"I've always felt that early 3d graphics have a mysterious quality to them. There's just something about the blurry simplistic imagery that gets my imagination runnung wild. As unintentional as it may have been at the time, I consider these visual limitations to be an efective art style, one that is both beautiful and unique. They are outdated technologically speaking but they have certain charm that hasn't faded even after 20 years". COULDN'T AGREE MORE.
Hell yeah, I find myself playing mostly games from 2005 and earlier lately. Games back then were just made differently, I feel bad for people who will never get to experience that.
I absolutely agree about the mysterious, magical quality of those old games. Ocarina and Majora are seared permanently into my memory, and I have high hopes for your project. Keep going!
Really cool idea for a project. It’s great to see someone working hard for their vision. And your expression of appreciation for this art style made me consider it in a new light. I never really thought about N64 graphics that was before, but I think I can appreciate your perspective.
As an old-school gamer that vehemently always argues against when people pull the " _rose-tinted glasses_ " card, I absolutely agree. Graphics will always get better and more realistic but that doesn't mean it'll be better.
I agree. Being as realistic and graphically powerful as possible, does NOT necessarily mean it’s good. There’s a point where graphics can be SOOOOO powerful and believable, that it takes away a huge chunk of the mystery, a artistic intent, imagination, and escapism that are core values of video games. I’ll take Doom Eternal or Halo 1 over Hyper realistic real world gun shooting simulator #183.
Super excited to see the final project! While the nostalgia of the graphics are what draw me in, it's really the worlds and the stories within the games that make me love Ocarina of Time and Majora's Mask on the N64! I recommend not getting too ambitious with your first project and keeping the gameplay and story minimal, but once you've learned the ropes and can work on things efficiently, go all-in! It would be great to feel like a kid again playing an N64-style game!
Really inspirational stuff you're doing! This aesthetic feels dreamy to me. It's realistic enough to feel relatable/grounded while leaving the rest for us to interpret.
Man, I'm so glad interest in the beginnings of the 3D era is becoming more mainstream and trendy. I had a similar idea as you around the time the Super Mario 3D All Stars collection came out. I became obsessed with the graphics and art from the Nintendo 64 era, and learned a ton about the rendering pipeline and hardware of the console itself. That rabbit hole lead me to learn more about the company Nintendo had partnered with for the hardware, Silicon Graphics. From there, I started learning about IRIX, UNIX, BSD, and how they're related to modern operating systems like iOS/macOS, Linux, and Android. The late 90s were such an important time regarding the stuff we rely on constantly nowadays. Though my idea of creating what you currently are never came to fruition, I'm really glad that yours has materialized into something. I look forward to buying this once it becomes available!! Best of luck :)
Hey, I just wanna say that your channel has been a real boon for my own N64-style game's development. It seems like most low-resolution enthusiasts either don't really care about the technical differences between older systems, or specifically want to emulate the PS1. My own game utilizes these minute graphical differences as a narrative element, so it's quite helpful to see someone really digging into the N64 side of things. Beyond that, Legend 64 looks amazing so far! I can't wait to see the final product one day.
You have inspired me to finally get started on a game i’ve been dreaming of making since I was a kid playing the N64. Wishing you the best with your project. SUBBED
I absolutely agree there was just something magical about those old N64 style games(even some PS1 games), I felt the same way toward late 90s/early 2000 PC games, they were just so mysterious you didn't know what would happen next, not to mention down right fun and goofy at times
You speak to my level man. I too adore games on the N64 for those polygonal blocky character models and simplistic but effective environments. They are primitive but somewhat comforting of a time in which I grew up with. N64 was the first console I ever owned to play in my room, so it has a deeper connection with me for sure.
I’ve desperately wanted an indie game in the style of 64/PS1 games. I completely agree that there’s something warm and charming about that art style that so many dismiss as a mere technological limitation.
Just found your channel and project, super stoked to see someone make an indie game inspired by the N64, hope you can make this game a reality one day soon! I’ll be here for the journey!
I’m looking forward to seeing more on your project once it’s ready! Also I’m really excited to hear the original Luigi’s Mansion is a source of inspiration for your game.
