BTW I FORGOT TO MENTION, THERE WILL BE NO MICROTRANSACTIONS IN TDU SC FOR BUYING IN-GAME CURRENCY WITH IRL MONEY! ALL CARS ARE BOUGHT WITH CURRENCY EARNED IN GAME Source: www.journaldugeek.com/2024/06/03/nous-avons-joue-a-test-drive-unlimited-solar-crow-le-retour-de-la-mythique-licence-qui-a-inspire-forza-horizon/
What's even cooler is that TDU Solar Crown will have at least around a hundred cars. So a good starting point from there. Currently the car list tops out at least from 2021.
Don’t get me wrong I’m liking the game in almost every aspect, but not having at least 90 degree steering animation in 2024 is certainly unacceptable. I was hoping for 360 - 900 degree wheel animation in this game, but not getting even 90 degrees amazes me. It has a lot of potential if executed right, having 3 different oem wheels for an alpine is amazing, but simple things such as rt reflections on pc, 360 degree steering wheel animation or the extremely stiff chase cam does count. The main thing is crossplay, I mean not having crossplay these days is also not acceptable. I hope these points get fixed even if they delay the game for 3 - 6 months.
As someone intending to play the game on a wheel after hearing it was supposed to offer a more realistic driving experience than horizon I’m not filled with confidence with what I’m seeing
I think that's just the animation. There's no way they don't let you have a custom sensitivity on wheel. I can't think of any racing game that doesn't allow that because it's usually not up to the game but the wheel software it self. As long as I can turn wheel animations off or use bumper cam this don't bother me so much. I also play exclusively on PC so maybe it's different between PC and console. I haven't played console in awhile so I have no idea how the wheel work there.
The game isn't floaty it suffers from the same issue as Grand Turismo the camera locks on the rear of the car. The camera needs to allow the car to have some slip angle " independent rotation" I hope they can update this before launch.
Not saying its bad, but there does seem to be a lack of bumps making the car look like its floating over the road. It kinda throws the immersion off a little, but its a simple fix nonetheless.
@@cheesefries7174I mean do you want smooth roads or NFS roads that make you fly off the road or into the sky from driving over a pebble or landing from a jump into the side of a building I think they made roads that smooth simply for better game design so it plays smoother and not jerky but I understand that’s how it is in real life but do you want extreme realism or smooth gameplay it’s a toss up
One thing that I honestly believe is that if we’re not getting pedestrians, fine. That’s okay. You have random model years of certain cars instead of up to date models. I can get over it eventually. But they gotta fix the Gauge Clusters n steering. If the car has a power/tq gauge, G-force meter, Boost gauge, power reserve, battery boost/usage, the game devs should implement it. If their whole thing is about immersion and being one with the car, and making cars special again, then they gotta try to be more accurate
@@CononialLP I completely agree. The incomplete steering and inaccurate gauge clusters really takes away from what it is they want to convey. I’ll give that to Motorfest. When I first saw that 900 degree steering I was in awe. Mind blown. The rest of that game is mid, but I could watch that steering all day.
@@remskarcreative MAN YOU AINT LYING. They had DRS, KERS, E-PASS and everything at the same time as all the big time hybrid supercars were coming out!! That game had insane accuracy and immersion
During the vehicles startup, there currently aren't any visual animations on the dashboard instruments or in the driver's field of view? It would be interesting to see if future updates might incorporate animations for elements like flicking turn signals and an animation for the radio. This should enhance the sense of immersion in first-person driving mode.
As much as I want all that at release literally no game has all of that but what I can say is if added it will just keep separating TDUSC from its competitors further cementing them in this industry I hope they take all of our feedback and continue building upon the game’s foundation they’ve already established
Did you hear the Alfa Romeo MiTo at 16:10 ? It had loud music playing. Really cool detail. Its sad that those gameplay clips at the end have so much more detail in them than the trailers. I wish they would get someone better to do the trailers, it would help the image of the game immensely.
The Huracan gameplay looks and sounds amazing! The progress in gameplay since last July has been significant. Another 3 months and then we can finally start on the new TDU, can't wait!
The camera on the steering wheel is incredible, the character wearing a watch I liked that , but in 2024 all that's missing is an animation of the steering wheel turning 900 degrees like in The Crew Motorfest
man, I'm French and when I see all this I'm so proud of this studio. The sounds are just sublime, the quality of finish is crazy you can even see the Forged Carbon !!!! 3 months is going to be a long time, but I can't wait, damn it!
it's definitely great to hear you mention steering wheel rotation, now KT will listen to you before launch 😂 Thank you so much Alex, hopefully it will be added............
This game is not even in the same genre as Forza Horizon someone needs to tell him that dude doesn’t even realize this game is the reason Forza Horizon exists and the stuff you can do in TDU you can’t do at all in Forza it’s two completely different games with obvious similar elements that all games with open world and cars have but this game if compared to a different has always been closer to GTA than Gran Turismo and Forza Horizon
@@redhunnid5142 Not in the same genre? Completely different games? Wth. Sure they put their focus on different areas, but they are both open-world racing games. Its like an E-class vs 5 series. One is more comfort focused, the other is sportier, but they are both executive sedans. Oh and how is that an argument for Forza Horizon 5 not being fun that it was inspired by TDU?
Everything is perfect, EXCEPT: 1. Limited steering wheel rotation is unacceptable in 2024. Indeed Ubisoft do it perfectly. Even 2011 Driver San Francisco has better steering wheel animation than TDUSC. I don't even talk about The Crew Motorfest. It's market leader for me with Gran Turismo 7. I hope TDUSC will do something like that. Limited steering wheel is shame the game which promises realistic cruise. 2. In TDU the character bring his right hand to the gear when tachometer goes high and waiting for you switching gear. It's perfect detail TDU has. But unfortunately I didn't see it in TDUSC. The character bring his hand the gear after you switch it.
