Darktide - Mourningstar Conversations and Vox Announcements
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- čas přidán 10. 09. 2024
- Warhammer 40k Darktide conversations in the Mourningstar. Dialogue/voice lines compilation. Gameplay Included.
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Playlist for voicelines: • Darktide Voicelines/Co...
there is a looot going on. unidentified vessels, possible xenos and maybe one of the twins still alive.... i am auric level strike team member... SEND ME TO INVESTIGATE!!!
Well that one twin’s finger was a bit twitchy but might just be their last moments
The first clip, i wonder what the loner psyker will say. I am sure he is smart enough to realize, that saying nothing is not a good idea.
Then again, the rejects are all dead man walking, tools.
he answers "For the Emperor... i`m Sure..."
@@The_Lord_of_Iron in missions, yes. But in the nexus of an inquisitorial retinue, the "i am sure" realy doesnt improve things. He must know this.
all character say the cheer quotes. the other psyker says for my beloved
@@Jestnarr He still says that
@@The_Lord_of_Iron ok, i guess he simply has balls, or is stupid alltogether.
I still wanna see Brunt. Hes the only Ogryn NPC we know of and he is yet to be seen at ALL. Probably in hiding for creating that god awful crafting system lol.
I think he's in like, one of the cutscenes as you level up.
Hmm, looks like Xenos in Hab Zone Perditum, other dialogue says that Perditum zones 1-4 are off limits, and a Sefoni line alludes to Aeldari on site. If only Fat Shark would put more effort on this game, it could heat up quite quick! Looking forward to see what they do with it
While I don’t think eldar of any variety would fit the nature of Darktide, the possible xenos sightings are either a random lore bit or Fatshark leaving the door open for Genestealer Cults as a possible third faction. I think the only problem is that Tyranids and Chaos don’t mix all that well, so unlike Beastmen in Vermintide 2, it’s harder to justify the factions working together on the same map. Idk, we’ll have to see.
@@maxducks2001 yeah I'm with you, it's most likely lore tidbits to flesh out the background, I don't expect us to fight any faction other than chaos. But this Aeldari agent and a Ad Mech Magos could play roles for announcers or characters for missions in the future
Genestealers are the most likely xenos force we are to come across, they have almost the same options for npcs just with some reskins, and then we can have some different monstrosities like purestrains or abominants.
For playable xenos rejects I'd really like to see a Kroot mercenary, another tall model but skinny unlike the Ogryn, with tons of Tau Empire weapon options but not weak in melee. His three personalities could be: The Guide, a wandering shaper full of advice and wisdom, The Carnivore, a snarky but down to earth hunter, and The Mediator, a temperamental proponent of the greater good.
@@tau-5794xenos serving alongside humans??? This very idea is HERESY please visit the closest commissar for more information.
For real tho, it won’t happen, if it were only a rogue trader kind of thing, sure possible, but here it is inquisition and heretical business, a kroon shaper and tau weaponry simply don’t have their place here. And add to that Fatshark rate of updates and you better pray the greater good to have an entirely different game for a better chance of seeing it.
@@maxducks2001 I mean the 2 factions don't have to work together, it could be a free for all type of deal
2:37 rip
4:05 What's the bet that Lady Alice is talking about the cut of the Prismata Crystals we rejects "appropriated"