Bioshock Infinite | The Free Will Paradox

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  • čas přidán 22. 04. 2019
  • Patreon: / leadheadyt
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    Twitter: / leadheadyt
    I recommend watching my previous video 'Bioshock: A Sea of Hypocrisy' before watching this, however I do recap the relevant points in the beginning of this one
    it's worth pointing out that I haven't yet played Burial at Sea, which was also directed by Ken Levine, and as a helpful Redditer pointed out, it falsifies a couple of the literal events I mention. Although subtextually, I doubt it will change my reading of Infinite much.
    Bioshock Infinite seems like a swan song for the entire Shock lineage.
    With it's ending, it seems to me that Infinite is acknowledging the formulaic plotting that was starting to become apparent around the time Bioshock came out. While every single game in the Shock or 0451 lineage is incredibly unique, interesting, and thought provoking, the broadest strokes of their plots are full of parallels, leading to a twinge of predictability even as the lore of the games takes dozens of unexpected twists and turns. By letting us peer across the multiverse and see how similar all of the different realities are, with nothing distinguishing them but cosmetic changes to the world and story, Bioshock Infinite acknowledges the "System Shock formula" that's present in its entire bloodline.
    The music in this video is from the Bioshock Infinite OST by composer Garry Schyman and music director Jim Bonney
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Komentáře • 369

  • @L0rd0fTh3N3rdz
    @L0rd0fTh3N3rdz Před 3 lety +1130

    When Ryan told me to kill him I turned off the game and never finished.
    A man chooses, a slave obeys.

    • @newatlas898
      @newatlas898 Před 3 lety +106

      You chose wisely my friend.

    • @drabnail777
      @drabnail777 Před 3 lety +123

      i changed my controller to player 2, so Ryan/Fontaine couldnt control me anymore

    • @ShiryouOni
      @ShiryouOni Před 3 lety +56

      @@drabnail777 Sounds like the MGS Mantis fight. That shit changed my life.

    • @MrEcho1213
      @MrEcho1213 Před 3 lety +25

      Philosophical Suicide

    • @InvaderTak176
      @InvaderTak176 Před 3 lety +18

      Youve been obeying for a lot longer than than, son. There is no such thing as choice really.

  • @akirachisaka9997
    @akirachisaka9997 Před 3 lety +697

    My explanation to the ending of Infinite is somewhat different.
    Basically, Elizabeth went back in time, and drowned Booker before he became Comstock. Since Comstock is gone, Elizabeth won't exist, so she disappear one by one.
    But Elizabeth can only go back in time to drown Booker, if Comstock exists. Thus, the loop will only be created when Booker went though the baptism.
    So basically they killed all futures where Booker becomes Comstock, because in all futures where Booker becomes Comstock, Elizabeth will go back in time to drown Booker, thus creating a paradox.
    The only way to avoid this paradox, is for Booker to ALWAYS deny the baptism. Since Booker DOES NOT and CAN NOT choose to accept the baptism, Booker is forced by the universe to make the choice.
    Thus in the ending, we see Booker living a normal like with Anna. Because this is the only possible future now.

    • @KVZ01
      @KVZ01 Před 3 lety +82

      I like this a lot. Much happier ending lol

    • @AusSP
      @AusSP Před 3 lety +33

      That's similar to my own, but more thought out. I stopped at "you can't go and destroy your own past", the classic grandfather paradox. I didn't really follow through to the point where non-baptized Booker gets to live.

    • @TwiliPaladin
      @TwiliPaladin Před 3 lety +7

      They created a grandfather paradox.

    • @seven7upndown241
      @seven7upndown241 Před 3 lety +2

      Its soo polished. Its so good made, makes sence in some way, has perfect graphics, a story in its own way. BUT, it has no hope, it is logical enaugh to leave you going in circle in only way there is the only "fate" no matter what u do so leaves you with "what is the point of this, if u die surely". Just like dark souls. You have it all that this has and in the end, no hope, u die sacrificing for something that does not matter what is a few years of light and after ur soul burn, things g to death again like the nothingness and death is the creator and takes you back to itself which is nothing. The only everlasting hope there is and is in our reality in our world is Jesus Christ who promises us everlasting life and proves of his word that he is keeping to people today by speaking to his people, fulfilling the prophecies revealed to people and in his book and working trought people with the spirit gifts of healing ect. We have the answer all along, so why search for something other than the good news, perfect written, avaliable and true. Why don't search and find out about our reality and leave the nothingness consume itself.

    • @glassofwater281
      @glassofwater281 Před 3 lety +5

      That's the ending I concluded. Instead of your choices "not mattering," in the end, your choice to finish things is the thing that matters the most in order to secure the future in which the crazy corrupt city never happens (rapture/columbia, andrew/comstock never exist) thus securing Booker's normal life with his beloved daughter.

  • @aplix747
    @aplix747 Před 3 lety +122

    " Rather than offer you the illusion of free will I have taken the liberty of *choosing for you* " - Gman

  • @CrownedLime747
    @CrownedLime747 Před 3 lety +136

    You made a mistake. The Luteces didn't wipe Booker's memories, his memories were altered from trauma due to traveling from one dimension to another.
    Edit: Also, the Elizabeths realize that they need to kill all of the Bookers/Comstocks, so they start going to other timelines and kill them too as seen in Burial at Sea.

    • @InvaderTak176
      @InvaderTak176 Před 3 lety +4

      I think that was one of the things he talked about in the A/N

  • @limaromeo8745
    @limaromeo8745 Před 3 lety +11

    The concept of free will is something I find infinitely fascinating. It could be argued that either we do or we do not have free will but I feel that trying to directly answer the question is always insufficient to actually answering the question. At the end of the day though it’s all very amusing to just think of it as a chimp peeling a very complex banana.