TCM implementation is flawed, Driver SF did it better so it's even worse to have it but rushing it, it was done just for the purpose of what you're doing right now. Saying TCM is better because it has this but it's flawed and is even more immersion breaking than having the rotation like TDUSC, of course i'd love if it was higher but i don't want it to be rushed like anything else
San Francisco driver has a better steering wheel rotation over Forza Horizon too lol but I wasn’t expecting 900 degree steering but at least 360 degree steering especially since they had it in WRC generations. I know this game has way more things going on than TDUSC but I hope down in the game’s lifecycle of this year they add it and I love they recognized GTA 6 as a direct competitor because it is that is the closest game to a TDU game it’s a mix of GTA, Gran Turismo and Forza Horizon. Even though it’s nothing like Gran Turismo or Forza Horizon it’s in its own genre of gaming but I always said it’s closer to a GTA game then it is too a Forza or Gran Turismo that’s how I have always explained this game to people.
@@MrQuicheProductions Motorfest steering animations are worse than 45 degrees? I mean to each their own but that's shocking for me to hear. Feel as you will for Motorfest but they did a pretty good job with the steering animations. I do agree though Driver SF did it best.
Agree strongly, and in TDU 1 if you look at the car interior you can see the gear shifter in the correct position and see the character move it accurately, this is needed for a TDU game.
@@bobmarley6306 I'm sorry but i prefer to see my character barely moving the wheel than seeing the arms going through each other like in TCM, Driver SF did it best because they were clever with it, the wheel would only turn heavily at low speeds or when pulling the handbrake and when doing so one hand was used not two. Problem is that Driver SF has not the same constraints than TCM or TDUSC so basically you have to make compromises
One thing I love is that they recognize their direct competitor is Rockstar games. That’s who I always compare them to when talking about TDU games and their history. I always have said they’re closer to GTA than they are to Forza Horizon and Gran Turismo. That’s why I was hoping they weren’t dumb and released this game beside GTA get the game out early, drop content and market your game heavy. TDU is really in its own genre of gaming it’s a mix. I love that they actually acknowledged the game always being online and having a offline solution in the future and actually called out The Crew and Ubisoft by name. Now something that I want even though this is not the final build in these clips. I absolutely need to see traffic variety in this game. In real life Hong Kong you see all types of vehicles like industrial vehicles, cops cars, paramedics and double decker buses. Double decker buses are extremely popular in Hong Kong they’re everywhere. I need to see these type of vehicles for better immersion on roads I’m loving everything I’m seeing I know these aren’t final game builds they’re running less traffic and no pedestrians for better gameplay and optimization for showing fans. Also as a side note I’m a huge Ram TRX guy. I appreciate the Ford Raptor but can we please get a Ram TRX as the Ford Raptor’s competitor please. I’m so tired of game’s adding the Raptor and not adding the Ram TRX it’s been out for 8 years now I’m counting from 2016 because I’ve been following it that long look up the Ram TRX concept it’s a real vehicle then they announced it in 2018 and put it into production in 2021. Even Ford has upgraded the Raptor to a supercharged V8 with the Raptor R. That’s how long it’s been and Chevy is coming out with their own in a few months. It doesn’t have to be here on release but in this games life cycle please add the 2021 RAM TRX model please TDU Devs.
“You need to work hard to get the vehicles for your garage”. Music to my ears. Forza Horizon handed out cars like candy. Had 12 cars before the first tournament was over.
Dynamic indicators 😍😍😍 Waited the hole day to watch your video 😍 what a video and what a surprise 🥳🥳🥳 thank you Nacon for sending these clips to Alex. But also thank you Alex for summarizing all the articles. I thought their where just two 😅
I need it now 🙈 just for the dynamic indicators I will grind the hell. The day I can buy the R8 will be something special 😎 I hope the R8 Spyder has also the dynamic indicators. I now it's a more European thing, but hell I love them 🤣
Motorfest was such a let down to me and that’s saying a lot because I played The Crew 2 from beta to motorfest. That was a pretty bad game but it had alot of fun aspects that kept bringing me back.
Nah, i think the region king will be like the Gran Turismo irl championships, so the "ranked" mode will be divided by regions, but i think it will only a thing only to show how much time and esperience in game you have, instead of player levels. I'm sure the online races and freeroam will NOT be region locked
In term of details it would be crazy if they add Mode-Selection in Cars (Comfort, Sport and if available Sport+), which changes the cars behaivor such as quiter Sound in comfort
that drift clip sold me on the physics on the game. Only thing that gets me is the camera seems a little stiff, more like GranTruismo than anything else, but ill be using interior cam most of the time anyway
The referred to "Float" comes from the contact patch between car & road not being visible paired with the lack of camera mobility causing the car to look as if it's floating across the road not that the handling of the game is "floaty"
Ahh thank you for explaining that! So basically better camera or ability to edit the camera is something that KT should work on for launch to help with that?
@@TheAlexVII gauging from the way traffic looks I don't think a simple adjustment would accomplish the necessary I think it's something u just gotta accept as part of the games character💯 Fix one problem to cause 15 more💯
1 thing I hate about the map is the road are way too wide, they definitely tried to put American road characteristics into HKI which is completely opposite, which kinda ruins the sense of speed too
4:00 that's a Shelby Daytona Coupe. A returning car from both TDU games, these were notoriously known as the rarest buyable car in the first TDU game as it was often marked as out of stock.
I will definitely only drive in the dashcam. You don't see the wheel but I have my own to control the car and the big original HUD of the car I'm currently driving is nice to see in this game
Online only: "We can monitor the cheaters". In other words, there'll be no mods for this game. Most of the time mods can make a game much more enjoyable. Online only has to be the worst thing in gaming.
Mods have breathed new life into Test Drive Unlimited 2 in particular, as well as reviving the online mode in the original TDU. The Test Drive Unlimited Platinum mods really make me wish I had the PC version of TDU 2 instead of just the XBox 360 version, which I can't even play right now due to dead hardware.
I always find it funny when people really think that always online is a good way to protect against cheating. Every developer always says that they want to get cheaters sorted out. But in reality, I don't know of any online game that doesn't have a problem with cheaters. And TDU will be no exception...
