The Tragic Downfall of Hello Neighbor

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  • čas přidán 20. 05. 2024
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    Hello Neighbor had the potential to be one of the best horror games of the decade, but due to mismanagement and questionable development decisions, Hello Neighbor would only become a complete tragedy.
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    On this channel, I like to cover games that have failed, games that have died, nostalgic stuff, and games that are awesome. In today's video, we talk about Hello Neighbor and how a game with a lot of potential became a true tragedy.
    #HelloNeighbor #TinyBuild #RoboKast
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Komentáře • 122

  • @robokast
    @robokast  Před rokem +9

    Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/robokast

    • @danielcalabrese5769
      @danielcalabrese5769 Před rokem

      I never played the game and while I would agree with your comments based on the points you made, I would also say that to the development team this could be considered a success which has made them a ton of money, maybe if they handled it better they could of made more in the long run but for an indie game to reach such heights that is a success right there.

    • @jasminezickefoose577
      @jasminezickefoose577 Před měsícem

      NOBODY ASKED

  • @TheBrianJ
    @TheBrianJ Před rokem +132

    For a little more context regarding their new game: I was at PAX West too, and Tiny Build had a huuuuuge area just dedicated to Hello Neighbor 2... and I never once saw a line to get in, and it remained half-empty most of the time.
    It really is amazing how far the game fell. Fantastic recap of everything!

    • @getuponthemike6341
      @getuponthemike6341 Před rokem +5

      I think Tiny Build can make incredible games but this is going to be their lasting legacy unfortunately

    • @robokast
      @robokast  Před rokem +20

      Great point! I didn't even think about how easily I got in to play the game when I was there. For some reason, the Hello Neighbor fanbase almost seems like it is artificially inflated.

    • @getuponthemike6341
      @getuponthemike6341 Před rokem +3

      @@robokast probably because a lot of them are kids who can't go to conventions

    • @jcrc1
      @jcrc1 Před rokem +5

      I can vouch for this, the rest of the games Tiny Build had seemed to be more popular than HN 2

    • @TheBrianJ
      @TheBrianJ Před rokem +2

      @@jcrc1 Not just more popular, but generally better! Justice Sucks, Asterigos, Rawmen, SpiderHeck, they have a lot of super awesome stuff coming!
      And then there's Hello Neighbor 2...

  • @Googledeservestodie
    @Googledeservestodie Před rokem +266

    Begging Game Theory to talk about it more to try and CPR the game's hype is the most pathetic move I've ever heard of. They were so busy trying to be the next FNAF with overcomplicated lore and a focus on letsplayer CZcamsrs they forgot everything else about making a game.

    • @robokast
      @robokast  Před rokem +46

      It is definitely one of the more questionable CZcamsr PR blunders that I have seen

    • @zpefm9457
      @zpefm9457 Před rokem +1

      not the reason btw

    • @zpefm9457
      @zpefm9457 Před rokem

      @PhantomLee They didn't try and beg or try and be the next fnaf

    • @zpefm9457
      @zpefm9457 Před rokem

      @PhantomLee It was a bunch of miscommunication between the team and due to their excitement of it just releasing the first thing they did was @ him
      The CEO elaborates more in a Reddit post

    • @Swifto_Sweeper
      @Swifto_Sweeper Před rokem

      They said that 3 different people with access to the account tried tweeted it around the same time which explains why they're tweeted pretty quick.

  • @gnolex86
    @gnolex86 Před rokem +161

    I have my own theory on why games like Hello Neightbor and Bendy and the Ink Machine fail so badly. I call this John Romero Syndrome because it started with John Romero, the famous developer behind infamous Daikatana. Basically, makers of those games are artists and it's very clear from the very beginning that this is the case. Both Hello Neighbor and Bendy and the Ink Machine looked great, had their own style, even today you'll find games similar to them and people will say things like "oh it's like Bendy". But those makers are not proper game developers. They can come up with a quirky mechanic and expand it, but they don't know enough about programming, balancing gameplay or making it fun. So a game might be in development but not really progress much as a game. It will look nice but feel terrible to play. This is actually what happens with a lot of small horror indie games, people have a vision of their game but have no idea how to make it into a fun gaming experience. So they slap basic puzzles and fetch quests to fill the void. Just like John Romero, they are missing an actual game developer who can make plans into reality and implement all the gameplay; they are missing someone like John Carmack. An incomplete studio cannot make a complete game. And so we have Hello Neighbor and Bendy and the Ink Machine, games that are artistically great and inspiring, but missing too much of important game stuff.

