kaizo, things not typically considered powerups like shells can be used achieve greater jump height and distance than would be possible without them, and if you're not aware of this, some dude could just shell jump right over your cleverly crafted obstacle, shitting directly into your(the creator's) mouth in the process. Imagine a hot, steamy, cheesy log right in your mouth. That's what even _one_ poorly placed asset can do to your hard work and time. Even springs(and galoombas) have to be specifically designed around, as you can use them to midair spring-jump higher than you normally could if they were stationary, and some kaizo players can pull off 5 of those in row. To be fair, most of these are regular/semi-regular mechanics in kaizo, but it just goes to show you how careful you have to be in design to prevent the player from squatting down and farting directly into your dinner that you spent all day slaving over in a hot kitchen.

    • @SVD_NL
      @SVD_NL Před 5 lety +4

      @@Astromyxin I agree. The tight timing practically makes most levels an autoscroller in disguise. The only thing I can imagine is someone finding a way to overflow the memory and execute code from there, but I can't think of a spot in the game where that would be possible.

    • @gbreeze4082
      @gbreeze4082 Před 5 lety +4

      You say that this indicates "good design" but some runners might actually disagree. Carefully restricting the player will certainly result in very few variations of playstyle (and speedruns/TASes), but the problem is that there isn't much room for growth. Part of the fun in speedrunning non-kaizo hacks is that there are always better routes being discovered, and when you create a Kaizo hack that heavily restricts player movement to the intended route only, it removes that aspect of a speedrun.

  • @shamanaa
    @shamanaa Před 5 lety +41

    39:52 really nice key abuse
    43:13 okay probably the best

    • @donwilson
      @donwilson Před 4 lety

      That second one is a beauty

  • @theaestheticcactus7889
    @theaestheticcactus7889 Před 5 lety +60

    Still astounded by the quality of this hack (For a kaizo hack that is) absolutely amazing

    • @lilllwizzzle
      @lilllwizzzle Před 4 lety +7

      Kaizo or not this is still better than like 90% of AAA titles

  • @smoulder2908
    @smoulder2908 Před 5 lety +126

    Awesome trick in laser lifts 👍

    • @FerpyMcFrosting
      @FerpyMcFrosting  Před 5 lety +43

      Actually Dode was the one that found that skip, I just "borrowed" it ;)

    • @Ssssssnakeisone
      @Ssssssnakeisone Před 5 lety +1

      @Vincent Kikosicki Because Dode

  • @490o
    @490o Před 3 lety +7

    I really love the jingle that plays when you complete a level.

  • @temporaltoast9692
    @temporaltoast9692 Před 4 lety +15

    I love how the level “yacht club castle” features music created by yacht club games and has underwater controls exactly like shovel knight.

  • @maddscraft5459
    @maddscraft5459 Před 5 lety +39

    1:18
    ok but can we talk about how perfectly that lined up with the music

  • @falconbreak6127
    @falconbreak6127 Před 4 lety +20

    I just came to this video and fell in love with the soundtracks. 10:51 OMG DOOM!

    • @necros782
      @necros782 Před 4 lety +1

      you know what the music at 2:43 is?

    • @teske089
      @teske089 Před 4 lety +1

      @@necros782 Big Snowman track from Snowboard Kids

    • @mavi3348
      @mavi3348 Před 6 měsíci +1

      10:13 is also from doom

  • @waifu_png_pl6854
    @waifu_png_pl6854 Před 5 lety +169

    this TAS guy is really good

    • @moronichybrid
      @moronichybrid Před 5 lety +2

      It's a literal ROB that we call TASBot

    • @jacksonng2185
      @jacksonng2185 Před 4 lety +28

      @@moronichybrid yeah it's a joke in every TAS video

    • @cazamilfs8945
      @cazamilfs8945 Před 4 lety +3

      Fecking cheater

    • @AC3electrosphere
      @AC3electrosphere Před 4 lety +20

      He plays a ton of different games, I see him everywhere in the speedrunning community!