@@benn87 Exactly, regardless who cares if people cheat in a single player game? It's all fun and games till someone wants to play TDU but their internet isn't working, or they decide to shut the servers for maintenance.
Most likely an issue coming from the IRL cars that are used as the base for the 3D models, even if they outsource the 3D work most countries are right side driving and have LHD cars
It’s a licence thing, when you make a game odds are you end up getting LHD one based on manufacture details or modelling specification. FH4 suffered from it too, plus either way you’d have to model a car twice to have it, and if we have a second island down the road that’s RHD, it’s gonna be okay with these LHD cars anyway
A few houses or apartments throughout the map would be cool. I don't know maybe 2/3 houses and 2/3 apartments in different parts of Hong Kong. In terms of garages I'm thinking about 8 slots and you can choose what cars you want to display so for example one week you display certain cars and next week you change the cars that are displayed if you want to do that. :)) From what I have seen in other videos we will have car customization and upgrades just not body kits. The cars will have the optional colors, rims and interior trims from factory at the dealership. Curious to see if we will have optional aerodynamic parts for car brands that offer such thing from factory: Ferrari offers different aerodynamic parts on some of there cars as well as Lamborghini, Porsche, Aston Martin, BMW (you can get different bumpers, wings, or some aerodynamic parts in carbon fiber, you have M aerodynamic parts for BMWs, Nismo parts/body kits for Nissan GT-Rs). Maybe we will have at least this option on certain cars that have this customization options from factory. But at the workshop we do have the option to choose aftermarket wheels (real brands such as BBS, Vossen I don't know what brands they have licensed for wheels), different paints from the factory ones (multiple colors to choose from and styles: metallic, glossy, matte etc), we do have a livery editor and we do have performs upgrades: transmission, brakes, suspensions, intake or whatever even exhaust (the sound of the exhaust changes if you upgrade the exhaust at the workshop). I am curious if we will have different interior customization options at the workshop as well and not only the factory options. Hopefully we also have pedestrians on the city streets.
I'm not sure if having pedestrians is needed but I do think that the locale isn't as visually alluring as Hawaii or Ibiza was. Hopefuly the interior spaces can make up for more dull look of the locale.
The game has a lot of potential but they really need to add houses, clinics for cosmetic surgeries, clothing stores and salons. Having everything centralized at the hotel isn't what I wanted.
Brilliant Video Alex - WOW So Great to Here those Engine Sounds at 14:30 - No Game accept Assetto Corsa (with Mods) has those kind of Start up Sounds and Running Sounds are so Good. Great To See You Getting Exclusive Content as Well! Keep up the Great Work Man!
Hi Alex, the game looks great, I pre-ordered it and am looking forward to the game's release, but I really don't like how small the steering wheel angle is. Since you have connections with KT, could you somehow hint to them to increase the angle to at least 180 degrees like in forza horizon 5
Something to point out, you can see pedestrians on the walk bridge at 2:51, its not pedestrians all around as we would like, but worth mentioning.There is some hope there!
Nacon should send you every week till September a video for the tdu sc clips channel and use it for marketing. The end of your video was very important for many people out there.
Yeah, Forza Horizon and The Crew Motorfest might be games with more fun, but TDU is more mature i think. It is about driving, cruising, grinding, lifestyle and more. I like both FH and TCM, but it is only about speed and driving throug everything like it is from paper… ok for fun, but not racing and cruising an open world driving game. IMO.
I'm cautiously excited, there are things that make me excited but yet worry about the game. Pedestrian NPC's aren't a thing I look for in racing games, however, in a open world like this I believe it makes a difference and strangely uncanny how there isn't a soul to be seen in sight on the sidewalks in such a dense population area. I can definitely excuse it for now but a future patch of this would be nice. I dunno but I'm excited to see where this game goes and hope it replaces The Crew Motorfest for me, I haven't been able to play it due to technical issues. I just hope the grind aspect is still there, a rewarding one like the older TD's.
Alex, bro! I've followed all of your content on TDUSC since I saw you on the Nacon video when they brought you guys on as influencers to try out the game. Thank you for the content, genuinely! I could leave a comment a mile long, but most importantly I played the demo every minute I could. As a TDU enthusiast, Ive followed the progress since they announced years back. I work a lot and didnt have time to join the playtests but after playing the demo I have a lot of feedback. Is there a way I can get my feedback heard?
2K is a deliberately misleading number to use as it can (and should) mean 1920x1080 (4K is 3840x2160 so it’s exactly half) or has been incorrectly used to describe 2560x1440. Personally I think the article uses it to mean 1080 but get people’s hopes up as consoles don’t usually talk about 1440 performance.
Or they used it incorrectly and meant 1440p, like most people do when they say 2K. Would be cool if they actually meant 1080p and people like this creator here got it wrong. LMAO!
Lmao people are complaining like tdu2 wasnt absolutely broken on release even months after release. this new one looks promising , not perfect but definitely can be pushed in that direct
Im hoping we can turn of our cars and also i wish their was more ai diversity, like busses and trucks etc and aslo more average cars, nether the less im excited for another TDU game!!!
This looks so good, damn! The feeling on dd wheel is gonna be amazing with physics like this *_* I hope this game gets huge community as it deserves it, i can already say that without playing it
The game is getting perfect. If I could give an idea, it would be for map expansion. This is something players like, new places to drive, making the game feel fresh, and no competitors are doing this. And of course, houses.
Does this game have map discovering like tdu 1+2 and the crew 1? That you can only fast travel to sections, where you've already been prior? I loved that feature and i think it's a good way to make people exploring the world. Was really disappointed that motorfest didn't have that anymore (can't remeber if crew 2 had it)
I didn’t think I could be more hyped but this video just did that! 🔥 I am so excited to do night highway runs in the cars I worked hard to get with friends (that I hopefully make lol)
It also looks weird how the cars don't have dynamic shadows, here it clearly looks like sunset/sunrise 3:57, yet the shadows under the NPC cars and the player car are as if the sun was shining straight from above (the shadow is just a black box under the cars). It may be that they just haven't added all lights to update the shadows, I don't know sometimes it just looks weird like the cars are floating but maybe they'll fix this. In the Ford Raptor footage the shadow looks a lot more realistic. Not sure why that is. Maybe there's a dynamic shadows setting disabled in some of the footage to get better frame rate?
