4K - Cyberpunk 2077 2.0 - Reshade & Graphics Mod - No RT • No Pathtrace
Vložit
- čas přidán 8. 09. 2024
- I'm trying to make a preset that is friendly fps and eye catchy.. Gonna share the preset when its done so free to comment below, bad or good, you know..
Feature Mod:
Immersive Driving : www.nexusmods....
Graphics Mods:
LOD - www.nexusmods....
Improved Environment - www.nexusmods....
HD Rework - www.nexusmods....
GITS - www.nexusmods....
Reshade :
Rage City - www.nexusmods....
Machine:
rtx3060
ryzen5 4650G
16gb RAM
This reshade gives me such a Bladerunner feelling, that's exactly the look I think of when I hear the word Cyberpunk. Great job with this one!
Thanks man,
This reshade look really good. Usually reshade makes graphics looks worse but this time it appeals to me.
thanks man
I think the same. First reshade i see on youtube that i like
It makes the game look way darker and more "cyberpunk" in a way, I like it
thanks man..
Looks really good inthe rain. Would be good to see it under different weather conditions.
I would have said "This looks good overall but you clearly tried way too hard to make it realistic and gave up some fidelity and alot of fine detail in the process".
Then I saw "No RT" in the title and read your pc specs... damn... If you put out a preset that makes the game look this good on that hardware, with no rt, using just gits, hd reworked and some LOD tweaks... I'm definitely downloading it when you post it up! Stellar job!
thanks man.. gonna upload this preset in nexus soon when its finished
id say wait for 4k edition but feel free to download
you can play with the controller and balance the gas using shoulder buttons to increase the cinematic look when you are driving
Leaving a like there because of two things:
1) It's just impressive.
2) Video is not a clickbait with useless stuff such as: _'UNREAL ENGINE, PS5, RTX'_
I mean , it kind of shows how big of gimmick RT really is , its not bad tech just ... for other than screenshots, its rather headscratching why would anyone need it, there are games with really good screen space reflections and unless you are looking at puddle and trying to calculate a light source for whatever reason, you will never notice a difference. brain is just not built that way. Anyway looks very nice :)
thanks man.
dAAAAAmn this looks so authentic with this greyscale... dark, depressive - look way better and more matching to the main story
thanks man
The Cdprojekt 3d graphic engine Redengine should be competing with unreal engine. It's sad Cdpr plans to abandon it...
I find it weird that this game has better graphics than starfield
@@ADISMOKEI don’t. The creation engine Bethesda uses is like 25 years old at this point.
@@kirbyatethanos true but newer games should always look better
They were met with damaging backlash following the release as their RED Engine couldn't cope with what the marketing campaign promised. And considering UE5 has a giant user base they can hire more skilled people and put them to work faster.
Its win-win in the end for both consumers and the company.
The silver lining here is CDPR programmers now can utilize UE5 to its full potentials as both companies work together specifically for Cyberpunk Sequel. We will definitely gonna see new graphical techs.
4x4 path tracing looks insane, but you can't hate on a well rasterized game. Night City looks good almost no matter what.
Well, unless you're running it upscaled on a GTX 1070 at barely 40fps like me.
still looks great upscaled to 1440p with a 1070ti at 40fps lol
At times, screen-space reflections appear more authentic than ray-traced ones. What I mean is that in the real world, reflections are often hazy, whereas ray-traced reflections seem to come from mirrored surfaces.
More real yes.. but boy are those ray traced ones beautiful. And especially path traced ones.
Raytracing isn't worth the cost imo. I would rather have better textures, geometry, animations, physics, hair, facial expression etc. Sacrificing 50% of your FPS for slightly better lighting is stupid and won't make the game more believable if the game is lacking in other areas...
Well said! Agreed on every point. This should be a main comment to this and other RT themed videos.@@sixmillionaccountssilenced6721
wow, looks amazing, and it doesn't hurt my eyes. Thank you for creating and sharing it.
Thank you too!
This looks incredible!
Can you please make it available for free when you're done working on it.
This looks awesome.
SURE bro. update in my next video. thanks
@@player1mustdie517 Thank you man 👍
@@player1mustdie517this looks absolutely amazing. Much better than the original game. I got 4080 but I'm playing *without* the ray or path tracing just because it don't like it at all, so this mod is just awesome for someone like me.
Really impressive how good this game can look even without Ray- or Pathtracing or Ray-Reconstruction.
BUT one thing I have to critizise is the rain. You simply don't see it. That's actually a problem with many rain mods that they make the rain so subtle that you don't see the drops anymore. Maybe try out one of thecyanidex rain mods, "Preem Rain Heavy" doesn't make the rain disappear.
Other than that your visuals really are flawless!
As a motorcyclist :
Motorcycles in cyberpunk shift down automatically, but way too slow for a real motorcycle, and without using clutch between gears.
Resulting in high rpm difference between gears, kicking in after every downshift.
Ingame this fucks with steering properly, irl it would produce suicidal kickback of the backwheel, you would not stay on top for 5 minutes if you ride it like that.