@@eweinma0029 3 was a nice blend between 1 and 2. But I wish it would go back to that more realistic look of the first game 👀 Something was unsettling about it despite the silliness of the Mario universe.
I also have a goal to make a 3D browser game using n64 style graphics. Love to see other people are passionate about n64 graphics. Best era in gaming imo.
Mystery and imagination are exactly what OoT got across to me as well. Good luck with your project. Hopefully it will be a full, playable game in the near future.
I've always felt the same way about the N64 era graphics and especially the Zelda games. I totally get the appeal that you see in the look and I wish more people could see what we see. I've wanted to do exactly what you are doing for years, and even have gone about several attempts at finding a workflow that allows me to recreate that look in an efficient manner. I haven't been able to recreate it as accurately as you have, and my attempts always gradually start to skew towards more of a gamecube look... which I also adore. Keep up the awesome work!
You have finally convinced me to make a n-64 style game on my own. Ive been a 3D modeller for almost a year and have been stuck on what I have wanted to make!
Thats great! I’m glad you’ve been inspired by my videos. If you are still relatively new to 3D modeling, I wouldn’t lock yourself in on a low poly art style just yet as you won’t have to learn as many new things to achieve the look as it doesn’t require as much technical know-how. Try to master realism in 3D first as that will force you to come out of your comfort zone and learn things that you won’t necessarily need if you are just making low poly stuff so to speak. It’s worth it in the long run. Hope that helps!
I really like how you are able to capture the aesthetic from that era so beautifully. I have a project that I will be doing next year that will also be using n64 style graphics. Sadly I am not a 3d modeler and dont really have the time to git gud since my actual role is vastly different. Do you know if you will be making an asset pack and selling them on the unreal market place? ( and if you dont want or plan to because of whatever personal or professional reasons you may have, that is perfectible fine and I respect it) the project I will be involved in has a medieval fantasy setting but is dark in tone. The closest thing I can compare it to is the look and feel from the castlevania 64 games. Except with decent controls. really hope to see a demo soon of your game. it reminds my of this goemon game on n64 i once played.
This channel is amazing. I stumbled onto it not too long ago, and it’s quickly becoming one of my favorites. Keep up the good work and thanks for all that you do.
Oh yeah, you get it. Much love to you and what you do my dude. Both the n64 and PS1 have so much artistic potential and your description in the beginning encapsulates exactly what I feel too. I’m looking forward to the next update.
Love this project! I am currently working on a project that emulates PSX style graphics, with the atmosphere & ambience of the old from soft games (Kings Field, Shadow Tower etc.) without necessarily being a souls like game.
I am not a game designer but I am a 3d artist and a musician. I kinda want to make a game like this and follow your tutorials mostly to have an excuse to start writing video game soundtracks. I also have a few stories I want to tell.
The Nintendo 64 is still my favorite console of all time and I love to see someone recreating that nostalgia in this day and age, keep up the awesome work 😁👍
Really amazing independent project you've been working on. Wish I could do the same, only right now I'm enjoying modeling and animated. Wanted to see my work in playable game, watching to see it come alive
I think it’s really impressive that you’re able to pull of the style without a very low resolution and frame-rate. In the next video could you show off the game with the n64 resolution and awful 20fps?
Will the game maintain a feudal Japanese aesthetic throughout, or do you intend to be adding many different aesthetics as shown in many of your other videos?
@@Legend64Project Hi, I have an idea for a video It's called make your own xenomon alternate universe ideas challenge It's simple you are giving me ideas for worlds or planets or dimensions base on anything in fiction like ideas for Craig of the creek alternative universes or in real life like Christmas What people lived in that world What's the culture
Sadly not. The models could be modified to run on the real hardware pretty easily but the actual game code wouldn’t transfer over to the N64. That would have to be done from scratch.
