Of course MW19 is the standard still but I'm very impressed with what Far Cry 6 accomplished with the weapon models and gunplay. Feels and looks excellent.
What many people miss is that the RPG reload in MW 2019 the person does cock the gun, it just happen so fast in a small portion that not many people notice it
1:20 the Modern warfare guy actually presses the stock into his shoulder unlike far cry. There are a lot of video games that for some reason forget that the gun isn't just floating in mid air there are 3 points of contact: your left hand, right hand, and shoulder.
MW 19 слишком качественно сделан в этом плане. Пока ни одна игра не смогла переплюнуть его. Эти звуки, анимация, картинка, внимание к деталям и поведение оружия - просто прекрасно. Оружие имеет вес и ощущается как реальное.
I remember when the Makarov came out in MW and had a full-auto barrel conversion. Everyone was hoping that the X17 (Glock) would also get an auto-sear type feature. Sadly, it never came to fruition. Another L has been taken.
@@zap7821 the Glock in MW is Based off of the Glock 21 which is in .45ACP whereas the one your probably thinking of the Glock 17 is in 9x19mm Parabellum
@@muhammadhafizj4203 I prefer it on an SKS, honestly. The 20 round ‘detachable’ aftermarket mags for SKS’ are usually of poor quality and tend to be detrimental to reliability. They’re also not as fast to change out as games like to portray. I personally find it faster to just use good stripper clips, and the factory internal 10 round magazine is pretty reliable. Although the Chinese did make an SKS that accepted standard AK mags called the Norinco SKS-D, however Insurgency: Sandstorm is the only game I know of off the top of my head that uses this model SKS in a game.
@@shinomakichuppy8236 Chill dude, I didn't even say anything about the animations, I'm just telling the guy that the next games will use the engine, Jesus.
Far cry 6: sounds are great honestly, but not to the point it beats mw. Models are good. The reloads are great also. Modern Warfare 2019: sounds are great, models are great Also. Reload is great, but I hate the fact it gives me a headache. Moral of the comparison: far cry 6 is the winner.
The majority of far cry 6’s reloads are recycled from previous instalments which make them look janky and outdated when compared with the new animations for the game
@@SpecialOPSvr idk I like them, the only thing I have against far cry 6 is how they made a burst option on an ak, and how a lot of the weapon models are inverted
Far Cry reloads look like the character wants to show all the actions you have to do to reload the gun and like he enjoys every second of the reload (i really like it, has much more civilian feel) while COD reloads are like these videos of 70 year olds guys reloading 1911 38 times in 7 seconds and then hits 11 with every single one of those 266 shots.
@@jolyne_kujo_04 no, tactical reload aren't MW tradition And also the way they animate the tactical reload is pretty much the same as old games with tactical reload
overall, far cry 6 is destroyed by mw2019 (but not in a way thats toxic). in terms of sound: mw2019 gun models: mw2019 the total score goes to mw2019, like admit it, mw2019 destroys everything in its path.
Thats some biased opinion cuz the gun models in MW2019 is not 100% realistic like example the Kriss Vector(Fennec) in MW2019 is not the same as the original version
@@ThisJWord that is normal. At least the model itself acts as it should be. Not to mention the reason every dang gun in here different from real life due to copyrights problem.
I guess that could explain why our character only does tactical reloads on some guns but our chrachter does have military training though not as extensive as any character from MW.
@@darkcarnival68let's take SVD as an example In FC6 it has a bolt handle on the left, casings also fly to the left In reality it has the bolt handle on the right side and casings fly to the right that's basically what mirroring is, in older games devs did so to make the gun more satisfying
The other thing I absolutely love about mw is the muzzle flash is realistic the way it is more noticeable and bright depending on the light you are aiming at and isn't over pronounced and Holly wood wish far cry had done they definitely have a great representation of fire arms not full in real to life, mw is quite close then again far cry is all about balls to the wall action so the brighter the better and given it's sense if humor which is great does for the aesthetic so is what it is I suppose and this is a great game when cod gets boring and especially with the Pacific update and the constant crashing it's a nice break from the frustration, like Activision really needs to fix Thier f@#k up like yesterday!