    • @CIP3RM
      @CIP3RM Před rokem +9

      Very well put.

    • @EmergencyChannel
      @EmergencyChannel Před rokem +18

      On the other side of the coin, you have games like Dwarf Fortress where there is literally zero graphics but you can generate a whole world with its own lore and history. Put these two types of devs together and you get great video games.

    • @mwezi4193
      @mwezi4193 Před rokem +1

      Come up with a better name. He wasn't even the programmer for Daikatana, and did the programming for Doom and Quake WITH Dave Taylor and Carmack. He was a third of the dev team that built the two most important video games in history whose engine serves as a basis for essentially all 3D gaming. Put respect on his name, you goober.
      I don't get how you can be so confidently wrong while also being 100% right. It's very confusing.

    • @KingKimwer
      @KingKimwer Před rokem +5

      I would also add they're not good writers. So many indie horror games out there make these convoluted narratives, with hopes of attracting the game theory crowd, who will pick through every tiny detail thinking their analysis videos will carry the hype. But in reality they're all shallow, which also translates into how confused the game mechanics are. People often confuse complex writing with convoluted.

    • @NobleAbsinthe
      @NobleAbsinthe Před rokem

      @@KingKimwer Like for an audience to be invested enough to pick through your story, the story itself has to be interesting in the first place. These games have interesting premises but they don't really go beyond just the premise. We never get to dig into the story, and it's up to fans and "theories" to fill the void.

  • @Lonezewolflonewolf
    @Lonezewolflonewolf Před rokem +33

    I think the biggest mistake was catering to the streamers, and trying to beat the speed runners. No matte how hard you make a game, you will always have players find a way to speed through it.

  • @MaxSchmidGame
    @MaxSchmidGame Před rokem +24

    I think you managed to hit the nail on the head on the topic of the game's plot. I am a pretty fervent defender of the game's story as having solid themes of overcoming PTSD and trauma, and I really like how they showed that in game with it being a wordless story, but that story should have been for some other game, or at least should have been less relevant to the gameplay.

    • @darlingcosmos2301
      @darlingcosmos2301 Před rokem

      That’s what the first three HN books are for ;) I highly recommend them

  • @The_Hofol
    @The_Hofol Před rokem +36

    Hello Neighbor is the perfect example of why developers shouldn't always listen to content creators.
    Seeing their failed attempts at introducing "lore" and the infamous meme of them begging MatPat for attention is just really sad, since the early alphas were a great concept: You break into your creepy neighbor's house to see what's in the basement and a super adaptive AI tries to hinder your progress. If they completely threw out the hastily inserted lore and focused on the AI and (actually playable) puzzles, it could've been a really great game, even Game of the Year material.

    • @mapleflag6518
      @mapleflag6518 Před rokem

      Or if they took their time with the lore.

    • @maas1208
      @maas1208 Před 6 měsíci

      ​@@mapleflag6518 or both

  • @Domsweirdvideos
    @Domsweirdvideos Před 9 měsíci +2

    I wish the chase music would be more like the original because I can’t tell if I’m being chased or not because of how quiet it is. I liked how ominous and sinister the alpha 1 music sounded. at least I could HEAR it! I also wish that the graphics in the game didn’t look like they were from a veggie tales skit and that they were just like the older versions. I wish the house wasn’t so big. I wish the house was just a normal/somewhat big house and not something that looks like a house of the future concept from the 1950’s.

  • @toastytoad4788
    @toastytoad4788 Před 6 měsíci +2

    as tragic as the downfall was, I discovered the game long after it had already died, but it looked interesting so I got it and played it all winter break. Because of the art style, the lore of Nicky (the player) trying to get over his trauma and the fun game mechanics it's very nostalgic for me and I always feel warm when I hear the soundtracks.

