Hey there! I really appreciate your dedication to this game, and I genuinely want to see it succeed. However, I'd like to share a perspective on remakes. Although big walls of text are admittedly not the most exciting thing you can be doing with your time, bear with me, as I feel I have some feedback you may find valuable. Remakes can be awesome if done well, they also risk being seen as clones that might not capture players' interest. Consider Black Mesa, a fan remake of Half-Life, as an example. Half-Life was showing its age, prompting fans to recreate it with enhanced graphics, storytelling, and assets - a remake that truly stands out. However, it's essential to bear in mind that being free or a fan project doesn't exempt it from copyright laws or make it inherently a good idea. If you secure permission to remake the game, and it's deemed acceptable, then by all means, dive in and remake it. However, upon release, the community might perceive it as a mere duplicate not worth their time. Even if you have full permission for the entire remake, it doesn't guarantee widespread popularity, especially now that many players likely already own the original. Black Mesa's success lies in its comprehensive redesign - improved lighting, graphics, and more - giving players a compelling reason to invest, despite the narrative closely resembling the original Half-Life from 15 years ago. In short, securing permission is crucial, but success also hinges on delivering a remake that adds substantial value, ensuring it captures the interest of players who may already be familiar with the original content. Considering your progress so far, I strongly advise making the acquisition of permission from the developers of Lethal Company a top priority before dedicating more time and effort to the project. It would be unfortunate to invest additional work only to discover later that the developers of Lethal Company are not on board with your initiative. If you receive permission, that's fantastic! However, if not, don't be disheartened. In the event that you're instructed not to use Lethal Company's intellectual property, dont just call it quits, consider cataloging the distinctive elements that make it special, such as map layouts and art style. Subsequently, brainstorm and implement replacements until all components, excluding the core mechanics as the gameplay loop is ok to be almost identical, and work to make them become entirely unique. For example, maintain the core mechanics of Lethal Company while introducing original elements like new enemies, opponents, and maps. Instead of traveling to moons, consider exploring abandoned military bases, providing the same excitement as Lethal Company's moon approach but with a unique twist. I've also heard about your Discord server, and I would encourage you not to hesitate in seeking input from your community for features that may be challenging to replace. Your community could offer creative ideas that you might not have considered before. I'm not trying to discourage you at all. I'm genuinely looking forward to what you come up with next. If you're set on remaking Lethal Company, that's fantastic. I just want to see your game thrive, and considering potential alternatives might be a smart move to ensure its success. Can't wait to see where you take it!
Probably one of the best comments I’ve received in a while. I appreciate you taking time to give me some suggestions and share your input on the game. Getting permission from Zeekers to release the game is definitely one of my top priorities right now. But even if he doesn’t give me the green-light I have no plans to halt development on the game. I’ll definitely look to change up different aspects and make it more unique, to differentiate itself from other remakes and from the original game itself. The purpose of this series to just document the process of me creating the game and trying to capitalize on the current lethal company hype in my own way. (Not by just playing the game) I again want to say I appreciate you reaching out and sharing your opinions as they’ll definitely be taken into consideration. Have a great rest of your day!
Literal 1:1 copies already exist on roblox and with 3k ccu and growing. It's not going to harm the already successful game and remakes are bound to be created. Obviously the 1:1 remakes should be removed as they can't come up with an ounce of creativity, but it really doesn't harm the main game.
@@miffclick3358 I never said it would harm the main game, Lethal Company already made its cash. Instead I was trying to say to remix it enough where those who own Lethal Company have a reason to actually play it. It would suck to put a lot of time into a game just for it to not be recognized by people who see it as a clone trying to capitalize on the hype of the original.
Thanks for putting me in the intro, god that part almost made me bust 😨, but thankfully I blocked the hole and held it in 🤩👍. Still here as your professional edger monkey!
I was there for the sniff butt raid. Btw it was amazing. If you wasn't there you missed out. (Also their was a huge debate about a telephone pole. Yeah...)
Yo Astro here, if you want everything to highlight with the least amount of highlights just put one in the workspace and one in the terrain. I would’ve said baseplate but I realized that everything was terrain. May not work but just try
Yo The game looks so fire but he can't even work on his scary Roblox but he can work on this oh yeah I'm not fooling you I just want to just to get yo love your channel really good
Hey, I like the progress but you should look into using Attributes and Tags instead of using Instance Values, they're honestly irrelevant. Tags and Attributes are much more efficient
Is it ok if i ask how did you learn how to script because i am currently trying to make a one piece game and am procrastinating because i dont know how to script certain things.
Congrats on putting the edging god in the video, however it almost made me go everywhere. Thankfully it didnt go in.
i couldn’t even edge to this 😭😭!! i busted immediately❤️! cleanup on aisle: MY PANTS!!! 🤣🤣🤣
Hey there! I really appreciate your dedication to this game, and I genuinely want to see it succeed. However, I'd like to share a perspective on remakes. Although big walls of text are admittedly not the most exciting thing you can be doing with your time, bear with me, as I feel I have some feedback you may find valuable.