Animations: Tie, both are good in their own ways. But I just hate the camera shake in MW. Models: Well still a tie, both of them have high quality models, even FC6's mirrored guns. Sounds: Modern Warfare. It sounds more to the actual thing, unlike the Hollywood sound design FC6 uses. Improvement in their own regard: MW really changed the face of the Call of Duty franchise. Top dog in animations, sounds and models. It is what most people want. Only bad thing about this game is excessive camping and sweaty players that downright abuse this game's mechanics. On FC6's side, it is a big improvement over both FC5 and FCND, sounds are pretty good, though reused, models are great too, again some of them are reused and the animations are the same as the rest of the things mentioned above. While I have never played FC6, it is probably the same with FC5 in terms of gameplay and especially that FC6 got actual healing anims instead of the dumbed down approach seen in 5 and New Dawn. All in all both of these are step ups from their previous titles. Winner: Tie, both are good.
How is that dumbed down? You can't even heal yourself without a Medkit in 5 and ND. In FC3 and 4, there's a skill that lets you replenish 2-3 health bars without a medkit. 5 and ND is a lot more challenging in that respect
is it normal to prefer the far cry 6 gun models? like, on fc6, the guns are kind of dirty, showing that they were made for fighting, not to be kept and intact! and on mw2019 they look intact, as if they were collector's things......I don't know, it's just my opinion
but I will say one thing, none of you on the zvpad saw the AK-47 in fact, what you see is the AKM, and the AK-47 is a type of beta or alpha version of the Kalashnikov Assault Rifle
No game will be able to touch Modern Warfares animations and sound design for at least another 5 years. They put so much fucking effort and personality into that game, I really wish they would’ve just made it the main game in the franchise, and supported it for some more years.
i would say a tie in terms of animation. they both perfectly match their setting! Far Cry 6 has that feeling of a rebel reloading a weapon. which they are since they aren't a soldier that had years of experience. while Cod really feels like the person that is using the weapon is a Soldier that had years of experience. both games perfectly captures it. Animators in both games did a fantastic job!
Call of duty MW is much better ofcourse. FC6 is just bad. Sounds in FC6 is not realistic with low frequencies, too much superfluous in the sounds in fc6, MW is an order of magnitude higher, of course. IMHO
Everyone saying they didn't take inspiration from cod they did. MW2019 their animations/reloads and sounds were so loved that every game tries to modle/animate it in a specifik way. Because of MW19 alot of other shooters also try doing that. Battlefield and Far Cry both do that now? Funny.
Far cry is good but it feels to cartoony like every Ubisoft game nowadays llf still fun as fuck And well Modern Warefare is just god tier when it comes to the models, sounds and animations As a game well it’s a headache at times
I remember CoD WaW still being a good game despite CoD4 looked better and had better animations (imo), they unfortunately couldn't replicate that with Cold War/Vanguard
Probably an unpopular opinion but i think some of MW sounds are just a little too loud or crunchy, at least in terms of realism. AS Val is pretty damn quiet in real life and the SVD sounds like a freaking Anti Materiel Rifle..
I belleve the grenade launchers are completely diferent In FC6 it is based on the Russian RG-6 While the one in MW, well, the name is correct and known
I like Far Cry 6s guns more because they don't name their guns wrong sure the MW2019 ones are better sure some namew might be wrong but it's stuff like, M9, R-36, A-12, and F1 instead of "Renneti", "Holger 26", "Oden" and "FR 5.56" for the M9A3, G36, ASh-12, and FAMAS I mean it's like the 3 newest CoD games are having a competition for who can name guns dumber so yea I prefer the Far Cry guns out of spite
You should add a category of "equivalent guns", to compare different weapons that fill the same archetype/role. Like, obviously they're not the same gun, but I would love the see a comparison of the Mosin from FC6 and Kar98K from MW, just to see how they've done the modelling and animation, etc. of both weapons that fill the "Ol' reliable WW2 bolt-action rifle" archetype. Or the MG42/MG34, the 308 Carbine/SPR 208, etc. etc.
Love how MW is still the standard when comparing gun sound and animations
With all the fps games that have come out between MW2019 and now I feel like MWII is going to be the one to top MW2019 lol
@@sexbenis7394 I can’t even play mw22022 and I’m still hyped
Hell yes
@@funwithfish1507 you're hyped for a game that will be a copy and paste like every other CoD since world at war?
@@bro3217 you can’t say copy paste. I don’t even play these games, but as long as it has a fun campaign… to Watch. Besides he’s not wrong about mw2019
There is a trail mission in MW 2019 that has the MGL-32 and you can reload the MGL in it
Also a training/token thingy that has it too
@Dylan M No
@Dylan M yeah I know it's even in the Proxy war mission but you can't reload it
I also saw one in warzone a long time ago but didn't bother to use it
Its on the mission "proxy war" its found when you get to the airbase thingy and you'll find it there
Of course MW19 is the standard still but I'm very impressed with what Far Cry 6 accomplished with the weapon models and gunplay. Feels and looks excellent.