Feels very wrong, i am perplexed they did not fix it till now.
Now boot this up in VR. PC go boom! 😎 looks pretty awesome
Wow. Who needs RT when so beautiful Reshade exists😁 good job, I'll try it later 👌
thanks man.. if only I have a 40 series huhu..
seriously great job, who needs RT!
что и требовалось доказать эту красоту можно сделать и без лучей, которые садят на бутылку видяхи
Actually reflections looks more realistic good job well done.
thanks man
WOOOOOOO !! It's absolutely GORGEOUS 😍😍
Thank you so much!!
It is always raining in these videos :D
This looks insane. I wonder how'd it look if path tracing is enabled.
i never tested it.. it would fry my gpu lols
@@player1mustdie517i did use the path tracing ,
Without RR And dlss3.5 is almost useless (very demanding and noisy)
u see simulated reflections those would be real and alot alot clearer. also lightning is different in some places but very similar in others.
@@Shadowclaw25 I can imagine. I also noticed that path tracing doesn't have the effect of blurring certain surfaces like roads which happens with normal ray tracing.
@@mrosa7515 Based on Digital Foundry's video about it, there's really no sense in not using path tracing with RR and DLSS 3.5 because DLSS 3.5 with RR actually looks better than native resolution
Wow! Very very good!
thanks man
We need to see this in sunlight too...nice though
what graphics card are you using? This looks dope! Also, have you published this mod?
you can downlload it here man www.nexusmods.com/cyberpunk2077/mods/10456
Am gonna left my cyber flip flop here so I can download these mods later
www.nexusmods.com/cyberpunk2077/mods/10456 the preset
Would be curious to see how the reshade looks in areas with more natural lighting like the badlands and pacifica :D
I have a video for that soon to upload..thanks for the view
Impressive. Now, let's see FPS.
40-50fps 3K resolution
my pc is crying watching dis video :D
This is Good stuff!
thanks man
NPC's: Why is this guy walking around looking at the sky holding a knife like that?
lols.
It’s… beautiful
lol ill think abt it again
This is the definition of eye candy.
Btw, the amount of repeated cars is kinda annoying. Not sure if it's due to a mod or just the game...
Not annoying, just noticeable.
its the game .. i have no trafic mods installed
Needs better shadows under the hands at the beginning and a much higher FOV with slight fish eye distortion and edge DOF.
Nice.
You can tell pretty easily that 95% of this running on the back of GITS.
What shaders from Reshade are you actually using?
I upload the preset here www.nexusmods.com/cyberpunk2077/mods/10456
next time please use controller so to have smooth throttle and steering. That would be much better!
Pretty good for what you did ❤
thanks man
looks good. drop the nexus account and we can keep an eye for when u release it
thanks man.. at this time, Im at the stage of testing it in any weather.. soon i will upload a final video for the final preset
www.nexusmods.com/cyberpunk2077/mods/10456 here yo gow
It really gives blade runner 2049 vibes
thanks..
this looks absolutely fantastic! great job!!
one thing I might add: some of the billboards got overblown highlights --> hard to see the details in the billboards.
can you please tweak a lil bit to reduce the blown highlights?
Good call! im about to update the preset. thanks man
Must say, this looks pretty impressive for a 3060
bang for buck there
Damm , it look so real
thanks man
You'd think they would fix the bug where every car doesn't spawn in clusters...other then that I agree its a beautiful game.
Its always a funny thing to see alot of these types of videos using Rainy conditions because the Screen Space Reflections are what give the Visuals so much impact and its nothing special. Especially when your marketing your content insinuating its as good as RT and PT by making it a point to say (NO RT NO PATH TRACING) in the Title. Its a good cheat to get people to click and keep watching. I would do the same, btw. Im merely pointing out and extremely obvious trend that others might not see. I think If Current AAA games and THe ones being make for the next 5 years or so should try to push Screen Space Reflection, Screen Space Global illumination, Screen Space Ambient Occlusion, etc) as much as they possibly can to continue pushing its tech because theres obvious plenty of games that look fucking awesome with ZERO RT. Instead of being lazy and not optimizing their Games because they just hope DLSS and FSR methods will pick up the slack. Also the same with using RT, and PATH Tracing as a crutch instead of a true enhancement. Of course in the future we will have a Golden Standard where performance with RT/PT isnt an Issue and all Light, Shadow, Materials, and Reflections will be basically a universal feature that just works like light does in real life with is little photons bouncing around, in, off, absorbing, and decaying away. Its just for Gaming we obviously dont need to simulate that shit at the Infinite level of the Universe. Ironically just by what we have now in RealTime with Path Tracing is pretty damn close in terms of the "Digital Resolution" that is need to trick our dumb human brains to say "oh, yeah. That looks like light and behaves just like what i see..." even though is like 3-6 bounces. lol. i love it.
best game
Looks much better than redengine..🤷🏾😅
thanks man
Ive never owned a gaming PC. Where should i start for AAA games.
this very game
I wish i had a pc to play Cyberpunk on, it does look decent on Ps5 but could tell that its still not fully optimized as possible for the console. Its stuck between a halfway point of last gen and current gen.