My thing is this: The game looks great. The graphics are good and the cars I've seen look and sound good. I also love the way you can interact with other players at the hangout/lounge spot, but what does this game bring to the table that we don't already have in Forza, NFS, or Gran Turismo?
Place of residence, dealerships, workshops, OEM wheels and interiors, social features, ability to walk around interiors, vehicle functions (turn signals, wipers, windows etc), a focus on driving rather than just racing, proper progression, more in-depth character customisation and a 1:1 map. This game is about the lifestyle elements. Are you seriously suggesting that this isn't enough to differentiate it from other racing games?
I just wonder if we will be able to manipulate with that first bar (windows, light, spolier,...) on PC or if it's only for consolles. Like I am afraid bout that center panel cuz there is no real time map as it was in TDU 2... hope they fix that to perfection.
Shelby Daytona is correct you got it right on the 3rd try but I too am happy to see this car in the game. It was in the game in the first test drive and on the PSP version of it fully upgraded it was probably the most OP car in the game Well for the cars that you win by winning all the club races
I'll buy it. But I'm concerned about the framerate on consoles and that reflexes are so bad that's distracting. I know that games don't actually change that much from "Work in Progress" footages to final release date...
Hey I have 2 issues The first one being steering wheel being 45 degree . Please ask the devs to implement a 90 degree atleast The second is I am not seeing any Maps or Time on Infotainment system . Please ask the devs to atleast add a map to the infotainment system to make it look immersive. I pointed the same thing on reddit a few days back on your post . Thank you very much
@@TheAlexVII That's such a blatantly vague statement. I play a game to have fun and not to reach ‘max level’. Whatever that means. And other players just get in the way...
BTW I FORGOT TO MENTION, THERE WILL BE NO MICROTRANSACTIONS IN TDU SC FOR BUYING IN-GAME CURRENCY WITH IRL MONEY! ALL CARS ARE BOUGHT WITH CURRENCY EARNED IN GAME Source: www.journaldugeek.com/2024/06/03/nous-avons-joue-a-test-drive-unlimited-solar-crow-le-retour-de-la-mythique-licence-qui-a-inspire-forza-horizon/
Hallelujah! Sweet music to my ears! Good job Kyloton! 👍🏾
What's even cooler is that TDU Solar Crown will have at least around a hundred cars. So a good starting point from there. Currently the car list tops out at least from 2021.
So the battlepass doesn't have any premium version?
THAT'S GREAT !!!
what about solar pass?
Don’t get me wrong I’m liking the game in almost every aspect, but not having at least 90 degree steering animation in 2024 is certainly unacceptable. I was hoping for 360 - 900 degree wheel animation in this game, but not getting even 90 degrees amazes me. It has a lot of potential if executed right, having 3 different oem wheels for an alpine is amazing, but simple things such as rt reflections on pc, 360 degree steering wheel animation or the extremely stiff chase cam does count. The main thing is crossplay, I mean not having crossplay these days is also not acceptable. I hope these points get fixed even if they delay the game for 3 - 6 months.
As someone intending to play the game on a wheel after hearing it was supposed to offer a more realistic driving experience than horizon I’m not filled with confidence with what I’m seeing
Dont expect much cars or functions, this game will probably fail since it doesnt have the funds like Forza
I think that's just the animation. There's no way they don't let you have a custom sensitivity on wheel. I can't think of any racing game that doesn't allow that because it's usually not up to the game but the wheel software it self. As long as I can turn wheel animations off or use bumper cam this don't bother me so much.
I also play exclusively on PC so maybe it's different between PC and console. I haven't played console in awhile so I have no idea how the wheel work there.
@@JustMamba I actually meant the steering animation, my bad for not making it clear.
Forza had this problems for years, but is just visual.
Oh the sound of that Huracan is perfect
45 degrees in 2024 is inexcusable!
True true
Yes it is the Shelby Cobra Daytona coupe from the very first TDU. I just realized some of the NPCs cars are listening to the radio LOUD
The sound immersion in this game is gonna be wild I wonder if anyone else noticed the radio 👀
The game isn't floaty it suffers from the same issue as Grand Turismo the camera locks on the rear of the car. The camera needs to allow the car to have some slip angle " independent rotation" I hope they can update this before launch.
That with a camera editor like WRC Generations would be gold
Not saying its bad, but there does seem to be a lack of bumps making the car look like its floating over the road. It kinda throws the immersion off a little, but its a simple fix nonetheless.
this plus the fact we can barely see the tires behind the car
@@cheesefries7174I mean do you want smooth roads or NFS roads that make you fly off the road or into the sky from driving over a pebble or landing from a jump into the side of a building I think they made roads that smooth simply for better game design so it plays smoother and not jerky but I understand that’s how it is in real life but do you want extreme realism or smooth gameplay it’s a toss up
The camera does have sway, ya'll think the camera is still like the alfa Romeo footage?
One thing that I honestly believe is that if we’re not getting pedestrians, fine. That’s okay. You have random model years of certain cars instead of up to date models. I can get over it eventually. But they gotta fix the Gauge Clusters n steering. If the car has a power/tq gauge, G-force meter, Boost gauge, power reserve, battery boost/usage, the game devs should implement it. If their whole thing is about immersion and being one with the car, and making cars special again, then they gotta try to be more accurate
100% agreed. The steering has to be adressed, 45° steering is even worse than forza
@@CononialLP I completely agree. The incomplete steering and inaccurate gauge clusters really takes away from what it is they want to convey. I’ll give that to Motorfest. When I first saw that 900 degree steering I was in awe. Mind blown. The rest of that game is mid, but I could watch that steering all day.
@@AYO_KO Driveclub is still king of POV cam :) Best immersion to date. ( I was also surprised and happy about motorfest but it still lacks abit)
@@remskarcreative MAN YOU AINT LYING. They had DRS, KERS, E-PASS and everything at the same time as all the big time hybrid supercars were coming out!! That game had insane accuracy and immersion
You have a fair point bro!