  • @freeze_zane0691
    @freeze_zane0691 Před rokem +7

    As someone obsessed over the franchise, i will say this:
    This is a great video that somewhat summarized this dumb fall of the series in a perfect yet short way

  • @finleyweeks
    @finleyweeks Před rokem +12

    Crazy to think it came out 5-6 years ago 😳

  • @Clamsalmon
    @Clamsalmon Před 11 měsíci +5

    I feel like the game should’ve been alpha 1 but just a little more polished

  • @mikethecap2506
    @mikethecap2506 Před rokem +13

    aye robokast been watching your videos since you started this channel, it’s crazy that it’s been so many years since you ran your own minecraft server and played unturned together. probably wouldn’t remember me, but the times we played together i had a blast. glad to see you’re doing good.

    • @robokast
      @robokast  Před rokem +3

      Good to see you! Thanks for tuning in and sticking with the channel through all the changes :)

  • @darlingcosmos2301
    @darlingcosmos2301 Před rokem +22

    It's funny how you mentioned a heart wrenching novel, because when I read the first three novels I actually cried. The books are criminally underrated. The main character (Nicky Roth) comes across as an original character by actually being the loner or "quiet kid", and is put through unfair situations due to his curiosity and exploring his world of Raven Brooks. So much shit happens and explains Mr. Peterson's (The neighbor's) insanity. Other than the dark parts of the story, the lighter parts made me laugh too, it sort of plays with your emotions like a greek tragedy which might be a stretch but I'm not kidding when I say the books are damn good.
    They are much more satisfying than FNAF or any other indie horror game novels and explains the lore of the first game in horrific detail. At the start of the books it makes some fart jokes (possibly to make the age rating lower) but later on it begins to become darker and more grim as the plot moves on. Secrets get more disturbing such as topics like implied mental domestic abuse and child neglect. The author who made these books know what it's like to have the mind of a child in a very dangerous situation which only made the interactions between characters realistic and even excruciatingly scary. Even though I knew Nicky Roth would live because of the first game, I still questioned if he was going to be alive at the end of the third novel or not.
    Everything about these books opened a brand new world as If I had lived in it before. I felt like I could touch the grass of Raven Brooks, run around in the Peterson house, finding secrets about the town. It's so greatly detailed and an unforgettable story imo. If you aren't into the game, you probably won't be too into it. However it changed my perception of the game and I feel Nicky's pain as I go back to play the game spin offs.
    The absolute tragedy these characters had to go through because of the past constantly affecting the present made playing the HN games more meaningful to me. Mainly because the very end of the third novel greatly disturbed me and yet gave me a fresh new feeling of, "This is the best story I've ever read and I don't think I'll ever find another one quite like it." The backstory deserved to be told in the novels, the animated series can try all it wants to be the coolest brand new thing, same can be said for the games themselves, but the first three books will NEVER be beaten by those. The following HN novels won't ever beat the original three published before them either. I think they're interesting enough to be given a chance as well {except reset day, it screws with all the previous lore} but those aren't nearly as "horror-like" or tragic as the first three.
    Anyway the books did what the games couldn't do, haunt your mind of a tragic "horror" story. Despite the game being labelled as horror, the books do a much better job of giving you that feeling. I mean it when I say that this story will forever linger in my memories and remind me of character's mistakes that I will never repeat. It's such a good lesson about the dangers of being isolated and losing trust. I won't spoil anything since I know some of you might read the books. I HIGHLY recommend the books to any hello neighbor fan. Alpha fans or not you should all at least give it chance. I know the books may say 10+ but they should be rated much higher (like teen rated or a bit higher) , that's how dark and mature the story really is. Thanks for reading this and have a wonderful day/night!

  • @Wayhoo
    @Wayhoo Před 11 měsíci +4

    I miss the old Hello Neighbor..

    • @sunnystar707
      @sunnystar707 Před 7 měsíci +1

      yeah :( the prototype was so cool and scary…

  • @mariokarthero1997
    @mariokarthero1997 Před rokem +12

    Seems like this was a case of doing too much too soon, damaging the game (and possibly the IPs) reputation. They should've just made a good game first and focused on it being EZ CZcams lore bait later.