Sadly I think making a real N64 game would require a different set of skills than what is common in the industry today. From what I’ve read it was a very difficult console to program games for. I would certainly love to make a real game on a cartridge, but there’s no way I’d be able to do it by myself without the proper tools :(
"I've always felt that early 3d graphics have a mysterious quality to them. There's just something about the blurry simplistic imagery that gets my imagination runnung wild. As unintentional as it may have been at the time, I consider these visual limitations to be an efective art style, one that is both beautiful and unique. They are outdated technologically speaking but they have certain charm that hasn't faded even after 20 years". COULDN'T AGREE MORE.
Hell yeah, I find myself playing mostly games from 2005 and earlier lately. Games back then were just made differently, I feel bad for people who will never get to experience that.
It is because it gives your brain space to fill in your own details
Exactly how I feel about games of that era, especially N64 ones. I love the blocky polygonal charm to them.
I absolutely agree about the mysterious, magical quality of those old games. Ocarina and Majora are seared permanently into my memory, and I have high hopes for your project. Keep going!
Keep doing what you’re doing! It’s always super cool seeing updates on the game :)
Didn't expect to see you here.
Goosebumps. The n64 aesthetic just feels so right to me.
I can't wait for indies to get on board with this style. My God. Your stuff is amazing, dude. Lol please keep the 64 tag in the title
The polish you bring to your work is always an inspiration.
Really cool idea for a project. It’s great to see someone working hard for their vision. And your expression of appreciation for this art style made me consider it in a new light. I never really thought about N64 graphics that was before, but I think I can appreciate your perspective.
That’s wonderful! I’m really pleased to hear that!
As an old-school gamer that vehemently always argues against when people pull the " _rose-tinted glasses_ " card, I absolutely agree.
Graphics will always get better and more realistic but that doesn't mean it'll be better.
I agree. Being as realistic and graphically powerful as possible, does NOT necessarily mean it’s good. There’s a point where graphics can be SOOOOO powerful and believable, that it takes away a huge chunk of the mystery, a artistic intent, imagination, and escapism that are core values of video games. I’ll take Doom Eternal or Halo 1 over Hyper realistic real world gun shooting simulator #183.
Super excited to see the final project! While the nostalgia of the graphics are what draw me in, it's really the worlds and the stories within the games that make me love Ocarina of Time and Majora's Mask on the N64! I recommend not getting too ambitious with your first project and keeping the gameplay and story minimal, but once you've learned the ropes and can work on things efficiently, go all-in! It would be great to feel like a kid again playing an N64-style game!
Really inspirational stuff you're doing!
This aesthetic feels dreamy to
me. It's realistic enough to feel relatable/grounded while leaving the rest for us to interpret.
Really cool project! Cant wait to see more
Man, I'm so glad interest in the beginnings of the 3D era is becoming more mainstream and trendy. I had a similar idea as you around the time the Super Mario 3D All Stars collection came out. I became obsessed with the graphics and art from the Nintendo 64 era, and learned a ton about the rendering pipeline and hardware of the console itself. That rabbit hole lead me to learn more about the company Nintendo had partnered with for the hardware, Silicon Graphics. From there, I started learning about IRIX, UNIX, BSD, and how they're related to modern operating systems like iOS/macOS, Linux, and Android. The late 90s were such an important time regarding the stuff we rely on constantly nowadays. Though my idea of creating what you currently are never came to fruition, I'm really glad that yours has materialized into something. I look forward to buying this once it becomes available!! Best of luck :)
Subbed and bell ringed, can't wait to see where this journey takes us all! As a fellow ps1/n64 developer, I wish you ALL the success
Hey, I just wanna say that your channel has been a real boon for my own N64-style game's development. It seems like most low-resolution enthusiasts either don't really care about the technical differences between older systems, or specifically want to emulate the PS1.
My own game utilizes these minute graphical differences as a narrative element, so it's quite helpful to see someone really digging into the N64 side of things.
Beyond that, Legend 64 looks amazing so far! I can't wait to see the final product one day.
Thanks a lot! I’m glad to hear the channel has been helpful to you.