During the vehicles startup, there currently aren't any visual animations on the dashboard instruments or in the driver's field of view? It would be interesting to see if future updates might incorporate animations for elements like flicking turn signals and an animation for the radio. This should enhance the sense of immersion in first-person driving mode.
As much as I want all that at release literally no game has all of that but what I can say is if added it will just keep separating TDUSC from its competitors further cementing them in this industry I hope they take all of our feedback and continue building upon the game’s foundation they’ve already established
Did you hear the Alfa Romeo MiTo at 16:10 ? It had loud music playing. Really cool detail. Its sad that those gameplay clips at the end have so much more detail in them than the trailers. I wish they would get someone better to do the trailers, it would help the image of the game immensely.
👀👀👀👀 yessir the radio
Bro I'm Sold! These are the best exclusive clips I've seen for TDUSC. Things can only get better in the final build! Hype restored!
The Huracan gameplay looks and sounds amazing! The progress in gameplay since last July has been significant. Another 3 months and then we can finally start on the new TDU, can't wait!
The camera on the steering wheel is incredible, the character wearing a watch I liked that , but in 2024 all that's missing is an animation of the steering wheel turning 900 degrees like in The Crew Motorfest
yeah I hope animation improves man
Lol bro drove past my apartment so weird seeing hk in a game
😂😂😂
That must be cool though lol.
you live on hk island?
The car sounds in this game are 🤯
man, I'm French and when I see all this I'm so proud of this studio. The sounds are just sublime, the quality of finish is crazy you can even see the Forged Carbon !!!! 3 months is going to be a long time, but I can't wait, damn it!
We want houses like before that will be sick
it's definitely great to hear you mention steering wheel rotation, now KT will listen to you before launch 😂
Thank you so much Alex, hopefully it will be added............
yea the devs be lurking
"Can't compete with Forza Horizon's fun"
Bro who the hell wrote this article 😭💀
😂😂😂😂
A shill journalist. Gamergate 2.0
This game is not even in the same genre as Forza Horizon someone needs to tell him that dude doesn’t even realize this game is the reason Forza Horizon exists and the stuff you can do in TDU you can’t do at all in Forza it’s two completely different games with obvious similar elements that all games with open world and cars have but this game if compared to a different has always been closer to GTA than Gran Turismo and Forza Horizon
@@redhunnid5142 Not in the same genre? Completely different games? Wth. Sure they put their focus on different areas, but they are both open-world racing games. Its like an E-class vs 5 series. One is more comfort focused, the other is sportier, but they are both executive sedans.
Oh and how is that an argument for Forza Horizon 5 not being fun that it was inspired by TDU?
Everything is perfect, EXCEPT:
1. Limited steering wheel rotation is unacceptable in 2024. Indeed Ubisoft do it perfectly. Even 2011 Driver San Francisco has better steering wheel animation than TDUSC. I don't even talk about The Crew Motorfest. It's market leader for me with Gran Turismo 7. I hope TDUSC will do something like that. Limited steering wheel is shame the game which promises realistic cruise.
2. In TDU the character bring his right hand to the gear when tachometer goes high and waiting for you switching gear. It's perfect detail TDU has. But unfortunately I didn't see it in TDUSC. The character bring his hand the gear after you switch it.
TCM implementation is flawed, Driver SF did it better so it's even worse to have it but rushing it, it was done just for the purpose of what you're doing right now. Saying TCM is better because it has this but it's flawed and is even more immersion breaking than having the rotation like TDUSC, of course i'd love if it was higher but i don't want it to be rushed like anything else
San Francisco driver has a better steering wheel rotation over Forza Horizon too lol but I wasn’t expecting 900 degree steering but at least 360 degree steering especially since they had it in WRC generations. I know this game has way more things going on than TDUSC but I hope down in the game’s lifecycle of this year they add it and I love they recognized GTA 6 as a direct competitor because it is that is the closest game to a TDU game it’s a mix of GTA, Gran Turismo and Forza Horizon. Even though it’s nothing like Gran Turismo or Forza Horizon it’s in its own genre of gaming but I always said it’s closer to a GTA game then it is too a Forza or Gran Turismo that’s how I have always explained this game to people.
@@MrQuicheProductions Motorfest steering animations are worse than 45 degrees? I mean to each their own but that's shocking for me to hear. Feel as you will for Motorfest but they did a pretty good job with the steering animations. I do agree though Driver SF did it best.
Agree strongly, and in TDU 1 if you look at the car interior you can see the gear shifter in the correct position and see the character move it accurately, this is needed for a TDU game.
@@bobmarley6306 I'm sorry but i prefer to see my character barely moving the wheel than seeing the arms going through each other like in TCM, Driver SF did it best because they were clever with it, the wheel would only turn heavily at low speeds or when pulling the handbrake and when doing so one hand was used not two. Problem is that Driver SF has not the same constraints than TCM or TDUSC so basically you have to make compromises
One thing I love is that they recognize their direct competitor is Rockstar games. That’s who I always compare them to when talking about TDU games and their history. I always have said they’re closer to GTA than they are to Forza Horizon and Gran Turismo.
That’s why I was hoping they weren’t dumb and released this game beside GTA get the game out early, drop content and market your game heavy. TDU is really in its own genre of gaming it’s a mix. I love that they actually acknowledged the game always being online and having a offline solution in the future and actually called out The Crew and Ubisoft by name.
Now something that I want even though this is not the final build in these clips. I absolutely need to see traffic variety in this game. In real life Hong Kong you see all types of vehicles like industrial vehicles, cops cars, paramedics and double decker buses. Double decker buses are extremely popular in Hong Kong they’re everywhere. I need to see these type of vehicles for better immersion on roads I’m loving everything I’m seeing I know these aren’t final game builds they’re running less traffic and no pedestrians for better gameplay and optimization for showing fans.
