MINESWEEPER MIXED WITH DUNGEON SWEEPING! - DUNGEON DIVERS

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  • čas přidán 8. 06. 2024
  • If you love Minesweeper and also love dungeon crawlers, then this might be the perfect game for you!
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Komentáře • 43

  • @HAXMINATOR
    @HAXMINATOR Před 19 dny +106

    The spawn locations and the fact that it's "secret rooms" is the same as The Binding of Isaac. Even the pits that stop secret rooms from spawning is the same. The UI is also very similar.

    • @gillgrunt633
      @gillgrunt633 Před 19 dny +15

      Bootcamp for new Isaac players

    • @Cranky__
      @Cranky__ Před 18 dny +1

      exactly what i was thinking. looks cool tbh im gonna try it out

    • @nameloc2035
      @nameloc2035 Před 16 dny +1

      This is actually a rebranding of Find Me A Secret Room, which was explicitly based on Isaac!

  • @phaolo6
    @phaolo6 Před 19 dny +32

    19:00 it's because the rule is valid for the room, even if there can be other possible places. The dynamite and similar items help to get rid of the extra options. Btw maybe you should leave the angel and demon for last, since they also depend on secret rooms.

    • @SlavaRybka
      @SlavaRybka Před 19 dny +9

      On the other hand, other rooms also depend on secrets. Like the reason at 17:42 the second room wasn't a guest room was because there was a sneaky common room above it, invalidating "only one room" rule for that location

  • @rocktalon2
    @rocktalon2 Před 19 dny +21

    11:40 That's minesweeper! Always gonna get one of those 50/50 random guesses

  • @DarkfireTaimatsu
    @DarkfireTaimatsu Před 19 dny +82

    Ah, Binding of Isaac Secret Room Simulator~

    • @Wertical93
      @Wertical93 Před 19 dny +1

      YES, IT'S DEFINITELY THAT(sorry for yelling)

    • @Aura-Of-Syrinx
      @Aura-Of-Syrinx Před 19 dny

      I didn't notice until I read comments after watching. Now its so obvious!

  • @Banana900000
    @Banana900000 Před 19 dny +49

    the map looks exactly like the binding of isaac mini map

    • @thegamingkraken9555
      @thegamingkraken9555 Před 19 dny +12

      i believe that was the inspiration since binding of isaac secret rooms have very specific spawn criteria

    • @leanderkielgas8630
      @leanderkielgas8630 Před 19 dny +2

      the soundeffects are also the same as well as some graphics. a lot of assets used from binding of isaac.

  • @girogore2
    @girogore2 Před 19 dny +7

    This game seems like it revolves mostly around winning coin flips, which is admittedly what high difficulty minesweeper also is. Interesting to see what mechanics they add to mitigate this beyond 'use item to check one option'.

  • @PierceArner
    @PierceArner Před 19 dny +61

    Minesweeper logic puzzles that involve reading specific differentiation of room types… Tom is truly putting himself to the test.

  • @OrangeDog20
    @OrangeDog20 Před 19 dny +11

    It's one and not the other because it's only one of them. Just like Minesweeper, sometimes you just have to guess between equal possibilities.

  • @KuroShishi_Art
    @KuroShishi_Art Před 19 dny +14

    After playing the game myself, I feel like it makes sense that it has an RNG element with two equidistant rooms that could both be the answer. Using items to mitigate RNG is a core part of any dungeon delving. BTW, thanks for showing me a new cool game!

  • @MidnyteGames
    @MidnyteGames Před 19 dny +5

    This game looks fun, I did find it mildly amusing at 17:18 when Tom forgot how grids work and didn't realise the correct tile was a row further away.