  • @Robb1977
    @Robb1977 Před 3 lety +194

    Yeah, I saw the literal "anna?" Ending as there are Booker's out there who never contemplated baptism. Bookers who never were Pinkerton's never fought at wounded knee, ect. And with all of these things happening, the man still lives.
    Similar to how even if you could have stopped system shock, the idea likely would have come around anyway, just maybe not how we know it.

    • @glassofwater281
      @glassofwater281 Před 3 lety +6

      I like the idea that since Comstock never existed, the idea of the debt and the baptism never exist and in the end credits his future with his daughter is finally secured.

    • @Robb1977
      @Robb1977 Před 3 lety +3

      @@glassofwater281 but it won't be a happy one

    • @Robb1977
      @Robb1977 Před 3 lety

      @Hunter Biden yeah but how far can constants and variables go? Perhaps there's a booker that never left the army, and fought in peking. My point is with an infinite number of worlds, theres an infinite number of possibilities. The farther you go from "world 1" the more different things are

    • @dadbodii
      @dadbodii Před 3 lety

      They explain this in Burial at Sea but I didn’t understand the meta ending of BAS and exactly how everything ties together but it does. I really hope he adds on to this to include the DLC because it further links Rapture to Colombia

    • @Robb1977
      @Robb1977 Před 3 lety +2

      @@dadbodii my understanding was that burial at sea is the worst case scenario booker. He gets baptized. Becomes Comstock, yet his anna/Elizabeth is decapitated, rather than losing her finger. With no heir he loses his power in Columbia, because he can't create a prophecy about his heir taking his place.
      In his sorrows, Comstock becomes like booker again, and descends into rapture under the name booker. Because a Comstock still remains, Elizabeth (who appears to have beaten the Comstock of her universe, and created a idealized Paris in which she lives) learns of this, feels the need to stop him, because he killed an alternate child version of herself.
      In doing this Elizabeth is killed, and her secondary mission of saving a little sister (sally) fails. Another Elizabeth comes in to finish the job of the first, but the best she can do with rapture in full decay is to give Fontaine the ace in the hole, so he can send jack on his crusade, and Jack can eventually come and potentially save sally.

  • @zacharyburns5017
    @zacharyburns5017 Před 4 lety +206

    This is the first review of bioshock that wasn't nonstop hating on the streamlined combat. You always find a new deep meta in something no one else could. Loved the video. Keep up the good work man!

    • @AssailantLF
      @AssailantLF Před 3 lety +30

      I wouldn't really describe this as a review. It's just an essay/analysis on what Leadhead sees as the central theme of the game's narrative. If it were a review, he would probably have things to say (good and bad) about the gameplay, level design, sound design, etc.

    • @artemisfowldragon
      @artemisfowldragon Před 3 lety +11

      Wait people don’t like the fast combat? I goddamm love it

    • @Grim_Pinata
      @Grim_Pinata Před 3 lety +26

      @@artemisfowldragon I do too, and I still think there are things it does that are unique amongst FPS games to this day. But the main criticism of it from fans such as myself is the removal of the aspects that made BioShock 1 and 2's gameplay great.
      The interconnected map design that let you move around the level and lay traps and make strategies at your own pace is gone in favour of streamlined linear design that only occasionally opens up. The weapon wheel that lets you use your full arsenal and upgrade whichever weapon you want to specialise in has been dumped in favour of the 2 weapon limit and a very dry upgrade system with no genuinely interesting benefits other than speed and damage boosts.
      Automatons can't be hacked indefinitely, so you can't fully take control of a sector of the map anymore, the AI enemies don't roam around as often as they did in BioShock 1, there are few fewer Plasmids (Vigors) and most of them only have the function of doing damage (as opposed to utility Plasmids such as Scout, Cyclone Trap and Security Command) and there's no research.
      So overall, while Infinite is still an excellent shooter due to it's unique blend of guns and "magic" casting, with it's amazing sound design and aesthetics elevating it to truly cinematic levels, it's not longer the blend of FPS and immersive sim that made many BioShock fans fall in love with the first game. There's less strategy, less freedom and fewer opportunities to improvise and adapt to combat scenarios as before.

    • @ihaveasecret9539
      @ihaveasecret9539 Před 2 lety

      @@artemisfowldragon Infinite’s combat is dope

    • @danielplainview2584
      @danielplainview2584 Před rokem

      @@Grim_Pinata I agree with this but to an extent I think a lot of B1's survival horror mechanics would be out of place in Infinite's narrative which has significantly more urgency than its predecessors. It would have been cool to see more of it as Columbia deteriorated though.

  • @javien6476
    @javien6476 Před 4 lety +178

    Just wanna say man I barely found your channel and your essays deserve a lot more attention

  • @tunamesut
    @tunamesut Před 3 lety +275

    This is some quality stuff.

    • @seven7upndown241
      @seven7upndown241 Před 3 lety

      Its soo polished. Its so good made, makes sence in some way, has perfect graphics, a story in its own way. BUT, it has no hope, it is logical enaugh to leave you going in circle in only way there is the only "fate" no matter what u do so leaves you with "what is the point of this, if u die surely". Just like dark souls. You have it all that this has and in the end, no hope, u die sacrificing for something that does not matter what is a few years of light and after ur soul burn, things g to death again like the nothingness and death is the creator and takes you back to itself which is nothing. The only everlasting hope there is and is in our reality in our world is Jesus Christ who promises us everlasting life and proves of his word that he is keeping to people today by speaking to his people, fulfilling the prophecies revealed to people and in his book and working trought people with the spirit gifts of healing ect. We have the answer all along, so why search for something other than the good news, perfect written, avaliable and true. Why don't search and find out about our reality and leave the nothingness consume itself.

