Reviewing My 3D Animation Demo Reel
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- čas přidán 15. 03. 2019
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Today I finally show you the animation demo reel that I applied to DreamWorks Animation with, in an effort to get hired as an animator on HTTYD3!
I'll walk you through some of the workflows, the choices, and what I think is good & bad about each shot, and the reel as a whole.
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In three years, I went from having absolutely no experience in 3D Animation to working at DreamWorks Animation Studios teaching just about all of the 3D software used to make movies! After 2 years there, I left to try freelance / independent content creation on CZcams for awhile, before I head back to Feature Film!
This is my journey- the entire process from when I decided I wanted to be an animator until I eventually get there, and everything along the way that will make it possible.
Whether you're chasing a similar dream, or just interested to see where mine takes me, subscribe to follow along with the incredible journey that it takes to become an animator!
You will not be disappointed.
Keep up with the action and connect with me on social!
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Thanks for watching!
#3danimation #demoreel #howtotrainyourdragon - Krátké a kreslené filmy
If you want to be a part of the "you-choose" animation livestreams (you pick the rig and the shot) head over to the description link for more info! :)
coolll
The mouth clicking was my favorite part of the demo reel xD
I loved Grimmel's jaw drop you put in there! There was something like it in HTTYD3. I really liked that reel... the performance felt very much like Grimmel.
I can't wait for the live-stream tomorrow! I hope to join in on time.
Thank you! Rani was an amazing mentor for the shot!
@@SirWade are u still alive sir? if u are say yes
This kind of video is what I’ve been waiting for👍🏻👍🏻👍🏻 love ya work!! I’m learning so much from this channel. Keep it up!!
Good points made while reviewing your demoreel! I'm excited to update my own reel 💪
Thank you for always sharing so much information about animation and also your own experiences and work. It really helps me learning more about 3D Animation :)
HTTYD has been a huge inspiration for me since I’ve loved kids since childhood and seeing HTTYD 3 was such a burst of inspiration but I’m still going through a rough spot and feeling so uninspired. I’ve yet to watch the whole video but I have the feeling this is the kind of motivation I need so I wanna say in advance, thank you for contributing your work on what is one of my favorite series :D
Great analysis wade! Also thanks for speaking about the mistakes you made so that the rest of us can avoid them, that's a sign of progress.
Oh Snap. I can't believe you did that "Body Bounce". I just finish animating that in a fight scene. This was so needed. Took me years to wrap my head around it.
great stuff!. cant wait to see what you start animating!.
Thank you so much for the link and the great videos! Kepp up the good work! 😃
thankyou so much for the sharing the details and thoughts among the workflow
Hey man, I feel like I'm coming from the opposite side here. I've been animating professionally for a long time, and I'm trying to break into CZcams. You really pay attention to the details and I think you are correct about getting a job in the industry soon. :) Good luck!
Thanks soooo much for all these videos ! I wanna start out in animation next year and I am working on my portfolio. All of your videos are super helpful :)
Soo keen for the stream can’t wait
Yep, Sir Wade. that shot with his tongue is good and funny :) For me face animation is the best thing..Its what keeps me going :P
Yeah I liked the acting on the villain guy. Good design to him accentuated by the animation.
Congratulations! you are doing well! keep going!
that was amazing! the whole thing i had to watch that several times it was amazing loved it. they made a mistake letting you go away.
I am starting my own Demo Reel, useful video to get an idea because finishing Acting Classes in Animation Mentor
Thank you for your videos Sir Wade.
I smiled, gj. Thanks for the video! x) I would like to watch more professionals from the industry doing stuff like this.
15:52 my favorite part of the shot, great job! :D
Oh! I really love your work! I'm an animator too (using 3dmaxs though) and now I learned so many things to your video hehe thanks a lot.
Say what you will about the first Hiccup shot, it really captures Hiccups personality extremely well, especially the hand gestures. Well done!
Ohh my thor!! Thats so awesome you worked with Grimmel! (I loved his animation! The animators did a stellar job bringing his character to life the best, IMO.) And yes, I totally got a kick out of that lip-bit thing with him when I first saw it, ROFL! Nice job, and it seems like there were expressions of him in the film like that too.... its what makes Grimmel, GRIMMEL! Looks like playing with his rig would be a blast...especially the face.