    • @HexManiac536
      @HexManiac536 Před 3 lety +2

      Yeah he must have practiced alot!

  • @MiguelOliveira87
    @MiguelOliveira87 Před 5 lety +9

    This is really cool! I haven't finished watching yet but that shell skip on the second level is already amazing!

    • @aero253
      @aero253 Před 3 lety

      Only one person has pulled that off in real life.

  • @thatshowtheyare9227
    @thatshowtheyare9227 Před 2 lety +1

    And I watched this again in 2022 most of these plays are way greater than the ones being played at GDQ

  • @datboijoey9587
    @datboijoey9587 Před 3 lety +3

    Love the streets of rage music

  • @bramble553
    @bramble553 Před 5 lety +6

    Holy shit. When i saw this in my recommendation feed, i thought it was another stupid and lazy troll hack. But this is truly one of the best ROM hacks I've seen of SMW, even going so far as to create entirely new stage gimmicks and bosses, along with creatively using a lot of music I've never heard before along with familiar ones. While I sure as hell won't be playing it as I'm a pretty bad SMW player, I do love how creative and original this was.

  • @allooutrick8266
    @allooutrick8266 Před 4 lety +4

    Not a snowball's chance in hell of me ever playing this but I sure do enjoy the TAS.

  • @benjamin0089
    @benjamin0089 Před 5 lety +6

    It feels like Barb did this for TAS. So many hidden pipes and very hard maps + to that that last boss at the end

  • @Ruby-Korean-Center
    @Ruby-Korean-Center Před 10 měsíci

    26:46 Creator POO: Good job avoiding poisonous mushrooms. In recognition of your hard work, I am awarding you a 1UP Mushroom.

  • @KarmaTheKing
    @KarmaTheKing Před 4 lety +41

    45:26 best bowser bossfight ever!!!

  • @tangy3003
    @tangy3003 Před 2 lety +2

    there should be a portrait% where the only goal is to look at every portrait in the game

  • @jamesmays9814
    @jamesmays9814 Před 4 lety +1

    The Oil Ocean Zone music from Sonic threw me for a moment. I KNEW I knew that music, just took me a moment to remember where from haha.

  • @madeofmandrake1748
    @madeofmandrake1748 Před 3 lety +1

    Halfway through watching this I just remembered how many cruel kaizo blocks there are in here.

  • @rayman3521
    @rayman3521 Před 4 lety +5

    The pipe level heavily reminds me of the Pipeline Tower and Dripdrip Drains level from Newer Super Mario Bros. Wii.

  • @melonlord6322
    @melonlord6322 Před 3 lety +1

    Oh my lord your shell jump was just satisfying

  • @aleksandardervusoski1615
    @aleksandardervusoski1615 Před 5 lety +2

    Bloody hell, that laser lifts trick was just rude! Nice TAS!

  • @oeo6smwhacks492
    @oeo6smwhacks492 Před 5 lety +17

    15:24
    ProtonJon: Move faster Pok... oh, OK.

  • @trusodapop
    @trusodapop Před 5 lety +2

    Fucking jaw-dropping impressive. Excellent TAS. Must have taken months

    • @trusodapop
      @trusodapop Před 5 lety +1

      Shoutout to the Dev for making this class A, top choice platforming gargantuan. Very challenging, and rewarding.

  • @pokemonxpixie
    @pokemonxpixie Před 5 lety +74

    Awesome video. If it's possible to put a controller input display on screen, that would definitely be cool to watch alongside the recording

  • @YashBeanz
    @YashBeanz Před 4 lety +6

    14:32
    In the Boo Boss fight, barb forgot to remove a grab block in the left wall. You can still grab it and possibly get a hit earlier.