    • @tylerparsons2564
      @tylerparsons2564 Před 3 lety

      Welcome to the channel

    • @tylerparsons2564
      @tylerparsons2564 Před 3 lety

      @@seven7upndown241 I think he’s talking about the video

    • @seven7upndown241
      @seven7upndown241 Před 3 lety

      @@tylerparsons2564 The video is about the game 😋

  • @wixr1579
    @wixr1579 Před 5 lety +62

    I thought that only Comstock Universe Booker died and so the Booker that refused the baptism never sold Anna

    • @Leadhead
      @Leadhead  Před 5 lety +30

      I thought that too, until I realised that Booker is drowned before he ever decides. He says "I'm both", meaning he hadn't made the choice yet. Although it's definitely open to interpretation

    • @davidgribble6313
      @davidgribble6313 Před 3 lety +2

      @@MemeMachinist Burial at sea one of my favorite dlcs ever.

    • @lax9192
      @lax9192 Před 3 lety +2

      Gameplay wise, yes. Narrative wise, no. Just my opinion

    • @peppermillers8361
      @peppermillers8361 Před 3 lety +2

      @@davidgribble6313 Burial at Sea is fun. I liked some of the fan-service, but its story issues relate mostly to the fact that it's tied to a game that already has craters/holes when it comes to story. Honestly? it shouldn't have been tied Infinite in general and Booker and Elizabeth should've been new characters instead.

    • @glassofwater281
      @glassofwater281 Před 3 lety

      Once Comstock is gone, Booker's daughter is never taken from him (keep in mind comstock's evil intentions snd Booker changing his mind) and the only branching "Booker" timeline that can exist is where he lives out a normal life with his beloved daughter where there's no corrupt city or evil dictator (Bioshock 1 is a completely different branch you can't really change in Infinite, but Andrew is still technically "the man" variable).

  • @GavinHohenheim
    @GavinHohenheim Před 3 lety +81

    I think your analysis is extremely interesting, but needs recontextualisation with the burial at sea DLC...

  • @johndoe6036
    @johndoe6036 Před 3 lety +15

    A thoughtful analysis, and I haven't seen many retrospectives of Bioshock Infinite, so this was worth a watch.
    But I wonder how many people think of it as an immersive sim? Comparing Infinite with its predecessors, or indeed the Deus Ex and Dishonored series, is night and day.
    Also, as much as I loved the game on release, it's odd that the infinite multiverse idea boils down to the protagonist making one choice, and there being "constants and variables". Maybe Ken Levine very much intended this, but it comes across as a dissonance between concept and narrative.

  • @orly4672
    @orly4672 Před 3 lety +48

    You just described what "Heaven" is to Enrico Pucci, Stone Ocean's Main Antagonist.

    • @pisschungus9583
      @pisschungus9583 Před 3 lety +7

      @Löm stone ocean hasnt even been animated yet dude

    • @cristianriosestrada7771
      @cristianriosestrada7771 Před 3 lety

      Löm no u

    • @EggEnjoyer
      @EggEnjoyer Před 3 lety +2

      Löm Man I love jojo. Ignore the fans, watch the show and then become one of them. Join us brother. Help us post cringe

  • @artemisfowldragon
    @artemisfowldragon Před 3 lety +39

    I think one’s definition of free will depends on their interpretation of time. Is time a linear progression, writing itself as we go along, or is the passage of time merely our brain’s way of shuffling along a preconceived timeline?

    • @bjoorin8955
      @bjoorin8955 Před 3 lety

      @Jack Squat Mind linking whatever article/study/etc you're talking about? Sounds like an interesting read

    • @Garry_Combine
      @Garry_Combine Před 3 lety

      @Jack Squat Sauce, pls

    • @SamuelBlack84
      @SamuelBlack84 Před 11 měsíci

      I personally don't believe in fate. If everything was predetermined, then what would be the point in living it?
      I've made many conscious decisions in life that have altered my life in very dramatic ways, and I'm able to know what my life would have been had I chosen otherwise
      The ripples of your actions depend on your place in life

  • @mapdoor1418
    @mapdoor1418 Před 7 měsíci +2

    I think that the Booker in the post credits scene is one who neither accepted the baptism or sold Elizabeth. The reason he's still alive at the end of the game is because his version of Elizabeth never drowned him.

  • @artsq1550
    @artsq1550 Před 3 lety +9

    Well, I'd say we have similar problem here, as with all time travels. Elizabeth kills Booker, so Elizabeth is never born, so there's nobody to kill Booker...

  • @peppermillers8361
    @peppermillers8361 Před 3 lety +33

    this is a pretty well made video, but I have high doubts that Bioshock Infinite is one huge meta narrative on immersive sims. I do like the end note the video ends on, though.

    • @eemilsavolainen5129
      @eemilsavolainen5129 Před 2 lety +3

      It doesn't have to be written that way to have that meaning. The intention of the author only goes so far, and this is a completely valid reading on the meaning and themes of bioshock infinite

  • @PLOROL
    @PLOROL Před 5 lety +21

    Another great video! Love the way you do your intro and outro texts. It really adds great detail to the videos.

    • @Leadhead
      @Leadhead  Před 5 lety +4

      Thanks! The intros and the outros are definitely the most time consuming parts, but I just love em

  • @nickmadura249
    @nickmadura249 Před 3 lety

    Your videos popped into my recommended a couple days ago, haven’t stopped watching since. Thank you for the amazing content

  • @bobafettjr85
    @bobafettjr85 Před 3 lety +6

    There's nothing wrong with games being formulaic and repeating structures. Most stories boil down to a handful of basic structures. They can still be fantastic and worth playing/watching/reading even if the ending is predictable.

    • @SamuelBlack84
      @SamuelBlack84 Před 11 měsíci +1

      A lot of love stories follow the same premise. They meet, get to know each other. Something bad happens, which causes a breakup, but one of them has a revelation that their love is worth fighting for, and a cinematic chase happens so thru can profess their love before its too late

  • @harrytucker6720
    @harrytucker6720 Před 2 lety +1

    I never saw how the level design was itself a communication of pre destination / constants and variants. Very cool!