Note on what you said about not being sure on not putting some of your best work in your reel:
My anim professor ironically spoke on that recently, and told us to ALWAYS put your very best work in, and to NEVER put anything bad, even for the reasons you mentioned like not having that type of animation or being to short. His reasons were because when it gets down to the wire, and they have the top reels they like, then they begin to look at their weakness in each one in order to eliminate them...like that body mech might not be "bad", but compared to one thats super polished on the other, then its the weakest. It can be just ONE shot that either makes it or breaks it for you, so make it count.
He also said to put the one(s) your most proud of at the beginning since they watch soooo many and might not watch the whole thing if its not up to quality.
IDK who is right. (I'm just a junior anim/effects student.) If thats helpful to you or not, but hopefully. (I do consider him to be very wise and experienced in the field for what its worth though.)
Your reel looks cool; honestly, the jump in quality threw me off at first, but, your anim overall is quite expressive and lively...I liked it. Its more than I have currently too, lol. This vid was real helpful in critiquing my anim and creating that sense of accountable is a smart idea.
I agree with your professor- only the best work should go on the reel. I just felt so weird about only have 2 acting/sitting shots :P But absolutely true, one shot can make or break the whole thing! Thank you for sharing all this! Leaving a heart so more people see it!
I like your job. In this kind of job we are always learning something new and improving, no matter how good you are, time always teach something new.
So, don't be so hard on yourself. Those are really good animations. Be always better than yesterday and worse than tomorrow.
Awesome work man 😁 keep up the good work
Will do! Thanks!
Yes the mouth part in the second shot was hilarious! 😂
I was desperate about this one thanks a lot for sharing your work you are a great inspiration
Love from an upcoming animator and from India
I think you have got some really nice facial acting on the Dreamworks rigs. They have a lot of character. Excited to see more!
Thank you!!
I love the Grimmel reel.
I love Grimmel a lot. Thanks for including him.😊😊😊
very inspiring work Wade. and yes i laughed it was right on the money
Dude the whole mouth smack sequence was fucking impeccable I laughed out loud all by myself
I LOVED THE JAW DROP
So glad I found your channel! I know that dreams PS4 is looked down on by the animation community at large, but it's an amazing budget way to animate, and this channel has helped me there more than you might think! It's basically a visual 3d rep. of timelines and keyframes and it's much less daunting than other tools like zbrush or Maya. Anyway there's definitely a whole community here that I'll be recommending you to, and I'd love to see a real animator try it!
that lip smack was so good! I loved it!
wow, i'm glad to hear you work 3 weeks on a animation.. i was getting really worried that i spend to much time on one
Historically, most of my shots took a lot longer than 3 weeks, but I'm trying to get faster now!
Thank you for this video. This year I want to improve my portfolio and demo reel (both need a serious update). I do want to add things to my demo reel, but it's been a long while since I worked in animation. Most of the stuff I currently do are 2D non-animated projects and 3D modeling. I feel like I'm sorely behind and intimidated by relearning Maya and Blender. I plan to start practicing next month and hopefully, build up enough skills to create new animations and work for my portfolio.
Amazing!
Awesome!
I've been noticing Grimmel smacking, licking lips and drooling whole film and boy it just gets me all the time xD
Makes him feel way more natural, as an old man he is.
So great job on that particular one animation. It also gave me a lot of tips too :>
Aside from good laughs >w>
Lol 😂😂 haha the 2nd demoreel, where he did that "mouth thing", is my favorite part . Haha I'm still laughing😂
Your super underrated dude u should have waaaay more subscribers
If your reading this have a lucky 2019 👍
This is really awesome from what I saw I thought this was really awesome but once you started to critique I can see the flaws and be like yea that might need some work, but I love the villain sucking his teeth thing, I was re-watching it just to see that part then I saw the rest of your video but I'm kinda amazed that the blocking looked liked a first pass i would at least had it up to a blocking + because if you ever had to re visit it would be difficult I feel because of this I'm excited to see what kind of workflow you do for your animations while re working your reel
The blocking workflow on that shot was interesting- very key pose-driven before turning to a reference-driven flow. The advice was "if it's good with only a few poses, then the shot can be good if you keep that energy. If those few poses don't work, the shot won't work" so the whole shot once looked like that second half- and then I filmed reference, trying to hit those poses so I could use it after having already decided the poses. It was interesting!!