What many people miss is that the RPG reload in MW 2019 the person does cock the gun, it just happen so fast in a small portion that not many people notice it
1:20 the Modern warfare guy actually presses the stock into his shoulder unlike far cry. There are a lot of video games that for some reason forget that the gun isn't just floating in mid air there are 3 points of contact: your left hand, right hand, and shoulder.
That pistol doesn’t have a stock???
@@TheAbbeyoftheEveryman 1:26
@@TheAbbeyoftheEveryman That pistol rly has a stock tho. It was shown briefly when it's reloaded
@@TheAbbeyoftheEveryman also guns like the Luger and the Mause also has stock
#Battlefield2042
MW 19 слишком качественно сделан в этом плане. Пока ни одна игра не смогла переплюнуть его. Эти звуки, анимация, картинка, внимание к деталям и поведение оружия - просто прекрасно. Оружие имеет вес и ощущается как реальное.
Agree
Yeah totally!
I must agree
Attention to detail? This game has no detail. The of detail this game has is common environment for a triple A title
@@johnpantag472 You won't find most of the detail MW has in any modern AAA game
I remember when the Makarov came out in MW and had a full-auto barrel conversion. Everyone was hoping that the X17 (Glock) would also get an auto-sear type feature.
Sadly, it never came to fruition. Another L has been taken.
ah yes a full auto .45acp glock cause recoil doesnt exist
@@TragicTester034 i thought glock is 9mm
@@zap7821 the Glock in MW is Based off of the Glock 21 which is in .45ACP whereas the one your probably thinking of the Glock 17 is in 9x19mm Parabellum
@@TragicTester034 idk isn’t the stechkin direct blowback? That’ll rock your shit more than a glock in 45
@@TragicTester034 I mean customization is crazy in MW19 so I thought it'd be possible
i am particularly impressed with how far cry pulled off the SKS with true stripper clip reload.
are we still using the stripper clip nowadays?
@@muhammadhafizj4203 are we even using SKS nowadays? Lol
Its just nice to see an sks in a modern video game NOT made out of 5 pounds of polymer with a 30 rnd mag
@@muhammadhafizj4203 I prefer it on an SKS, honestly. The 20 round ‘detachable’ aftermarket mags for SKS’ are usually of poor quality and tend to be detrimental to reliability. They’re also not as fast to change out as games like to portray. I personally find it faster to just use good stripper clips, and the factory internal 10 round magazine is pretty reliable.
Although the Chinese did make an SKS that accepted standard AK mags called the Norinco SKS-D, however Insurgency: Sandstorm is the only game I know of off the top of my head that uses this model SKS in a game.
@@TreacherousFennec we are
I really wanna see the MW19 engine in more games. These weapons animations are the best i ever saw.
Vanguard and the sequel for MW19 are both going to run the new engine, hopefully Treyarch does to.
@@Qwertmant Jesus a game engine does not responsible for animations
@@shinomakichuppy8236 Chill dude, I didn't even say anything about the animations, I'm just telling the guy that the next games will use the engine, Jesus.
@@Qwertmant MW does not run on New Engine it runs on an improved updated version of same Engine that weve had its IW8.0
Well, i forgot how toxic the community can be.
Far cry 6: sounds are great honestly, but not to the point it beats mw. Models are good. The reloads are great also.
Modern Warfare 2019: sounds are great, models are great Also. Reload is great, but I hate the fact it gives me a headache.
Moral of the comparison: far cry 6 is the winner.
The majority of far cry 6’s reloads are recycled from previous instalments which make them look janky and outdated when compared with the new animations for the game
@@SpecialOPSvr idk I like them, the only thing I have against far cry 6 is how they made a burst option on an ak, and how a lot of the weapon models are inverted
Oh cool, you are here.
Also, I agree with this comment.
@@Xhlem i kinda like the mirrored weapon, well idk really, just feel iconic thing for far cry series
Ubisoft really needs to replace the old ass engine they are using
Well at least they nailed the reload details unlike previous far cry games
Agree
@@h_leb especially the Makarov's heel release
Game engine don’t affect reload animations, you genius
@@lorol-zu7yv they affect the graphics tho genius
Mw2019 animator is a legend
Theres a whole team but yeah
Hyper and the animators hell yeah
@@Ajay-dy3xw it's not hyper only ffs.
