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NFS Most Wanted Spectating the AI in Catch Up Mode

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  • čas přidán 1. 04. 2018
  • in this video you will see how RubberBand works in NFS Most Wanted

Komentáře • 745

  • @FaXeN-HD
    @FaXeN-HD Před 4 lety +2492

    1:41 That ain't thunder... that's breaking the sound barrier. 😂

    • @cristianhernandez-leon8871
      @cristianhernandez-leon8871 Před 4 lety +46

      Burnout Paradise Krieger Übershall?

    • @yod7934
      @yod7934 Před 4 lety +191

      i like how the engine sound goes on lower pitch right after the thunder

    • @aidenchilders8632
      @aidenchilders8632 Před 3 lety +61

      the horsepower level... it's over 9,000!

    • @noobscoopsies1100
      @noobscoopsies1100 Před 3 lety +7

      It is cause the sound pitch is higher after that "Thunder"

    • @j.m237
      @j.m237 Před 3 lety +6

      @@cristianhernandez-leon8871 now that I hear it it does sound the same

  • @Galaxia_K8
    @Galaxia_K8 Před 5 lety +2006

    I remember raging in this game back when I was a little kid. Now I know why… -_-

    • @AntzolY111
      @AntzolY111 Před 5 lety +138

      You could have the most ultimate tuning still catch up by a LV1 Golf Dafuq

    • @RenegadeScooter
      @RenegadeScooter Před 4 lety +109

      This is why you never trust self-driving cars.

    • @trippen4391
      @trippen4391 Před 3 lety +8

      @@RenegadeScooter lol

    • @9another632
      @9another632 Před 3 lety +55

      @MASLIN BRUNER the physics works for the player but nof for the AI, unfair[ex: dont even try to make AI crash, their cars are made of Titanium]

    • @WSP_DS12
      @WSP_DS12 Před 3 lety

      -_-

  • @Olimar73
    @Olimar73 Před 3 lety +1719

    Okay here's a good one:
    I was racing against Razer in one of the final races of the game. He crashed and got stuck, which caused me to overtake, and eventually lap him. I had a 3 mile lead...
    The cars are stupidly fast at this point, I was averaging about 150-180mph across the race.
    Very soon after I lapped him and gained the 3 mile lead, he got un-stuck, proceeded to un-lap himself, and speed off into the distance. I paid attention to the times at this point...
    Approximately 1 minute later, he's on my tail again. He made up 3 miles in one minute. Meaning he averaged 180mph MORE than I was going (and I hadn't slowed down). Meaning him and the M3 were doing over 300mph that lap.

    • @xkitoh
      @xkitoh Před 2 lety +194

      The new devil z now is the m3 gtr

    • @kurtsudheim825
      @kurtsudheim825 Před 2 lety +38

      There's no ways anyone can AVG that speed

    • @derGameplayDJ
      @derGameplayDJ Před 2 lety +185

      @@kurtsudheim825 average?? there's no way anyone can REACH that speed in the first place!

    • @lastraven7205
      @lastraven7205 Před 2 lety +259

      He had a need.

    • @Joolian.r
      @Joolian.r Před 2 lety +232

      @@lastraven7205 for speed

  • @X33Ultras0und
    @X33Ultras0und Před 2 lety +729

    One thing to remember is that when they're a certain distance ahead of you, only the ground gets rendered so unlike in this video where we saw it crash, it would actually phase through those pillars as you're too far away to render in their hitboxes.

    • @samuelkim1827
      @samuelkim1827 Před 2 lety +101

      i think it goes the same with traffic cars. whenever the AI is far ahead of me, somehow they dont bother about the traffic cars spawning because i know they spawn once it is in your render. so even when im in 1st i still get traffic cars as an obstacle whereas the AI dont, great EA!

    • @X33Ultras0und
      @X33Ultras0und Před 2 lety +50

      @@samuelkim1827 Well, it's either that or the game being unable to run on low end PC's.

    • @SlyJordie
      @SlyJordie Před 2 lety +26

      That's what happens on Heat too when cars at 400+ sometimes go so far ahead even if you drive perfectly. They just don't crash & phase through because the world ain't rendered LMAO

    • @kangarht
      @kangarht Před 8 měsíci +3

      thats completely wrong, something being drawn on your screen or existing in the map is two different things.

    • @SomeGuyWhoPlaysGames333
      @SomeGuyWhoPlaysGames333 Před 6 měsíci

      @@X33Ultras0undJust how low end? Racing games always run extremely well because all they really need to render is the road. A few more traffic cars won’t make a huge difference.