  • @masonhhoffman
    @masonhhoffman Před 4 lety +2

    What a name
    Also I loved that rendition of Soy Sauce for Geese at the end

  • @endermenon4836
    @endermenon4836 Před 4 lety +1

    Gotta love how the ending fanfare theme for the regular levels is really the one from Streets of Rage.
    And the ending fanfare for some of the other levels is from Ocarina of Time when you defeat the boss. I like that too.

  • @rvrmdude
    @rvrmdude Před 4 lety +2

    I don't care if it's kaizo, official, licensed, hacked, 2d or 3d , that right there is the best Boswer battle ever designed .

  • @123TauruZ321
    @123TauruZ321 Před 4 lety +1

    Damn cool music in this! Very well designed! A Music list would be nice!

    • @Huskyop1
      @Huskyop1 Před 4 lety +1

      Here is the playlist czcams.com/play/PL1vXxNCYKhSpfizQvTAS-Iu_wLq3219US.html

  • @1Diddums
    @1Diddums Před 4 lety +1

    Jokingly said "This sounds like Snowboard Kids music"
    As of the second level - my body lit up like a Christmas tree *my GOODNESS I'm sure that track's from that one brown mountain level.*
    Blessed vid.

    • @1Diddums
      @1Diddums Před 4 lety +1

      Big Snowman.
      It was Big Snowman.

  • @stonedunicorn1530
    @stonedunicorn1530 Před 5 lety +12

    Incredible... idk who TAS is but he is probably the best Mario player out there

    • @tyler6643
      @tyler6643 Před 5 lety +3

      Lol! Tas is not a person.
      TAS is Tool Assist Speedrun

    • @mattario15
      @mattario15 Před 5 lety

      It’s a bot

    • @stonedunicorn1530
      @stonedunicorn1530 Před 5 lety +6

      literature Irony is a style of writing in which there is a noticeable, oftenhumorous, difference between what is said and the intended meaning.

    • @JamesSpeiser
      @JamesSpeiser Před 5 lety

      for the real

  • @henrijayy
    @henrijayy Před 5 lety +1

    Loved that starfox music!

  • @zr0se_ch
    @zr0se_ch Před 4 lety +2

    That music was awesome!
    It has Castlevania 3 and super metroid

  • @machodiglett2486
    @machodiglett2486 Před 4 lety +1

    That bowser fight had me at all moments.

  • @user-eg9nt2ws2i
    @user-eg9nt2ws2i Před 5 lety +1

    凄すぎて驚くことしかできん
    awesome

  • @ChristofApolinario
    @ChristofApolinario Před 9 měsíci

    The soundtracks are impressive

  • @hakunam.r.8880
    @hakunam.r.8880 Před 4 lety +1

    18:29 lmaoo it's Sen's fucking fortress, it even got the mf rolling ball damn

  • @FungIsSquish
    @FungIsSquish Před 4 lety

    Oh my god I love the pallets in this hack

  • @fawful9992
    @fawful9992 Před 10 měsíci

    I came here to see how The Eyrie would look and wow it looks amazing.

  • @BUSHOnYouTube
    @BUSHOnYouTube Před 5 lety +11

    Just when you thought Super Mario Maker was hard

  • @Khold90
    @Khold90 Před 4 lety +4

    1:40. Damn, someone made a 16-bit version of a Snowboard Kids song lol

  • @EduardoRodriguez-bz3dz
    @EduardoRodriguez-bz3dz Před 5 lety +13

    Nice run DoDe

  • @Rabbid4240
    @Rabbid4240 Před 5 lety +5

    That is the most banger remix of Slash Man I've ever heard

  • @rickyr4064
    @rickyr4064 Před 4 lety +8

    recently getting my platinum riot shield in modern warfare had me really feeling myself today. saw this video not very long ago and thought "i could do that."
    ...
    i could not. i cannot. after spending 27 minutes failing on the very first koopa troopa jump, i closed Snes9x unsure of what my status of being a gamer actually is. as i type this now "deal with it" is the only thing on my mind. i just don't get it. i mean, i knew most of the original video game tracks they remixed for the levels. i dominate super mario world. and then....
    don't feel sorry for me. feel sorry for the lads who failed just like me that will like this comment anonymously and eat their failure in silence. i see you'se.
    *long stare out of the nearest window