@@JagsP95 The animations team is god. The MP design team, with the lead of everybody know Joe fuckin Cecot.
@@shinomakichuppy8236 Infamous Joe, no doubt the safe spaces will return next year.
That's so dope that they have the AS Val in far cry 6
Far Cry reloads look like the character wants to show all the actions you have to do to reload the gun and like he enjoys every second of the reload (i really like it, has much more civilian feel) while COD reloads are like these videos of 70 year olds guys reloading 1911 38 times in 7 seconds and then hits 11 with every single one of those 266 shots.
CoD Vanguard is now out. Do a Weapons Showcase for it please.
It’s out tomorrow
@@trashcompactorYT early access
Oh god call of duty: cursed guns images is out
People may get PTSD from seeing the renniti cuz in old MW there were akimbo renniti spam which made people who have them the legends of the lobby’s
FC6, another game that doesn't took MW inspiration reload
I don't know the AS Val reload is MW inspiration.
@@memecliparchives2254 no
FAL and AS val has mw style reloads
@@jolyne_kujo_04 no, tactical reload aren't MW tradition
And also the way they animate the tactical reload is pretty much the same as old games with tactical reload
@@CoreRealm There was no tactical reloads in the previous FC games what are you talking about?
RPG reloads in FC6 is correct, MW2019's reload leaving the rocket unfireable
overall, far cry 6 is destroyed by mw2019 (but not in a way thats toxic).
in terms of sound: mw2019
gun models: mw2019
the total score goes to mw2019, like admit it, mw2019 destroys everything in its path.
Yeah, IW made it to perfection. (Almost, sbmm makes everything worse)
Thats some biased opinion cuz the gun models in MW2019 is not 100% realistic like example the Kriss Vector(Fennec) in MW2019 is not the same as the original version
@@ThisJWord that is normal. At least the model itself acts as it should be. Not to mention the reason every dang gun in here different from real life due to copyrights problem.
@@ThisJWord they do that or else they'd have to pay for licensing since it goes by game. They were able to get most of the names correct at least
@@ravelisland So I guess making a Cursed Guns can also prevents Copyright
fc6 use traditional reload because they are not in the military. just a resistance or rebels
I guess that could explain why our character only does tactical reloads on some guns but our chrachter does have military training though not as extensive as any character from MW.
The character did serve in the Yaran military for a couple years so that’s why they know how to use all of the firearms.
6P13 this is generally a fictitious name for a pistol, this is a Stechkin pistol if anyone did not know
mw2019 is way ahead of its time imo
its literally a new game that pushes new content regularly, how it can be ahead if its recent lol
Literally 2 years old and the only serious impressive stuff is the reloads and sounds. That kinda it
Props to ubisoft for including the safety on the rpg7
Far Cry isn't bad, honestly. Its just Ubisoft has a habit of mirroring models
What does mirroring mean? I actually dont know
@@darkcarnival68let's take SVD as an example
In FC6 it has a bolt handle on the left, casings also fly to the left
In reality it has the bolt handle on the right side and casings fly to the right
that's basically what mirroring is, in older games devs did so to make the gun more satisfying
@@darkcarnival68 TLDR, ejection port of a weapon gets switched to the other side.
Well its fictional world with fictional storry and only inspired guns, so its not even a big deal.
@@iMost067 Its not for ignorant players, i don't blame them. But for players who are spoiled by something called "realism", it bugs them off.
Cod mw: nobody cant make copy or reanimate our weapons animation and models
Gmod: Ok
Good as mw2019 is I like the sks reload from fc6 much better.
Ok
For a farcry game to have all that animations, that’s not bad at all, i’m so impressed
Both are amazing
The other thing I absolutely love about mw is the muzzle flash is realistic the way it is more noticeable and bright depending on the light you are aiming at and isn't over pronounced and Holly wood wish far cry had done they definitely have a great representation of fire arms not full in real to life, mw is quite close then again far cry is all about balls to the wall action so the brighter the better and given it's sense if humor which is great does for the aesthetic so is what it is I suppose and this is a great game when cod gets boring and especially with the Pacific update and the constant crashing it's a nice break from the frustration, like Activision really needs to fix Thier f@#k up like yesterday!
The farcry 6 reloads feel weirdly stiff like coldwar, but atleast they're better than the "dead" looking animations of fc5.