  • @yesdude3914
    @yesdude3914 Před 2 lety +559

    The determination and sheer will, mixed with the impossible rpm is terrifying

  • @butters461
    @butters461 Před 4 lety +712

    now i know how thoose volkswagen golfs destroying my supercars

    • @yod7934
      @yod7934 Před 4 lety +109

      the golf itself is faster than any supercar (except carrera gt) if tuned to max

    • @Turtoile41
      @Turtoile41 Před 4 lety +51

      imagine a bike, and now bugatti veyron, Put in any nfs game with extreme rubberbanding and the bike will go 90k miles in a second, While the bugatti just started

    • @schmoomaster4441
      @schmoomaster4441 Před 4 lety +39

      @@yod7934 You're forgetting about the Elise, the other best car along with the Carrera GT

    • @yod7934
      @yod7934 Před 4 lety +5

      @@schmoomaster4441 yea it's fast but pretty weak against cops

    • @schmoomaster4441
      @schmoomaster4441 Před 4 lety +6

      @@yod7934 If we're talking speedrunning, in a full game run, that would matter, but for ILs (individual levels), it's on par with the Carrera GT for being the best car.

  • @katharsis3283
    @katharsis3283 Před 4 lety +188

    Nfs most wanted ford gt : i paid for the speedometer, imma use the whole speedometer twice

  • @forests.9597
    @forests.9597 Před 3 lety +989

    If only we could get to see their gauges, that'd be pretty interesting LOL

    • @sebastianaliandkulche
      @sebastianaliandkulche Před 3 lety +117

      It would be like Big Rigs probably XD

    • @JadeMythriil
      @JadeMythriil Před 2 lety +131

      One time in Carbon I got caught in the back by a rubberbanding AI and I got over 250 MpH in the short time the AI was pushing me. It was intense.

    • @ronnie3626
      @ronnie3626 Před 2 lety +30

      At least in NFS Underground you can see top speed of every car in statistics. However I don't really get rubberbanded.

    • @WolfPack27NFS
      @WolfPack27NFS Před 2 lety +3

      300 mph maybe

    • @theducksarecoming
      @theducksarecoming Před 2 lety +1

      I like to imagine the player gauge as the ai's

  • @OPTCO1
    @OPTCO1 Před 4 lety +522

    1:55 he switches to 7th gear

    • @ManLikeEddy
      @ManLikeEddy Před 3 lety +33

      there are actually 7 gears on both mercedes cars in this game

    • @ManLikeEddy
      @ManLikeEddy Před 3 lety +7

      The SLR and the 65 amg i'm pretty sure

    • @CalculatedRiskAK
      @CalculatedRiskAK Před 3 lety +72

      @@ManLikeEddy It's a Ford GT. There should only be 6 gears.

    • @ManLikeEddy
      @ManLikeEddy Před 3 lety +3

      @@CalculatedRiskAK obviously

    • @ryanzeus31
      @ryanzeus31 Před 3 lety +17

      F1 gearbox used.

  • @dreamnxtgen8477
    @dreamnxtgen8477 Před 2 lety +144

    1:42 didn't know NFS Most Wanted had sound effects for when you break mach 1

  • @oliviamoose9641
    @oliviamoose9641 Před 4 lety +1334

    Me as a kid: Mom my games cheating!!!
    Mom: Games can't cheat
    Nfs debug 2019: Hold my beer.

  • @GqoMorNothin
    @GqoMorNothin Před 2 lety +101

    Me: *10 seconds away from the finish line.*
    Also me: *hits one light pole*
    Every racer behind me: *"Big mistake!"*

  • @lavahit
    @lavahit Před 5 lety +393

    The section with the columns at 0:50 was my hidden desire to see all those AI get mindfucked (you even see the car get hit the columns twice).

  • @corollavirus4age
    @corollavirus4age Před 3 lety +415

    not gonna lie the ford gt revving to 13000rpm sounds amazing

    • @jammygamer8961
      @jammygamer8961 Před 3 lety +24

      Agreed

    • @sprinterofblack8186
      @sprinterofblack8186 Před 3 lety +57

      Same. Now I can't help but wonder what the Viper would sound like at that range.

    • @TrashBinPaladin
      @TrashBinPaladin Před 2 lety +5

      Very much sounds like a muscle car in burnout paradise to me

    • @samuelkim1827
      @samuelkim1827 Před 2 lety +1

      @@TrashBinPaladin well it has a ford v8 in it

    • @YeOldeKamikaze
      @YeOldeKamikaze Před 2 lety

      i wanna hear a lambo doing that, it was pretty high-pitched as is already.

  • @Aiello_
    @Aiello_ Před 5 lety +1685

    Earl: *spins*
    Me: "haha! idiot!"
    Earl: Omae wa mou shindeiru
    Me: *look at the mini map* NANI?!
    Earl: *passes me at 900km/h*

    • @wyvern5400
      @wyvern5400 Před 4 lety +132

      imo Earl is one of the hardest blacklist ever xD back to the day where i sell and buy many cars just to defeat this fricking guy xD

    • @Grabuss
      @Grabuss Před 3 lety +13

      @@wyvern5400 he was easy to beat lol?