    • @lajenehuen260
      @lajenehuen260 Před 3 lety +3

      By the way, this is a "TAS" which means that this gameplay was made by using tools such as slowing down and rewinding to make the perfect play

  • @zr0se_ch
    @zr0se_ch Před 4 lety +3

    35:28 - My favorite level sound track (especially in 2nd)

  • @Annachu
    @Annachu Před 4 lety

    This is one of the best games ever let alone the best Mario hack ever

  • @user-ze1ow1ex9j
    @user-ze1ow1ex9j Před rokem +1

    (Stage List)
    0:36 | Stage 1
    1:41 | Stage 2
    3:19 | Stage 3
    4:46 | Stage 4
    6:14 | Stage 5 (regular exit)
    8:05 | Stage 6
    10:11 | Stage 7
    11:56 | Stage 5 (secret exit)
    13:46 | Stage 8
    15:19 | Stage 9
    17:02 | Stage 10
    18:30 | Stage 11
    21:14 | Stage 12 (secret exit)
    22:28 | Stage 13
    24:15 | Stage 12 (regular exit)
    26:01 | Stage 14
    27:10 | Stage 15 (secret exit)
    28:52 | Stage 16
    30:47 | Stage 15 (regular exit)
    32:16 | Stage 17
    33:43 | Stage 18
    35:28 | Stage 19
    38:12 | Stage 20
    39:34 | Stage 21 (secret exit)
    40:30 | Stage 22
    42:02 | Past Stage 23, 24
    42:33 | Final Stage (regular ending)
    45:27 | The final battle
    46:30 | The escape
    47:14 | The credits

  • @PlayerGD390
    @PlayerGD390 Před 3 měsíci

    I like the adventures that the game Grand Poo World II has, the best of all, Bowse, his attack is more special than the battle with the final ending music, that is, I like the part that has a good ending

  • @TheHumblePotato
    @TheHumblePotato Před 3 lety +2

    20:14
    When Chargin Chuck got demoted to Bullied Bob.

  • @gamerboygaming
    @gamerboygaming Před 5 lety +1

    *That has got to be the greatest pirate I've ever seen.*

  • @Kanshario
    @Kanshario Před 4 lety +1

    To watching this is not boring.

  • @titotitoburg6298
    @titotitoburg6298 Před 5 lety +11

    I feel like this is how mario would play if mario was playing.

    • @lilllwizzzle
      @lilllwizzzle Před 5 lety +2

      Why would you think a fat old Italian Plumber would he a good speedrunner?

    • @Magnus_Deus
      @Magnus_Deus Před 4 lety +8

      @@lilllwizzzle he has been dealing with bowser's shit for 30 years

    • @polotech7783
      @polotech7783 Před 4 lety

      @@Magnus_Deus
      *Princess'

    • @Magnus_Deus
      @Magnus_Deus Před 4 lety

      @@polotech7783 The princess captures herself. Yeah.

  • @duoshinX
    @duoshinX Před rokem +2

    15:03 what song is it for stage clear?

  • @chaneclarke4234
    @chaneclarke4234 Před 4 lety +1

    Massively gameplay bro....

  • @reddirtcrazy83
    @reddirtcrazy83 Před 5 lety

    MIND BLOWN!

  • @mcjiho
    @mcjiho Před 4 lety +2

    45:48 DOUBLE REPPUKEN!!