To me, Hiccup's shot was a good base, and it was nice to look at and hear what an ex-DreamWorks producer thinks about their own work. They were both really life like. I was shocked to hear you thought Grimmel needed more expression. Yes, the facial stuff could've used tweaks, but it was still nice just to look at.
I love Grimmel's bodily& facial expression over all(it did do it's job w/ making me smile& laugh like you wanted). The "Tt" was a little over done, but still. 👌👌👌👌👌👌👌👌😃😁😃😁😃😁😃👍👍👍👍👍👍👍
I’ve been really into animation for a while and I really enjoy your channel. It’s got some great information that’ll help me in the future. I started going to Full Sail for game art a year ago before I found out what I really wanted to do. After I took a few animation classes, I’m positive this is what I want my primary skill to be. I wanted to ask if this was a bad move to go to this school for this specific skill set. Does it have a decent reputation for animators?
Don't be to hard on yourself. Great expressions, awesome strong Key poses. especially on the last one... 11secondclub, good measure for time. They tell you to avoid camera cuts in school. However if you do more action full body shots you will need a dynamic camera. It will show you understand composition.
sir wade, am from angola, country of Africa, and i love your lessons
❤❤❤❤❤❤❤
darn I was just asked yesterday to apply as an animator for a guys project that he is having trouble animating but after watching this video I am reconsidering applying for the job I think my Animation projects need more work and polishing up before I can apply for a job as an Animator :(
I was like, the first shot is perfect! What more can you improve? Then after your reviewing, I was like, oh...yea...that make sense
I was going to sleep but after watching this I going work on my reel
Haha YEAH BUDDY
Where did the dialog audio for Grimmel come from in that scene? It sounds like James Spader...
OMG I love this animation! I LOVE HICCUP
Well I’m not entirely convinced that this new how to train your dragon movie will be the last, so don’t lose hope you may just get the chance to work on a future movie!
Great! I wanna learn, by the way wacom are expensive. Is XP-Pen 22 a good alternative or Huion 191 HD a great alternative.
16:17 it was a nice shot
hi sir ;) did you model rig, skin and animate all in your demo reel? also what software did you used in 3d ?
so... did you work at dreamworks or was that a trial to see if you'd be good for the job? also do they have their own program or is it 1 like maya, C4d, blender or something like that?
you should definitely live stream i'll be watching
Glad to hear it!!
Could you explain how animators do extremely complex scenes like cities? Don't all of the houses/buildings have to be modeled in 3d? I have been a 3d CAD person in the manufacturing world for years and can't imagine the time it would take to model so many elements. I would think copy and paste would be part of it while adding in some random variables to add diversity, but I still don't understand how animators pull this off. I think a very good example of this is in toy story 4, the antique store. These objects can't just be copy and pasted, someone had to model all of these. That's baffling to me.
love the in and out t shirt
Thank you for noticing! :D
@@SirWade can i one man make short animated movie
@@Yushataram I don't see why not!
@@SirWade i love you sir
It's been a year since you looked at my ball bounces and told me i was going in the right direction. Would you take another look, just to see where you helped me get to in this time?
Thanks so much for being that motivation guy that i desperately needed back then :)
Dude your reel is awesome!! I love the guy on the balcony shot!! And nice attention to detail on the one loading the dolly, having all the boxes react when he drops the top box on the stack. Well done man!!! Keep going!!
@@SirWade yeees thanks! Let's both get insanely better this year!! :)
Hey Wade, my name is Dylan , I am currently in my high school years doing film & 3D art while aspiring to be a 3D modeler/Animator, but I think that a big problem for me at this point is what should someone like my age do to start them self on the right track towards what we want to do?
Just try to learn as much as you can and start trying stuff! Make things, fail- participate in contests, finish projects, fail some more, just start practicing :) Most people don't start until much older so you have SO much time
I indeed laughed at that part you hoped everyone would.
Lol that is brilliant bravo
I am curious about where you got the assets from, did you make the hiccup from scratch? That seems pretty hard to do I think it seems more likely that you would get the Hiccup character from somewhere else. Thank you for showing your reel to us!