Also as a side note I’m a huge Ram TRX guy. I appreciate the Ford Raptor but can we please get a Ram TRX as the Ford Raptor’s competitor please. I’m so tired of game’s adding the Raptor and not adding the Ram TRX it’s been out for 8 years now I’m counting from 2016 because I’ve been following it that long look up the Ram TRX concept it’s a real vehicle then they announced it in 2018 and put it into production in 2021. Even Ford has upgraded the Raptor to a supercharged V8 with the Raptor R. That’s how long it’s been and Chevy is coming out with their own in a few months. It doesn’t have to be here on release but in this games life cycle please add the 2021 RAM TRX model please TDU Devs.
The sense of speed looks amazing. So much better than fh5
Bro and yall haven’t even seen what 400km looks like 😭😭😭
Too bad if you're going too fast the game can't load fast enough, that doesn't even happen in The Crew series...
@@RickRanger711 Doesn't happen if you install the game on a SSD
@@MrQuicheProductions lol okay.
I will miss the HUD speedometer of the current car you in when driving.
I hope they Can add this eventually, its a key detail I demand
@@AKKGAMINGz Same here, it seems like something small but it increases the immersion factor tenfold
So far the gameplay is quite smooth.. i cant wait for the end result of the TDUSC
Traffic AI cars needs HK plates! 🥲 Not those generic SC plates
Agreed!
Good point!
“You need to work hard to get the vehicles for your garage”. Music to my ears. Forza Horizon handed out cars like candy. Had 12 cars before the first tournament was over.
16:12 bro u can year the npc’s car radio that’s some crazy detail ngl
That huracan gameplay sold the game. Can't wait
Dynamic indicators 😍😍😍
Waited the hole day to watch your video 😍 what a video and what a surprise 🥳🥳🥳 thank you Nacon for sending these clips to Alex.
But also thank you Alex for summarizing all the articles. I thought their where just two 😅
I need it now 🙈 just for the dynamic indicators I will grind the hell. The day I can buy the R8 will be something special 😎 I hope the R8 Spyder has also the dynamic indicators. I now it's a more European thing, but hell I love them 🤣
Time to delete The Crew Motorfest
💀💀
Motorfest was such a let down to me and that’s saying a lot because I played The Crew 2 from beta to motorfest. That was a pretty bad game but it had alot of fun aspects that kept bringing me back.
@@estera-of-irithyllmotorfest should of stayed a dlc.
@@Scoobywoo7447 I agree!
Hate that crap
The sound echoes off of the terrain and not just tunnels is actually insane
Nah, i think the region king will be like the Gran Turismo irl championships, so the "ranked" mode will be divided by regions, but i think it will only a thing only to show how much time and esperience in game you have, instead of player levels.
I'm sure the online races and freeroam will NOT be region locked
just from the start im already thinking that touge's are gonna be crazy this time
900 degrees steering animations and this game on wheel would be crazy.
I wanna see a Test Drive 1 Car Pack.
Yes. We need mid 2000s cars in this game.
@@bobmarley6306 Like the Chrysler 300C.
@@charlesleeiii I was thinking Murci LP640 and first gen Gallardo, Ferrari 360 CS, Saleen S7, but to each their own, 300c is a cool car
@@charlesleeiiinah it would need to be the 300 srt-8
I’m sure the map is large enough, but man I’m gonna miss the monster that was Hawaii.
In term of details it would be crazy if they add Mode-Selection in Cars (Comfort, Sport and if available Sport+), which changes the cars behaivor such as quiter Sound in comfort
Alex with the premium exclusive content 🔥
that drift clip sold me on the physics on the game. Only thing that gets me is the camera seems a little stiff, more like GranTruismo than anything else, but ill be using interior cam most of the time anyway
Yeah fair enough, they just need a camera editor like WRC Generations
You can really see the level of effort they've gone to to get all the little details just right. I'm so excited!
This game will be like Test Drive and Test Drive: Off-Road put together.
Now that you mention it, I missed those games on the Playstation back in the 90's.
Man, y'all have a bunch of OCD for complaining about limited steering or mirrors
The referred to "Float" comes from the contact patch between car & road not being visible paired with the lack of camera mobility causing the car to look as if it's floating across the road not that the handling of the game is "floaty"
Ahh thank you for explaining that! So basically better camera or ability to edit the camera is something that KT should work on for launch to help with that?
@@TheAlexVII gauging from the way traffic looks I don't think a simple adjustment would accomplish the necessary I think it's something u just gotta accept as part of the games character💯 Fix one problem to cause 15 more💯
@@zay9632i do not see it so idc, you have to deal w it 😂
1 thing I hate about the map is the road are way too wide, they definitely tried to put American road characteristics into HKI which is completely opposite, which kinda ruins the sense of speed too
i get you, but atleast there's still a variety of tight roads on the map, even though gameplay only covered a tiny bit of hongkong
4:00 that's a Shelby Daytona Coupe. A returning car from both TDU games, these were notoriously known as the rarest buyable car in the first TDU game as it was often marked as out of stock.
I will definitely only drive in the dashcam. You don't see the wheel but I have my own to control the car and the big original HUD of the car I'm currently driving is nice to see in this game
I hope they fix the third person cam and wheel rotation a bit. Maybe its already fixed in newer versions but this would change a lot.
Bentley and Lexus would be great for this game!
Bentley is in the game
@@terrelltaylor7263 oh sh*t, bet!
Would be awesome if there is a LFA in the game. @@DollaBill95
Maybe in a DLC in the future 🤯@@Jens_Roadster
@@Jens_Roadsterhell yeah, LFA, RCF and old school SC300
Sounds already way better than fh4 .. and the traffic system is perfect 🤩 my god it’s gonna be perfect for ROLEPLAYS
I'm so sad that they are not giving us Hariba Radio and Road Rock back from TDU2, they were iconic!
The last clip with both the Audi and the Raptor almost sold me !
Online only: "We can monitor the cheaters". In other words, there'll be no mods for this game. Most of the time mods can make a game much more enjoyable. Online only has to be the worst thing in gaming.