Magnifique....
loving the preset, waiting for the mod!
Coming soon bro. uploading my video presentation
www.nexusmods.com/cyberpunk2077/mods/10456 the preset
wow looks so nice
thanks man
But what if you apply the Mexico reshade/filter to Cyberpunk?
looks so damn nice, although i think its a bit too bright.
hey are you using GITS legacy or fuji? and what reshade is that? there are three shaders on the file
I use the 'Rage City Original v2.0.ini' and GITS legacy. thanks for droping by
If i want Town down a little bit what should i do? I like this but i still want it to still have Cyberpunk 2077 art style feeling
Beautiful
Thank you
I can hear all that heavy rainfall but can't see them in the video. Is it a glitch or an issue with CZcams video compression.
Hey, the Improved Environment mod is not available, do you have another link please?
oh no.. but no worries, because the HD Project Reworks done it on an update
can we get a reshade tutorial? every time i launch the game (ver 2.1) the game flatlines instantly. its frustrating because i have followed every tutorial i could find exactly by the books but every tutorial is like 2 or 3 years old.
It looks beautiful I just get frustrated when the engine keeps spawning the same car over and over especially when the system is under load it became more obvious. Had anyone else noticed that as well with cars and npc's ever since phantom liberty update
i notice the redundant car.. its the game problem. they dont fix it, sad
For PS5 the 2.0.2 version look like a cartoon with ghosting difects and glitches. The CD Project Red abandoned the fixing. I am sure for PC is better. I want a good PC for play Cyberpunk. Is my favorite game and I want that mod plus the VR headset mod and to play it. The Orion sequel on Unreal engine 5.3 will be great but, the problem is always the console. I want leave the console world for ever. The PC Master race is better .. Need money now!!😊
we can afford it man.
@@player1mustdie517 You yes... Me.. Not I wish I have good income for a good PC now..
Kinda depressed looking color palette. I wouldn't use it since outside already looks like that at this time of the year.
amazing!
Thanks!
this look fantastic..... can u share the reshade please??
sure! www.nexusmods.com/cyberpunk2077/mods/10456
God dam
What type of graphic card do you need to bé able to have decent gameplay without lag ?
do you install the mods manually or using vortex?
Just curious
manually its so easy
Rtx 6090 ti + i9 17900k + 128 gb ram
Maybe it’s my setup as I haven’t seen someone’s before but it looks so flat and colorless.
Мой Пк - Монитор Philips 498P9Z Brilliance 498P, Корпус Sharkoon REV200, MB Asus Prime X670E Pro WiFi, CPU Ryzen 7800X3D, Кулер дл cpu Silver Soul 135 Black, Ram G.Skill Trident Z5 Neo RGB DDR-5 6000Mhz 64Gb, SDD m.2 Samsung 990Pro 2Tb, Nv RTX 4070 Msi Ventus 2x, Бп Be quiet! Straight power 12 850W, USB-ЦАП и усилитель Creative Sound Blaster GC7, Колонки Creative GigaWorks T40 Series II, Уши SteelSeries Arctis 7 2019 Edition черный 7.1 Virtual, Игровая крыса Razer DeathAdder V2 Pro Black, Клава Razer Cynosa V2, Кресло Metta Samurai Lux, Стол E-Sport Gear Comfy ESG-12 BW, Лампа для монитора Yeelight Led Screen Light Bar Pro
is there still pop in and shadow pop in after mods?
With that RTX 3060 at that resolution, how many fps does the game run?
40 to 50 fps
This does not look good tbh. Sorry to say that. Everything looks out of place. Ambient occlusion does not seem to be activated at all. You should give PT a try.
thanks for the honest comment.. PT should fry my gpu. :(
@@player1mustdie517 Nah, it won't. Worst thing you will have is low FPS.
Is this game run with these mods on a rtx 3060 (6 gb) laptop?
Laptop info:
RAM: 16 GB
CPU: i7-12700H
GPU: Rtx 3060 laptop gpu (6 gb vram)
it should be 16gb ram but it will run anyways.thanks for droping by dude
@@player1mustdie517 okey, I will try it out soon.
Can you use rt with this reshade ?
Is this mod also valid for phantom liberty dlc?
yes brother
How to download video tutorials
Hi bro, what about your game settings ?
czcams.com/video/MCLhYcpZNVM/video.html at 3:24
Gits not available
what? no way.. use the updated one
I installed it and it looked horrible.
lol
Does it work for update 2.02?
yes it does
looks way to grayish
how much fps u get?
40-50fps
As a guy used to playing with 2 bounces 4 rays pathtracing for 55 hours now, this video looks sooooo flat and lacks of depth... Just wow, haven't thought pathtracing makes such a difference!
Of course overall graphics in the video are still top notch, but it is a downgrade indeed.
time will come i can afford high end gpu. :) thanks for the honest comment btw
🤢
goofy ahh graphic preset.. made the game looks like a 13 yo teenager Instagram story with "dark car 4k" filter lmao
It looks amazing! Share the preset!
link is in the discriprion..thanks