How to RIG in Zbrush! - 60 Second Tutorial

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  • čas přidán 13. 03. 2018
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Komentáře • 125

  • @WolfBicora
    @WolfBicora Před 6 lety +173

    You took all the zsphere rigging videos that are like 40+ min long and explained it in a simple and quick way. Thank you.

    • @DannyMac3d
      @DannyMac3d  Před 6 lety +7

      glad you enjoyed it!

    • @WolfBicora
      @WolfBicora Před 6 lety +2

      Danny Mac 3D only problem I seem to have is when I follow step by step and move a limb the main models gets all distorted. Example if I raise the leg it becomes jagged

    • @Stanser_Lagrange
      @Stanser_Lagrange Před 3 lety +1

      Most of video lessons could be done same way. When a tutorial takes long it means 90% content is garbage.

  • @stardust_sonic
    @stardust_sonic Před 3 lety +21

    Easy, quick, straight to the point.
    I wish every other tutorial were just like this one, and not just for Zbrush.

  • @rafaeldelgado2487
    @rafaeldelgado2487 Před 6 lety +3

    These 60 second tutorial have been incredibly helpful. Keep up the good work.

  • @exdeeeedxe5221
    @exdeeeedxe5221 Před 5 lety +7

    dam im impressed how intuitive it was enough to be fitted into a minute

  • @WheresThaHate
    @WheresThaHate Před 5 lety +6

    I dont think i've ever learned a tool as quickly in a video as this one lol great job thanks dude

  • @karleclaire
    @karleclaire Před 5 lety

    Nice! Straight and direct to the point. It really helps, thanks! and please do make more tutorials.

  • @wadalapichu4873
    @wadalapichu4873 Před 3 lety

    awesome, you are becoming my go to when im using zbrush, thank you!

  • @carlhdz8201
    @carlhdz8201 Před 6 lety

    PEOPLE LIKE YOU, MAKES A BETTER WORLD

  • @khem_4401
    @khem_4401 Před 6 lety

    Short and very clear ! Nice job Thanks

  • @jayjayjaythebrand
    @jayjayjaythebrand Před 6 lety

    Danny...you are the TRUTH

  • @SinaGholoubi
    @SinaGholoubi Před 5 lety

    you became a beast in zbrush danny!

  • @claytastrophe7255
    @claytastrophe7255 Před 5 měsíci

    Thank you for making this so to the point!

  • @ricardoraphael1135
    @ricardoraphael1135 Před 4 lety

    I enjoyed this video so much ❤

  • @zoeyschlemper7486
    @zoeyschlemper7486 Před 6 lety +2

    Thanks, this is extremely useful! My Zbrush freezes up whenever I try to pose the model via the zspheres. is this due to an excessively high polycount? Thanks again!

  • @williamserra167
    @williamserra167 Před 6 lety +1

    Dear Lord, this is brilliant!

    • @DannyMac3d
      @DannyMac3d  Před 6 lety

      William Serra glad you found it useful 😊

  • @NosyVoldemort
    @NosyVoldemort Před 6 lety +1

    these tutorials are so useful :) thx man

  • @NadirWhitelaw
    @NadirWhitelaw Před 6 lety

    nice stuff danny

  • @salekantoz.p
    @salekantoz.p Před 6 lety

    Geez...thanx mate. That helped a lot

  • @Handlesaredumbm8
    @Handlesaredumbm8 Před 2 lety

    OH MY GOD WHERE HAS THIS BEEN ALL MY LIFE?!

  • @user-qx6bq1fh5z
    @user-qx6bq1fh5z Před 5 lety

    It's so great,thanks

  • @TrueTydin
    @TrueTydin Před 2 lety

    dude you rock

  • @Monkeesblood
    @Monkeesblood Před 4 lety +6

    Great video Danny Mac! Although, it seems, no matter how low the Sub-Division level of certain subtools, we always get this huge delay, then a distorted 'stepping' effect occurs! Super frustrating (as this looks like a great method for posing characters over the usual transpose tools) and also particularly odd!

    • @helena_crabey
      @helena_crabey Před 9 měsíci +1

      That's because of the high resolution of your mesh. I went to find out solutions and using proxy pose is the only one I've found yet (not to mention having a super-powerful computer) but I unfortunately don't have access to the option with my version of zbrush... The solution I've found in this case is to simply pose your character before having too many active points, and then finish sculpting with subdiv levels

  • @GareGix
    @GareGix Před 6 lety

    the 60 second tutu are perfects

  • @ahi6315
    @ahi6315 Před 3 lety

    you are the best!

  • @jaygemklocx2578
    @jaygemklocx2578 Před 2 lety

    Literally, thank you.