    • @ashirashab3965
      @ashirashab3965 Před 3 lety +38

      I think earl deserved no 1 spot

    • @jazendanke3609
      @jazendanke3609 Před 3 lety +46

      It is bcuz like this rubband catch up 😂

    • @kkrummelrhs
      @kkrummelrhs Před 3 lety +94

      @@Grabuss Earl is well known for being one of the hardest blacklist to beat. His first race is nothing unusual, but the second sprint race is one of the hardest in the game. Even with a fully upgraded Cayman, Earl is almost certainly right on your ass at all times

  • @Andrecio64
    @Andrecio64 Před 10 měsíci +38

    the wheels: MELTED.
    the engine Block: DESTROYED.
    the pistons: SHATTERED.
    the valves: SMASHED.
    the supercharger: BLOWN.
    the brakes: BURNED DOWN.
    the crackshaft: SNAPED.
    the gearbox: PULVERIZED.
    the cardan: TEARED DOWN.
    the camshafts: R.I.P

    • @Ihelpanytime
      @Ihelpanytime Před 2 měsíci +3

      Are you flexing your knowledge about engine parts? Just say engine: Destroyed and that's it.

    • @GYATTMAN.
      @GYATTMAN. Před 2 měsíci +1

      ​@Ihelpanytime He is lmao 🤣, kid thinks he's an expert mechanic just by saying all that when he could've just said the engine, gearbox and tyres are gone. Kids these days, man. 😂😂

    • @borntopwnyou
      @borntopwnyou Před měsícem

      @@GYATTMAN. I think he's just having a laugh, dude.

  • @Poziokat
    @Poziokat Před 3 lety +27

    1:32 F1 mode activated

  • @lt.patterson6081
    @lt.patterson6081 Před 5 lety +469

    Not as bad as Underground 2. I remember getting perfect shifts in a drag race and still lost. Thanks rubberband.

    • @Rory_shi
      @Rory_shi Před 4 lety +45

      I remember those times with drag races, god fucking dammit, I always rage on drag races in U2

    • @r.a.6459
      @r.a.6459 Před 4 lety +70

      Underground 1 is even worse...... My brother spent 10 hours just trying to win just ONE race!!! and also it can outcheat you... I heard you can enter cheat codes, enter a race using a 2000+hp car (bugatti/koenigsegg) and STILL lost against 500hp Skyline/Lancer/Supra/Vtec!!!

    • @sigaming7544
      @sigaming7544 Před 4 lety +6

      bro i just playing underground 2. played a url race and the last one the ai refuse to let me win

    • @Grabuss
      @Grabuss Před 3 lety +3

      @Ghost mods

    • @m.tammekivi
      @m.tammekivi Před 3 lety +27

      It's not just about shifts it's also about getting the right tuning setup, using nitrous efficiently, near missing traffic, choosing the right lanes, blocking and drafting the AI. Some tracks like Tunnel Construction and railway tracks have places where you should downshift as well.
      You can also use hydraulics and upshift/downshift glitches plus NOS purge at the start line to give yourself and advantage.

  • @yannisboukaba2925
    @yannisboukaba2925 Před 4 lety +274

    From my experience in this game the best way to win every races is to work on your consistency . If you do clean races without crashing or wall riding, the AI is programmed to follow you with a bit of competition. make clean races from the beggining to the end and you will win all your races almost everytime at 1st try. I noticed than the n9 blacklist Earl is everytime the hardest opponent to beat at least in my case.

    • @Robciomixxnfs
      @Robciomixxnfs Před 3 lety +44

      That explains why I couldn't beat Jewels as a kid, but now I can pretty much beat everything in the game on the first try... outside drag races, these were always a hit or miss...

    • @Pluvillion
      @Pluvillion Před 3 lety +71

      Even if you were to race cleanly, the farthest you can let them trail behind is around 1k yards. Make one small mistake and they're right behind you.

    • @deoxysandmew2162
      @deoxysandmew2162 Před 2 lety +7

      @@Robciomixxnfs Yeah those were literally made to "DRAG" on the game.

    • @carnage50x
      @carnage50x Před rokem +7

      Yup. Earl has always been the most difficult for me. No matter how many times I've played this game. Next would be Jewel's drag race. The reason she isn't the most difficult is because there is a specific route and speed to take. If you know it the drag race is fairly easy.

    • @Dave_Albright
      @Dave_Albright Před 8 měsíci

      Dude.. Every race game... every race game

  • @SpitfireTheWolf
    @SpitfireTheWolf Před 4 lety +291

    So the AIs basically have no Rev limiter. Ok then 👍

    • @oriongrandjean5255
      @oriongrandjean5255 Před 3 lety +59

      That's just the vtec

    • @Zonda4748
      @Zonda4748 Před 3 lety +33

      they have 3 aspects: 2 for speed and acceleration multipliers according to your driving, and maximum speed they can reach, as i remembered, it's something like 400 or even 500 km/h

    • @unkindled6410
      @unkindled6410 Před 2 lety +5

      @@Zonda4748 was there any car that could reach 400km top speed in the MW? i think only carbon had some really stupidly hogh top speeds for some cars + drafting

    • @Zonda4748
      @Zonda4748 Před 2 lety

      @@unkindled6410 ford gt without transmission can do it

  • @LGLFanTeam12
    @LGLFanTeam12 Před 5 lety +128

    When i drive late to work.

