Explaining Unreal Material Outputs - Unreal Material Course #1

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  • čas přidán 12. 05. 2024
  • In this series we'll go over all the important info you need to know to properly get started with unreal engine's material system!
    Watch the full course here on patreon : / unreal-engine-103568300
    Or here for youtube members : • Unreal Materials FULL ...
    Join the discord for any help you need! : / discord
    Join this channel to get access to perks:
    / @thegamedevcave
    support the channel and development over on patreon : / thegamingcaves
    Get personalized Coaching : www.fiverr.com/s/2P9GaN
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Komentáře • 2

  • @flymacseamus3474
    @flymacseamus3474 Před měsícem +1

    Very much looking forward to this new series, there's plenty of obscure properties in those nodes

    • @thegamedevcave
      @thegamedevcave  Před měsícem +1

      i probably wont be covering anything super obscure here, it's a 15 part series that goes over everything you need to know to get a good start, focusing on some more general concepts early on, and then as we go on i do highlight a handful of useful nodes in specific (texture variation, world projection and such). Hopefully it ends up being helpful!