    • @robokast
      @robokast  Před rokem +4

      It is definitely a product of the "growth at all cost" mindset

  • @chickenfart5139
    @chickenfart5139 Před rokem +6

    Man i miss hello neigbor

  • @coldstuff9784
    @coldstuff9784 Před rokem +3

    I disagree with the "lore" part.
    The problem wasn't that it was complicated.
    The problem is that we just didn't have a story at all, literally nothing was explained and it ended with a lame "it was all a dream!" cliche. It could have benefited from having a more straightforward plot, instead they just became fixated on baiting theory videos.

  • @amateural
    @amateural Před rokem +5

    Trying to bait Matpat into a video is the easiest way to kill your franchise.
    Take the golden egg when he makes one. Quit begging for more.

  • @imakethings9903
    @imakethings9903 Před rokem +2

    I have no idea how the Alphas became leagues better than the final game. I guess that's an example of a game developer that can make a really good small game with a simple intent, but when trying to expand the game fails miserably. A full game requires actually being playable, good AI (especially when it's the main focus), and a good story. The first 2 Alphas were really fun because the art style was actually creepy and old fashioned, it was small and simple, and not confusing. Alpha 2 was still really good, but the art style ruined the experience for me and it just wasn't the same. The music wasn't as suspenseful, the look wasn't creepy at all and it started to get buggy. The development went backwards lmao. Started off not too buggy and really creepy, to cartoonish and really buggy. All of the full games, especially the demos for Hello Neighbor 2, just throw you into the game and give you no instructions or clues whatsoever. All we get told is we have to get into this place and you need these certain items, but don't give you any clues as to where they are or how to do it. That's why I don't play any of them except for the Alphas. The alphas are simple and exactly what the game should've been. The story is really interesting, but it took over the game too much and no effort was put in to the final product. It's a shame because everyone loved it during the Alphas.

  • @Intelligent-Guy
    @Intelligent-Guy Před rokem +18

    Great video. I still like the series but it was definitely at it's best during the alpha 1 days. It's a shame we never got the full version of that.

    • @robokast
      @robokast  Před rokem +2

      Agreed! Thanks for watching the video!

  • @Small_Brian
    @Small_Brian Před 4 měsíci +1

    Hello Neighbour and Bendy and the ink machine were my childhood I miss 2018 man

  • @artistsometimes2729
    @artistsometimes2729 Před rokem +2

    They were more interested in chasing popularity then making a good game. It should be a huge sign to anyone that games that are fun to watch huge youtubers like Markiplier or Pewdiepie play are often not very good games. They're simply a stage in which to scare/frustrate the youtuber for our entertainment - heavy on the schadenfreude. Actually 'good' games are rarely played by those youtubers, often because they cater to smaller audiences - most people don't actually like playing proper videogames, certainly not the same games. That is apart from mmos or huge multiplayer games like Fortnite or Minecraft. But in that case, it's generally a much younger demographic and the appeal is being part of something bigger than yourself, rather than finding the game mechanics fun or the story compelling.
    The biggest problem for any game is limiting its scope and fighting the hype train so it can fulfil its potential, whilst also making sure it's seen and played by enough people to make a decent return. And a lot of that is down to the youtubers who have the reach to review games they like rather than let's play whatever's popular.

  • @lordnautilus6519
    @lordnautilus6519 Před rokem +3

    All I can say about this game is play the pre-alpha. It's way better than it first looks and it really matters what you do at what time in the game. Depending on that the house and the neighbors behavior will drastically change. Of all versions, ironically the first one is the one to be the closest thing to what was promised. The hype wasn't healthy for this games development at all.

  • @Nickyroth0
    @Nickyroth0 Před 10 měsíci +1

    Crazy to think about how good this game could’ve been, but the just fumbled with the final product.

  • @GoldenJolly1
    @GoldenJolly1 Před rokem +3

    A few months ago I believe the publisher of hn during the time when matpat said how theories change lore on video games the publisher said they planned everything even before the next alpha came out and they planned all the storylines for the game that's why the lore was kind of confusing but if you want to see the full story there's a reddit post about the topic I believe the publisher of hn is named Alex Nichiporchik.

    • @Swifto_Sweeper
      @Swifto_Sweeper Před rokem

      Alex did not single-handedly publish HN himself lol.