  • @root1646
    @root1646 Před 2 lety +62

    It's really funny to see when he passes your car at the start and slows down, it's like "Hey, I'm not 300mph and making impossible turns without braking, have a nice day."

    • @tiagueixon
      @tiagueixon Před 2 lety +21

      they "turn on" the physics again when they're close to you. that's why sometimes they suddently flip and crash when they catch you, cuz they're fast as hell on a tight corner and don't have their superhandling to help them...

    • @user-ph5xl3wv8z
      @user-ph5xl3wv8z Před 2 lety +2

      Also, cruising at 350km/h with 3k revs. Lmao

  • @nitrodan9881
    @nitrodan9881 Před 4 lety +243

    Pizza place closes 6:00PM
    ME AT 5:59PM

  • @thefunnyguy4302
    @thefunnyguy4302 Před 3 lety +184

    "The golf is better..." -Kuru

  • @joshuaxiong8377
    @joshuaxiong8377 Před 4 lety +140

    Ahh yes, the Ford GT V12 2010 Experimental, code named: GT12-X10.
    Quite the rare and powerful vehicle for a true motorsport enthusiast and connoisseur.

  • @yod7934
    @yod7934 Před 5 lety +444

    I can tell, rubberbanding in this game looks really well made

  • @xxl_foundation
    @xxl_foundation Před 4 lety +51

    No matter how good you drive, one mistake and you lose. lol

  • @grimmerjxcts2206
    @grimmerjxcts2206 Před 4 lety +36

    Just a typical AI catching up with speed of mach 3

  • @brucendolf
    @brucendolf Před 3 měsíci +2

    finally after so many years i know why i was driving so good and still when they crashed, they managed to catch me up

  • @thefancydoge8668
    @thefancydoge8668 Před 2 lety +11

    The ai just have really good gaming chairs

  • @joellarrosa5247
    @joellarrosa5247 Před 6 měsíci +3

    What’s funny is that most of the ai you compete against in regular competitions in this game are more difficult than most of the actual blacklist racers

  • @ravenwarjoy
    @ravenwarjoy Před 2 lety +12

    No matter how fast you are, you still can't outdrive the pillars at the stadium

  • @MrSam2497
    @MrSam2497 Před 2 lety +19

    "laws of game physics prepare to be ignored" -AI

  • @jeffalong
    @jeffalong Před 5 lety +73

    These bastards can do full 90 degree turns without losing speed.
    Hell, i think they actually GAIN speed from making those turns.

    • @deoxysandmew2162
      @deoxysandmew2162 Před 2 lety +10

      Yep. They fucking are not losing speed and it just goes up.
      Yet our car, will just lose speed even if tumbleweed grazes our left bumper.

    • @deoxysandmew2162
      @deoxysandmew2162 Před 2 lety +7

      Oh yeah, and the obstacles like sign poles, fences, any shit that you can plow through... they dont lose speed on it either, and you do.

  • @virtuosic4883
    @virtuosic4883 Před 4 lety +72

    LOL spectate the absolute aids that was Underground 1’s rubberbanding on the race with Eddie’s posse and that one with 7 laps and the purple rx-7

    • @TUSMBOX
      @TUSMBOX Před 3 lety +13

      @Ghost it's quite literally inhuman, since they're AI.

    • @ruraldrumrolllad8319
      @ruraldrumrolllad8319 Před 3 lety +19

      The ai could go into a corner at divebomb speeds but come out the turn even faster. Usually a vast amount of smoke would emerge from the cars when they had super grip

    • @ghivifahmi4252
      @ghivifahmi4252 Před 3 lety +5

      Kurt's Killer Ride, every arcade racer's rite of passage

    • @BlackChicken710
      @BlackChicken710 Před 2 lety +1

      @@ruraldrumrolllad8319 Oh yeah in underground 1 ai cars always left thick smoke without sliding

    • @adityairawan1843
      @adityairawan1843 Před 2 lety

      Kurt's Killer Ride, that one stage which almost made me insane.

  • @ndung5861
    @ndung5861 Před 3 lety +10

    Me : hit a wall
    NPC Racer : Laughing at speed of light

  • @michaeldepauw9114
    @michaeldepauw9114 Před 2 lety +19

    Assuming the AI goes 62,000 ft in 3:50, that’s an average speed of ~184 mph

  • @HChun-wd6mz
    @HChun-wd6mz Před 3 lety +31

    It's terrifying to hear the FGT go that fast and reach an 'impossible' rpm

  • @ahadarain2977
    @ahadarain2977 Před 5 lety +118

    That's why it's sooo tough to beat opponents that's why they catch soo fast

  • @classichotrod8393
    @classichotrod8393 Před 5 lety +103

    That’s why I raged on underground 1

    • @RenegadeScooter
      @RenegadeScooter Před 3 lety +10

      Trust me, it was much worse in UG1

    • @CrystalAssassin
      @CrystalAssassin Před 3 lety +1

      @Artūrs Šilaks We don't speak of KKR.

