Arma Reforger foliage bug on Linux [Read Desc]

Sdílet
Vložit
  • čas přidán 15. 05. 2024
  • Potential fix for this weird issue that happens when playing Arma Reforger on Linux. I'm playing on GE Proton 9-5, but this happens on all versions as far as I can tell. This foliage bug and the hardware anti aliasing are the only 2 things that need to be fixed in order for Reforger to work flawlessly on Linux AFAIK.
    Edit: Nope, it's definitely GPU usage and not the framerate. Ignore the video subtitles. I've been able to get the glitch to happen while at a stable 60 fps if I'm at 100% GPU usage. You can even see in the Mangohud overlay in the video that that's the case, grass only bugs out when at 100%. I don't know if there's a way to actually fix this on the user side of things, I don't imagine you can manually limit GPU usage.
  • Hry

Komentáře • 9

  • @shotya9403
    @shotya9403 Před měsícem

    Im debating whether switch to linux or not, my main concern is perfomance / stability for games, do you think its better on linux? Currently i use tiny11

    • @ZakFR
      @ZakFR  Před měsícem

      As a rule of thumb, Linux does not have better game performance or stability than Windows. Some games do, but that's rare. I recommend checking out the websites ProtonDB (or Lutris if you're not using Steam) to see how well the games you play work on Linux. It's not yet at a point where you can blindly make the jump and have the same experience as Windows, so keep that in mind. Some games flat out won't work. My experience has been mostly positive though. Just depends on what you play.

    • @shotya9403
      @shotya9403 Před měsícem

      @@ZakFR Cheers

  • @BamsyTheSergal
    @BamsyTheSergal Před měsícem

    i am having this exact issue on a 2070 using bazzite, i have had the same issue on both x11 and wayland, please if anyone has tips to fix this, this legit the only issue for the game i am facing :c

    • @ZakFR
      @ZakFR  Před měsícem

      Yeah, I have no idea how to fix it :/ I've tried everything I can but it probably just needs to be fixed in Proton/vkd3d itself. They did fix hardware anti aliasing though if you play with Experimental or the latest GE, so this foliage thing is really all that needs to be done now AFAIK

    • @BamsyTheSergal
      @BamsyTheSergal Před měsícem

      @@ZakFR the fps thing did work, but i think thats gonna only be temp or when huge firefights happen it might just lower it to do it again, but this video is exactly the issue that ive had and legit nothing else, maybe some fps drops where when i was on windows i'd get nothing dropped at all.

    • @ZakFR
      @ZakFR  Před měsícem +1

      @@BamsyTheSergal Yeah that's what I experienced, big firefight with explosions caused the GPU usage to spike and it started happening again, really sucks

    • @ZakFR
      @ZakFR  Před 22 dny

      Hey, have you tried using the Nvidia 555 drivers? I submitted an issue about this on the Github for vkd3d-proton, and the guys there tested it and found it doesn't reproduce when on 555. I tested it myself and haven't been able to reproduce it on 555 either, so unless you were already on that driver version you should try that and see if it fixes it.
      Edit: I take that back, tested it literally 1 more time and it showed up again lol, sorry thought it was solved :P

    • @BamsyTheSergal
      @BamsyTheSergal Před 22 dny

      @@ZakFR its all good, i havent been on linux for a bit but they did update wayland/555 on mine but i heard there was some major mozilla firefox issues they are waiting on, but for alot of the old issues, it is fixed for the most part