  • @0scr_
    @0scr_ Před 3 lety +5

    Interestingly enough, I'm struggling to play My Summer Car ("open world" game about building your dream car from spare parts) as I often find myself with so many options, then my head starts to hurt until I eventually close the game.

  • @titanicww2345
    @titanicww2345 Před 3 lety +2

    Years later and I am finding new interpretations of my favorite game. Great job man.

  • @DRose492
    @DRose492 Před 3 lety +4

    An interesting piece to be sure. I find myself coming back to see people's thoughts on the ending having just watched a play through of it recently. When you were commenting on the after credits scene, I found a phrase to be very interesting in relation to what you were talking about. The phrase goes, and I will admit I don't remember where I heard it so I'm going to speak in a semi-quotation manner, "The past always finds a way to correct itself". Which when applied to the ending makes sense as to how a man who was drowned out of existence (in one interpretation) can suddenly be back in the end.
    I've seen people interpret the ending to mean that Elizabeth and Booker simply destroyed the branch of the timeline where Booker accepted the baptism, leaving only the Pinkerton Booker behind. The problem I find with that, and the game seems to agree, is how they were sure that eliminating that branch would do it. The Leuteces even mention as much at the notion, even mirroring the phrase above in a way. "Things is will still be set in motion" "How would someone know how far back to go."
    The way I see it, they don't. Let's say they went with the idea of taking out every Booker who ever fought in wounded knee, that way there is never a chance for him to have guilt for having fought and for the things he has done. Well what is to prevent a similarly large scale series of events to create the same split in time for Booker? Or let's take it from another angle. If they removed all Bookers before fighting in Wounded Knee, then maybe somebody else would have made those actions and fallen into those same regrets.
    Just an interesting piece to add to the pile of interesting thought pieces.
    Also if anybody recognizes the quoted phrase and can tell me where I got it, that would be great

  • @nikolaisafronov3452
    @nikolaisafronov3452 Před 3 lety +3

    Hey man, love your work on the videos and the way you use music and sound!

  • @elijahemory6708
    @elijahemory6708 Před 3 lety +2

    I like to think the post-credit ending is a little more hopeful. Yes, Elizabeth(s) drowned booker so he couldn’t commit his sins. But in a universe of infinite possibilities, there had to be one booker that never made those choices, never did those things he so awfully regretted. So this booker wakes up after a fleeting dream of someone like himself, a story, a city in the sky, his daughter all grown up, of fire and war, and like one does after a nightmare regarding ones family, he rushes to check on her. His death in his dream meant that those possibilities have been closed for good, only versions of him that haven’t gone through with his sins remain, but our Elizabeth and booker made just enough of a difference running through the multiverse and closing those possibilities to give us one last glimpse, a dream, of what it all could have been, just so that booker appreciates Anna more. I dunno, it’s just an idea.

  • @jonahwilliams4292
    @jonahwilliams4292 Před 3 lety +1

    This is amazing analysis, love your work!

  • @TwiliPaladin
    @TwiliPaladin Před 3 lety +2

    This is the single most philosophical video about a game I've ever watched.

  • @krasmazov7
    @krasmazov7 Před 3 lety +12

    I tried to replay Infinite recently and I found out that I didn't enjoy the story or the characters anymore but after watching this video I can appreciate this game again :) I haven't thought about looking at the ending in a meta way and it's really interesting! I loved your Bioshock 1 and Prey video too, I'm surprised you don't have more views, all of your videos are just so good

  • @babarsattar2604
    @babarsattar2604 Před 3 lety +1

    Man what a haunting video and analysis of Infinite. I am speechless.

  • @janiscibula9884
    @janiscibula9884 Před 3 lety +4

    constants and variables moment

  • @ocdman3910
    @ocdman3910 Před 3 lety +2

    Wow, even after playing the game multiple times sometime ago and watching this essay, that is, in a way, a reanalysis and an interpretation/explanation of the ending and of the entire game's philosophy, it still gives me a headache from all the mind-bending reasonings😵😵

    • @TheLadyDelirium
      @TheLadyDelirium Před 3 lety +1

      That's a reason I love the games. I love the philosophy of them and that people interpret their meaning differently.

  • @sethleoric2598
    @sethleoric2598 Před 5 lety +5

    Man you need more than 200 subscribers

  • @jankygrunt
    @jankygrunt Před 2 lety

    A great vid man, that music in the outro, the one that plays when you first see Columbia, it always puts me off, it’s nice, but uneasy to me, all the bio shock games have music like that, familiar but unnerving melodies

  • @doctorqrow3452
    @doctorqrow3452 Před 3 lety +1

    The Lettuce "twins" didn't wipe his memory but everything else is a spot on and excellent analysis, well done.

  • @sodenkamp
    @sodenkamp Před 3 lety +29

    I like it how you probably put more thought into this than the actual developers.

    • @returnedtomonkey8886
      @returnedtomonkey8886 Před 3 lety +3

      The cut content from bioshock infinite was enough to make 6 more games. Tehy thought a lot about but constraints appeared.

  • @Saward420
    @Saward420 Před 3 lety +1

    I have a bird cage tattoo on my body because of this. Booker never even had the choice to kill himself or comstock because he was the booker that would right his wrongs given any chance. The lack of agency didn’t prevent booker from deciding the outcome. Our booker is the one that ended it all

    • @Saward420
      @Saward420 Před 3 lety +1

      Theres peace in the idea that the only choice you make is who you want to be

  • @EvanOfTheDarkness
    @EvanOfTheDarkness Před 3 lety +15

    Infinite's main gimmick is to confuse the hell out of the player. It tries to pass as a deep and interconnected world, but falls on its face, due to the glaring plot holes those connections present.
    Artists like to talk about their art, and make no mistake, creating video games is an art form. There are many comics, that comment on creating comics, there are a lot of movies, about making movies, and there are video games to tell you about programming video games. "Constants and Variables" right? Multiple branching paths all converging in the end (because meaningful choices, and branching narratives are apparently only possible in Japanese games). The last section is all about video game worlds.
    Then, the game just awkwardly ends, by using some flawed logic about multiverses. It's a very weak ending, where it is the solution (Booker's death) that's looking for a problem (some parallel Comstocks?), and not the other way around. And then "Burial a the Sea" came out and promptly ignored it.

