The New Self Assigning Super Bulk

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  • čas přidán 17. 01. 2022
  • I've made some amazing upgrades to the Ultimate call based bulk system such as improvements to the wiring as well as the ability to assign slices automatically. This should make it, well, the most ultimate bulk storage designed thus far.
    World Download:
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    / discord
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    github.com/Fallen-Breath/twea...
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  • Hry

Komentáře • 199

  • @sproga_265
    @sproga_265 Před 2 lety +180

    I love when a redesign and upgrade ALSO makes a build look better. The new design is sick.

    • @cubicmetre
      @cubicmetre  Před 2 lety +37

      I'm glad you like it, the wiring of each slice looks so much better now, previously it was very... spagetti redstone.

    • @whenthingsfly4283
      @whenthingsfly4283 Před 2 lety +5

      @@cubicmetre agreed the design is way cleaner than the previous one

  • @InverseHackermann
    @InverseHackermann Před 2 lety +185

    Well, here's my guess for what's causing the frame lag. If you look at the coordinates of the slime blocks, they're extending into another chunk. And light updates on a chunk border are atrociously bad in plain vanilla. If you create a superflat world, go up a hundred blocks, show chunk borders with f3+g, and start building out horizontally, you'll notice that you get a frame drop every time you place a block across a chunk border. To fix this in the storage, you should just need one more slab covering the block that the slime blocks extend into.
    Funnily enough, when I was testing this out while writing this comment, I had a pre-release version of sodium installed, and that fixed the lag.

    • @cubicmetre
      @cubicmetre  Před 2 lety +108

      Yeah that makes sense, I generally run with optifine because of connected glass, I thought maybe it was something to do with rails on noteblocks or something but the light updates makes a lot more sense, especially if it was locational.

    • @softie4645
      @softie4645 Před 2 lety +12

      @@cubicmetre I think there's something in Fabric you can do for connected glass as well, let me check when I get back home later

    • @Obi_
      @Obi_ Před 2 lety +10

      @@cubicmetre Could be the 3D rails resource pack, I’ve noticed they are quite laggy for the client when a lot of them are flashing

    • @SpacEagle17
      @SpacEagle17 Před 2 lety +5

      @@softie4645 Yes, continuity

    • @alankaufman3767
      @alankaufman3767 Před 2 lety +7

      @@baumichkeit I use "Continuity" for connected glass. Keep in mind that it also requires "Indium" to be installed. After you have both mods, you'll find a few new resourse packs installed, just enable them and that's it!

  • @birkobird
    @birkobird Před 2 lety +56

    Every day the idea of building one of these in my singleplayer world gets less and less ridiculous.

  • @kaffii
    @kaffii Před 2 lety +22

    I watch cubicmetre storage videos like I own enough items to put inside them

  • @noahkounterloft5871
    @noahkounterloft5871 Před 2 lety +28

    cubicmetre is one of the most under rated youtubers I've ever seen, keep up the great videos

  • @softie4645
    @softie4645 Před 2 lety +13

    I guess now we can call the old storage bulk...
    The Ultimate Proof of Concept Bulk Storage.
    Thanks a lot for the redesign though, I was going to build this for my SMP for my friends and I because we needed a lot of resources from farms to terraform an entire biome and this has made it so much better to build. It's also very nice you're willing to share your designs with everyone when half the time I spend hours designing some redstone contraption just to find a week later that someone already made it and posted it to some obscure private chat

  • @ElSenior
    @ElSenior Před 2 lety +16

    oustanding work as always. constantly making improvements to large systems. storage tech is slowly becoming one of my favourite fields in technical minecraft

  • @user-vy5hc9ud6l
    @user-vy5hc9ud6l Před 2 lety +43

    I think the lag from the New instand dropperline is caused by Lightupdates (skylight) from the pistons at the side
    The other one does not have that Problem because of the blocks that are reletivly close below which Limits the amount of updates

    • @JoeTaber
      @JoeTaber Před 2 lety

      Yes I'd like to hear if putting an opaque block above every column that is affected by a piston in the instant line helps.