  • @manolisloudaros2877
    @manolisloudaros2877 Před rokem +2

    Great tutorial! Although I have a problem, when I hit Tpose/ subT I lost all materials. It appears me a grey model

  • @graceb8889
    @graceb8889 Před 3 lety

    love it! think my brain can only keep up with 120 seconds though!

  • @Exsulator2
    @Exsulator2 Před 5 lety +3

    Can you save this rig or is the rig destroyed after a single use?

  • @JoaoVictor-vd9fn
    @JoaoVictor-vd9fn Před rokem

    Amazing. Thanks

  • @DethMagnit666
    @DethMagnit666 Před 6 lety +9

    And here I thought that the only way I could pose my meshes was to sculpt them in the pose or use the god awful transpose tools to pose my characters. This is god damned beautiful! Thank you!

    • @DannyMac3d
      @DannyMac3d  Před 6 lety

      No problem! It's a good idea to combine rigging and transpose tools :)

    • @user-vl8ck4gz6w
      @user-vl8ck4gz6w Před 5 lety

      For real the transpose tool just doesnt feel natural with all my false masking and wierd stretching

  • @m4r_art
    @m4r_art Před 6 lety +36

    Retopo in zbrush 60sec go go go! :))

    • @DannyMac3d
      @DannyMac3d  Před 6 lety +8

      hahaha, I actually only just saw this after today's tutorial! XD

    • @Haroon3D
      @Haroon3D Před 6 lety

      Yeah Retopo :) and texturing in 60sec :D as well

  • @norbertnorkenster1103

    Oh god. Thank you so much.

  • @user-qs7du6uz9i
    @user-qs7du6uz9i Před 5 lety

    short and understandably! ;) thanks

  • @marc-andrethivierge5847

    Hi, I have too many polygones, so after I bind mesh and I want to move a part, it lags or crash. There is a way to reduce my polygones count when I use transpose master ?

  • @raulramirez3724
    @raulramirez3724 Před rokem

    thanks this is very helpful

  • @transcendingthegenre
    @transcendingthegenre Před 6 lety

    dopeness!!

  • @13Melmoth
    @13Melmoth Před 6 lety

    Amazing

  • @koraycaglar9858
    @koraycaglar9858 Před 6 měsíci

    thank you!

  • @MrDanINSANE
    @MrDanINSANE Před 5 lety +1

    WOW! If I could only animate frame by frame like this using a timeline in ZBrush !

  • @nyaatarara
    @nyaatarara Před 4 lety

    The zspheres used for rigging count as additional polygons?

  • @JJulio17
    @JJulio17 Před 2 měsíci

    Thank you very much for the tutorial! When trying to return to the Tsub, I am getting an error-32

  • @bifrostyeti
    @bifrostyeti Před rokem

    I'm currently using blender for making models and sculpting but zbrush seems to be much more simpler should I use zbrush instead

  • @luiscruz9345
    @luiscruz9345 Před 6 lety +2

    Thanks!!
    but i have a question, when i used TPose - SubT, i lost my zspheres... do i need to make them in other tool to re use or something?

    • @stardust_sonic
      @stardust_sonic Před 3 lety

      Dunno if you already found it, but if you want to reuse your zsphere rig, you gotta click on StoreTM Rig (right below ZSphere Rig), sp that when you come back to TPoseMesh, it pastes the ZShpere rig that it stored for this model.

  • @LastHyllian
    @LastHyllian Před 2 měsíci

    Do you know if I can use this program instead of Blender to animate a Avatar in Unity by any chance?

  • @ej_matthewsart
    @ej_matthewsart Před 5 lety

    would this process of rigging be ok for a game in Unreal or Unity?

  • @Ciprian-Amarandei
    @Ciprian-Amarandei Před 2 lety

    Rigging is missing in 2022. I there a better way to rig? Or it can be installed as a plugin?

  • @Vault101.3D
    @Vault101.3D Před 2 lety +2

    But why when i use a ztool i can't do the rig? And the program days use another subtool... How i use a subtool? I duplicated the file and it makes one only zsphere and nothing else

  • @pdiddly5609
    @pdiddly5609 Před 3 lety

    any idea why my zsphere is the size of my character when I press t-pose mesh?

  • @deakamila
    @deakamila Před 6 lety

    please help! i pressed zsphere rig and then tpose mesh but nothing happened, it didnt even have the zsphere inside of my model :( what am i doing wrong?