    • @Turtoile41
      @Turtoile41 Před 3 lety +2

      @Artūrs Šilaks Everyone talking about KKR, but idk in my opinion it was a little easy, maybe I got lucky.
      Now drag races, that's where I always failed

  • @sen5466
    @sen5466 Před 5 lety +371

    I always thought the catch-up mechanic for the AI was just no-clip + unlimited nitro, but I guess this made more sense.
    Still bullshit though

    • @Peelster1
      @Peelster1 Před 4 lety +44

      I've seen them no-clip on the mini map before. Really easy to notice if you are really far ahead at the 270 degree turn on the highway that loops around downtown Rockport. I've seen one stop on the road, then rotate to skip that entire loop.

    • @darkar932
      @darkar932 Před měsícem

      @@Peelster1remember the games only renders where you are, If ai is far from you it won’t render cars, walls. Etc

  • @canter1ter
    @canter1ter Před rokem +13

    How to make a racing game good and challenging:
    Make the AI challenging ❌
    Get your opponents faster cars ❌
    Make an interesting layout of the map which requires mastery to know well ❌
    Put more mechanics into the game which allow you to clutch the victory out of the hands of defeat ❌
    fukin ruberband dat mudafuka idgaf ✅

    • @markdebruyn1212
      @markdebruyn1212 Před 7 měsíci

      What i observed in Most Wanted, is that the AI racers are completely random in regular races

    • @Epicboy099
      @Epicboy099 Před 5 měsíci +2

      The average racing game dev mindset, the way rubberbanding is being used for difficulty sucks, it's not fair seeing a random unmodified/stock golf gti that was still in lap 1 suddenly overtake and beat your Lambo or whatever car you have. I think instead of just increasing the speed depending on how well you drive, it should make the AI smarter (ex: taking shortcuts nore frequently) and more aggressive depending on your win streak.
      Just had to get that off of my chest.

  • @lionfire3359
    @lionfire3359 Před 2 lety +43

    The effect is reversed when they have the upper hand, they will slow their speed so you can catch up to them. I notice these 2 modifiers happen when I play most racing games. Anyways most wanted was a breeze to beat because it had a lot of wide open stretches.

    • @TheGrundigg
      @TheGrundigg Před 7 měsíci +1

      It doesn't happen in stuff like Racedriver: GRID, the cars will keep their pace whatever happens. I much prefer those games over NFS even tho I played the shit out of Underground 2 when I was little.

    • @justsayin._.
      @justsayin._. Před 5 měsíci

      I've heard a lot of people saying MW was easy. Are y'all playing a different made copy? Lol. I never beat this. I got to Razer n stopped cuz I got all the customizations.
      I beat both undergrounds (1 was a slog, 2 is piss easy), n I barely beat carbon with both speedbreaker n nos cheats enabled.
      Rubberbanding should only be on for harder difficulties

  • @magnificentwalrus4612
    @magnificentwalrus4612 Před 4 měsíci +3

    Biblically accurate Ford GT

  • @Szszymon14
    @Szszymon14 Před 2 lety +120

    The fact the AI like these existed back in 2005 makes me wonder why in 2021 aren't we already having AI-driven cars competing against human racers.

    • @ahmetkeskinoglu_
      @ahmetkeskinoglu_ Před 2 lety +10

      Physics

    • @Szszymon14
      @Szszymon14 Před 2 lety +30

      @@ahmetkeskinoglu_ Yeah, probably bcs AI can't into breaking the law of physics and pushing the physical possibilities of cars. There's no way a car could simultaneously go this fast and turn this reliably like in this video. Still, I'm pretty sure it would be possible to made decent AI for real-world racing on closed tracks.

    • @govinlock8568
      @govinlock8568 Před 2 lety +23

      The worlds in video games are "controlled enviroment", meaning the variable is far fewer than real world, which made programmers feel easier to program the AI.

    • @Garf2O
      @Garf2O Před 2 lety +3

      Because its a video game and not real life where if something can go wrong it probably will go wrong, and like the other guy said way too many variables and problems for a AI car to do a super hot lap around a track, they can drive around a track though but just not fast.

    • @amnottabs
      @amnottabs Před 2 lety +1

      a bit late but Sony and Pholyphony have this AI called Sophy that could learn certain tracks of GT Sport (or I think it was GT7) and she got top 3 in most races she went up against human players

  • @RaXiR100
    @RaXiR100 Před 2 lety +7

    She: Parents aren't home!
    Me:

  • @alewis514
    @alewis514 Před 4 lety +110

    Rubberbanding AI is in most racing games but this one had one of the worst. I had a race with Ronnie that crashed into a pole and I've managed to get a solid 1600 meter lead on him. That lead was gone very quickly and his aston martin passed me at like 300 MPH, far beyond what you can normally achieve (Ronnie is #3 blacklist, by then you have all parts and fastest cars). Absolute bollocks to lose like that (altho winning by opponent accidental pole ram isn't too fair either)
    The only game I've seen worse rubberbanding was unpatched Dangerous Driving. It was absolutely broken and dysfunctional, AI cars were boosted to literally something like 1000 MPH (your car had a top speed of 200-ish). But that was a bug and it got fixed in a patch. DD isn't a high budget title either.