  • @spectruma16a44
    @spectruma16a44 Před 2 lety +1

    Fascinating! I'm impressed with your knowledge of storage tech.

  • @Hack--rz1io
    @Hack--rz1io Před 2 lety +2

    This design is awesome ! Great job on the tech and the video as always ^^

  • @nzzb0
    @nzzb0 Před 2 lety +5

    i didn't understand a thing but i loved the complexity of it, i'd like being that genius to design such thing

  • @joshc8599
    @joshc8599 Před 2 lety +3

    im pretty good at Minecraft redstone and as of now i feel like a noob as you are on a whole other level great job!!!! i am impressed. you are a redstone master.

  • @sicarignus
    @sicarignus Před 2 lety

    The MORE ultimate Bulk Storage is insane! Nice work

  • @sebbes333
    @sebbes333 Před 2 lety +41

    *@cubicmetre* - What happens if you (somehow) manage to fill up the ENTIRE bulk slice?
    Will it just automatically assign another slice further down?
    Or will it break? (ex. to many items in the filter?)
    Assuming new slice, what happens when you request more items? I assume it takes from the first slice? (not last?) or does it do some kind of double delivery?
    AWESOME design anyway! :D

    • @cubicmetre
      @cubicmetre  Před 2 lety +49

      If a slice is full the boxes get redirected into an overflow hopper line. But it would take a LOT of resources to fill each slice which has a capacity of 3M items.

    • @loopjujjk8689
      @loopjujjk8689 Před 2 lety

      you can pbbly rewire the overflow protection into the shulker sorters and add a empty slice detector that locks the interface item sorter

  • @drdenny2487
    @drdenny2487 Před 2 lety +1

    guess the old system is now the penultimate bulk storage! great video as always.

  • @abcdefghij3603
    @abcdefghij3603 Před 2 lety

    More and more I watch M3's videos like just... jesus christ... That's some intense storage tech. Much respect.

  • @neomizo.
    @neomizo. Před rokem

    perfect addition to my storage, just built it and except for the dropper transport right from the interface everything worked perfectly, finally i can store my dragon eggs

  • @blueye1442
    @blueye1442 Před 2 lety

    since gnembon havent uploaded in a while, youve been feeding my hunger for informative redstone

  • @ARockyRock
    @ARockyRock Před 2 lety +1

    And the fact that you built it all upside down makes it all the more impressive.

  • @H0LMES7777
    @H0LMES7777 Před 2 lety

    Super cool Video. You‘r Video rythme has got faster, I really like it.

  • @huntoon9946
    @huntoon9946 Před 2 lety

    Nice vid dude!

  • @sashy2134
    @sashy2134 Před 10 měsíci +1

    That trolls that will assign wooden buttons to the bulk storage

  • @mrmaxmondays
    @mrmaxmondays Před 2 lety +1

    Oh shoot now I’m getting ideas for the sheep farm storage😯

  • @bogeyl.4523
    @bogeyl.4523 Před 2 lety

    I have not watched this man's previous videos, but he just made the creative mode item pages using redstone.

  • @coledowney7056
    @coledowney7056 Před 2 lety +2

    wake up babe, cubic is working on more storage tec

  • @basmbee4325
    @basmbee4325 Před 2 lety +2

    yooo early. This is insane, epic, and my redstone side wants to make this

  • @TH_5094
    @TH_5094 Před 2 lety +1

    So happy to finally see cubic get a decent amount of attention :) proud to be here before 10k.

  • @sashy2134
    @sashy2134 Před 10 měsíci

    9:30 what a song! 🎧

  • @Jugbot
    @Jugbot Před 2 lety

    I like how you found an issue during a demo lol

  • @MegaRogash
    @MegaRogash Před 2 lety +1

    You can rename the old design to "Penultimate Box Storage".

  • @imthefatherofyoutube7993

    Amazing!