  • @TheBackRoom_Gaming
    @TheBackRoom_Gaming Před 2 lety +4

    How come when I bind my rig to my mesh it lags super crazy when I try to rotate a sphere? I do have a good computer (so this is weird and seems like something wrong with zbrush)...Ill have to re try the zspheres to see if it works

    • @brandonogega6842
      @brandonogega6842 Před rokem

      Transpose Master will create a combined proxy mesh of all visible subtools at their LOWEST subdivision. meaning, if your subtools aren't optimized and the lowest subdiv of your subtools consist of very high poly counts (or you don't even have subdiv levels at all), it's going to create a mesh totaling an incredibly high poly count, which may demand more processing power to manipulate

    • @TheBackRoom_Gaming
      @TheBackRoom_Gaming Před rokem

      @@brandonogega6842 That makes sense, thank you

  • @kalingaanimationstudio

    Impressive

  • @dexter5491
    @dexter5491 Před 6 lety

    WOW!!! MORE MORE

  • @TonyRowbo
    @TonyRowbo Před 4 lety

    does anyone know if you can rig a face in z b rush? liek mouth eyes etc?

  • @miguelangelsantamariadiaz5057

    my mesh just deforms like in slices , i tried changing rigs and poses of the mesh and nothing :/

    • @darksandman66
      @darksandman66 Před 4 lety +1

      Your mesh it to high res, subdivide it

    • @darksandman66
      @darksandman66 Před 4 lety

      @ No T 300k is way to high still. Take your sculpt to really low. There are tuts how to lower it. The tool is not great at doing this and the sculpt will require tweeking when you think you have got the sculpt you want. I use this technique early in my sculpt if at all these days.

  • @ANASPANremoverandomcrits
    @ANASPANremoverandomcrits Před 4 lety +1

    Now THAT'S how you do a fucking guide!

  • @worldofheros1488
    @worldofheros1488 Před 2 lety

    Can we rig the characters in zbrush to enter the characters in animation and gameplay and use them in gameplay and animation as the main character and give them movement ???????????????🤔🤔🤔🤔🤔🤔🤔

  • @Haroon3D
    @Haroon3D Před 6 lety

    Thumbs Up :)
    Great Series You are doing

    • @DannyMac3d
      @DannyMac3d  Před 6 lety +1

      thanks man! It's going great! I'm actually thinking about making a blender diary in a similar 60 second format to document what I'm learning as I go. Figured others jumping into Blender could benefit. Does it sound like a good idea to you?

    • @Haroon3D
      @Haroon3D Před 6 lety

      Thats a Great idea..really appreciating actually i am thinking to learn blender as well and i know the basics about Blender and i m in this field from last one year...and i left Maya to move on Zbrush but as you said Learning blender its quite interesting :) Make videos on blender as well :) pls make a Setup tour how you continuously work without getting pain in your back Sorry but that's reality :)

    • @DannyMac3d
      @DannyMac3d  Před 6 lety +1

      I actually stand much of the time, this is easier on the back :)

    • @Haroon3D
      @Haroon3D Před 6 lety

      Really ? how its possible to do work on standing mode :D Actually you have wacom for Sculpting :D

  • @antonystalin7783
    @antonystalin7783 Před 6 lety

    Thanks for helping my biggest doubt...

  • @eyewishwalrus
    @eyewishwalrus Před 6 lety

    woah

  • @the_sleepless_dream
    @the_sleepless_dream Před 6 lety

    Hello, this video is very helpfull but I have a problem, I'm trying to sculpt a creature in zbrush but I have no rig option, and many other tools I you see to have, and I've been searching on the web for answers but have found very little, can you help me?
    I have heard that the rig tool only shows when you select a Zphere but it does not, it has never appeard in the tool menu, I'm using the latest version too and I don't know what else to do DX

    • @DannyMac3d
      @DannyMac3d  Před 6 lety

      Hey, sorry to hear you're having trouble, are you sure you selected zsphere rig before hitting TPoseMesh?

    • @the_sleepless_dream
      @the_sleepless_dream Před 6 lety

      Oh thanks for answering, but a couple of days ago I realized my problem, I have Zbrush Core, not Zbrush DX
      Guess the answer to my problem lies in money now XD
      But again, thank you for the answer and the tutorial of course :)

  • @Tetsuox9
    @Tetsuox9 Před 4 lety

    I try this and it just lags when I try to pose

  • @crimsonBen
    @crimsonBen Před 5 lety +2

    nice, but how do you reset the disortion? (like at 0:50?)

    • @WheresThaHate
      @WheresThaHate Před 5 lety +1

      i think he just control z since it was on a different subtool

  • @shodan2002
    @shodan2002 Před 4 lety

    Didn’t even know you could do that

  • @junwoosong3710
    @junwoosong3710 Před 6 lety +7

    I wish they made it possible to use zrig for animating though..