    • @carlosdasilva2409
      @carlosdasilva2409 Před 2 lety +6

      Definitely the worst rubberbanding I have experienced was with JuiceIt2. It was beneficial but it still made team races BORING as fuck.
      There was a section where you could hire partners to race with one of your cars (yes, apparently 30k dollars for the second most experienced racer isn't enough for her to bring a car).
      Anyways, I think her name was Sonia. No matter which car I gave her she would turn the car into a warp engined vehicle. That shit was consistently half a lap from me at best

    • @GrandTheftAutoPlaythrough
      @GrandTheftAutoPlaythrough Před rokem

      Ronnie was by far the easiest Blacklist member for me. I do not know if Rubberband failed to do its job, but Ronnie crossed the finish line 42 seconds after me, I still have a picture of that.

    • @Redseiku_2020
      @Redseiku_2020 Před rokem +1

      @@GrandTheftAutoPlaythroughFor curiosity, can you upload the photo?

    • @GrandTheftAutoPlaythrough
      @GrandTheftAutoPlaythrough Před rokem

      @@Redseiku_2020 sure, where?

  • @zezolardhi
    @zezolardhi Před 4 lety +31

    3:07 reminds me of burnout paradise when you hit the boost.

  • @Super123456789Kuba
    @Super123456789Kuba Před 4 lety +29

    How much of these damn RPMs This Ford GT has? 10K?! It sounds absolutely ridiculous.

    • @sprinterofblack8186
      @sprinterofblack8186 Před 4 lety +5

      It reminds me of the production cars from NASCAR 2005. All of them can rev to 10K RPM.

  • @Hikaria-
    @Hikaria- Před 2 lety +6

    0:33 And then when they pass they go: Ah i was totally obeying the laws of this game...

  • @rayankalanzi279
    @rayankalanzi279 Před 2 lety +16

    I remember seeing them move at the speed of light on the mini map 💀

  • @DemoniteBL
    @DemoniteBL Před 2 lety +3

    Off-topic but I really like the yellow tone on that Ford GT. Fits it.

  • @piau9000
    @piau9000 Před 3 lety +22

    1:00 The AI always suffer on this part of the map.

  • @spompofleks
    @spompofleks Před rokem +1

    Dude is breaking sound barrier

  • @valentinvas6454
    @valentinvas6454 Před rokem +4

    Remember when you've beaten a tough blacklist driver and thought they had a much faster car than yours and then you got their car and realised it actually had worse stats. You were actually "too good" and the game had to turn up the rubberbanding.
    Once I got almost defeated by Sonny because I was constantly extending my lead but at the last minute of the race it looked like he just started to use infinite nitro or something. Near the finish line I looked back in the mirror and he was closing in on me like he found an extra 100 horsepower in his engine.
    Also beating Izzy was one of my toughest races despite her being only number 12. What made her worse is that it looked like rubberbanding was almost instantly engaged as soon as I passed her.
    My highscool friend's greatest enemy was Earl tho. He said Earl didn't seem to accelerate that fast but he often got unrealistic grip and did 90 degree turns without barely slowing down.

  • @patrickandre-kfpcompanycar5247

    Just listening to the Ford GT screaming is so satisfying.

  • @slash_24
    @slash_24 Před 5 lety +71

    When your girlfriend tells you she is alone

  • @JDMSpecYugo
    @JDMSpecYugo Před rokem +5

    Despite how fast it drives, you can learn A LOT from an AI.

  • @GabrielDonhauser
    @GabrielDonhauser Před 2 lety +6

    I remember when i was running against a boss and He was 2km away from me and he catched me up in seconds, i still the won the race and when i saw his Max speed, it was 290km/h but im pretty sure it was over 500km/h

  • @Zakiev_Omar
    @Zakiev_Omar Před 4 lety +20

    Actually the ai behavior in nfs most wanted has 3 orders given drive brake steer, when the ai is going forward it counts and calculate the length of the race track and your current waypoint check position and time elapse so if the time of the player is greater than the ai then the ai will go even or greater than the player and if the ai is greater than player then the ai will slow down ( this methods works if you turn on the catch-up settings mode on ) if its off then the ai will do the opposite it will go and if the player is greater than ai then it will go even or greater and doesn't stop thats why they crash or hit the walls every time, they fixed this problem ( half of it is still used in boss match or scripted scenes like the canyon race in carbon ) as in matter of fact the ai doesn't have a collusion detection till carbon

    • @Pluvillion
      @Pluvillion Před 3 lety

      They brake and accelerate normally - the game literally just pushes them towards you so even *_they_* get confused on what to do because they keep on getting flung around.