Remakes can be awesome if done well, they also risk being seen as clones that might not capture players' interest. Consider Black Mesa, a fan remake of Half-Life, as an example. Half-Life was showing its age, prompting fans to recreate it with enhanced graphics, storytelling, and assets - a remake that truly stands out. However, it's essential to bear in mind that being free or a fan project doesn't exempt it from copyright laws or make it inherently a good idea. If you secure permission to remake the game, and it's deemed acceptable, then by all means, dive in and remake it. However, upon release, the community might perceive it as a mere duplicate not worth their time. Even if you have full permission for the entire remake, it doesn't guarantee widespread popularity, especially now that many players likely already own the original. Black Mesa's success lies in its comprehensive redesign - improved lighting, graphics, and more - giving players a compelling reason to invest, despite the narrative closely resembling the original Half-Life from 15 years ago.
In short, securing permission is crucial, but success also hinges on delivering a remake that adds substantial value, ensuring it captures the interest of players who may already be familiar with the original content.
Considering your progress so far, I strongly advise making the acquisition of permission from the developers of Lethal Company a top priority before dedicating more time and effort to the project. It would be unfortunate to invest additional work only to discover later that the developers of Lethal Company are not on board with your initiative. If you receive permission, that's fantastic! However, if not, don't be disheartened. In the event that you're instructed not to use Lethal Company's intellectual property, dont just call it quits, consider cataloging the distinctive elements that make it special, such as map layouts and art style. Subsequently, brainstorm and implement replacements until all components, excluding the core mechanics as the gameplay loop is ok to be almost identical, and work to make them become entirely unique. For example, maintain the core mechanics of Lethal Company while introducing original elements like new enemies, opponents, and maps. Instead of traveling to moons, consider exploring abandoned military bases, providing the same excitement as Lethal Company's moon approach but with a unique twist. I've also heard about your Discord server, and I would encourage you not to hesitate in seeking input from your community for features that may be challenging to replace. Your community could offer creative ideas that you might not have considered before.
I'm not trying to discourage you at all. I'm genuinely looking forward to what you come up with next. If you're set on remaking Lethal Company, that's fantastic. I just want to see your game thrive, and considering potential alternatives might be a smart move to ensure its success. Can't wait to see where you take it!
Wtf. Why did you write so much
Probably one of the best comments I’ve received in a while. I appreciate you taking time to give me some suggestions and share your input on the game.
Getting permission from Zeekers to release the game is definitely one of my top priorities right now. But even if he doesn’t give me the green-light I have no plans to halt development on the game.
I’ll definitely look to change up different aspects and make it more unique, to differentiate itself from other remakes and from the original game itself.
The purpose of this series to just document the process of me creating the game and trying to capitalize on the current lethal company hype in my own way. (Not by just playing the game)
I again want to say I appreciate you reaching out and sharing your opinions as they’ll definitely be taken into consideration.
Have a great rest of your day!
Literal 1:1 copies already exist on roblox and with 3k ccu and growing. It's not going to harm the already successful game and remakes are bound to be created. Obviously the 1:1 remakes should be removed as they can't come up with an ounce of creativity, but it really doesn't harm the main game.
@@miffclick3358 I never said it would harm the main game, Lethal Company already made its cash. Instead I was trying to say to remix it enough where those who own Lethal Company have a reason to actually play it. It would suck to put a lot of time into a game just for it to not be recognized by people who see it as a clone trying to capitalize on the hype of the original.
Is he a doctor? Cause his handwriting in 3:10 sure looks like a doctor's.
Thanks for putting me in the intro, god that part almost made me bust 😨, but thankfully I blocked the hole and held it in 🤩👍. Still here as your professional edger monkey!
💀
that part made you what now?
same
edging is inappropriate!! this is a christian comment section 😡😡😡
@@electronicMassager123 what are you talkin about
Edging to these devlogs are like my medicine
👴
😐 just so you know this game is never going to be like acutal lethal company due to the limitations of roblox.
I was there for the sniff butt raid. Btw it was amazing. If you wasn't there you missed out.
(Also their was a huge debate about a telephone pole. Yeah...)
I so love the idea! Continue like this!
you should add procedural generation like the actual game, it adds a ton of replayability.
Im soo hype for you to launch this game i want soo much to be a tester and be the first to play this game, happy new year!
uhm..... just play regular lethal company? this is literaly going to be lethal company but scuffed
if your planning adding all the scrap from the game you can check the wiki for their value.
these videos just get better every time
Nice job man keep up the good work we need more of this!
killing it with these bro
Thank you Will
Watching ya from now on!
MOREEEEEEEEEEEEEEE. I just like it! I hope you will release it soon!
I recommend using CollectionService tags to tag the scrap instead of values inside of each individual scrap as it's easier to manage.