  • @DaftFader
    @DaftFader Před 2 lety

    The reason you were probably getting fps drops was the builds relation to chunk borders .... sometimes if certain fast redstone clocks are on the edge of or break chunk borders they can freak out and cause huge performance drops temporarily

  • @ottlight
    @ottlight Před 2 lety +2

    A few minutes in and it's really neat

  • @ovencake523
    @ovencake523 Před 2 lety

    So the nexus on steroids.
    i like

  • @nexusgamer1746
    @nexusgamer1746 Před 2 lety

    Ok this design is fucking nuts

  • @mieldavid9433
    @mieldavid9433 Před 2 lety

    You post a lot of videos nice

  • @figi479
    @figi479 Před 2 lety

    love the rick and morty refference.

  • @Folk_Rocket
    @Folk_Rocket Před 2 lety +1

    love ur vids, do you even monetize them? cuz I never get ads on ur vids and don’t use an ad blocker or smth like that

  • @anubhav1304
    @anubhav1304 Před 2 lety +1

    If this man was in NASA we would've already been to mars

  • @amarques4091
    @amarques4091 Před 2 lety

    Single use wiring: "Why, God??"

  • @ymmanbagalay9877
    @ymmanbagalay9877 Před 2 lety +2

    Thats to good to be disign
    What corse did you take?
    On engineeriing?
    Im on g10 right know im interested on engineering

  • @omargoodman2999
    @omargoodman2999 Před 2 lety

    The Bulk Storage formerly known as Ultimate.

  • @ClintWKennedy
    @ClintWKennedy Před 2 lety

    @5:40 it’s probably lighting updates

  • @Friendly-Unit
    @Friendly-Unit Před 2 lety

    Incredible design, Instead of the sign/flashing light could you have some sort of sticky piston block the item box from opening to call items? idk, either way again I say incredible work

    • @cubicmetre
      @cubicmetre  Před 2 lety +2

      I actually locks the item call input, so you can throw items into the call system but it won't trigger until the assignement is complete.

  • @smexyapman
    @smexyapman Před 2 lety

    insanity

  • @damiankoch
    @damiankoch Před 2 lety

    Great video! Did you make a video explaining how I can modify it to get just 1 shulkerbox of items?

  • @Matt_10203
    @Matt_10203 Před 2 lety

    Is if the FPS issue anything to do with the 3d rails? I’m not home right now, but I’m going to do some digging and see if I can find the issue when I get home from work.

  • @limchenyu2456
    @limchenyu2456 Před 2 lety

    New video,let's gooooooo

  • @CobaltSpace
    @CobaltSpace Před 2 lety +6

    Could the frame lag be because of the 3D rails?

  • @Herossandro
    @Herossandro Před 5 měsíci

    Hi, I am trying to understand what if I want to make the stock like 1 for 3 shulker instead of 27?

  • @justinlaverdiere4297
    @justinlaverdiere4297 Před 2 lety

    Now you just need to make it reassignable

    • @cubicmetre
      @cubicmetre  Před 2 lety

      Please don't make me do this, it was difficult enough to make it assignable in the first place.

  • @DeviateSquirrel
    @DeviateSquirrel Před rokem

    Wow!

  • @signedlongint69
    @signedlongint69 Před 2 lety

    very cool

  • @rhueoflandorin
    @rhueoflandorin Před 2 lety

    the fps issue...is that a light-update issue? do frames still drop if it's under a ceiling?/encapsulated? my guess is the piston movement is extending into an area that's forcing chunk light updates.

  • @birkobird
    @birkobird Před 2 lety

    The More Ultimer Bulk Storage

  • @jonathanwilkins0280
    @jonathanwilkins0280 Před 2 lety

    G’day cubic

  • @DerNickromant
    @DerNickromant Před 2 lety

    and if you look at the wirering you might find something odd... Oh Yea, i was wondering the whole time XD

  • @uri.
    @uri. Před 2 lety

    fuck applied, embrace redstone

  • @ICe-ph5mr
    @ICe-ph5mr Před 2 lety

    Nice

  • @SkudyHyper
    @SkudyHyper Před rokem

    building it on my survival world

  • @TheDraggerPlay
    @TheDraggerPlay Před rokem

    When you crush the moss block to lock a slice that's full and you then make space again in that slice by requesting items how do you unblock the slice again?