You have inspired me to finally get started on a game i’ve been dreaming of making since I was a kid playing the N64. Wishing you the best with your project. SUBBED
Thank you. The same to you with your game :)
I absolutely agree there was just something magical about those old N64 style games(even some PS1 games), I felt the same way toward late 90s/early 2000 PC games, they were just so mysterious you didn't know what would happen next, not to mention down right fun and goofy at times
Lower fidelity graphics will always be more impactful as the player is subject to using their imagination
Absolutely.
im intrigued why this showed up in my recommended, but im glad it did. curious as to where this project goes! subbed
You speak to my level man. I too adore games on the N64 for those polygonal blocky character models and simplistic but effective environments. They are primitive but somewhat comforting of a time in which I grew up with. N64 was the first console I ever owned to play in my room, so it has a deeper connection with me for sure.
You had me at 64 in the title 🥰
It is like music for nintendo 64, it is outdated, but it has a certain charm
I love this project so much, games just don’t look like Zelda 64 and majoras mask anymore and you are doing amazing work on it!
I like how N64 and PS1-style graphics have become common for indie game projects, the same way that sprite graphics were 10 years ago
I’ve desperately wanted an indie game in the style of 64/PS1 games. I completely agree that there’s something warm and charming about that art style that so many dismiss as a mere technological limitation.
Thank you so much for all the resources your putting out! Excellent work dude
Just found your channel and project, super stoked to see someone make an indie game inspired by the N64, hope you can make this game a reality one day soon! I’ll be here for the journey!
I’m looking forward to seeing more on your project once it’s ready! Also I’m really excited to hear the original Luigi’s Mansion is a source of inspiration for your game.
Thank you. The firstLuigi’s mansion has an atmosphere that just can’t be beat!
@@Legend64Project agreed. A remake of the original In unreal engine would be awesome! Or a sequel that uses the similar style
@@eweinma0029 3 was a nice blend between 1 and 2. But I wish it would go back to that more realistic look of the first game 👀 Something was unsettling about it despite the silliness of the Mario universe.
I also have a goal to make a 3D browser game using n64 style graphics. Love to see other people are passionate about n64 graphics. Best era in gaming imo.
I want to make a souls-like game with this art style. I feel like it’d definitely fit.
Mystery and imagination are exactly what OoT got across to me as well. Good luck with your project. Hopefully it will be a full, playable game in the near future.
Always exciting when you upload a new video. I can only agree with your opinion on the old 3d atmosphere.
Thats just amazing, hope you can make a tutorial about how to build n64 style games in the future!
Love your videos man keep it up!
I've always felt the same way about the N64 era graphics and especially the Zelda games. I totally get the appeal that you see in the look and I wish more people could see what we see. I've wanted to do exactly what you are doing for years, and even have gone about several attempts at finding a workflow that allows me to recreate that look in an efficient manner. I haven't been able to recreate it as accurately as you have, and my attempts always gradually start to skew towards more of a gamecube look... which I also adore. Keep up the awesome work!
It was an amazing era!
You have finally convinced me to make a n-64 style game on my own. Ive been a 3D modeller for almost a year and have been stuck on what I have wanted to make!
Thats great! I’m glad you’ve been inspired by my videos. If you are still relatively new to 3D modeling, I wouldn’t lock yourself in on a low poly art style just yet as you won’t have to learn as many new things to achieve the look as it doesn’t require as much technical know-how. Try to master realism in 3D first as that will force you to come out of your comfort zone and learn things that you won’t necessarily need if you are just making low poly stuff so to speak. It’s worth it in the long run. Hope that helps!
ilove what you do so much.. keep going!!!! ihppe to one day make things like you, but forr now i cant wait to see moreee.
Very hyped for this project.
I really like how you are able to capture the aesthetic from that era so beautifully. I have a project that I will be doing next year that will also be using n64 style graphics. Sadly I am not a 3d modeler and dont really have the time to git gud since my actual role is vastly different. Do you know if you will be making an asset pack and selling them on the unreal market place? ( and if you dont want or plan to because of whatever personal or professional reasons you may have, that is perfectible fine and I respect it)
the project I will be involved in has a medieval fantasy setting but is dark in tone. The closest thing I can compare it to is the look and feel from the castlevania 64 games. Except with decent controls. really hope to see a demo soon of your game. it reminds my of this goemon game on n64 i once played.