I’m so hyped for this project even though I’ve tuned into some streams I was still excited when I saw the notification.
So much progress god damn KEEP GOING
W song choice for the intro
other lethal company remakes will be trembling once this comes out
Yo Astro here, if you want everything to highlight with the least amount of highlights just put one in the workspace and one in the terrain. I would’ve said baseplate but I realized that everything was terrain. May not work but just try
Let's go ❤❤❤
omg i realised u made the game i play everyday
That is crazy, i need more of this.
Pog
I litteraly went EXACTLY now to see if he posted a new devlog lol.
bro got threatened in 900 different languages
i cant wait to play the game
Bro his handwriting looks like a doctor will write 😭
😔
eyyy my comment is there!
anyways, continue or the *Thumper* will come, I wouldn't risk it
yoo nice video and keep going I realy love ur videos
Like this Comment if you want Another
legit fire bro
thats very good!
The into 🔥
Continue the series continue the series please continue the series
FINALLY A DEVLOG I WANT
Yo The game looks so fire but he can't even work on his scary Roblox but he can work on this oh yeah I'm not fooling you I just want to just to get yo love your channel really good
yay
2:03 thats me with the tank 🗿
We edge to your videos.
Lez go
Remember us when you grow big monkeydev😢
As always continue or I steal your doggie bark bark 🐶
(I'm joining your server)
@@GOBROGAMES1122the edit comment button:
yooo did you know you have the best lethal company roblox version game ( in my opinion)
The game is insane bro but i ddint saw any mobs so idk if they exist...
play regular lethal company, this wont be close to real deal, roblox ripoffs of popular games are often times worse than the base game
btw for scanning, the game says 50 meters in the manual, which is around 150 Studs
Happy new year MD Goodbye 2023, Hello 2024
we are back, we are back, we are so back. Me : What are we again?
We are back
I have nukes. Continue making this game
Yes.
DO MORE!!
i love StarterGooey
it would acutlly be pretty cool if u add the acutul lethal company monsters
New subscriber here❤🎉
ok.
You must do devlog #4
nice im here
epic
I think the inventory should have max instead of replacing one since all the scraps have different values
Good also look in the replys
We can continue? I really like it
continue it rn lil bro or i will find you
WE NEED PART 4!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
love thiss
Lets goooooo
*insert threat here*
Gotta add the crack marks for the mask that reacts to the light around you or otherwise you'll be cancelled automatically by CZcams.
Devlog 3 PLEASEEEE!!!!!!!
Love the thought that goes into this but eventually it would be nice if you could add console to the game
define console.
3:36 bro did face reveal
U need to add a visible first person body
"Telephone poles"💀
great vid
will this be available for console when it comes out?
FACE REVEAL OMG 3:33
i cant wait until the game is done
PLS UPLOAD FASTER ty
just play regular lethal company, this wont compare to the og
Hello! :D
If you don't post another devlog... I'll find your family
Hey, I like the progress but you should look into using Attributes and Tags instead of using Instance Values, they're honestly irrelevant. Tags and Attributes are much more efficient
can you please make a main menu kit, that would help alot :)
I almost forgot that lethatl company exsits
Small recommendation: add the glass effect on the mask with a client sided piece of glass that you carved to look like its scratched
Yo your so good dude so good
Is it ok if i ask how did you learn how to script because i am currently trying to make a one piece game and am procrastinating because i dont know how to script certain things.
THE STREAM JUST ENDED UUUHAUHFUISAHEGFUIRUIDGBIKSLEFG
This is definitely better than any other lethal company remakes!!
yk whats better than this? Acutal lethal company. Stop following ppl who just milk viral games to make ripoffs
I would play this if it came out
its called deadly company and you can just play it ig its very barebones though.
If you don’t continue working on the game, I won’t stop edging. 😊
You need to add the dance to the game
WE GOT A QUARTER OF A FACE REVEAL IN HIS CAR!!!
I NEED MORE!!!!!!! I NEED MORE LETHAL COMPANY BUT BLOCK!!!!! GIVE IT TO MEEEE!!!!!!!!!!!!!! NOWWW!!!! OR I HURT YOUR FEELINGS IRL!!!!!!!!!!
very handsome
Why is my monitor so sticky after clicking on this video?
why are you touching it???
I noticed that in lethal company the gui on the bottom (helmet) seems to react to light.
Use collectionservice for scraps instead of adding a value object
bro someone posted our game claiming its theirs at 2:05 😭
you should try and remake the railings to make them look not so blocky
If you spend any time building stuff in roblox, railings are one of the most annoying things to make, trust me, cut him slack.
Make a survival game kit please. Day 1 of asking
whats the id for the highlight ui for the scanner i did the scanner like he did but i need the hightlight ui (scanner ui)
burps
you're the second comment and surprizingly didnt say "first" like all other kids do
might be the only LC game on roblox that isn’t a free model infested mess that hardly works