  • @dclxvi9127
    @dclxvi9127 Před 3 lety

    These kinds of videos are becoming my guilty pleasure and I love it

  • @drewmarshall4
    @drewmarshall4 Před 3 lety +1

    I think the post-credit sequence being a hint that they didn't end the cycle of Bookers and Comstocks is very intentional, as this lines up well with the Buried at Sea dlc. It stars the Elizabeth our player sees in the main campaign that's off hunting Comstocks, meaning she was still searching for a way to get rid of the Comstocks

    • @SamuelBlack84
      @SamuelBlack84 Před 11 měsíci +1

      I've always hated Fontaine for torturing Elizabeth. How could anyone destroy someone wirh that much beauty?

  • @cervo5224
    @cervo5224 Před 3 lety

    This sound at the end.... make me chills

  • @andrewcruz1931
    @andrewcruz1931 Před 3 lety +16

    I wish the Songbird didn’t die . That was too much . :(

  • @Anthonysgaming
    @Anthonysgaming Před 3 lety +1

    I beat Infinite 4 times and never noticed the little sister crying over the big daddy at the end

  • @nyranna_
    @nyranna_ Před 3 lety +2

    Very interesting video, as someone who always took the ending literally this made me rethink my opinion on the game a little. Although I still dislike infinite, I’m glad for this new perspective.

  • @mendelevium2768
    @mendelevium2768 Před 2 lety +1

    I've seen the ending millions of times...
    How did I just figure out about the Little Sister/Elizabeth Parallel?

  • @joaobrito3148
    @joaobrito3148 Před 2 lety

    in my interpretation, the booker from de post credits scene is a booker that never even got to the baptism. I think that the point of killing booker in the baptism is killing all the universes that came from that choice. the constant was that booker did something in the baptism, the variable is what he did. if he did died in the baptism, then he never choose to leave or to go with it, therefore all the Comstock and Booker (that we play with) die as well. so that leaves us with the bookers that never got to make that choice, and could live with their family.

  • @themarlboromandalorian
    @themarlboromandalorian Před rokem +1

    There's a third choice in these choices in infinite.
    You can let the timer run out.

  • @matthewmclean714
    @matthewmclean714 Před 3 lety +1

    This man is slept on for sure

  • @guilhermesantos8728
    @guilhermesantos8728 Před 2 lety

    I have this idea that ours is not only Booker that gets drowned. When we are approached by the other Elizabeths, none of then are our Elizabeth - I'll call her Elizabeth Prime -. Of the seven Elizabeths, at least 6 must know Booker, and we do see two alternate versions of him and Elizabeth in the Sea of Doors. This could mean that at least 6 other Bookers were drowned.
    Maybe these Bookers, the ones who survived Columbia, were drowned simultaneously to better ensure Comstock would cease to exist. But one wasn't, which could be why there is still a reality where Comstock tried to take Anna away.

  • @kisato2687
    @kisato2687 Před rokem +1

    There are many takes on free will
    Perhaps we'll try to find meaning and answers to questions, only to completely miss what the original question was in the first place, questions branched out to more questions, and it's answers, to even more questions that change said answers
    Everything that begins will have an ending, so why begin at all?
    While it may sound nihilistic, the human condition is more tenacious than it makes itself to be
    I could search for the meaning of existence, even if there might very well no meaning to it all.
    Yet that search, in itself, would ironically become *the* meaning in the end

  • @ChimeratAlpha
    @ChimeratAlpha Před 2 lety

    I always took the post-credit sequence to be that one Booker who didn't mess up.
    He never sold his daughter.

  • @EsSpada
    @EsSpada Před 2 lety

    Maybe the Bookers who would have chosen tails were also the ones that never chose to sell his girl and try to bring her back. And the ones that choose heads were the ones with the personality to have brought him to that point?

  • @CHRIStmas73412
    @CHRIStmas73412 Před rokem

    I think I finally understand the ending. The post credit scene never made sense for me but I think I get it now

  • @massimobaldrighi
    @massimobaldrighi Před 3 lety

    I'm in love with your video

  • @panickingstrumpet6881
    @panickingstrumpet6881 Před 3 lety +3

    The Simpsons Videogame is the best version of this self-aware take.

  • @user-bu9lj1ku6k
    @user-bu9lj1ku6k Před 2 lety

    Interesting take on the game's story and ending!

  • @Lifeform84
    @Lifeform84 Před 3 lety

    Great video, very interesting points you brought up. Did you take into account that the beta version of Infinite was completely a different game ?. A lot of content was cut out or change from what we got in vanilla. still very good video, i enjoy your content.

  • @josephcrystal9925
    @josephcrystal9925 Před 3 lety

    in the end credit scene there is a calendar that says the date is October 8th 1893, the exact date when Anna was taken from booker so it could just be a flash back, it doesn't mean the he is still alive, although i'm sure that plenty of bookers did survive. I guess it's just open to interpretation.

  • @MrSoopSA
    @MrSoopSA Před 3 lety +1

    The biggest issue with the narrative and by proxy the meta-narrative is what it turns the franchise into; like Skynet and Judgement Day being an eventuality in the Terminator franchise, it turns the events of the Infinite and the previous two games from being an adventure into being a chore you have no say in that needs to be completed.