At the moment I'm playing Far Cry 5 and they are more on the Cold War side of reloading guns extremly fast realods tbh
bro you need some new eyes if you think this is stiff like the only cold war looking one was the AR-C
Well, now it's classic to compare smth with mw19 😎👍
Funny how Ubisoft makes better Weapons and reload with FC6 (Open world History FPS game) then Bf2042, a only Multiplayer FPS game.
The recoil and reloading effect which call of duty has come with is impossible for other franchise to have 😍🖤
FC6 models and animations are very good overall, but MW is just the best...
Mw, no doubt by now
Animations: Tie, both are good in their own ways. But I just hate the camera shake in MW.
Models: Well still a tie, both of them have high quality models, even FC6's mirrored guns.
Sounds: Modern Warfare. It sounds more to the actual thing, unlike the Hollywood sound design FC6 uses.
Improvement in their own regard: MW really changed the face of the Call of Duty franchise. Top dog in animations, sounds and models. It is what most people want. Only bad thing about this game is excessive camping and sweaty players that downright abuse this game's mechanics. On FC6's side, it is a big improvement over both FC5 and FCND, sounds are pretty good, though reused, models are great too, again some of them are reused and the animations are the same as the rest of the things mentioned above. While I have never played FC6, it is probably the same with FC5 in terms of gameplay and especially that FC6 got actual healing anims instead of the dumbed down approach seen in 5 and New Dawn. All in all both of these are step ups from their previous titles.
Winner: Tie, both are good.
How is that dumbed down? You can't even heal yourself without a Medkit in 5 and ND. In FC3 and 4, there's a skill that lets you replenish 2-3 health bars without a medkit. 5 and ND is a lot more challenging in that respect
Hmm, actually 3 had those Hollywooodish weapon sounds.
Far cry 6 is good but modern warfare is already the next level.
is it normal to prefer the far cry 6 gun models? like, on fc6, the guns are kind of dirty, showing that they were made for fighting, not to be kept and intact! and on mw2019 they look intact, as if they were collector's things......I don't know, it's just my opinion
FC6 looks and sounds better, MW19 is total shitfest with similar looking and similar sounding guns.
@@iMost067 exactly
Modern Warfare is insane
Far Cry's weapons look more rounder than MW2019.
@captain John price my goodness you are just plain rude...its just an opinion. 😑
@@shadowtrooper262 welcome to the retarded cod community
@@furnox7858 shut up
but I will say one thing, none of you on the zvpad saw the AK-47 in fact, what you see is the AKM, and the AK-47 is a type of beta or alpha version of the Kalashnikov Assault Rifle
Far cry guns still haven’t improved since far cry 3
its quite a lot better tbf
There’s a noticeable improve in FarCry
But then they screw up in mag sizes. 30 round mag on M16a1 can only hold 20 and extended can hold 27
@@privateerbouncher9622 In accuracy it’s horrible but In animation and stuff it is good
I love how you can shoot the launchers inside far cry 6, without aiming.
FarCry 6 : Good
MW'19 : Better
I'll correct you...
Far Cry 6: Good
MW 2019: Best.
No game will be able to touch Modern Warfares animations and sound design for at least another 5 years. They put so much fucking effort and personality into that game, I really wish they would’ve just made it the main game in the franchise, and supported it for some more years.
Atleast they made warzone with its engine but sadly that won’t be the case with vanguards integration as the engine will be changed😐🗿
and Sykov in Call of Duty is PM, PM with a silencer and a Stechkin pistol
Good thing they don't do the animation like MW, not every character needs to be a high speed operator on crack.
i like FC6's sound design it's also kwispy like MW2019
Both are good imo, some are good than the other and vice versa for me.
i would say a tie in terms of animation. they both perfectly match their setting!
Far Cry 6 has that feeling of a rebel reloading a weapon. which they are since they aren't a soldier that had years of experience. while Cod really feels like the person that is using the weapon is a Soldier that had years of experience. both games perfectly captures it. Animators in both games did a fantastic job!
Call of duty MW is much better ofcourse. FC6 is just bad. Sounds in FC6 is not realistic with low frequencies, too much superfluous in the sounds in fc6, MW is an order of magnitude higher, of course.
IMHO
FAL THE BEST SOUNDGUN EVER.
I see ubisoft still doesn't understand where the bolt goes on some guns
Far cry looks like a game that came out in 2013
is because of the old ass engine they are using since 2008
@@eliasnicolasmiranda4940 No
What did you expect from ubisoft
I can't get over how the rocket launchers sound really weak in Far Cry 6.
