Do These Things To Make Your VRay Renderings Better!
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- čas přidán 5. 09. 2024
- Check out some of my top tips for making better VRay renderings. Do you agree with them? What would you add to the list?
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DESCRIPTION
A few weeks ago I started building out a full scene with tons of interior detail and also exterior. I have been having a lot of fun rendering out Vray previews of different shots, so I made a little video about what I have been learning. Specifically, in this video I am giving my top tips for what makes a good Vray rendering. I thing that you will find them quite useful, and I would love to hear how you use them in your own projects. I would also love to know what other tips you would add to the list -- there are so many more!
I love Vray, and obviously it is one of the premiere rendering software out there, especially in archviz. A lot of times, though, we don't make full use of all its features, or maybe that is just me? Hopefully this video gives you some ideas, and maybe even shows you some techniques you weren't aware of, that can help your renderings get better.
Some of my favorite tools to use in Vray:
- light mix (obviously!!!)
- cryptomatte
- all things Vray frame buffer
- I love the Vray camera
- after that, it is all about making really nice 3d content, IMO
There is so much more too, but you'll have to check out the video and see some of my examples. And please, let me know what you would add to the list of Vray PRO tips!
What other tips would you add to this list? Do you agree or disagree with the things I shared?
You are having the noise when the values on the light mix are too high, the way not to have them is to rerender the scene increasing the value in the light intensity so you don't use too big values in ligthmix.
Yes, you are correct. I had a couple tiny little lights that were turned down way too low in relation to the others. I tried to cheat and pump them up in lightmix, but it made a lot of noise. The best way to avoid this is to do exactly what you said, but for the sake of the video I did not go back and re-render. Thanks for the feedback.
Rectangle6373 perfectly named 😂 that was good, you can also extend this video to talk about the back to beauty render element, which lets you use the composite in the VFB and adjust actual render elements without ever touching photoshop. Also its been mentioned but just wanted to add that lightmix should only be used for fine tuning lights, values over 3 will begin to produce noise as shown in this tutorial, intensity values should be adjusted in the actual vray lights themselves or you can adjust in ligthmix and use the TO SCENE option to transfer those values directly to your lights.
You're right! I should totally produce a video about BackToBeauty. Like I said, this list could be really long, so I just focused on a few things that stood out to me with my current project. The Vray Frame Buffer is just awesome when combined with the right render elements. Of course, you are right about the lightmix too. I often use it to figure out what levels I want things at, then adjust the actual light intensity for final renders. Thanks for watching!
Thanks share Tips
Can you work on multiple images within the frame buffer? I wish you could set it up with each camera separately.
That would be really slick. What you can do is save your settings. I do this, then name the files after the camera, so I can always go back to it.
We need this for sure
Vray has the best Frame Buffer
I love it!
vray №1
Is there a way to use Light Mix after rendering with Light Cache and Irradiance maps ? I remember it wasn't possible when it first came out. If not - Do you render final renders with Brute force?
I don't know cuz I always use brute force. I do use light cache for primary bounces, though
@@Learn-archViz THX
Exterior please...
By the way you US Americans are saying it wrong all the time... etc means et cetera... Not exetera.. But nice video by the way.
That's fair 😄. I should know this, but bad habit.