  • @smokingghost9781
    @smokingghost9781 Před 3 lety

    Thumbnail art is amazing

  • @jamescalderon289
    @jamescalderon289 Před 3 lety

    Hmm... This makes sense, I used to tell people I don't play video games anymore, since I had already played Bioshock Infinite

  • @TheAmazingDoorknob
    @TheAmazingDoorknob Před měsícem

    I assumed that after the death of pre batism booker was killed for no reason because of the end cutscene where booker walks in annas room, where i though he was gonna sell her again.

  • @The_Jinxed_Joker
    @The_Jinxed_Joker Před 3 lety +1

    i think to erase history is to erase time itself.
    If you wanted to get rid of Booker having that child all together, you would make sure that his parents never met, maybe even their parents parents. killing him after his birth for example wouldnt work because there could be a alternative timeline already where he got born somewhere else and still go the same direction as the other Booker. you would have to go back far and basically change history on a big scale and even THEN you cant be sure that Booker has Elizabeth.

  • @podunktheratlord8855
    @podunktheratlord8855 Před 2 lety

    After replaying Bioshock two I have realized this would have been great time to talk about Lamb's word near the end of the game

  • @IceNinja2007
    @IceNinja2007 Před 3 lety

    Liquid's goal was not to prove he's better than Solid. His goal was to realize the vision of Big Boss. He believed he was the rightful successor to Big Boss and his legacy. Therefor the strive for the reimplementation of the Nuclear Deterrent.

  • @JAtkins1987
    @JAtkins1987 Před 3 lety

    Not sure if you watched the film, Arrival. It's not perfect, but I think it beautifully illustrates the concept of understanding time, free will, and how one will still embrace all of it. The short story that the film is based on is more in depth, so I suggest reading and watching them both

  • @pixelperfect1729
    @pixelperfect1729 Před 3 lety

    Great video! There's one problem though: Only BioShock and BioShock Infinite can exist in the same game universe, because one of the constants that Elizabeth mentions is that there's always a lighthouse.

  • @arandomtenno5682
    @arandomtenno5682 Před 3 lety

    Man...I really gotta replay these games there sooooo good

  • @TheBeird
    @TheBeird Před 3 lety

    I see it more as the only one responsible for our actions is . . . us. Booker choosing to let himself be drowned is him accepting that responsibility, because whatever he does to shun that responsibility leads to hurt for both him and everyone he knows. Only once he accepts just what he has done can there be a chance for him to make another, better choice in life.

  • @LedoCool1
    @LedoCool1 Před 3 lety +12

    Would you point it out how an immersive sim that is not "system shock" would look like?

    • @phantomvoice9523
      @phantomvoice9523 Před 3 lety +3

      Deus Ex Human Revolution maybe? It isn't stuck in one city, yes it still has the tech consumption, but i think it looks at it less sinesterly then the way most of these other references do. And it has definet immersive sim elements, along with the original deus ex. Possibly Cyberpunk 2077 when it comes out but we have to wait to see it when it comes out to know

    • @nopushbutton
      @nopushbutton Před 3 lety +6

      Space Station 13?

    • @gmilh
      @gmilh Před 3 lety +1

      Undertale?

    • @LedoCool1
      @LedoCool1 Před 3 lety +5

      @@gmilh it's not immersive sim, tho. Thing is, what's called out in this video defines immersive sim genre which means going against those tropes automatically means you lose your genre affiliation. And arguably bioshock infinite is not immersive sim as it features linear corridor-like levels and lack of meaningful choice gameplay-wise. It's a shooter.

    • @davideleuterius6465
      @davideleuterius6465 Před 3 lety

      @@LedoCool1 I think what makes an immersive sim has to do with systems within the game that interact with the setting in a way that makes sense within the setting. Inputs of these systems being multifunctional. Like in breath of the wild consider the uses of fire. Or in bioshock with the whole throwing lightning.

  • @bobbobinson11
    @bobbobinson11 Před 3 lety

    I know its late but bear with me:
    even though its done in reverse, the far cry games (2-5, specifically 3 and 4) seem to operate super similarly in terms of format.
    Some seemingly normal person comes to a foreign land through the "lighthouse" to complete a seemingly simple goal (Jason clubbing and skydiving to the Rook islands to vacation, Ajay taking a bus to Kyrat)
    and are thrown into a world of violence and bossed around (Jason forced to kill his way through the island and bossed around, Ajay forced to fight with the rebel army to avoid being executed, the mercenary plunging into the civil war),
    slowly delving into the insanity of the land and succumbing to same vices as the locals did long ago (enjoying the violence and drug fueled benders in 3, killing solely diamonds and guns in 2),
    queuing the hidden connection you have with the setting (Jason being the destined warrior of the land, the Jackal following you all along before the game even began, Ajay being the almost step-son of Pagan MIn, Joseph foreseeing your arrival),
    and finally the betrayal of the person you followed for so long (Jason killing Citra/friends, Ajay killing Min and one of the militia leaders, The mercenary betraying the armies and dying with the jackal).
    Its interesting how it follows the same beats but in a different order at times and can still work quite well.

  • @graydentucci1463
    @graydentucci1463 Před 3 lety

    I personally believe that the whole “unlimited possibilities” timelines is a near impossible plot point to nail in video gaming, as the player base’s imagination will ultimately always be able to find a flaw in the story. But I guess that imperfection is another beautiful addition

  • @LiftGooner
    @LiftGooner Před 3 lety +4

    I didn’t understand this video at all (probably because I’ve never played bioshock) but I still loved it and watched all of it!

  • @wretched17
    @wretched17 Před 3 lety +11

    always amuses me that whenever any story development brings up infinite choices/universes/whatevers at how incredibly narrow minded they make the subject

    • @PromotedPawn
      @PromotedPawn Před 3 lety +5

      That seems like a natural consequence of the medium. Every choice, every outcome, every consequence has to be thought of and created first. In this sense video games are little more than extremely sophisticated Choose Your Own Adventure books.