Mods have breathed new life into Test Drive Unlimited 2 in particular, as well as reviving the online mode in the original TDU. The Test Drive Unlimited Platinum mods really make me wish I had the PC version of TDU 2 instead of just the XBox 360 version, which I can't even play right now due to dead hardware.
I always find it funny when people really think that always online is a good way to protect against cheating. Every developer always says that they want to get cheaters sorted out. But in reality, I don't know of any online game that doesn't have a problem with cheaters. And TDU will be no exception...
@@benn87 Exactly, regardless who cares if people cheat in a single player game? It's all fun and games till someone wants to play TDU but their internet isn't working, or they decide to shut the servers for maintenance.
Alex why are all the cars left hand drive when Hong Kong drive on the left side of the road ? Little details like this bug me
They're based in France so they only have access to LHD cars to use as a source. Also the cars will probably be reused for a future title.
Most likely an issue coming from the IRL cars that are used as the base for the 3D models, even if they outsource the 3D work most countries are right side driving and have LHD cars
It’s a licence thing, when you make a game odds are you end up getting LHD one based on manufacture details or modelling specification. FH4 suffered from it too, plus either way you’d have to model a car twice to have it, and if we have a second island down the road that’s RHD, it’s gonna be okay with these LHD cars anyway
You would think there would be tech that could flip it so its correct, I love first person but if the wheel isn't on the correct side its awful.
A few houses or apartments throughout the map would be cool. I don't know maybe 2/3 houses and 2/3 apartments in different parts of Hong Kong. In terms of garages I'm thinking about 8 slots and you can choose what cars you want to display so for example one week you display certain cars and next week you change the cars that are displayed if you want to do that. :))
From what I have seen in other videos we will have car customization and upgrades just not body kits. The cars will have the optional colors, rims and interior trims from factory at the dealership. Curious to see if we will have optional aerodynamic parts for car brands that offer such thing from factory: Ferrari offers different aerodynamic parts on some of there cars as well as Lamborghini, Porsche, Aston Martin, BMW (you can get different bumpers, wings, or some aerodynamic parts in carbon fiber, you have M aerodynamic parts for BMWs, Nismo parts/body kits for Nissan GT-Rs). Maybe we will have at least this option on certain cars that have this customization options from factory. But at the workshop we do have the option to choose aftermarket wheels (real brands such as BBS, Vossen I don't know what brands they have licensed for wheels), different paints from the factory ones (multiple colors to choose from and styles: metallic, glossy, matte etc), we do have a livery editor and we do have performs upgrades: transmission, brakes, suspensions, intake or whatever even exhaust (the sound of the exhaust changes if you upgrade the exhaust at the workshop). I am curious if we will have different interior customization options at the workshop as well and not only the factory options. Hopefully we also have pedestrians on the city streets.
September can’t come soon enough
City needs pedestrians and more traffic it looks like a ghost town out there
I'm not sure if having pedestrians is needed but I do think that the locale isn't as visually alluring as Hawaii or Ibiza was. Hopefuly the interior spaces can make up for more dull look of the locale.
tdu never had pedestrians, I get it adds to the immersion like in nfs unbound but most driving games don't have it
i agree it would honestly feel more alive like the crew 2
The game has a lot of potential but they really need to add houses, clinics for cosmetic surgeries, clothing stores and salons. Having everything centralized at the hotel isn't what I wanted.
Pagani Zonda is back 🤤🤤 hope there is the Cinque version is there as well
It’s not, I swear I cut that part of the video out 😅🥲 article is wrong
@@TheAlexVIInah you gotta be kidding me 😭
Brilliant Video Alex - WOW So Great to Here those Engine Sounds at 14:30 - No Game accept Assetto Corsa (with Mods) has those kind of Start up Sounds and Running Sounds are so Good. Great To See You Getting Exclusive Content as Well! Keep up the Great Work Man!
Hi Alex, the game looks great, I pre-ordered it and am looking forward to the game's release, but I really don't like how small the steering wheel angle is. Since you have connections with KT, could you somehow hint to them to increase the angle to at least 180 degrees like in forza horizon 5
I have ever since I went to France last year! I’m hoping they are working on that for launch
That car is a Shelby Daytona Coupe 👍🏻
And it is also my dream car to own 👍🏻👍🏻
Something to point out, you can see pedestrians on the walk bridge at 2:51, its not pedestrians all around as we would like, but worth mentioning.There is some hope there!
Good feeling about this game. I have yet to hear the aventador and 458 though. Most developers get the sound wrong for those cars
Amazing TDUSC clips and info 👍👍
Thanks very much for sharing this video! 💖
*Greetings from Costa Rica!* 🌴
Gold Pre Order for sure. Thanks for sharing, can't wait!
Same here
Nacon should send you every week till September a video for the tdu sc clips channel and use it for marketing. The end of your video was very important for many people out there.
A video where you drive a lambo, Jaguar or Ferrari open the windows and drive into the tunnel 20sec of pure joy
Yeah, Forza Horizon and The Crew Motorfest might be games with more fun, but TDU is more mature i think. It is about driving, cruising, grinding, lifestyle and more. I like both FH and TCM, but it is only about speed and driving throug everything like it is from paper… ok for fun, but not racing and cruising an open world driving game. IMO.
I'm cautiously excited, there are things that make me excited but yet worry about the game.
Pedestrian NPC's aren't a thing I look for in racing games, however, in a open world like this I believe it makes a difference and strangely uncanny how there isn't a soul to be seen in sight on the sidewalks in such a dense population area. I can definitely excuse it for now but a future patch of this would be nice.
I dunno but I'm excited to see where this game goes and hope it replaces The Crew Motorfest for me, I haven't been able to play it due to technical issues. I just hope the grind aspect is still there, a rewarding one like the older TD's.
They should get the car specific speedometers like in tdu2 😭😭
Something I freaking loved from Crew 2 was wildlife. Imagine if they added that!
Alex, bro! I've followed all of your content on TDUSC since I saw you on the Nacon video when they brought you guys on as influencers to try out the game. Thank you for the content, genuinely!