  • @seanseal6265
    @seanseal6265 Před 2 lety

    Currently redesigning a robot. Ironic that i get to distract myself with a redesign

  • @night_star0014
    @night_star0014 Před rokem

    Hello, is there any tutorial to make the storage? And what version is it and is it also for java?

  • @deveshnathan2820
    @deveshnathan2820 Před 2 lety

    Hi Cubicmetre
    i have a 🤨
    Did have changed any world spawn point sapwning mechanics because in my 1.17.1 world i changed the spawn point a little bit over and it worked beautifully but when in updated my world to 1.18.1 it makes me only spawn in only in one spot even if i set my spawn in bed also .
    Can you me a explanation

  • @voltronSOTU
    @voltronSOTU Před 2 lety

    Hey cubicmetre, I would really like to get into technical minecraft.
    Where is a good starting point?

  • @Exo_HCF
    @Exo_HCF Před rokem

    With this bulk is there anyway of changing the items that get outputted , so currently it outputs 27 (3 rows) I would like to output 9 (1 row) of shulker boxes. So when you input 9 shulker boxes of a new item , it gives you an item in the UI chest which allows you to call said shulker box items. Any information would help ty

    • @cubicmetre
      @cubicmetre  Před rokem

      Just request 27 then return 18, the problem is that if you reduce the batch size then you need to reduce the counter for each slice and then each item in the interface represents only 9 boxes instead of 27 and you would need to reduce the storage capacity by 66%

  • @RuthroAlt
    @RuthroAlt Před 2 lety +1

    why don't you use kahyxen's instant wire?
    it can work at 4gt unlike the eagle instant line you use (I believe that obe is 6gt), and doesn't murder the mspt unlike the superspeedBUD's you were using

    • @cubicmetre
      @cubicmetre  Před 2 lety +1

      This is an activate from anywhere instant dropper line, the problem with using those kinds of instant wires is that they can be triggered at weird intervals that break segments of the wire. I've experienced too many situations of wires fragmenting and oscillating in ways that break mechanisms attatched to them.

  • @KiwiRedstone
    @KiwiRedstone Před 2 lety +1

    Hello! I just noticed that there's one thing still missing and has a lot of room to be improved, super smelter! I just can't find any good and fast design out there that is expandable, reliable, and lag friendly. I will just drop this comment for you to consider if you want to try designing one.

    • @Meddysbox
      @Meddysbox Před 2 lety

      See kaniol's 1.17+ 1728 furnace array for one possible design. Or did you want something smaller than cubic's usual projects?
      Hoppers self-lock, perfect fuel efficiency, burn shulker boxes to speed up and simplify item distribution. Surprisingly simple for the scale.
      Destroying boxes shouldn't be a huge problem with a tree and a shulker farm, whether cubic's scaleable 2D farm or a 1D shulker reactor setup.

  • @jordillatser5897
    @jordillatser5897 Před 2 lety

    Does the autoassign work if I only imput one shulkerbox? For example if you imput shulkerboxes of one item each, but you just put one of iron ore, what would happen?

    • @cubicmetre
      @cubicmetre  Před 2 lety

      the self assignment will work regardless of how many boxes you input. The assignment will first cache the box in the box sorter, then the second box of that item to enter the slice will push the first one into the hopper below the box/item recombination. Then once the third box comes the first box will enter the slice and get re-directed to the item call system for stocking.

  • @TexusNoe365247
    @TexusNoe365247 Před 2 lety

    Does the new design help with shulkers full of random items?

  • @abalcombe9920
    @abalcombe9920 Před měsícem

    If you try to take put an item but there is only say 10 boxes of that item in the slice what would happen?

  • @kazirax003
    @kazirax003 Před 2 lety +2

    Bruh I haven't even finished constructing the bulk storage frm the earlier vid ಠ︵ಠ

  • @josephcraig6519
    @josephcraig6519 Před 2 lety

    can you please just make a video on a normal storage system, like how to group together items and have a simple system that is even part mannual.

  • @saenrex8593
    @saenrex8593 Před 2 lety

    What would happen to mixed shulker boxes. For example 2 Stacks sand and 3 Stacks dirt? Would the system break?