    • @GoldenJolly1
      @GoldenJolly1 Před rokem

      @@Swifto_Sweeper yeah I know I meant to say he was the owner of tinybuild which was the publisher that helped for hn nikita was the real creator of hn2 sorry if I confused you

  • @ItsZedK
    @ItsZedK Před rokem +2

    Honestly, I would have loved if Dynamic Pixels stayed on their own, their Kickstarter were fully backed, and they made the game and published it themselves instead of partnering up with TinyBuild. I mean, TinyBuild did save the game, and then managed to make it fall.

  • @siggenilsson8471
    @siggenilsson8471 Před rokem +3

    Can you cover dishonored 2, i'm a big fan of your channel and I would love to see it

  • @jojoke2909
    @jojoke2909 Před rokem +3

    The one thing I hated the most about all of this is that probably the best game I've ever played, Pathologic 2, had almost no advertisements on tinybuilds accounts because Secret Neighbor came out around the same time, they just push the Hello Neighbor franchise so hard every other game they help with get almost nothing, I understand that it sells well (for some reason) but it feels so wrong having the smaller dev's try to push the game

  • @doubleerwin
    @doubleerwin Před rokem +1

    Nice video!🔥

  • @egggamer1800
    @egggamer1800 Před rokem +1

    Hello Neighbour had so much potential…

  • @namekiz3199
    @namekiz3199 Před 6 měsíci +1

    Hello neighbor could have been equal to fnaf, sadly the dev were desperately trying to make it happen while ignoring the selling point of horror game itself

  • @prism.-
    @prism.- Před rokem +1

    What happened to your video series about the long dark i would be very interested

  • @dylanhudec979
    @dylanhudec979 Před 10 měsíci +2

    Do y’all remember back when hello neighbor was in its prime?

  • @15placekd
    @15placekd Před rokem +5

    In simple terms, game fell down the stairs of fame.

    • @robokast
      @robokast  Před rokem +6

      Honestly it seems more like a slide with how fast they managed to do it....

    • @15placekd
      @15placekd Před rokem +2

      @@robokast Your right on that.

  • @claytrash7686
    @claytrash7686 Před 5 měsíci +1

    Warning, I don't know English well, so don't be surprised by the mistakes in my text) I personally feel bad for this game, it had great ideas, a cool visual style, but in the end... well... it turned out what happened. The problem with the neighbor is that the creators want to make a new fnaf out of it, without understanding why it worked in it. They make confusing lore just for matpat's theories, which is really pathetic. tynibuild only cares about the popularity of the game, but not its quality. They are so desperately trying to live up the hype, without realizing that they are, on the contrary, burying the franchise even deeper into the hole. Pre-alpha and alpha 1 are still the best games in this franchise, at least they are scary.

  • @PunishedJester
    @PunishedJester Před rokem +2

    Damn tried to activate the WarThunder pack with an already owned account. 😭

    • @robokast
      @robokast  Před rokem +4

      hey I mean doesn't hurt to try. thanks for supporting the channel btw!

  • @dauphongii
    @dauphongii Před rokem +1

    as someone who followed hello neighbor from the beginning, the game kinda lost it's charm for me since Alpha 3. I liked Alpha 2 the most because the house and graphics felt at least pretty real-istic, although cartoonish, but I didnt mind that, but since Alpha 3 it just got overwhelming and the house looked weird and ugly. I dunno. I just didn't like it.
    Gameplay wise, I also think Alpha 2 was the best. Simple and straight to the point.

  • @user_unsearched_007
    @user_unsearched_007 Před měsícem

    The only thing good are the novels,they keep me intrigued, though I'm mad they keep releasing new games making the story longer than it should be

  • @corporalkarambit
    @corporalkarambit Před 5 měsíci

    Alpha 3 was definitely not peak Hello Neighbor. That was often said to be Pre-Alpha, Alpha 1, or Alpha 2. Alpha 3 was very hated.
    I still like the video, though!

  • @chenchen6150
    @chenchen6150 Před 2 měsíci

    Developer banking on big youtuber presence make video about their game tend to be one of their biggest downfall rather than listen to their actual playerbase that give their feedbacks.