I could leave a comment a mile long, but most importantly I played the demo every minute I could. As a TDU enthusiast, Ive followed the progress since they announced years back. I work a lot and didnt have time to join the playtests but after playing the demo I have a lot of feedback. Is there a way I can get my feedback heard?
2K is a deliberately misleading number to use as it can (and should) mean 1920x1080 (4K is 3840x2160 so it’s exactly half) or has been incorrectly used to describe 2560x1440. Personally I think the article uses it to mean 1080 but get people’s hopes up as consoles don’t usually talk about 1440 performance.
Or they used it incorrectly and meant 1440p, like most people do when they say 2K. Would be cool if they actually meant 1080p and people like this creator here got it wrong. LMAO!
Ahhh I have no idea then, I’ll try and get confirmation for sure 🙏🏾
Lmao people are complaining like tdu2 wasnt absolutely broken on release even months after release. this new one looks promising , not perfect but definitely can be pushed in that direct
Im hoping we can turn of our cars and also i wish their was more ai diversity, like busses and trucks etc and aslo more average cars, nether the less im excited for another TDU game!!!
I hope customization will add more options like lowering car, adding tint, chrome delete/wraps, and lots of wheel options to pick from
Ok I want to take back what I said about this game before
This looks fucking amazing
true. Only problem is due to lack of rtx and vehicle reflections on the beta, it looks bland during daytime
Why don't the revs shoot up during ignition? Hope they change that.
YES!
And the gtr didn’t have no blow off valve and no turbo sound 😭 why can’t car games ever get sounds correctly …
Because they dont shoot up irl?
@@horvathr95 Ever been in a car before? A car can't start without that. Unless it's electric
wanted apartments, this will add sustainability to Tdu sc
Looks Amazing love the realism on road and off road that mustang suspension when it hit that curb is Fire!!!
This looks so good, damn! The feeling on dd wheel is gonna be amazing with physics like this *_* I hope this game gets huge community as it deserves it, i can already say that without playing it
The game is getting perfect. If I could give an idea, it would be for map expansion. This is something players like, new places to drive, making the game feel fresh, and no competitors are doing this. And of course, houses.
Does anyone know if there will be police and getting stars from crashing like the older TDUs?
Why isn't the incar radio not have Satnav on the Alpine? Old TDU's have this
Yes I am hoping it happens before launch
potentially 10 years of updates? maybe we will see ibiza as a map dlc after all
From being seemingly being gone tdu is finally back! Wanna get me a wheel it’s the vibes
Fair to say from the comments, people are very concerned instead of hyped
Does this game have map discovering like tdu 1+2 and the crew 1? That you can only fast travel to sections, where you've already been prior? I loved that feature and i think it's a good way to make people exploring the world. Was really disappointed that motorfest didn't have that anymore (can't remeber if crew 2 had it)
I didn’t think I could be more hyped but this video just did that! 🔥 I am so excited to do night highway runs in the cars I worked hard to get with friends (that I hopefully make lol)
It also looks weird how the cars don't have dynamic shadows, here it clearly looks like sunset/sunrise 3:57, yet the shadows under the NPC cars and the player car are as if the sun was shining straight from above (the shadow is just a black box under the cars).
It may be that they just haven't added all lights to update the shadows, I don't know sometimes it just looks weird like the cars are floating but maybe they'll fix this. In the Ford Raptor footage the shadow looks a lot more realistic. Not sure why that is. Maybe there's a dynamic shadows setting disabled in some of the footage to get better frame rate?
yeah I see what you mean there!
It looks like ambient occlusion since the sunlight could be blocked by trees and side rail
Too bad no offline game mode 🤦🏽♂️😭
my god the sound and interior of that lambo are looking and sounding incredible🔥🔥
The game’s night lighting is unbelievable!
My thing is this: The game looks great. The graphics are good and the cars I've seen look and sound good. I also love the way you can interact with other players at the hangout/lounge spot, but what does this game bring to the table that we don't already have in Forza, NFS, or Gran Turismo?
Place of residence, dealerships, workshops, OEM wheels and interiors, social features, ability to walk around interiors, vehicle functions (turn signals, wipers, windows etc), a focus on driving rather than just racing, proper progression, more in-depth character customisation and a 1:1 map. This game is about the lifestyle elements. Are you seriously suggesting that this isn't enough to differentiate it from other racing games?
@@ld9387 Idk man maybe I'm asking for too much
@@ld9387 So pretty much the stuff that was already in TDU2, almost 15 years ago. Noice
17:54
I don't know if its the physics or the chase camera but drifting looks funny now im worried about the driving physics
I just wonder if we will be able to manipulate with that first bar (windows, light, spolier,...) on PC or if it's only for consolles. Like I am afraid bout that center panel cuz there is no real time map as it was in TDU 2... hope they fix that to perfection.
Shelby Daytona is correct you got it right on the 3rd try but I too am happy to see this car in the game. It was in the game in the first test drive and on the PSP version of it fully upgraded it was probably the most OP car in the game Well for the cars that you win by winning all the club races
the only thing i would really like is get reverb of exhaust sounds of buildings and things, that would be sick
Love how it looks so far
I'll buy it. But I'm concerned about the framerate on consoles and that reflexes are so bad that's distracting. I know that games don't actually change that much from "Work in Progress" footages to final release date...
yea, two things that really bugged me were the vehicle reflections and 45 steering
Hey I have 2 issues
The first one being steering wheel being 45 degree . Please ask the devs to implement a 90 degree atleast
The second is I am not seeing any Maps or Time on Infotainment system . Please ask the devs to atleast add a map to the infotainment system to make it look immersive. I pointed the same thing on reddit a few days back on your post .
Thank you very much
I have no issues with you two points, I hope they do that cus yeah, it's needed tbh
Game looks great but the fckn pvp only bs kills it. There’s a limited amount of ai races and we all know the payouts will be nerfed.
You can get to max level without doing PvP events btw!
@@TheAlexVII That's such a blatantly vague statement. I play a game to have fun and not to reach ‘max level’. Whatever that means. And other players just get in the way...