    • @cubicmetre
      @cubicmetre  Před 2 lety

      The input system instantly rejects any box that is not completely full, if a box is full and contains mixed items then the item in the first slot is used to sort the box. If the item in the first slot is not something you want to store in the bulk then you're screwed. But keep in mind that everything that enters this storage has to go through the players inventory first. So as a player you must be diligent in what you throw into the input.

  • @user-th7fk5xb8w
    @user-th7fk5xb8w Před 2 lety

    Make a conscious brain in Minecraft.

  • @Dragorach
    @Dragorach Před 2 lety +1

    Is there a way to get just 1 shulkerbox back instead of a chests worth? Is there a way to change it to do that?

    • @cubicmetre
      @cubicmetre  Před 2 lety +2

      The thing is, each item represents 27 boxes of that item, meaning with a full slice of 1728 boxes you get 64 items each representing 27 boxes each. This means at full capacity each slice occupies only a single slot of the interface chest. If you were to decrease the amount of boxes attatched to each item to say, 1 shulkerbox per item. Then a full slice would be 1728 or 27 slots of the interface. Meaning to present all items you'd need a chest for each item type, which for the current design that can hold 108 different item types is 54 double chests needed for any interface. Meaning you'd need to search 54 double chests to find the item type you want. I'd say it's easier just to request 27 boxes and send 26 back to the storage than try to represent each box with its own item.

  • @emilowhicicornetto9105
    @emilowhicicornetto9105 Před 2 lety +1

    my brain is no more

  • @iamblue8272
    @iamblue8272 Před 2 lety

    How much storage tech do you have in stock ? It seams like your posting a lot

  • @ThylineTheGay
    @ThylineTheGay Před 2 lety

    When adding boxes, should you add them in amounts of 27 or is it ok to add less than that?

    • @mikol9832
      @mikol9832 Před 2 lety

      In theory you should be able to input any amount you want

    • @caspermadlener4191
      @caspermadlener4191 Před 2 lety

      If you remove a 3-counter, you add them in amounts of 9.

    • @Exo_HCF
      @Exo_HCF Před rokem

      @@caspermadlener4191 Where is the 3 counter may I ask?

  • @tytanium4701
    @tytanium4701 Před 2 lety

    I'm noticing frame stutters. It's not necessarily bad, but it kinda messes with immersion

  • @thankyoujesus1143
    @thankyoujesus1143 Před 2 lety +1

    i love the design mainly the call system but i wouldnt need to assign any slice with redstone as it would all be placed makeing the storage lol

  • @argoncor893
    @argoncor893 Před 2 lety

    Have you ever had any plans to try and do redstone on the bedrock version of minecraft

    • @cubicmetre
      @cubicmetre  Před 2 lety

      The thing is, Bedrock redstone is straight up inferior in mechanics to Java redstone because someone had the dumb decision to make it non-deterministic. For example in Java edition you can precisely control the order in which things happen whilst in bedrock it is deliberately randomized. This greatly reduces the potential of Bedrock redstone in a way that makes it less challenging and more prohibitive to do marvellous engineering feats. For example instant dropper lines would not be possible in Becrock edition because the firing of the droppers would always be randomized. This means the time it would take for a storage like this to deliver items would be sporadic and random and likely cause a lot of pain and frustration.

  • @Noo.Bita2000
    @Noo.Bita2000 Před 2 lety

    Bro. U lost me when the vdo started 😅🤣🤣

  • @keyurm.p9018
    @keyurm.p9018 Před 2 lety

    How do you improve something thats ultimate

  • @criticalcat2591
    @criticalcat2591 Před 2 lety

    What would happen, if i did not have 27 (or 30 shulkers) of one items to fill one entire slot, would it still output the rest if called for?

    • @cubicmetre
      @cubicmetre  Před 2 lety +1

      You cannot request boxes until the first 27 are sorted. If you are only ever operating on less than 27 boxes of an item then this bulk probably isn't the place for it.