  • @nguyenthe7403
    @nguyenthe7403 Před 2 lety +2

    Now i need to know the secret formula of crown vicc cops in nfs

  • @anomalyisavirgin8614
    @anomalyisavirgin8614 Před 4 lety +23

    The rubberbanding of this game is stupid but it's still the best nfs of all time

  • @TheDimistron
    @TheDimistron Před 2 lety +2

    It's really satisfying to watch him drive
    It's really unsatisfying to watch him crash

  • @reykafuu
    @reykafuu Před 2 lety +12

    After 6-8 years playing this game, now I know why the opponents is so crazy fast when they trying Catching Up

  • @FabioGnecco
    @FabioGnecco Před 5 lety +27

    you should check the rubberbanding in Ridge Racer 3D
    because god damn is that awful lol

    • @mrlaggyboy61
      @mrlaggyboy61 Před 4 lety +5

      How bout rubberbanding in Beach Buggy Racing? It's totally a nightmare

  • @nateye2450
    @nateye2450 Před 3 lety +7

    I wish I could see the speed they were doing. I would like to see that sweet 300mph

  • @DrDze
    @DrDze Před 2 lety +10

    Have been replaying U1 and U2 recently. During last lap or part of the track this shit always kicks in especially hard.
    I'm still playing bc it's challenging/nostalgic, but.. knowing about this bs cheating, I just can't play it seriously anymore.
    P.S. Almost wish I didn't research this "catch-up mechanic". I felt better just being ignorant and thinking that I'm bad :)

  • @Lilxtengamin
    @Lilxtengamin Před 4 lety +67

    Now i figured out how izzy rx-8 was faster than my semi-perfect supra even tho my supra was way faster and she crashed and spanned out twice and caught up in a blink of an eye. this game is fun dont get me wrong and i like a gud challenge but this shit rigged af

    • @Turtoile41
      @Turtoile41 Před 4 lety +13

      U still on izzy? Cuz if you are be prepared for number 9

    • @jazendanke3609
      @jazendanke3609 Před 3 lety +3

      @@Turtoile41 The 75 freaking percent surprising with his freaking ruband..

    • @Turtoile41
      @Turtoile41 Před 3 lety +6

      @@jazendanke3609 The first race is easy enough and then there's the 2nd one which what the fuck

    • @VegitoBlueYT
      @VegitoBlueYT Před 3 lety +1

      Earl be like

    • @deoxysandmew2162
      @deoxysandmew2162 Před 2 lety

      You think that's rigged?!
      How do you like racing up against Porche Carrera GT on normal races with Ultimate Stats whilst being stuck with Porche Cayman S right after beating No.9 AKA Earl?!
      Every.Single.Race Mind you! +Rubberband + everything else the game throws at you.

  • @NoblePunk
    @NoblePunk Před 2 lety +3

    This fills me with anger yet relief

  • @Patrick-zj9zs
    @Patrick-zj9zs Před 2 lety +4

    Can we just appreciate how good the ford gt sounded in MW/Carbon

    • @BrowncoatFairy
      @BrowncoatFairy Před 2 lety +1

      sure but keep in mind you're listening to it rev at like 15,000 RPM in this video.

  • @vitoraugustocarlos3758
    @vitoraugustocarlos3758 Před 8 měsíci +2

    Ahh yes, the benefits AI gets from the "catch up" perk:
    Aero and downforce: +300%
    Performance parts: +300% (+ up to 225% bonus depending on the blacklist member you're up against (example: challenging Sonny = 15%; challenging Razor = 225%))
    Rev limit: as long as the engine doesn't explode lol
    Max speed: kilometers per hour? Nope. Kilometers per SECOND. AI is driving a spaceship now.

  • @genkia87
    @genkia87 Před 4 lety +29

    This was pretty tolerable in most wanted imo. The rubber banding in Carbon, however, is the absolute worst.

    • @analvss7965
      @analvss7965 Před 3 lety +15

      Rubberbanding were a nightmare for race wars in NFS carbon, usually a tier 3 car wars make it worst because there is always a corvette always rubberband ups to you no matter how far you pull. I've seen the corvette pass me by 325mph. That's why I really hate race wars. LOOK ITS MPH NOT KM/H.

    • @genkia87
      @genkia87 Před 3 lety +5

      @@analvss7965 I never had the later gen versions of Carbon so im not familiar with race wars. I usually speak of the boss fights, when the rubber banding imo is at its absolute worst. Darius in particular you literally have to have the perfect run or else you might aswell forget about winning period. Compared to razor, which was challenging but not cheap as all hell.

    • @analvss7965
      @analvss7965 Před 3 lety +1

      @ExTerTIc carbon is pretty hard but it was a pretty short career it took me a day to finish.

    • @analvss7965
      @analvss7965 Před 3 lety

      @ExTerTIc and a Mazda rx8 rubberband pass me like 400mph and I was freaking driving a tier 3 Audi R8 and ai was driving tier 1 🤣🤣👌

    • @Creedoo
      @Creedoo Před 2 lety +1

      Bro you never played underground series lmao, especially the first part

  • @barret-xiii
    @barret-xiii Před rokem +1

    When you order "same day delivery" at 11:59PM

  • @roflBeck
    @roflBeck Před 4 lety +7

    Them RPMs though

  • @nezutoch.1175
    @nezutoch.1175 Před 2 lety +2

    it's not rubberband. The driver just has good racing shoes.