  • @huhjanus
    @huhjanus Před rokem

    wouldn't the overcomplication be solved by just turning all the updates to levels that increase difficulty? the first release being the first level and so on

  • @Blazedocrap
    @Blazedocrap Před rokem

    What's worst is that they cut of hello guest what the heck I think its was going to be a new thing

  • @Stupididiot67
    @Stupididiot67 Před rokem +3

    People who think hello neighbour is scary still get breastfed

  • @ultrascouter203
    @ultrascouter203 Před rokem

    I can't believe Hello Neighbor 2 is releasing on my birthday 💀

  • @ITR
    @ITR Před rokem

    I feel like I've seen this video before

  • @clemont-ib6pl
    @clemont-ib6pl Před 3 měsíci

    My favorite alpha was alpha 2

  • @Strontium-89
    @Strontium-89 Před rokem

    85% of CZcams: interesting content 5%: Cringy content 10%: "Hello Neighbor: What Went Wrong" videos.

  • @BakedBanana
    @BakedBanana Před rokem

    oh.

  • @yessir650
    @yessir650 Před rokem

    I remember buying it during one of the alpha builds getting released (the one with the sharks) and I was so excited for the game to fully release
    Aaaaand the game ended up becoming as much of a disappointment for me as cyberpunk’s release

    • @mapleflag6518
      @mapleflag6518 Před rokem

      Except cyberpunk is still fixable and has improved.

  • @PheenixspeedHR
    @PheenixspeedHR Před rokem

    Did you plan make some video abut unturned ?

  • @trinstonmichaels7062
    @trinstonmichaels7062 Před rokem

    Trinston was here. .

  • @wingren13
    @wingren13 Před rokem

    omg 10:05 abusora saukae is my roommate

  • @Iloverasulullah
    @Iloverasulullah Před 2 měsíci

    Maybe hello Neighbour is boring. But you can play the mod kit. Like costum games

  • @TacticalGoat
    @TacticalGoat Před rokem +2

    Lmao I have 1000 hours on war thunder

  • @reinoob
    @reinoob Před rokem +2

    These kinds of games are kind of unappealing to people besides youtubers imo.

  • @Booplayz
    @Booplayz Před rokem

    7:40 i think its just become a generic platformer, its not scary at all since they made the ai worse in alpha 2 and onwards

  • @nielsmnst1756
    @nielsmnst1756 Před 3 měsíci

    Who the fuck thinks alpha 3 is peak hello neighbor lmaoooo.

  • @dontknow9730
    @dontknow9730 Před rokem

    Please play nobody the turnaround

  • @racerdrive22
    @racerdrive22 Před rokem

    7:50 i had an friend on xbox that got hello neighbor and since i knew a bit since i watched gameplay i offered some help but at a point i had no idea about how to help him since the puzzles made no freaking sense and thanks to that he got mad at me because i didn't know how to help so yeah what the f*ck do you do to beat this game

  • @marcussmart8602
    @marcussmart8602 Před rokem

    such potential wasted

  • @TheJimlet
    @TheJimlet Před rokem +1

    That review as shallow as a game itself.

  • @DONG-502
    @DONG-502 Před měsícem

    Is it bad that I like Hello Neighbor?

  • @CatHazNineLifes
    @CatHazNineLifes Před měsícem

    Alpha 2 is the peak 3 is mid af

  • @orangejulep8665
    @orangejulep8665 Před rokem

    do you remember hello neighbor? no

  • @Chrissy2Cute
    @Chrissy2Cute Před rokem

    This game should be cancelled for good it has scared children for years smh even when I played it I felt so strange the poor children I feel sorry for what a stupid game an silly makers of this silly game 😐😐😐 big up the creator of this CZcams video what amazing video 🙂🙂🙂

  • @HalfricanJones
    @HalfricanJones Před rokem +4

    I hated it from day 1, it just feels wrong. You know what they say about “creepy neighbors” in real life 😬

  • @GhostlyGrimace
    @GhostlyGrimace Před rokem +2

    I believe @Robokast is going to heart this comment 👀

  • @sanityscraps
    @sanityscraps Před rokem

    Skipping through the ad and seeing a nazi flag at the end
    sus

    • @sanityscraps
      @sanityscraps Před rokem

      that said, tinybuild begging matpat for attention is PATHETIC

  • @DONG-502
    @DONG-502 Před měsícem

    Is it bad that I like Hello Neighbor?