    • @UndeadGrowl
      @UndeadGrowl Před 6 lety +3

      that would be quite awful most of the time i think haha! Zrig is good for posing your character in a easy way and only work for simple pose (or you need to polish again your sculpt because of the deformations)

    • @exdeeeedxe5221
      @exdeeeedxe5221 Před 5 lety

      3d frame by frame animation hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

  • @unnecessaryaddition
    @unnecessaryaddition Před 3 měsíci

    What about facial expression stuff ?

  • @najkraemer3117
    @najkraemer3117 Před 4 lety +1

    Mine lags when I move limbs

  • @cadmiumeye01
    @cadmiumeye01 Před 2 lety

    what is he saying at 50 seconds. something about the weight?

  • @CariagaXIII
    @CariagaXIII Před 3 lety

    i wish this was actually a rig animatable

  • @cg.man_aka_kevin
    @cg.man_aka_kevin Před 2 lety +1

    I just found out that ZBrush can rigging. :)

  • @GuestOfGregoryHouse
    @GuestOfGregoryHouse Před 2 lety

    It says I need to load from disk??

  • @Farrukh3D
    @Farrukh3D Před 6 lety

    Great :)

  • @niiniiniitv
    @niiniiniitv Před 5 lety

    i make same but only one zphere apear not a complete skeletton like you .....

  • @ariefyapinus5786
    @ariefyapinus5786 Před 4 lety

    OMG thank you so much!!!!

  • @lego1168
    @lego1168 Před 6 dny

    How do I rig a single object?

  • @fractalelement857
    @fractalelement857 Před 5 lety +4

    The problem is that 90% dummie amateur people who is watching this video thinks they could actually rig their models very simple with this technique. When they try, they will have bunch of issues and realise its not good. And the guy who posted this video earned money due to likes and views. Welcome to todays world.

  • @greeengin
    @greeengin Před 3 lety +1

    I got just the lowest subdivision level without polypaint(

  • @LarrikinMultimedia
    @LarrikinMultimedia Před 4 lety +1

    0:53 How does he unweight the subtools?

    • @s3ntry948
      @s3ntry948 Před 4 lety

      What do you mean unweight?

    • @LarrikinMultimedia
      @LarrikinMultimedia Před 3 lety

      @@s3ntry948 0:53 he unweights the subtools but doesn't say how. Does anyone know how he did that?

  • @erikbriela3777
    @erikbriela3777 Před 6 lety

    Early!

  • @dorothymorris6536
    @dorothymorris6536 Před rokem

    does anyone know what he said in the intro? idk why but my brain just can't understand the first 5 words he's saying

    • @DannyMac3d
      @DannyMac3d  Před rokem +1

      I think he's saying "an often overlooked way to pose your models in zbrush" but your guess is as good as mine 🤷‍♂️

    • @dorothymorris6536
      @dorothymorris6536 Před rokem

      @@DannyMac3d thank you!! English is not my first language ehe. never thought you would actually answer my comment, I would like to say that your art is really really beautiful : )

  • @abdelhakfannichi9525
    @abdelhakfannichi9525 Před 6 lety

    Wow Thank you Danny Mac : one comment

  • @FormJune
    @FormJune Před 6 lety +2

    Zbrush rigging is so trashy, many models are broken after using it (they are waved)

  • @3dPrintTamil
    @3dPrintTamil Před rokem

    00:46 error please select tpose model
    ?

  • @tooncraft3d
    @tooncraft3d Před 6 lety +1

    can you make some videos of stylized female sculpting?

    • @DannyMac3d
      @DannyMac3d  Před 6 lety

      like these? :) czcams.com/play/PLud7kvRn-3hhgsdUQ7NFkzG_cqc02vgyY.html

    • @tooncraft3d
      @tooncraft3d Před 6 lety

      yes thank you!

  • @nuttaponsaengpukdee7070
    @nuttaponsaengpukdee7070 Před 4 lety +1

    60 sec for what

  • @jameslechner726
    @jameslechner726 Před 9 dny

    What langauge is this? It kind of sounds like English but most of the time I don't know what he's saying

  • @krentmanacap3446
    @krentmanacap3446 Před 2 lety

    common problem is these tutorials dont teach hotkeys

  • @ZigealFaust
    @ZigealFaust Před 4 lety +1

    Me: I'll never learn use Zbrush to animate and sculpt my 2D art, making dresses and rigging is too hard.
    Danny Mac: *NOW HOLD ON A SECOND THERE, SON*

  • @kiminari9921
    @kiminari9921 Před 4 lety

    ...And now i know how they do boob physics, they rig it separately from the chest and probably do some more coding with unity for it. Thats a lot of work for that jiggle.

  • @hankb7725
    @hankb7725 Před 3 lety +3

    not helpful at all. but thanks

  • @Haruyuki_Art
    @Haruyuki_Art Před 4 lety

    awesome thank you