For a concise list of guard points, I believe there are three: - Morph Slash, as noted here, which is the most reliable and your go to - Round Slash, a general name I give the Spinning and Round slash attacks, as well as the morph attack from axe to sword mode, including when you charge your shield. These are all generally the same spin that ends with your shield in front. Harder to use because of the delay but good to know - And the Savage Axe Transformation. Near the beginning of the animation, before the uppercut, you’ll briefly guard with the shield. I believe this is the hardest guard point to use, and maybe most circumstantial, but if you are performing SAED and see an attack coming too quick for the Round Slash guard point, this one might save you
@@ngaichiyeungernest4987 ah yeah. I think of that one as another version of the morph slash guard point, but it deserves special mention, and is usually trickier to land
I genuinely needed to see this, as any other short form video about guard-pointing being perfectly timed which left me wondering what they were doing. 🖤💜
Been using CB for a while....do attack and critical eye decos make any diference for Elemental discharge Damage ?? or do I aim for elemental damage decos and Artillery?
Raw and artillery affects impact phials, they deal see damage regardless of hit zone, and can’t crit. Elemental effects element phials, hit zone matters, and they can crit I believe
Question is it ok to not sharpen the charge blade so that you can go into axe mode and just hammer the weak points of a monster Do to it bouncing off and going right back
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For a concise list of guard points, I believe there are three:
- Morph Slash, as noted here, which is the most reliable and your go to
- Round Slash, a general name I give the Spinning and Round slash attacks, as well as the morph attack from axe to sword mode, including when you charge your shield. These are all generally the same spin that ends with your shield in front. Harder to use because of the delay but good to know
- And the Savage Axe Transformation. Near the beginning of the animation, before the uppercut, you’ll briefly guard with the shield. I believe this is the hardest guard point to use, and maybe most circumstantial, but if you are performing SAED and see an attack coming too quick for the Round Slash guard point, this one might save you
👍
There's also a brief guard point at the start of when you press the right trigger with weapon sheathed to do an axe attack
@@ngaichiyeungernest4987 ah yeah. I think of that one as another version of the morph slash guard point, but it deserves special mention, and is usually trickier to land
I genuinely needed to see this, as any other short form video about guard-pointing being perfectly timed which left me wondering what they were doing. 🖤💜
Awesome
God bless the guard points, they have saved my ass thousands of times
Great for charging up phials too!
Lol the honesty we all need.
Imo, Guard-point is the most baddass block mechanic in video games😅
Yeah it’s dope!
Im learning this weapon for the first time in my monster hunter history and God damn is this thing fun
It’s great fun yeah haha
Theres another guard point at the beginning of the morphing animation of the savage axe.
👍
I’ve found you can just parry them just be pressing R2 or right trigger
Yeah it’s dope
It is less effective than Guard Point but is usually safer.
Been using CB for a while....do attack and critical eye decos make any diference for Elemental discharge Damage ?? or do I aim for elemental damage decos and Artillery?
Raw and artillery affects impact phials, they deal see damage regardless of hit zone, and can’t crit. Elemental effects element phials, hit zone matters, and they can crit I believe
Question is it ok to not sharpen the charge blade so that you can go into axe mode and just hammer the weak points of a monster
Do to it bouncing off and going right back
Higher sharpness = higher damage modifier, so it's your call on how you balance it
@@LightItUpDan yeah but low sharpness makes it bounce right off and attacking right back I use this strategy to break parts faster