Far Cry 6: the attack of assets flips
RIP MW "M4A1"
You either die an m4 or live long enough to become an mk18
Sykov (as PM, PB and APS) incorrectly modelled like the gun has only double action lol
Unsatisfying magazine well miss at 4:44
That's normal
Early club
Cod wins
Everyone saying they didn't take inspiration from cod they did. MW2019 their animations/reloads and sounds were so loved that every game tries to modle/animate it in a specifik way. Because of MW19 alot of other shooters also try doing that. Battlefield and Far Cry both do that now? Funny.
Oh my god please tell me this is a troll
@@unbanquackityishot327 no, he's a clown
Point out at least 3 things that FC6 took an inspiration from MW
Dumbass
@@CoreRealm The AS Val for one
😐
Why do most guns have the receiver and ejection port on the wrong side in Far Cry
I have to give it to far cry 6 the reload sounds so beefy
Far Cry 6 is good but MW remains undefeated
Far cry is good but it feels to cartoony like every Ubisoft game nowadays llf still fun as fuck
And well Modern Warefare is just god tier when it comes to the models, sounds and animations
As a game well it’s a headache at times
Modern warfare character holds pistol like a chad
Modern Warfare wins again
Nothing beats the motion captured reload animation in MW 2019 engine
That is hand animated.
They didn’t use motion capture for MW Lmaoo
They were animated, it makes it even better
I remember CoD WaW still being a good game despite CoD4 looked better and had better animations (imo), they unfortunately couldn't replicate that with Cold War/Vanguard
Nobody talks about vanguard here
Probably an unpopular opinion but i think some of MW sounds are just a little too loud or crunchy, at least in terms of realism. AS Val is pretty damn quiet in real life and the SVD sounds like a freaking Anti Materiel Rifle..
i was really sad when i saw far cry 6 didnt use far cry 5 tone,which was realistic.
Mw2019 is most detail game the gun also have a lil bit effect like rust or scratch
@@otoast2921 in terms of weapons it is.
Stechkin - is a Sykov too?
I belleve the grenade launchers are completely diferent
In FC6 it is based on the Russian RG-6
While the one in MW, well, the name is correct and known
I can careless about the reloading animations. If the game is good then that what matters
Farcry games taking much times if there games
Im working on a first person shooter game and I would love to hire whoever did the mw animations😩
Only Way you tell it’s a CoD game, is how he abusively clutches the gun after a reload.
Wait... The PK isn't on FC6? What kind of mad world are we living in which Cuba doesn't have the best GPMG/LMG ever to exist?
Where is M249 (in FC6 - Tacticool)?
yes
Can please SOMEONE tell me what gunsmith is the MW's M16?
Am i the only one that thing that reload on 0:41 looks a bit weird
I like Far Cry 6s guns more because they don't name their guns wrong
sure the MW2019 ones are better
sure some namew might be wrong but it's stuff like, M9, R-36, A-12, and F1 instead of "Renneti", "Holger 26", "Oden" and "FR 5.56" for the M9A3, G36, ASh-12, and FAMAS
I mean it's like the 3 newest CoD games are having a competition for who can name guns dumber
so yea I prefer the Far Cry guns out of spite
the full auto sykov just sounds the same
Эх родные пушки
uhhh really both game so good
4:30 thats the ugliest looking sight in existence
You should add a category of "equivalent guns", to compare different weapons that fill the same archetype/role. Like, obviously they're not the same gun, but I would love the see a comparison of the Mosin from FC6 and Kar98K from MW, just to see how they've done the modelling and animation, etc. of both weapons that fill the "Ol' reliable WW2 bolt-action rifle" archetype. Or the MG42/MG34, the 308 Carbine/SPR 208, etc. etc.
Does anyone feel like the fennec Bizon and the sks sounded similar like it's mobile version
not similar cos it's literally the sound and model from mw2019 which is cool
you did not just say that lmao
Sykov is backkk
Looks more like
Far cry 6 vs far cry 5
You can very subtly see the player cock the rpg in fc6, but that doesnt happen in mw. So the rocket wouldn't actually fire
MW2019 really is well made
7:54 What variant of the M4a1 is that? how do I get it?
It the og blueprint you had to make it to level 150 in season 1 to get it
SMG are so shitty in FC6, why? Shots more like toy gun
the only game that can beat mw in gun animation and gun sound is mw2022
cod mw 2019 is unbeatable