  • @RockYourSox345
    @RockYourSox345 Před 3 lety

    I really wonder if the same kind of argument could be developed regarding From Software games. There are so many structural and thematic parallels between them that it's really tempting to try and understanding them as somehow being part of the same "multi-verse" (i.e. not the same world but the same set of possible worlds according to an almost axiomatic set of ideas)

    • @topheftyr533
      @topheftyr533 Před 3 lety

      It gets real fucking macro when you realize that all games, books, movies, storylines are all apart of the single universe we all live in.

    • @RockYourSox345
      @RockYourSox345 Před 3 lety +1

      @@topheftyr533 Sure and then you realize that even our lives are inter-mingled with these 'fictions' etc etc haha

  • @tardigrade9733
    @tardigrade9733 Před 3 lety

    I see these patterns/formulas in movies too. I make a game of predicting them. The farther from my predictions that games and movies get, the more replay value they have

  • @ally4800
    @ally4800 Před 3 lety

    As someone who has no idea about metal gear? games, the sentence "liquid snake trying to prove that he's better than his brother, solid snake" was absolutely bonkers!

  • @spencercoles1800
    @spencercoles1800 Před 3 lety

    The issue is Booker doesn't really potentially become Comstock until the Battle at Wounded Knee. So they wouldn't even had to drown him, just find some way to prevent him from taking part in the battle.

    • @InvaderTak176
      @InvaderTak176 Před 3 lety

      There may be other battles that he has participated in though. We know that his actions are his kneejerk and that other battles can set him off down the same path.

    • @spencercoles1800
      @spencercoles1800 Před 3 lety

      ​@@InvaderTak176 That would heavily contradict the standard that the narrative is trying to establish though. Not to mention that its wildly contrived. There are certain constants that are present throughout each timeline, and one of, if not the most prominent ones is Booker fighting at Wounded Knee.
      And even if he were to potentially become Comstock due to other battles, all Elizabeth would have to do is just sabotage Booker to get him discharged from the army.
      Everyone thinks incorporating multi-verse into writing is so clever, but in all honesty its just incredibly lazy. You experience the whole game through (primarily) one specific time line, only to later learn that there are infinite time lines. Which makes you wonder why you should even care about what's happening in the one your currently experiencing?

    • @InvaderTak176
      @InvaderTak176 Před 3 lety

      @@spencercoles1800 I would say no partially to your reply (not on a narrative level, I agree with that, just simply on a technical established rule level) because you can technically even go farther back than that even and get Booker's mother to not concieve booker thus negating Booker and Comstock altogether, same with Elizabeth.
      There are an infinite amount of universes with Booker as it would be without Booker; the universes we focus on however are the specific universes that do follow a close enough timeline for Elizabeth to interviene and have powers with.
      At the end of infinite, we show only a handful of Elizabeths, so I am assuming that that is only the handful of universes where either Elizabeth cares, does something against Comstock, or has powers.
      Ps I think that is why Rick and Morty has become pppular since it does make fun of mutiverse tropes.

  • @Kabutoes
    @Kabutoes Před rokem

    This all reminds me of the Half Life 2 conundrum following the end of the Combine and bringing order to the universe (Gman's faction). With Gman and his benefactors being the only other powerful beings in the universe as a threat to the combine, Humanity would inevitably take the combine's spot. Gordon Freeman, demonstrating that he is an extraordinary agent of the Gman, would end up being a threat to Gman's benefactors. The paradox of free will vs oppressive order comes through the form of whether Gordan and humanity should be put in their place, just as they did with the Combine (but with Gman's faction) or doom the universe by creating a vacuum of the power that the combine and Gman have once taken, creating a chaotic universe with never ending constants, creating a reason for an oppresive regime in the first place?

  • @dr.prismatic5118
    @dr.prismatic5118 Před 3 lety

    Amazing video, but isn’t the term ‘Resonance Cascade’ so fucking amazing

  • @HowdyMcGee
    @HowdyMcGee Před 3 lety

    I haven't played any of Metal Gear but that's twice he's mentioned the mechanical eye. Which video does he go more into depth of that?

  • @Kabutoes
    @Kabutoes Před rokem

    11:26 You just explained Father Pucci

  • @Sm0k3turt
    @Sm0k3turt Před 3 lety

    Tbh this is my favorite bioshock

  • @37taupwn
    @37taupwn Před 2 lety

    It fascinates me that this game came out the same year as The Last of Us, which had a controversial ending due to a lack of player choice. That game says "it doesn't matter what the player would do, this is what Joel would do" and then this game is saying "here are choices, but none of them actually affect anything"

  • @damienparoski2033
    @damienparoski2033 Před 3 lety

    If I may comment on this video and add my thoughts, I would say that this is not about Booker's free will or choices. It is about Elizabeth's.
    She is the one trying to change the future. Her future and her's alone. She is using Booker, the player, and everyone else in order to change what she became.
    If viewed through this lens then the ending scene makes a lot more sense! She starts over. She has a new chance and a new future.
    Whether or not the writers realized it, they were writing the story of Elizabeth. She is the true character and we are merely an "NPC" helping her along her story.

    • @robertmurdock1848
      @robertmurdock1848 Před 2 lety

      Couldn't one make the argument that it's Letuce that's trying to change things , not Elizabeth?
      It's the Lutece's who keep using the Bookers to try to change events , Elizabeth doesn't reach full power until Booker survives Songbird.
      The ending scene gives no evidence either way that Anna is actually in the crib , it's just Booker calling out for her.
      How does drowning a 38yo Booker from another reality stop this reality's Comstock from existing? You'd have to drown 18yo Booker in the Comstock realities to end Comstock. And in so doing , Anna wouldn't exist because the baptism happens before her conception.