  • @louderloudcest2412
    @louderloudcest2412 Před 3 lety +1

    45:38 El momento queda perfecto con el tema de Geese Howard de Fatal Fury de fondo

  • @name2103
    @name2103 Před 4 lety +6

    This is very fun to watch, but I don't ever see myself being this good at Mario, I play easier versions

  • @lucasmr3215
    @lucasmr3215 Před 4 lety +3

    18:30 mk 1 the pit (genesis theme) , awesome!

  • @SaudAhmedShaikh
    @SaudAhmedShaikh Před 6 měsíci

    Story: Mario travels back to his country by ferry after a long summer vacation, but uh oh! His ship started to sink and he found himself in a deadly Kaizo island, he has to make it through all the stages and make it back home so he can play tennis with his friends!

  • @jasoncrandall5320
    @jasoncrandall5320 Před 2 lety

    26:05 Death shrooms and classic fog effect- DOPENESS.

  • @user-ze1ow1ex9j
    @user-ze1ow1ex9j Před rokem +2

    (Boss List)
    14:30 | Big Boo #1
    19:54 | Chucking
    28:05 | Big Boo #2 (Spin Boo)
    34:47 | Reznors #1
    39:03 | Reznors #2
    45:27 | Bowser (Final Boss)

  • @lepadatumarian5604
    @lepadatumarian5604 Před 4 lety

    Great soundtracks

  • @nikobellic7687
    @nikobellic7687 Před 3 lety +2

    11:00 At Doom's Gate

  • @MrSmbai
    @MrSmbai Před 5 lety +9

    What even is a floor when you have the almighty key?

  • @Pickelrye
    @Pickelrye Před 4 lety +1

    When they tell me to get gud, they mean this good.

  • @userdetails1
    @userdetails1 Před 4 lety +9

    45:26 When Bowser plays Undertale and decides to go all Sans on Mario

  • @nickbumblebee7747
    @nickbumblebee7747 Před 4 lety

    They really hit us with that undertale ending area

  • @superakiobros
    @superakiobros Před 27 dny

    When you pause this video at any point, you will see blurry pictures

  • @Equ3strianGam3r
    @Equ3strianGam3r Před 4 lety +1

    So they used Africa in the first game and in this one they use Tarzan Boy. I like their choice of music for the endings.

  • @soepicgames
    @soepicgames Před 4 lety

    2.44 to 252 blew my mined the calculation to land that is insane 😳

  • @smilenowsmileforever4226

    Good thing he found a magic balloon!

  • @daviddickson2228
    @daviddickson2228 Před 4 lety +3

    I love how the time counter on the final levels is in hexidecimal

    • @thepikachugamer
      @thepikachugamer Před 2 lety +1

      Timers on older games are weird. They seem like decimal at first but if you push outside 999, rather than being hexadecimal they actually start going further into the sprite sheet and normally the alphabet comes right after the numbers

    • @thepikachugamer
      @thepikachugamer Před 2 lety +1

      Unless it's a case where SMW's counter is secretly hexadecimal

    • @thepikachugamer
      @thepikachugamer Před 2 lety +1

      Or barb treated it as hexadecimal. I don't know

  • @nestrior7733
    @nestrior7733 Před 5 lety

    I wonder what Dode's reaction to keyjumps was. Somehow I doubt that he was super hyped about them.

  • @MerynMTG
    @MerynMTG Před 5 lety +3

    44:06 That section was HOT

  • @Adehle_Music_Hip-Hop-Beats

    what an amazing run. I know that technic with stones but that this is possible with key too was new. i recommend myself that i want to stop to write a comment but in that time i was sure i will miss any of your sills and its funny to see that a game which is always faster than the player the player force to wait and to see as bowser try to be a challenge and i have seen it often how player struggle at that point and you run faster than try to read this commend and try to understand what happened but in Short
    What the hell was that good

  • @chanceneck8072
    @chanceneck8072 Před 5 lety +3

    Wow, the music in this is just great! I wish we could turn back time and let some of these guys work on games back in the 90s! Would give us a whole new great 16 bit era! Can someone please make this movie?....