  • @pratiktandel5706
    @pratiktandel5706 Před 2 lety +2

    Rubber Banding in underground series is even worse.

  • @AxisCorpsRep
    @AxisCorpsRep Před 3 lety +6

    i had this in mind beating the game recently, always tried to not get too ahead and get too overfocused cuz i knew they would just magically catch back up, game becomes more relaxed that way

  • @gaswhiplasher2530
    @gaswhiplasher2530 Před 2 lety +2

    Bae: wanna come?
    Me: I'can't
    Bae: my parents aren't home
    Me:

  • @CursedLink666
    @CursedLink666 Před 10 měsíci +3

    You know whats fun?
    Letting off the throttle to engine-brake around a sharp corner, only to get t-boned by the psychotic rubber AI travelling over 300mph.
    And apparently their cars weigh more than a M1 Abrams main battle tank, because they've sent my car flying through the air like a empty water bottle.
    Lmao, this game has broken me a few times.
    The messed up shit i've said while raging at this game.
    "I'm going to find the guy who programmed the f***ing traffic and make them eat cat litter."

  • @liquidmodernitytasteslikeu2855

    excellent video, always wanted to see how it worked

  • @r.a.6459
    @r.a.6459 Před 5 lety +66

    The car that AI drives is a Ford GT right? Never heard of that high pitch before... once he's f**ked up in those route with poles.. then he'll do like 300+ mph
    Edit: Ford's flying lap is 1:52. 1:16 for the first half and 36 seconds for the second half. That's solid proof actually. Btw, halfway point is the northwestern part of the circuit.

  • @FurryMcMemes
    @FurryMcMemes Před 2 lety +8

    I think the worst part of Most Wanted's AI is the catch up tends to not turn off or just immediately turns on at the start of a race. Too many times I lost due to the AI being ridiculous.

    • @markdebruyn1212
      @markdebruyn1212 Před 7 měsíci

      Really, there were only a few races where i actually lost

  • @_TesIaUS_
    @_TesIaUS_ Před 5 lety +3

    This is very cool, nice!

  • @VolexCy
    @VolexCy Před 2 lety +1

    So thats why earl could go from 30% to 90% in 30 seconds...

  • @rgamer4272
    @rgamer4272 Před 2 lety +2

    So satisfying to watch the AI drive so flawlessly at such insane speeds.

  • @RPJCrash
    @RPJCrash Před 8 měsíci +1

    In Carbon the drafting is actually the crew member helping you rubberbanding.

  • @csgoyuri6413
    @csgoyuri6413 Před 2 lety

    I like looking at the AI on the minimap as it goes around the track and passes by, it's somehow exciting to see their perspective on these games.

  • @egH0Eist
    @egH0Eist Před 3 měsíci

    the cops in mw 510 were INSANE with the way they barrel up to your rear when you're going 180mph

  • @nicco1295
    @nicco1295 Před 2 lety +2

    I want to see Earl's point of view in this game.

  • @romeonamboga2950
    @romeonamboga2950 Před 3 lety +3

    0:50 ao that's why they mess up at that part

  • @chris-om6bq
    @chris-om6bq Před 2 lety +1

    Spectating the AI in nfs underground would be sick

  • @philippczeskleba3988
    @philippczeskleba3988 Před 2 lety +3

    that was just 1/10 from Earl's Speed

  • @alexemme3434
    @alexemme3434 Před 2 lety +2

    The speedometer doesn’t show the actual speed, but if you look at the distance marker in the top right you can barely make out that the car is gaining around 600 feet per second of distance, which is roughly 410 miles per hour, or in other words, over a hundred miles an hour faster than today’s fastest production car.

  • @CalmaxFilm
    @CalmaxFilm Před 4 lety +1

    Awesome you made the video I always wonder !!
    Was I the only to be scared by rubberbanding when I was kid ? 😂

  • @amberdowden2182
    @amberdowden2182 Před 4 lety +4

    When VTEC Kicks In:

  • @vapor-sings
    @vapor-sings Před 3 lety +2

    I thought I was just bad at the game. Thanks, nfs.

  • @dukenukeman
    @dukenukeman Před 3 lety +1

    Looks exactly like in that one video on youtube called rubberbanding the AI in need for speed carbon

  • @RedWingPixy
    @RedWingPixy Před 3 lety +1

    Pov you are Ryan Cooper driving extremely high speed but on prostreer most likely totalled alot on sprint race

  • @CCRog
    @CCRog Před 5 lety +13

    FAST AS FUC BOII

  • @ibnulbevan8020
    @ibnulbevan8020 Před rokem +2

    Like everyone saying Earl's 2nd race is hardest but Ronnie is the worst.Because earl race is still sprint and but ronnie is circuit so you literally have to do 3 laps again everytime you crash in the final lap.Oh and Razor's 3rd is also hard struggle in circuit races.