    • @criticalcat2591
      @criticalcat2591 Před 2 lety

      @@cubicmetre Thanks for your answer! I did figure it out by myself looking at the world download, but I do appreciate you answering

  • @mikol9832
    @mikol9832 Před 2 lety

    New Ultimate Storage System coming SoonTm??

  • @readingchameleon
    @readingchameleon Před 2 lety

    Is there a limit to the number of times you can request boxes of a specific item type?

    • @cubicmetre
      @cubicmetre  Před 2 lety

      You can request the items indefinitely, well, until you run out of that item in the storage.

  • @alexdacat7052
    @alexdacat7052 Před 2 lety +1

    Sahara 2.0

  • @thunderstormtwin796
    @thunderstormtwin796 Před 2 lety

    Could you make a war machine?

  • @la1m1e
    @la1m1e Před 2 lety

    Can i do like 4 SB instead of 27? Dont really need 27 sb full of sugarcane for some rockets

    • @cubicmetre
      @cubicmetre  Před 2 lety

      Sending 27 boxes per request is kinda required because of the way the interface works. Each item represents 27 boxes and each slice can store 1728 boxes of that item. So it's all perfectly balanced to allow each item type to be easily accessible from the interface chest. If you don't want 27 boxes then simply request 27 boxes and return 23 to the storage.

    • @la1m1e
      @la1m1e Před 2 lety

      @@cubicmetre But i dont have 27 boxes of each resource, at least at the beggining of the storage operation... So I made something close to 1 item per 2 SB but it sometimes fails and sends 1 extra, but it is possible i think

    • @Exo_HCF
      @Exo_HCF Před rokem

      did you ever find out a way to do this?

  • @vjdesair
    @vjdesair Před 2 lety

    Where was this when Sahara was built?

  • @jxcm_2448
    @jxcm_2448 Před 2 lety

    goddamn man

  • @randomhardcoreplayer2096

    How do I get into storage tech?

  • @m-yday
    @m-yday Před 2 lety

    wait... the moss block being broken. I'm not fully following the logic for why it's okay to break that. Or why it's necessary in the first place!
    What I grasped is was it was for detecting a slice being full
    My question is, if this is the case, would it not be necessary in the case that:
    - Slice is filled
    - Boxes are requested
    - Slice is no longer filled
    hence needing to be in a state where "Slice == full" detection is necessary!
    Is this a correct assessment or is there something I'm missing here?

    • @cubicmetre
      @cubicmetre  Před 2 lety

      The problem is if we let the slice overflow then boxes will jam the hopper locking mechanism into the open state. So we need to detect when it is full and lock the input to prevent it from overflowing. The piston and the redstone block do this by moving the redstone block into the space where the moss block is, which locks the hopper.

  • @bigcnmmerb0873
    @bigcnmmerb0873 Před 2 lety

    Can you do a tutorial on this please

  • @itztodesplayz6622
    @itztodesplayz6622 Před 6 měsíci

    Can someone pls fix this and put a link here because the system is broken in my version 1.20.1

  • @randominternetguy3537
    @randominternetguy3537 Před 2 lety

    This assumes the boxes are full of a single type of item, correct?

  • @EmdyMC
    @EmdyMC Před 2 lety

    Honestly surprised you get less than 60 fps with a 2060 and then read that you use optifine, is there any reason you don’t use sodium+indium and continuity for your glass as that would achieve the same result while likely giving a good performance boost

    • @cubicmetre
      @cubicmetre  Před 2 lety

      There were primarily two reasons for me using optifine instead of Sodium:
      1. I could not for the life of me figure out how to get connected glass with Sodium.
      2. You cannot render replays with Sodium.

    • @EmdyMC
      @EmdyMC Před 2 lety

      @@cubicmetre well I mentioned the fix for the first one and for the second you get a compatible sodium version (and iris) which lets you render in replay mod from the replay mod site in the downloads page (click the show sodium versions button)

  • @anjaludwig9897
    @anjaludwig9897 Před 2 měsíci

    Preise make a tutoriel for one slice

  • @bastetthegod5227
    @bastetthegod5227 Před 2 lety

    Poggggg