Yup, that was the correct song choice
Just had to hit the subscribe your passion is so intoxicating dude 💪🏻😎
Thanks a lot! I’m really pleased you are enjoying the channel :D
Can't wait to try it out! It looks awesome!
I just found out your channel and sure hope to see your project finished one day ♥
This channel is amazing. I stumbled onto it not too long ago, and it’s quickly becoming one of my favorites. Keep up the good work and thanks for all that you do.
can't wait to get this game. would be great to order pizza and a 2 liter of coke and play it with friends on a CRT tv.
Oh yeah, you get it. Much love to you and what you do my dude. Both the n64 and PS1 have so much artistic potential and your description in the beginning encapsulates exactly what I feel too.
I’m looking forward to the next update.
Love this project! I am currently working on a project that emulates PSX style graphics, with the atmosphere & ambience of the old from soft games (Kings Field, Shadow Tower etc.) without necessarily being a souls like game.
I am not a game designer but I am a 3d artist and a musician. I kinda want to make a game like this and follow your tutorials mostly to have an excuse to start writing video game soundtracks. I also have a few stories I want to tell.
You should do it.
The Nintendo 64 is still my favorite console of all time and I love to see someone recreating that nostalgia in this day and age, keep up the awesome work 😁👍
I really like the updates keep it up!
Really amazing independent project you've been working on. Wish I could do the same, only right now I'm enjoying modeling and animated. Wanted to see my work in playable game, watching to see it come alive
I think it’s really impressive that you’re able to pull of the style without a very low resolution and frame-rate.
In the next video could you show off the game with the n64 resolution and awful 20fps?
your story is like mine, I'm tempted to lower my ambitions and limit myself with a simpler art style so I can maybe complete something :P
Been loving the series so far and can't wait to play this!
Thanks a lot Tyler!
very underated
Awesome man
I am curios about every video you post :)
Looks amazing man
What a great project!
Interesting work, so far...
Keep it up 👍
Well looks like the CZcams algorithm wants to introduce us to you.
Dude if you can make a sick game I can play on the n64 I'd be in your debt
Love it man!!!
LETS GOOOOOOOOOOOOOOO
That looks so good!!!
Yup, that's for sure...
More please
I wonder what the ost will be like?
I'm extremely excited to see where this project goes. Do you plan to put this on sale on Steam or something eventually?
This looks so cool! Do you have a release date in mind? Do you know what platform(s) you plan to bring it to?
I think it will be a long way off due to the limited amount of free time I have available to work on this.
This is so cool
Will the game maintain a feudal Japanese aesthetic throughout, or do you intend to be adding many different aesthetics as shown in many of your other videos?
It will stick to the Japanese style. Although the castle is an otherworldly place, so there may be some other influences in there as well :)
I encourage you to add more to your game... especially before asking for donations. I'm sure you'll figure something out.
I hope your dream comes true.
Hi I'm Seth and I'm making a superhero fighting game called xenomon
Hi Seth! Nice to see you here :D
@@Legend64Project Hi, I have an idea for a video
It's called make your own xenomon alternate universe ideas challenge
It's simple you are giving me ideas for worlds or planets or dimensions base on anything in fiction like ideas for Craig of the creek alternative universes or in real life like Christmas
What people lived in that world
What's the culture
Your “thank you” is a not so subtle “please give me money” pitch. You should have just been honest.
Great
Anyone know the song name thats been playing? Its nice
Do you need a voice actor for the game by any chance?
Enseña hacer personajes de n64
What is the song used at 1:00? Thank you
I can't wait until you finish it do think it will play on the actual n64?
Sadly not. The models could be modified to run on the real hardware pretty easily but the actual game code wouldn’t transfer over to the N64. That would have to be done from scratch.
@@Legend64Project oh ok I understand hay never hurts to ask right.
+
Why aren't you targeting real N64 hardware?
Sadly I think making a real N64 game would require a different set of skills than what is common in the industry today. From what I’ve read it was a very difficult console to program games for. I would certainly love to make a real game on a cartridge, but there’s no way I’d be able to do it by myself without the proper tools :(