I made the shots at DreamWorks
Great talk. I went like "Yes!" with that mouth thingy, definetly fun
How do you do the contact of elbow and knee without sliding? Did you do it one frame at the time or maybe using a tool? 15:49 I really like that face animation.
a lot of rigs have a snap to PV attribute. so for an ik wrist instead of the elbow following a pole vector it will snap to the pole vector so wherever you place it the elbow will stick. the only thing you have to worry about is when the elbow is locked in place that means if there is to much movement in the shoulders or wrists it will look like the arm is stretching way to much
In the case of the elbow to knee, it was actually frame-by-frame FK keys. But yeah for the Hiccup shot's IK elbow it was a balance of locking it to the chair and dealing with the stretching arm! Also thank you :)
Which software is that, which is in your CZcams channel, for character animation, please let me know soon. Thanks.
Curious.... What graphic display are you using?
Hey Wade, did you have to animate the hair?? and btw, when you mention locking down the elbow, are you talking about elbow pinning???
I had some influence on the hair, but I ran a quick sim on it to get some overlap without a ton of effort (built into the rig) And I dunno! It's a rig feature to be able to put parts of the body into FK/IK
It's funny that you mention several times to not follow the reference so closely that makes it look mocap. That's exactly the feeling I got watching the 2nd movie :/ That was one of the reasons I didn't enjoy it as much. Awesome video man!
could you show us referenced video too?
That would have been a good idea- I forgot about the reference files.. Haha I'll probably show them in a Patreon livestream some time. Next time I make a video about a full shot here I'll include the reference!
I need a reference
What is a display pen tablet using
what software is that you are marking your reviews?
SyncSketch!
I am really sad for you that you didn't have the job at dreamworks. I am a thirteen year old teenager that is trying to just begin with animating till I get to the university and my whole dream is to be a part of dreamworks animation. Especially because I am obsessed with how to train your dragon. And I just looked at your animation and I was like wow that is amazing. Even though you didn't get the job. I am sorry for you and I hope you get another chance and I hope I visit dreamworks and become an animator there.
Good luck next time
I think he did get the job a Dreamworks. Maybe not with this reel but I think later on he did
@@AniMatrix0101 Perhaps
your animation is already perfect for me, but you try to push it into somewhere beyond my imagination, LOL. Did you do all the action by yourself, or by reference? and Does the director direct major thing with the character movement?
I did my own reference for both shots yeah- and I didn't have a director for either shot but I did get a lot of notes on each pass on the Grimmel one from Rani :)
When it comes to getting work or employment in the field of animation, what's the difference between someone who got there skills from doing a Universty degree and someone who has learned animation online e.g from skill share.
No difference at all! It's 100% about the demo reel, not where you learned the skills.
Have no money, at least not enough to pay for animation mentor and animschool. But I really want to be an animator. What do I do?
👍🏿🔥
I laughed at that mouth moment.
I create lots of bad shot and i still doing this
can I get a reference sir?
Did you make these at your job at dreamworks hiccup ‘s voice sounds like it was taken from a pre existing vid of sound bite
I pulled audio from another interview the actor had done, and spliced in the word 'Toothless' to create a new piece of audio :) I did it at home!
where you found the rig of, ´How to Train Your Dragon ?
he used to work at dreamworks and had access to all the models
Hi! what is the software your using to review ?
Its called SyncSketch
@@Goltzer88 Thanks ill try it.
I have met Dreamworks (Simon otto) and I need some informations about animation
What software are you using to show us frame by frame?
sync sketch
I think DreamWorks And Pixar might be my favorite animation company caues they have amazing films
I voted for this
Thank you
Thank YOU for voting :)
@@SirWade yo I was the 301 st view but I still couldn't get my skill share 😁😁
I dont really want it though
hey bro I need a reference for my showreel
He did Minecraft, what a a legend
Can we get the download of the httyd models?
Yeah these don't exist for regular software
Very true - Lots of good animators/programmers and cannot find a job
Haha, my attempt to splice a bunch of audio clips to form a semi-cohesive sentence and allude to me wanting a job
Terrible reel?? OMG hope you are not going to watch my own... :-( Sir, all your takes looks amazing!! Anyway, thanks for all pieces of information and tips!!
Haha I should have been clearer- not a bad reel, but I just know I can do better, so terrible compared to my own expectations of myself :)
Ya it was really funny and l think hiccup was good
I thought this video was playing at 2x speed
may I know what software was used to animate the httyd
Premo- it's a custom DreamWorks-only tool
@@SirWade i was looking for an naswer to this every where thank you but what software would you recommend for animating
I like Maya the best