  • @botcharles1193
    @botcharles1193 Před 3 lety

    How this guy got 86K subs and marking vids of this quality? That's just criminal

  • @OrigamiGuyII
    @OrigamiGuyII Před 3 lety

    Elizabeth(1) drowned Booker(1). all the potential Bookers and Comstocks that Booker(1) could have been ceased to be possible. That doesn't mean that ALL possible Bookers and Comstocks ceased though, after all, hypothetically, Elizabeth(2) couldn't bring herself to kill Booker(2) one universe over, leaving Booker(2) to choose baptism or refusal. and Elizabeth(3) tried to drown Booker(3) but he didn't wanna drown, and so chose to fight back, and escaped. so when a Booker sacrifices himself for Elizabeth, he and his future selves cease to exist, but his alternate selves aren't effected.
    Hope that makes as much sense to you guys as it makes sense to me at 1 in the morning :P

  • @HatOfStraw
    @HatOfStraw Před 3 lety

    Dude... I beat the game twice, still don’t fully understand it. But it’s still one of my favorite games up there with rdr2 and resident evil 4

  • @bananaraptor7747
    @bananaraptor7747 Před 3 lety +5

    can you calculate the will of others and yourself, or are your thoughts truly random and thus not even yours?
    that’s how i see free will.

  • @nifftbatuff676
    @nifftbatuff676 Před 3 lety

    The free will paradox has indeed happened when Bioshock self appointed as the spiritual successor of System Shock 2.

  • @StickNik
    @StickNik Před 3 lety

    You're destined to choose.

  • @VikingArelius
    @VikingArelius Před 3 lety

    I'm fully aware of multiverse theory and everything, but someone answer me this. Say the beginning of Infinite is the Prime universe, the main one, where DeWitt sells Anna to Comstock and the Lutece's, and is sent to bring her back to wipe away the debt.
    We see the tear open up and everything to see the sequence to confirm that he did sell Anna/Elizabeth.
    How did Columbia form in the same prime universe as the one Booker is in without there being transportation through different universes?

    • @Defer94
      @Defer94 Před 3 lety

      I think its because the "circle" as the games calls it, starts not when booker sells her, but when he has to choose if he gets baptized or not.. so if he does, he transforms into Comstock, and if not, he is the Booker that sells Anna...

    • @VikingArelius
      @VikingArelius Před 3 lety

      @@Defer94 So this does prove that TIME IS NOT MADE OUT OF LINES... IT IS MADE OUT OF CIRCLES from Red vs Blue

  • @EsSpada
    @EsSpada Před 2 lety

    The truth of free will... I can't give you a definitive truth. But, I can tell you a possibility that may be true. Choosing left or right, regardless, you as Booker have a destination. One. Heads or tails, is a good show of character if you eliminate most of the other variables that may influence a different choice. I mean, he must have seen the score board but chooses heads anyway. As in, it didn't matter to him, he was giving what he wanted to pick. To feel like your fate is set in stone, is because your own character has no desire for change, or may not change even if you want to. You are who you are, a future based on that. If you don't change, then why would your future? Comstock compared to martyred Booker may seem very different, but both are part of who Booker is. He had both of them in him, it just shows what would be if he felt more guilty and craved the a real chance to make amends (which is something already within our Booker) while the other is the side that embraces his horrible thoughts. Booker always chose heads because the version of him who sold his kid was also the version of him who chose head. He choices led him there, bit the shallow choices that can go either way or gets him to where he needs to go. If he had chosen tails for some crazy reason, like, he had a friend that always chose tails and was seen as a something lucky that kept him alive for whatever reason. If all that was the case and influence, then it would take a whole lot more timelines to find such order if events. And in the timeline, would that even be Booker? And, would he even be in the situation where he would get the chance to pick?

  • @Fei_PL
    @Fei_PL Před 3 lety

    This is simple - there are infinite number of universes - they are in same time and same place - our mind/soul is wandering through them, where it will go depends on what one decide to do. Our mind is swimming through infinite worlds. Humans are creating they own reality. One reality per one soul. Everyone are living in diffrient worlds because everyone see world diffriently.. at least in my world

  • @MrOmgchimps
    @MrOmgchimps Před 3 lety +1

    The luteces never brainwashed you, I just played it recently and the say that by pulling you across dimensions that your mind fills in the gaps themselves they didn't do anything to the players memories.

  • @randyparsons3188
    @randyparsons3188 Před 3 lety

    They should of stuck with 2 timelines. That would have solved a lot of problems. Why show us all possible worlds which are actually near clones of each other? Also why would A daughter want to kill their father? Isn’t that suicide? It is interesting how we play the game game outside our own timeline. It’s also interesting how Elizs pinky being in another world gives her powers, although that’s also kinda crazy. BTW the Luteces are the same person, female in one world male in another.

  • @madcat789
    @madcat789 Před 3 lety

    Could you do a review of The Void, or Stalker?

  • @Huarshi
    @Huarshi Před 3 lety +1

    Amazing

  • @camdenkells6222
    @camdenkells6222 Před 3 lety

    If there’s a timeline where the Elizabeth’s did go back and kill booker there would also be a timeline where they didn’t so maybe they killed half the bookers

  • @IanOPadrick
    @IanOPadrick Před 3 lety

    I think the literal ending for Infinite isn't that every Booker AND Comstock is dying, just the Comstocks. The priest offers the Baptism, and he doesn't say 'no,' he dies while under water. But Booker, in the timelines that he doesn't become Comstock, says 'no.' I think Booker dying in the Baptismal waters is meant to be the multi-dimensional/multi-timeline stand-in for every Booker turned Comstock, eliminating every Elizabeth and saving every Anna. That's why the central one doesn't disappear (she's not ""our"" Elizabeth, she's got no pendant), and how the baby in the crib could still be in the crib.