  • @SoulReaverVidView
    @SoulReaverVidView Před 19 dny +6

    Minesweeper is full of 50/50(or worse) choices so pretty accurate description. I think you're meant to keep the bombs for those 50/50s so you don't loose a life. Looks like you're playing Isaac map making game. hehe

  • @rysiii811
    @rysiii811 Před 19 dny +3

    Man, its the minesweeper, idk if you ever got into it well, but you just sometimes reach a point where no brains will help you (for example first move) and you just have to flip a coin. Its the "charm" of it, the major stress factor ;)

  • @jacobhann792
    @jacobhann792 Před 19 dny +4

    If I remember my minesweeper correctly (it has been quite a few years), I believe that the spaces along the ordinal directions (NE, SE, SW, NW) may count as adjacent rooms. That may be what was giving you trouble deciding between one space vice another when determining the location of say a hermit's room.

  • @Cothfotmeoo
    @Cothfotmeoo Před 12 dny

    Minesweeper dungeons!? This is my jam. Thanks! Well played.

  • @Leon063406
    @Leon063406 Před 17 dny

    when there are two rooms that are the same number of squares away, the correct choice seems to be the one that is furthest away in a straight line. eg 17:14 the second one Tom clicks is further away from the escape in a straight line even though its the same number of squares

  • @Dr.Death8520
    @Dr.Death8520 Před 18 dny +1

    Definitely supposed to use the bombs etc. more strategically than throwing them at random. Because it seems inevitable that not all valid squares will be rooms

  • @Spikeba11
    @Spikeba11 Před 17 dny

    17:42 that wasn't a guest room because the room above was a secret room.

  • @axe_decapitation
    @axe_decapitation Před 19 dny +1

    This looks so cool

  • @CantThinkOfaName42
    @CantThinkOfaName42 Před 19 dny

    would love to see the return of superchill with this as the background

  • @robjewell1223
    @robjewell1223 Před 19 dny

    Fun puzzle concept!

  • @raleydemon1152
    @raleydemon1152 Před 9 dny

    Wow this is great

  • @SammiXK12
    @SammiXK12 Před 19 dny

    It feels like the furthest room may take distance into account, because it's always further physically than the other option

  • @taylorbrecht8049
    @taylorbrecht8049 Před 19 dny

    This game looks hard but I'd like to see more of it!

  • @kezmsfilms1300
    @kezmsfilms1300 Před 19 dny +3

    Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 1651
    I do love me a puzzle game, and what a fantastic one at that :D, a super cool interpretation of the classic Minesweeper, and some really tricky levels
    I do super love the addition of the classic X/Marks, although I do wish you could change the colour of them to show which of the Rooms it corresponds with
    Fully of many happy accidents here XD
    Well, fantastic to hear Tom had a great time playing, as we had a great time watching, would love to see more :D

  • @gillgrunt633
    @gillgrunt633 Před 19 dny +1

    Isaac secret room bootcamp

  • @exervious2138
    @exervious2138 Před 19 dny

    Anyone else sleep to his videos?

  • @NuserCraft
    @NuserCraft Před 19 dny +1

    Cute game, but I do feel like it is very shamelessly being "inspired" by my boy Isaac

  • @Micro102103
    @Micro102103 Před 17 dny +1

    I don't think this game follows it's own rules well enough. Like at 5:30, shouldn't the second hermit room be above the first one? It's further away.

  • @polelot5824
    @polelot5824 Před 19 dny +1

    Binding of isaac minus the isaac

  • @Viprus
    @Viprus Před 18 dny

    Yeah... Ever want to play the binding of Isaac without all that pesky gameplay? Then this is for you!

  • @brycepatterson2158
    @brycepatterson2158 Před 19 dny

    id say this game creator just stole the rooms from binding of isaac and couldnt even reskin the map, ?'s, angel/devil rooms. sorry love Tom and binding of isaac but this might be copyright infringement if it ever goes for sale

  • @mojojojo1529
    @mojojojo1529 Před 7 dny

    It's Minesweeper, but boring.

  • @TheHorzabora
    @TheHorzabora Před 19 dny

    … I do not understand the point of this game.
    Like, I get the rules… but why?

  • @demi9364
    @demi9364 Před 19 dny

    First