  • @Gaawachan
    @Gaawachan Před 4 lety +3

    The music used in this rom hack is great. You can tell that the person who remixed these tracks knows his game music inside and out. Journey To Silius in particular made me smile. Only thing I might have tweaked was replacing the Gauntlet Theme for the Hall of Champions with the Hall of Champions music from Dungeon Master SNES. XD

  • @juliocesargarrido4885
    @juliocesargarrido4885 Před 5 lety +1

    These streets of rage songs ...

  • @ashurakusanaga5917
    @ashurakusanaga5917 Před 4 lety +16

    If the Kaizo aspect was taken away, the level design and music would still be amazing. I actually loved the music a lot. Some tracks I recognized, while others I did not. Is there a link to the SPCs used?

    • @wConor
      @wConor Před 3 lety

      I know I'm really late but here kaizomariomaker.fandom.com/wiki/Grand_Poo_World_2/Soundtrack

  • @ghostlywinds5334
    @ghostlywinds5334 Před 4 lety +7

    Wish i knew what the dank music that's being played on the stages. They're so catchy even the streets of rage music when u beat the level.

  • @JittFrom305
    @JittFrom305 Před 9 dny

    STREETS OF RAGE STAGE COMPLETE IS CRAZY!!!!

  • @RendPiece
    @RendPiece Před 5 lety

    This is gnarly

  • @AndrewBlechinger
    @AndrewBlechinger Před 5 lety +3

    I thought SMW romhacks had to have all their music ported into the SMW soundfont...I was really digging the E1M1 at 11:00. So how did they get the Turtles In Time boss fight track to appear in its original arrangement?
    Edit: Oh, I see. Clash On The Big Bridge plays during House Of The Undying, so it must be able to handle anything that was on the SNES.

    • @kevinjames011
      @kevinjames011 Před 5 lety +3

      Right, you can import samples from other SNES games. In fact, dozens of tracks were ported by com_poser and DanTheVP from other systems and games.

  • @wainber1
    @wainber1 Před 2 měsíci

    The Thalassophobia levels (from the 6:17 and 11:51 marks of the video for stretches of at most 2 minutes) have the same music as the underwater part of the second level of the 1989 TMNT NES video game.

  • @Orbitthemaster
    @Orbitthemaster Před 5 lety +6

    A TAS run without wall-jumping abuse? That's what i'm talking about!

    • @werl_01
      @werl_01 Před 5 lety +3

      Wall jumps were disabled

    • @Orbitthemaster
      @Orbitthemaster Před 5 lety +4

      @Pyroman / That's really cool, wall jumping is not that great to watch like a mid-air.

  • @pexkool
    @pexkool Před 5 lety +3

    Why can't Twitch Poo (or even CZcams Poo) make frame perfect key jumps? damn...

  • @angelt2862
    @angelt2862 Před 5 lety

    Laser lifts ending! Whoaaaaa

  • @TsarDragon
    @TsarDragon Před 5 lety +1

    19:55 Hell yeah Turtles in Time Boss Battle Music

    • @mikeangelcortez8845
      @mikeangelcortez8845 Před 5 lety +1

      TsarDragon at the end of this video they played the song played in ninja turtles 3 when casey jones and japanese guys were at the arcade.

  • @ConnorAndShelly
    @ConnorAndShelly Před 3 lety

    Her: If you die I get to look through your phone
    Me: ^^^^^

  • @Rockstopmotion
    @Rockstopmotion Před 4 lety

    The music is great

  • @clintholloway5862
    @clintholloway5862 Před 4 lety +8

    When it says Barb, it sounds like a song called "Mia Khalifa."

    • @Z0mbie.
      @Z0mbie. Před 4 lety +2

      Yea thats the capcom opening theme, it is the one used in hit or miss

  • @Mr.Smiley007
    @Mr.Smiley007 Před 4 lety +1

    Mario wss only using 1% of his power